Decision in the Desert

Short description: 1985 strategy video game

Decision in the Desert

Publisher(s)| MicroProse
Designer(s)| Sid Meier
Ed Bever
Platform(s)| Apple II, Atari 8-bit, Commodore 64, IBM PC
Release| 1985
Genre(s)| Strategy

Decision in the Desert is a computer wargame designed by Sid Meier and Ed Bever and published by MicroProse in 1985. Versions were released for the Apple II, Atari 8-bit, Commodore 64, and IBM PC compatibles.

## Contents

* 1 Gameplay
* 2 Reception
* 3 Reviews
* 4 References
* 5 External links

## Gameplay

Decision in the Desert is a game in which five battles are depicted: Sidi Barrani, Crusader, Gazala, First Alamein and Alam Halfa.[1]

## Reception

M. Evan Brooks reviewed the game for Computer Gaming World, and stated that "While DITD lacks a campaign scenario, the scale offers a reasonable explanation."[1]

## Reviews

* Zzap! \- Dec, 1985[2]
* Computer Gamer #8 (1985-11)[3]
* Computer Gaming World \- Nov, 1991

## References

1. ↑ 1.0 1.1 Brooks, M. Evan (Nov–Dec 1985). "Microprose's Command Series". Computer Gaming World 1 (23): 34–38.
2. ↑ "ZZap_64_Issue_008_1985_Dec". https://archive.org/details/ZZap64Issue0081985Dec/page/n113/mode/2up.
3. ↑ "Computer Gamer - Issue 08 (1985-11)(Argus Press)(GB)". November 1985. https://archive.org/details/Computer_Gamer_Issue_08_1985-11_Argus_Press_GB/page/n71/mode/2up.

## External links

* Review in Antic
* Review in Commodore Power/Play
* Review in ANALOG Computing
* Review in Family Computing
* Review in Compute!'s Gazette
* Review in Page 6
* Article in Tilt (French)
* Article in Commodore Disk User
* Review in Ahoy!
* Article in VideoGames & Computer Entertainment

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