Movie (video game)

Publisher(s)| Imagine Software
Writer(s)| Duško Dimitrijević
Platform(s)| Amstrad CPC, ZX Spectrum
Release| 1986
Genre(s)| Adventure
Mode(s)| Single-player

Movie is a video game written by Duško Dimitrijević for the ZX Spectrum and Amstrad CPC and was published by Imagine Software in 1986.[1]

## Contents

* 1 Plot
* 2 Gameplay
* 3 Reception
* 4 References
* 5 External links

## Plot

Movie is set in New York City in the 1930s. The player takes the role of Jack Marlow, a private investigator who must enter the headquarters of mob boss Bugs Malloy in order to retrieve an audiotape.[2] In order to help him complete this task, Marlow needs the help of a girl called Tanya. Unfortunately, she has an identical twin called Vanya who is allied to Malloy and who will deliberately lead him into trouble.

## Gameplay

The game is an arcade adventure which uses an isometric display to portray the action, described by several publications as similar to that of Knightlore.[3][4][5] Movement is achieved by rotating the main character and moving him forward. The player can also access a panel of icons which allow Marlow to carry out certain actions such as dropping and taking items, shooting his firearm, punching, throwing an item or talking.[6] The latter is performed using speech bubbles in which the player can type out words and phrases using the keyboard.

## Reception

The game met an overall positive reception, with several magazines giving the game their respective awards:

* Computer & Video Games: Game of the month[7]
* Crash Magazine: an overall rating of 93%, and the label of A Crash Smash[1]
* Your Sinclair: a rating of 9 (out of 10), and the Megagame award[8]

## References

1. ↑ 1.0 1.1 (in en) Crash Magazine Issue 26. UK: Newsfield Publications Ltd. March 1986. pp. 20–22. http://archive.org/details/crash-magazine-26.
2. ↑ ACE Magazine Issue 12. UK. September 1988. pp. 78. http://archive.org/details/ace-magazine-12.
3. ↑ (in en) ZX Computing Magazine (April 1986). UK: Argus Specialist Publications. April 1986. pp. 53. http://archive.org/details/zxcomputing-magazine-1986-04.
4. ↑ Sinclair User Magazine Issue 048. March 1986. http://archive.org/details/sinclair-user-magazine-048.
5. ↑ Computer Gamer - Issue 12. UK: Argus Press. March 1986. pp. 63–64. http://archive.org/details/Computer_Gamer_Issue_12_1986-03_Argus_Press_GB.
6. ↑ (in en) Sinclair User Magazine Issue 048. UK. March 1986. pp. 58. http://archive.org/details/sinclair-user-magazine-048.
7. ↑ (in English) Computer And Video Games Issue 053. March 1986. http://archive.org/details/ComputerAndVideoGamesIssue053Mar86.
8. ↑ (in en) Your Sinclair #003. March 1986. pp. 72–73. http://archive.org/details/Your_Sinclair_003.

## External links

* Movie at SpectrumComputing.co.uk
* M.O.V.I.E. Information

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