Rambo: The Video Game

Short description: 2014 video game

This page is about the 2014 game. For other games based on the franchise, see Rambo (disambiguation) § Video games.

Rambo: The Video Game

North American PC cover artwork featuring Sylvester Stallone as John Rambo

Developer(s)| Teyon
Publisher(s)| Reef Entertainment Ltd
Director(s)|

* Craig Lewis
* Will Curley

Producer(s)|

* Piotr Latocha
* Mariusz Sajak

Programmer(s)| Jakub Lisinski
Composer(s)| Jakub Gawlina
Series| Rambo franchise
Platform(s)|

* Microsoft Windows
* Xbox 360
* PlayStation 3

Release|

* PAL: February 21, 2014[1]
* NA: April 29, 2014 (PC, PS3)[1]

Genre(s)| Rail shooter
Mode(s)| Single-player, multiplayer

Rambo: The Video Game is an arcade-style rail shooter video game developed by Teyon and published by Reef Entertainment.[2] The game is based on the Rambo franchise and puts the player in the role of John Rambo as he journeys through scenes from each of the three films: First Blood (1982), Rambo: First Blood Part II (1985) and Rambo III (1988).

A teaser trailer was released by Machinima, Inc., containing montages from the films.[3] The game was originally set to release in winter 2013, but was eventually delayed to early 2014.[1] The game was a critical failure, with criticism directed towards the poor quality of the graphics, the repetitive nature of the gameplay, and the overall lack of polish.

## Contents

* 1 Gameplay
* 2 Plot
* 3 Development
* 4 Reception
* 5 References
* 6 External links
* 7 Features
* 8 History
* 9 See also
* 10 References
* 11 External links

## Gameplay

Players assume the role of John Rambo as he plays out scenes from the first three Rambo films: First Blood (1982), Rambo: First Blood Part II (1985), and Rambo III (1988).[4] The mechanics of the game include stealth, demolition, and fighting off enemies using knives, arrows, and guns, using a cover system to avoid taking fire. The player moves through the environment by a rail shooter engine.[5] The game includes destructible terrain and ragdoll physics for animating characters.[4] The PlayStation 3 version supports the PlayStation Move peripheral.[6] In between missions, the player can obtain special perks that increase Rambo's endurance, weapon handling skills, and the amount of "wrath" he can obtain from killing enemies. Using "wrath" while in combat allows Rambo to regenerate health while also highlighting enemies on-screen. Rambo can wield a variety of assault rifles, machine guns, pistols, shotguns, and submachine guns, all of which can be purchased using points that the player earns from killing enemies rapidly, and which are tallied up at the end of every mission. The game also features "Trautman Challenges" that encourage replaying completed missions.

## Plot

In 1988, at a military funeral for John Rambo, a speaker honors him for his service and tells the story of how he met Rambo. In 1971, Rambo is part of an elite Green Beret team captured during a mission and held in a remote North Vietnamese POW camp, where, one by one, the men are tortured and starved to death, until only Rambo and Staff Sergeant Delmar Barry are still alive. The two men free themselves, steal weapons, and shoot their way through the camp until American reinforcements arrive and rescue them. The speaker explains that while Rambo survived, the suffering he endured as a POW changed him forever.

In 1982, Rambo, having since been discharged from the army and struggling with severe PTSD, travels to Hope, a small town in Washington, hoping to find Barry. He learns that Barry died from cancer, a consequence of exposure to Agent Orange during his service. While walking into town, he is intercepted by the local sheriff, Will Teasle, who orders him to leave. When Rambo disobeys, he is arrested and subjected to abuse and beatings by Teasle and his deputies. Rambo finally snaps after being threatened with a straight razor, fights his way outside, and flees into the woods. After a deputy is accidentally killed while trying to shoot him, Rambo is blamed and hunted by the police and the National Guard. The experience proves too much for his damaged mind, and Rambo steals a machine gun, guns down every cop and soldier he sees, and shoots up the police station before moving in to kill Teasle. The only thing that stops him is the sudden appearance of his former commanding officer, Colonel Sam Trautman, who persuades Rambo to surrender and accept punishment.

