Park Patrol

Short description: 1984 video game

This page is about the 1984 computer game. For the Chibi-Robo! sequel, see Chibi-Robo!: Park Patrol.

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Park Patrol

Developer(s)| Activision
Publisher(s)| Firebird Software
Designer(s)| Tony Ngo
Composer(s)| Tony Ngo
Russell Lieblich
Platform(s)| Commodore 64, Amstrad CPC, ZX Spectrum
Release|

* NA: 1984
* EU: 1984

Genre(s)| Action
Mode(s)| Single-player

Park Patrol is a 1984 action video game developed by Activision, designed by Tony Ngo, and published by Firebird Software for the Commodore 64. It was later released for the Amstrad CPC and ZX Spectrum. The player controls a park ranger, of either male or female gender, with the goal to tidy up trash from the waters of the lake and the shoreline.

## Gameplay

The ranger can walk on the shore or use an inflatable dinghy with an outboard motor to go into the water.

Turtles kill on contact. If one falls into the water it can be rescued for points but turn into a fast-moving green turtle if left for too long.

Snakes lurk in the water and can puncture the dinghy. They can be scared away temporarily by dropping snake repellent (at the cost of energy).

Swimmers can be rescued when calling for help.

Ants steel food from the hut, which can be recovered by bumping into them from the side (and killed by knocking them into the water).

On the shore is the ranger's hut, which contains food to top up energy. A plant near the hut grows every time the ranger walks into it. When it flowers, the ranger gets a short period of immunity.

By approaching at the right angle, the ranger can jump out of the dinghy and land on floating logs, starting a logrolling mini-game.

Once all the litter is collected, a bonus is awarded based on energy remaining.

## External links

* Park Patrol at Lemon 64
* Park Patrol at SpectrumComputing.co.uk
* Park Patrol at GameFAQs

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