Spaceflight Simulator

The topic of this article may not meet Wikitia's general notability guideline. Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention. If notability cannot be shown, the article is likely to be merged, redirected, or deleted.
Find sources: "Spaceflight Simulator" – news · newspapers · books · scholar · JSTOR (Learn how and when to remove this template message)

|

Spaceflight Simulator

Publisher(s)| Štefo Mai Morojna
Programmer(s)|

* Štefo Mai Morojna
* Jordi van der Molen
* Chris Christo
* Aidan Ginise
* Andrey Onischenko

Composer(s)|

* Davi Vasc
* Ashton Mills

Engine| Unity
Platform(s)|

* Android
* iOS
* iPadOS
* macOS
* Microsoft Windows

Release| iOS, iPadOS

WW: 29 Nov 2017 Android WW: 5 Dec 2017 Steam WW: 18 February 2022

(early access)
Genre(s)| Space flight simulation
Mode(s)| Single-player

Spaceflight Simulator is a 2D space flight simulation video game developed and published by Štefo Mai Morojna for iOS, Android, macOS, and Windows. In the game, players build rockets to explore different planets. The game features a realistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and bi-elliptic transfer orbits. As of July 2024, the game has more than 10 million downloads on Google Play.[1]

The game features a 1:20 scale and a 1:1 of the Solar System, which includes the Sun, the inner planets and their satellites. There is a DLC that adds Jupiter and the Galilean moons. The game also supports adding modified planets and parts, with Video game modding|mods for the PC version only.[2]

On June 5th and 6th, 2020, the 1.5 Foundation Update was released, reworking the base of the game, and allowing more content to be added in the future. There are no plans to release on Xbox and Playstation, but the developer has said that they will bring it to the Nintendo Switch in the future.[2]

## Contents

* 1 Gameplay
* 2 Development
* 2.1 Versions
* 3 See also
* 4 References
* 5 External links

## Gameplay[edit]

When they enter the game a player can create worlds, choosing a name and solar system. Difficulties go from Easy (1:20 scale), Hard (1:10 scale), and Realistic (1:1 scale). Realistic is only available on PC. Both sandbox and challenge mode are available along with various cheats. A third mode known as career mode was in beta, but never finished development, and is only available as a prototype

In the build menu players can drag parts of various sizes and uses together to build rockets. Symmetry and staging options are available. Players can save their builds as "blueprints" and enable various cheats.

When a player launches a rocket they start on a launch pad on Earth. The player can activate and deactivate parts by clicking on the part itself, such as Engines and Reaction Control Systems (RCS) or using staging. Players can timewarp and there is also a map that shows every object the player has launched in that world, celestial objects, atmospheres, orbits, and object names. The map also includes a docking assist.

From here, gameplay is a sandbox. Popular projects include building space stations, rovers, crewed return missions, and surface bases There are three video tutorials to help the player, along with the in-game tutorial.[3]

## Development[edit]

### Versions[edit]

The game was created by Štefo Mai Morojna as a job application for the development team of Kerbal Space Program, which was declined.[4]

Štefo teased an upcoming water update and astronauts in 2023, although as of May 2024, there has been no conformation of any updates.

iOS and Android edition Version History  Version no.  | Release Date  | Changelogs

|
|

1.0  | 30/11/2017  | Initial public release
1.1  |  | Reworked building

Added new parts Bigger build space

1.3  |  | Improved building
1.31  |  | Added wheel

Added a docking tutorial

1.35  |  | Added electrical parts and rocket sharing (Later removed)

Added fuel transfering

1.4  |  | Adaptable tanks and fairings
1.5 Foundation Update  |  | Added worlds and custom solar systems

Graphical changes

1.52  |  | Improved staging

Add rocket naming Allowed movement of multiple parts at once

1.5.3  |  | Added heat damage and reentry effects

Added physics time warp

1.5.4 Infinite Build Area Update  | 2022  | Added Infinite Build Area DLC
1.5.4.3  | 2022  | Added clipping cheat

Engines are now affected by heat damage

1.5.6  | 2022  | Added space centre
1.5.7  | 2022  | Timewarp here button
1.5.8  | 2023  | Redstone-Atlas DLC
1.5.9  | 2023  | Added docking assist

Added round fairings

1.5.10  | June 2023  | Added challenge and hard modes

Added captured asteroid

## See also[edit]

* Space flight simulation game(genre)
* List of Spaceflight Simulation Games
* Kerbal Space Program
* Kerbal Space Program 2

## References[edit]

1. ↑ "spaceflight simulator - Android Apps on Google Play". play.google.com. Retrieved 2024-05-06.
2. ↑ 2.0 2.1 Shadow, Gray. "Spaceflight Simulator Touches Down on Steam Early Access Jan. 25". Noobfeed. Adam Siddiqui. Retrieved 8 September 2022.
3. ↑ "Spaceflight Simulator Preview". Thumb Culture. 23 March 2022. Retrieved 8 September 2022.
4. ↑ Rivera, C. Anthony (12 October 2021). "Spaceflight Simulator Travels Between the Stars Next Year in Early Access". The Nerd Stash. Retrieved 8 September 2022.[dead link]

## External links[edit]

Add External links

This article "Spaceflight Simulator" is from Wikipedia. The list of its authors can be seen in its historical. Articles taken from Draft Namespace on Wikipedia could be accessed on Wikipedia's Draft Namespace.