Three years later, Rambo receives an offer from Trautman: if he agrees to return to the camp where he was imprisoned and obtain photographic evidence that American POWs are still being held there, he will be pardoned for his crimes. Rambo agrees and travels to Vietnam, where he meets Co Bao, a young Vietnamese spy with whom he forms a romantic attachment. The two infiltrate the camp and, against orders, Rambo rescues one of the POWs. He and Co are discovered and are forced to make a run for their boat. Armored gunboats follow them. Rambo destroys one before the group jumps into the water and swims to shore. A chopper sent to pick them up is ordered to turn back as Rambo has violated his orders. Rambo is captured, tortured, and forced by the Soviets to broadcast a message to his superiors warning them not to rescue him. Rambo gets the upper hand on his captors, but when he and Co try to escape, she is killed by a Vietnamese officer. A heartbroken Rambo buries her and goes on a rampage, using stealth and guerrilla tactics to slaughter dozens of Soviet and Vietnamese troops. He hijacks a Soviet chopper, burns the camp to the ground, and rescues the POWs. A Soviet gunship intercepts them, and Rambo destroys it with a rocket before taking the POWs to safety.

Rambo's funeral concludes, as the speaker reveals he was one of the rescued POWs. He also admits his sorrow that Rambo died before being able to rescue Trautman, who was recently reported missing in action while working with Afghan rebels fighting against a Soviet invasion. In Thailand, Rambo, having spent several years in hiding, travels to Afghanistan when he learns that the U.S. government has no intention of saving Trautman. He meets with the rebels only seconds before their village is raided by Soviet troops, and helps fight them off before leaving under the cover of darkness to infiltrate the mountain base where his mentor is held. He reaches Trautman's cell but is forced to flee after meeting stiff enemy resistance. Returning the next day, Rambo shoots his way through the prison, rescues Trautman, and steals a helicopter, which is damaged by gunfire and crashes in the desert just outside the base. Rambo and Trautman are attacked by two choppers, one of which Rambo destroys, before fleeing into a cave where Soviet commandos attempt to hunt them down. Rambo eliminates the commandos, but a massive Soviet force traps him and Trautman. A surprise rebel cavalry charge turns the tables on the Soviets, and Rambo seizes one of their tanks, using it to blow up the gunship carrying the Soviet commander.

Trautman and Rambo receive well-wishes from the rebels for their help, before driving off.

## Development

John Rambo uses a tree as cover and to avoid detection.

Reef Entertainment acquired video game development and publishing rights in August 2011 to the Rambo franchise from the rights holder StudioCanal.[2][7] As of August 2011, the three Rambo series films had grossed over US$600 million.[7] The publisher said the purchase was fueled by the 2008 Rambo's success and by the then-scheduled release of the action film The Expendables 2, starring Sylvester Stallone.[7][8] They stated that they planned to use the rights as a launching pad for the company.[7] In August 2011 the publisher said a Rambo: The Video Game would be released at retailers in 2012 and would be available on the PlayStation 3, Xbox 360, and Microsoft Windows.[7] Jeffrey Matulef of Eurogamer said on October 5, 2012, that he did not believe the game would see release before the end of the year.[9]

Reef Entertainment's commercial director Craig Lewis describes the game as allowing players to "get under the skin of Rambo and wield his iconic weapon-set in battle."[10] The developer used the actors from the film series to provide voices in the game for both John Rambo, played by Sylvester Stallone, and Col. Trautman, played by Richard Crenna.[11] However, the developer did not actually hire the two actors to provide voice work (Crenna died in 2003) but instead contacted the owner of the film series, StudioCanal, and acquired copies of the original voice tapes for the series to use in-game.[11]

## Reception

Reception

| Review scores

Publication| Score
PC| PS3| Xbox 360
Destructoid| 1/10[6]| N/A| N/A
Edge| 5/10[12]| N/A| N/A
Eurogamer| 5/10[13]| N/A| N/A
Game Informer| 4/10[14]| N/A| N/A
GamesMaster| 23%[15]| N/A| N/A
GameSpot| N/A| N/A| 6/10[16]
GamesTM| 4/10[17]| N/A| 4/10[17]
IGN| 3/10[5]| 3/10[5]| 3/10[5]
OPM (UK)| N/A| 2/10[18]| N/A
OXM (UK)| N/A| N/A| 2/10[19]
The Escapist| [20]| N/A| N/A
The Observer| [21]| [21]| [21]
Aggregate score
Metacritic| 34/100[22]| 23/100[23]| 28/100[24]

