SAGE (game engine)

Strategy Action Game EngineDeveloper(s)| Westwood Studios, EA Los Angeles

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Operating system| Microsoft Windows, Macintosh, Xbox 360, PlayStation 3
Type| Game engine

SAGE (Strategy Action Game Engine) is a game engine used primarily for real-time strategy games developed by Westwood Studios[1] and Electronic Arts. Earlier implementations of the engine were known as W3D (Westwood 3D) while later versions were branded SAGE 2.0.

## Contents

* 1 History
* 2 Games
* 2.1 W3D engine
* 2.2 SAGE engine
* 2.3 SAGE 2.0 engine
* 3 References

## History

The first version of the engine, originally named W3D, was a major modification of the SurRender 3D engine developed by Hybrid Graphics Ltd.[2] Westwood first used W3D for their first-person shooter Command & Conquer: Renegade and their massively multiplayer online role-playing game Earth & Beyond.

After Westwood was dissolved by their parent company, Electronic Arts, the engine was renamed SAGE (Strategy Action Game Engine) and updated for the release of Command & Conquer: Generals. The rendering portion remained nearly identical to the W3D engine, but most other elements had been redesigned from the ground up. The updated SAGE engine allowed for dynamic lighting that would cast realistic shadows and reflections on most objects, as well as higher quality visual effects and a stop-motion camera feature. The SAGE engine would continue to be used by EA Los Angeles on additional titles in the Command & Conquer series and on the real-time strategy series The Lord of the Rings: The Battle for Middle-earth.

Following the release of the Command & Conquer 3 expansion Kane's Wrath, the engine underwent a large overhaul of its major systems. This new version of the engine was called SAGE 2.0 and was first used on Command & Conquer: Red Alert 3. Major upgrades included support for the PlayStation 3, an upgrade of the renderer to RNA (RenderWare New Architecture), complete replacement of the math library with RenderWare Math, integration of RenderWare Physics, dynamic environmental music, and numerous minor internal improvements. A common misconception was that the new engine itself was called RNA when in fact RNA only referred to the renderer. The last title to use the SAGE 2.0 engine was Command & Conquer 4: Tiberian Twilight.

## Games

### W3D engine

* Earth & Beyond
* Emperor[3]
* Command & Conquer: Renegade
* Command & Conquer: Tiberian Incursion (canceled)
* Command & Conquer: Renegade 2 (canceled)
* Command & Conquer: Continuum (canceled)

### SAGE engine

* Command & Conquer: Generals
* Command & Conquer: Generals – Zero Hour
* The Lord of the Rings: The Battle for Middle-earth
* The Lord of the Rings: The Battle for Middle-earth II
* The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king
* Command & Conquer 3: Tiberium Wars
* Command & Conquer 3: Kane's Wrath

### SAGE 2.0 engine

* Command & Conquer: Red Alert 3
* Command & Conquer: Red Alert 3 – Uprising
* Command & Conquer 4: Tiberian Twilight

## References

1. ↑ Gregory, Jason (15 June 2009) (in en). Game Engine Architecture. CRC Press. p. 27. ISBN 978-1-4398-7918-4.
2. ↑ Majik 3D Project announces co-operation with Taika Technologies, Ltd. \- SurRender 3D is one of the leading 3D libraries on the market and is currently being used in many commercial titles such as Westwood Studios' Command & Conquer: Renegade.
3. ↑ Lennart "TaxOwlbear" Bachman (February 7, 2019). "Emperor: Battle for Dune" (in en). http://www.hardcoregaming101.net/emperor-battle-for-dune/. "Powered by the W3D engine, it was Westwood’s first 3D game. W3D was supposed to be used for Command & Conquer 3: Incursion, the sequel to Command & Conquer: Tiberian Sun."

* v
* t
* e

Games using W3D / SAGE

C&C1 engine|

* Command & Conquer (1995)
* Command & Conquer: Red Alert
* Dune 2000

C&C2 Voxel engine|

* Command & Conquer: Tiberian Sun
* Command & Conquer: Red Alert 2

W3D engine|

* Earth & Beyond
* Command & Conquer: Renegade

SAGE engine|

* Command & Conquer: Generals
* Zero Hour
* The Lord of the Rings: The Battle for Middle-earth
* The Lord of the Rings: The Battle for Middle-earth II
* The Rise of the Witch-king
* Command & Conquer 3: Tiberium Wars
* Kane's Wrath

SAGE 2.0 engine|

* Command & Conquer: Red Alert 3
* Uprising
* Command & Conquer 4: Tiberian Twilight

* v
* t
* e

Game engines (list)

* Source port
* First-person shooter engine
* list
* Game engine recreation
* list
* Game creation system
* List of visual novel engines

Free and
open-source|

| 2D|

* Adventure Game Studio
* Beats of Rage
* Cocos2d
* Corona
* Moai
* OHRRPGCE
* OpenFL
* ORX
* Pygame
* Ren'Py
* Stencyl
* Stratagus

|

2.5D|

* Build
* Doom ports
* ORX

3D|

* Away3D/AwayJS
* Cafu
* GamePlay
* GLScene
* Horde3D
* Irrlicht
* JMonkey
* OGRE
* Panda3D
* Platinum Arts Sandbox
* PlayCanvas
* Torque
* Xenko

Mix|

* Allegro
* Godot
* libGDX
* Lightweight Java Game Library
* Spring

Proprietary|

| 2D|

* Clickteam Fusion
* Construct
* Felgo (V-Play Engine)
* GameMaker Studio
* GameSalad
* RPG Maker
* UbiArt Framework
* Vicious
* Zillions of Games

|

3D|

* 4A
* Amazon Lumberyard
* AnvilNext
* Chrome
* Creation
* CryEngine
* Crystal Tools
* Decima
* Diesel
* Disrupt Engine
* Dunia Engine
* Ego
* Essence
* Fox
* Frostbite
* HeroEngine
* id Tech
* 5
* 6
* 7
* Ignite
* IW
* LithTech
* Luminous Studio
* MT Framework
* PhyreEngine
* REDengine
* RAGE
* Shark 3D
* ShiVa
* Snowdrop
* Source
* Unigine
* Unreal

Mix|

* Gamebryo
* Unity

Historical
(Free and
open-source)|

| 2D|

* Thousand Parsec
* Vassal
* Xconq

|

2.5D|

* Doom engine

3D|

* Blender Game
* Bork3D
* Crystal Space
* CyanWorlds.com Engine
* Delta3D
* Dim3
* Genesis3D
* id Tech
* Quake
* Quake II
* 3
* 4
* Open Wonderland
* Papervision3D
* PLIB

Mix|

* Wintermute Engine

Historical
(Proprietary)|

| 2D|

* Game-Maker
* GameMaker
* Garry Kitchen's GameMaker
* Genie
* MADE
* M.U.G.E.N
* SCUMM
* Southpaw
* Virtual Theatre

|

3D|

* Bitsquid
* C4
* Dark
* Enigma
* Flare3D
* GoldSrc
* Filmation
* Freescape
* INSANE
* Jade
* Jedi
* LyN
* Marmalade
* Panta Rhei
* Pie in the Sky
* Q
* Reality Lab
* RenderWare
* SAGE
* Silent Storm
* Sim RPG Maker
* Sith
* Titan
* Truevision3D
* Vision
* Visual3D
* Voxel Space
* XnGine
* Zero

Proprietary
middleware|

* Euphoria
* Gameware
* GameWorks
* Havok
* iMUSE
* Kynapse
* SpeedTree
* FaceGen

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