Ego (game engine)

Short description: Video game engine developed by Codemasters

Ego Engine

Developer(s)| Codemasters, Sony Computer Entertainment
Initial release| December 2007[1]
Platform| Linux
macOS
Microsoft Windows
PlayStation 3
PlayStation 4
PlayStation 5
Wii
Wii U
Xbox 360
Xbox One
Xbox Series X/S
Nintendo Switch
Stadia
iOS
Android
Type| Game engine
License| Proprietary

Ego Game Technology Engine is a video game engine developed by Codemasters.[2] While it is primarily used for racing games, it has also been used in a few first-person shooters.

Ego is a modified version of the Neon game engine that was used in Colin McRae: Dirt and was developed by Codemasters and Sony Computer Entertainment using Sony Computer Entertainment's PhyreEngine cross-platform graphics engine.[3] The Ego engine was developed to render more detailed damage and physics as well as render large-scale environments.[1][4]

## Games using EGO

Game  | Released  | Refs

|
|

Colin McRae: Dirt | 2007  | [1]
Race Driver | 2008  | [1][5]
Colin McRae | 2009  | [3][5]
F1 2009 | [6]
Operation Flashpoint | [1]
F1 2010 | 2010  | [7][8]
Operation Flashpoint | 2011  | [9]
Dirt 3 | [9]
Bodycount | [10]
F1 2011 | [7][9]
Dirt | 2012  |
F1 2012 | [7]
F1 Race Stars |
Grid 2 | 2013  | [11]
F1 2013 | [7]
Grid Autosport | 2014  | [12]
F1 2014 | [7]
Dirt Rally | 2015  | [13]
F1 2015 | [7]
F1 2016 | 2016  | [7]
Dirt 4 | 2017  | [14]
F1 2017 | [7]
F1 2018 | 2018  | [7]
Dirt Rally 2.0 | 2019  | [15]
F1 2019 | [7]
Grid | [16]
F1 2020 | 2020  | [7]
F1 2021 | 2021  | [7]
Grid Legends | 2022  |
F1 22 | [7]
F1 23 | 2023  | [7]

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 "Codemasters® revs in-house game engine, reveals new name: EGO™ Game Technology Engine.". 6 December 2007. http://www.gamesindustry.biz/articles/codemasters-revs-in-house-game-engine-reveals-new-name-ego-game-technology-engine.
2. ↑ "Intel's Leigh Davies and Codemasters' Tom Hammersley" (Interview). Interviewed by Steve Waskul. March 2016.
3. ↑ 3.0 3.1 Leadbetter, Richard (28 August 2009). "DiRT 2 demo: PS3/Xbox 360 performance showdown". http://www.eurogamer.net/articles/digitalfoundry-dirt2-demo-showdown-blog-entry.
4. ↑ Leadbetter, Richard (December 12, 2009). "DiRT 2: EGO Evolution - Digital Foundry talks McRae tech with Codemasters CTO Bryan Marshall" (in en-gb). Eurogamer. https://www.eurogamer.net/digitalfoundry-dirt2-ego-evolution-article.
5. ↑ 5.0 5.1 Leadbetter, Richard (November 2, 2009). "Xbox 360 vs. PS3 Face-Off: Round 22" (in en-gb). Eurogamer: Colin McRae DiRT 2. https://www.eurogamer.net/xbox-360-vs-ps3-face-off-round-22-face-off?page=3.
6. ↑ Bagbey, Jordan (May 9, 2008). "Codemasters Acquires F1 Racing License, "F1 09" to Be Released Next Year" (in en). https://bleacherreport.com/articles/22222-codemasters-acquires-f1-racing-license-f1-09-to-be-released-next-year.
7. ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 Bigg, Martin (3 March 2023). "F1 23 might not be the fresh start we were hoping for" (in en). https://racinggames.gg/f1/f1-23-might-not-be-the-fresh-start-we-were-hoping-for/.
8. ↑ "F1 2010". Motor: 141. December 2010. ISSN 0027-1764. https://wikipedialibrary.idm.oclc.org/login?auth=production&url=https://search.ebscohost.com/login.aspx?direct=true&db=f6h&AN=55505154&site=eds-live&scope=site.
9. ↑ 9.0 9.1 9.2 Papadopoulos, John (2011-06-19). "Operation Flashpoint: Red River PC Performance Analysis" (in en-US). https://www.dsogaming.com/pc-performance-analyses/operation-flashpoint-red-river-pc-performance-analysis/. "...Red River is based on the 2.0 version of EGO engine, the same version that was used in Dirt 3 and will be used in F1 2011."
10. ↑ Purchese, Robert (March 9, 2010). "Codemasters unveils Bodycount FPS" (in en-gb). Eurogamer. https://www.eurogamer.net/codemasters-unveils-bodycount-fps.
11. ↑ "Driving Games". Stuff (164): 25. November 2012. ISSN 1364-9639. https://wikipedialibrary.idm.oclc.org/login?auth=production&url=https://search.ebscohost.com/login.aspx?direct=true&db=f6h&AN=83363689&site=eds-live&scope=site.
12. ↑ Morgan, Thomas (October 25, 2019). "Grid Autosport: an excellent racer transitions beautifully to Switch" (in en-gb). Eurogamer. https://www.eurogamer.net/digitalfoundry-2019-grid-autosport-switch-face-off.
13. ↑ Smith, Ryan (July 20, 2016). "The NVIDIA GeForce GTX 1080 & GTX 1070 Founders Editions Review: Kicking Off the FinFET Generation". DiRT Rally. https://www.anandtech.com/show/10325/the-nvidia-geforce-gtx-1080-and-1070-founders-edition-review.
14. ↑ Bierton, David (June 11, 2017). "Dirt 4 impresses on consoles, but PC offers the complete package" (in en-gb). Eurogamer. https://www.eurogamer.net/digitalfoundry-2017-dirt-4-face-off.
15. ↑ Morgan, Thomas (March 1, 2019). "Dirt Rally 2.0 on Xbox One X races ahead of the pack" (in en-gb). Eurogamer. https://www.eurogamer.net/digitalfoundry-2019-dirt-rally-2-0-all-versions-tested.
16. ↑ Morgan, Tom; Leadbetter, Richard (September 22, 2019). "GRID Tech Preview: PS4 Pro vs Xbox One X Graphics Comparison". Digital Foundry. https://www.youtube.com/watch?v=rTqeIelykn0.

* v
* t
* e

Ego Engine games

Dirt series|

* Colin McRae: Dirt
* Colin McRae
* Dirt 3
* Dirt
* Dirt Rally
* Dirt 4
* Dirt Rally 2.0

Formula One series|

* F1 2009
* F1 2010
* F1 2011
* F1 2012
* F1 Race Stars
* F1 2013
* F1 2014
* F1 2015
* F1 2016
* F1 2017
* F1 2018
* F1 2019
* F1 2020

Grid series|

* Race Driver
* Grid 2
* Grid Autosport
* Grid

Operation Flashpoint series|

* Operation Flashpoint
* Operation Flashpoint

Other video games|

* Bodycount

Category

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* t
* e

Game engines (list)

* Source port
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Free and
open-source|

| 2D|

* Adventure Game Studio
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* ORX
* Pygame
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* Stencyl
* Stratagus

|

2.5D|

* Build
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3D|

* Away3D/AwayJS
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Mix|

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Mix|

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Historical
(Free and
open-source)|

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* Thousand Parsec
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|

2.5D|

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3D|

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Mix|

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Historical
(Proprietary)|

| 2D|

* Game-Maker
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|

3D|

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middleware|

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