Rambo: The Video Game received "generally unfavorable" reviews on all platforms according to the review aggregation website Metacritic.[22][23][24] Reviews criticized the game for its outdated graphics, generic rail-shooter gameplay and copious use of quick-time events.[6][5] Reviews also criticized the game for its frequent crashing/freezing, poor enemy A.I. and very short length (the main story can be completed in a few hours).[6][5]

IGN said that its on-the-rails game mechanic "feels like an unmitigated waste of time for everybody involved."[5] Destructoid said the game was "an unpolished, uninspired on-rails lightgun game" and that "even the act of shooting doesn't feel impactful or fun."[6] GameSpot contended that the game's frenetic action is enjoyable if taken for what it is, rather than judged against one's expectations of what a Rambo game should be. They praised the directional cover system as being an innovation over most light gun shooters, and the difficulty setting, scoring system, and bonus objectives as adding longevity, though they found the graphics poor and said the use of audio clips from the films makes the volume vary wildly during cutscenes.[16]

Giant Bomb nominated Rambo for the Worst Game award in 2014.[25]

## References

1. ↑ 1.0 1.1 1.2 "Rambo News". https://www.rambothevideogame.com/news. Retrieved April 3, 2018.
2. ↑ 2.0 2.1 Fletcher, JC (July 6, 2012). "Rambo: The Video Game to emerge from the jungle at Gamescom". Oath Inc.. https://www.engadget.com/2012/07/06/rambo-the-video-game-to-emerge-from-the-jungle-at-gamescom/. Retrieved April 3, 2018.
3. ↑ Machinima (August 3, 2012). "Machinima teaser trailer Rambo: The Video Game". Alphabet Inc.. https://www.youtube.com/watch?v=4h8H6KWTnag. Retrieved December 21, 2012.
4. ↑ 4.0 4.1 Nunneley, Stephany (August 3, 2012). "Rambo: The Video Game details, screens, video released". https://www.vg247.com/2012/08/03/rambo-the-video-game-details-screens-video-released/. Retrieved December 18, 2012.
5. ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Reilly, Luke (February 21, 2014). "Rambo: The Video Game Review". Ziff Davis. http://www.ign.com/articles/2014/02/21/rambo-the-video-game-review/. Retrieved March 9, 2014.
6. ↑ 6.0 6.1 6.2 6.3 6.4 Carter, Chris (February 25, 2014). "Review: Rambo: The Video Game (PC)". Enthusiast Gaming. https://www.destructoid.com/review-rambo-the-video-game-271005.phtml. Retrieved January 29, 2017.
7. ↑ 7.0 7.1 7.2 7.3 7.4 Sacco, Dominic (August 4, 2011). "Reef reloads Rambo". NewBay Media. https://www.mcvuk.com/business/reef-reloads-rambo. Retrieved April 3, 2018.
8. ↑ Nicholson, Amy (August 15, 2012). "The Expendables 2 (Review)". BoxOffice Media. Archived from the original on August 18, 2012. https://web.archive.org/web/20120818002148/http://www.boxoffice.com/reviews/2012-08-the-expendables-2. Retrieved April 3, 2018.
9. ↑ Matulef, Jeffrey (October 5, 2012). "New Rambo screenshot teases old locale". Gamer Network. https://www.eurogamer.net/articles/2012-10-05-rambo-first-screenshot. Retrieved December 21, 2012.
10. ↑ Gallagher, Danny (July 6, 2012). "Rambo The Video Game Will Blow Stuff Up at Gamescom". Viacom. Archived from the original on October 10, 2013. https://web.archive.org/web/20131010073205/http://www.gametrailers.com/side-mission/20627/rambo-the-video-game-will-blow-stuff-up-at-gamescon. Retrieved April 3, 2018.
11. ↑ 11.0 11.1 Fletcher, JC (March 1, 2013). "Rambo: The Video Game has Stallone and Crenna voice work, technically". Oath Inc.. https://www.engadget.com/2013/03/01/rambo-the-video-game-has-stallone-and-crenna-voice-work-techni/. Retrieved April 3, 2018.
12. ↑ Edge staff (February 21, 2014). "Rambo: The Video Game review (PC)". Edge (Future plc). Archived from the original on March 5, 2014. https://web.archive.org/web/20140305051826/http://www.edge-online.com/review/rambo-the-video-game-review/. Retrieved April 3, 2018.
13. ↑ Whitehead, Dan (February 21, 2014). "Rambo: The Video Game review". Gamer Network. https://www.eurogamer.net/articles/2014-02-21-rambo-the-video-game-review. Retrieved April 3, 2018.
14. ↑ Ryckert, Dan (February 26, 2014). "Rambo: The Video Game (PC): The Horrors Of War". Game Informer (GameStop). https://www.gameinformer.com/games/rambo_the_video_game/b/pc/archive/2014/02/26/rambo-review.aspx. Retrieved April 3, 2018.
15. ↑ "Rambo: The Video Game (PC)". GamesMaster (Future plc): 79. May 2014.
16. ↑ 16.0 16.1 Hicks, Tyler (February 26, 2014). "Rambo: The Video Game Review (X360)". CBS Interactive. https://www.gamespot.com/reviews/rambo-the-video-game-review/1900-6415678/. Retrieved January 29, 2017.
17. ↑ 17.0 17.1 GamesTM staff (April 2014). "Rambo: The Video Game review (PC, X360)". GamesTM (Future plc) (146): 119. https://www.gamestm.co.uk/reviews/rambo-the-video-game-review/. Retrieved April 4, 2018.
18. ↑ OPMUK staff (April 9, 2014). "Rambo: The Videogame PS3 review – First Blood, then tears, then a snapped disc". Future plc. Archived from the original on April 16, 2014. https://web.archive.org/web/20140416035552/http://www.officialplaystationmagazine.co.uk/review/rambo-the-videogame-ps3-review-first-blood-then-tears-then-a-snapped-disc/. Retrieved April 3, 2018.
19. ↑ "Rambo: The Video Game". Official Xbox Magazine UK (Future plc): 89. April 2014.
20. ↑ Sterling, Jim (February 22, 2014). "Rambo: The Video Game Review - First Crud (PC)". Defy Media. http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/11038-Rambo-The-Video-Game-Review-First-Crud. Retrieved April 3, 2018.
21. ↑ 21.0 21.1 21.2 Kamen, Matt (March 15, 2014). "Rambo: The Video Game review – 'a ghastly game'". The Observer (Guardian Media Group). https://www.theguardian.com/technology/2014/mar/16/rambo-video-game-review-ghastly. Retrieved April 3, 2018.
22. ↑ 22.0 22.1 "Rambo: The Video Game for PC Reviews". CBS Interactive. https://www.metacritic.com/game/rambo-the-video-game/critic-reviews/?platform=pc. Retrieved March 6, 2014.
23. ↑ 23.0 23.1 "Rambo: The Video Game for PlayStation 3 Reviews". CBS Interactive. https://www.metacritic.com/game/rambo-the-video-game/critic-reviews/?platform=playstation-3. Retrieved March 6, 2014.
24. ↑ 24.0 24.1 "Rambo: The Video Game for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/rambo-the-video-game/critic-reviews/?platform=xbox-360. Retrieved March 6, 2014.
25. ↑ Giant Bomb staff (December 30, 2014). "Giant Bomb's 2014 Game of the Year Awards: Day Five Text Recap". CBS Interactive. https://www.giantbomb.com/articles/giant-bomb-s-2014-game-of-the-year-awards-day-five/1100-5126/. Retrieved December 31, 2014.

## External links

* Official website
* Rambo: The Video Game on IMDb
* MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

## Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

## History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

## See also

* IGDB - game database used by Twitch for its search and discovery functions

## References

1. ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
2. ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
3. ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
4. ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
5. ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
6. ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
7. ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
8. ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
9. ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
10. ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
11. ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
12. ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
13. ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
14. ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
15. ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
16. ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
17. ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
18. ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.

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