GP-1: Part II

Japanese cover art

Developer(s)| Genki[1]
Publisher(s)|

* JP: Atlus[1]
* NA: Atlus[1]

Composer(s)| Takane Okubo
Mimura Kazunari[2]
Series| GP-1
Platform(s)| SNES
Release|

* JP: November 18, 1994[1]
* NA: December 1994[1]

Genre(s)| Arcade-style racing (motorcycle)
Mode(s)| Single-player, multiplayer

GP-1: Part II, known in Japan as GP-1 RS: Rapid Stream[lower-alpha 1] is a motorcycle racing game developed by Genki and published by Atlus for the SNES, which was released in 1994. It is a sequel to GP-1.

## Contents

* 1 Gameplay
* 1.1 Tracks
* 1.1.1 Japanese Championship
* 1.1.2 World Championship
* 2 Reception
* 3 See also
* 4 Notes
* 5 References
* 6 External links

## Gameplay

Screenshot showing the gameplay.

In GP-1 Part II, players must control a motorcycle, making turns without leaving the track. The game features three game modes: "GP Race" which is present along with a "Practice" and "Race" mode, "Time Attack" which is a race against the clock, and "Vs Battle" which is a standard two player competitive mode. AI racers do not compete in "Vs Battle" mode.

The Japanese version uses a battery-backed save, while the North American version uses a password save.

GP Race mode is a kind of career/season mode, where the player competes to earn a place on the podium. The Japanese version begins with a qualifying round in Japan, consisting of four local tracks, followed by the GP-1 World Championship (featuring all 14 circuits of the real-life 1994 Grand Prix motorcycle racing season). The North American version omits the preliminary round and goes straight to the world championship. At the Japanese qualifying round there are only three available motorcycles. In the world championship another three motorcycles are available.

In the world championship, the player races against racers from around the world in 14 tracks. Rival racers will intimidate and challenge the player to bet a few bucks to see who arrives before the race, but betting is optional. The money earned from rivals or winning races can be used to upgrade the motorcycle. Earning enough points will let the player obtain better parts for their bike.

### Tracks

#### Japanese Championship

View Sight (Fuji)

Mountain (Sugo)

Twin Head (Tsukuba)

Japan (Suzuka; also Round 3 of the World Championship)

#### World Championship

* Australia (Eastern Creek)
* Malaysia (Shah Alam Circuit)
* Japan (Suzuka)
* Spain (Jerez)
* Austria (Salzburgring)
* Germany (Hockenheimring)
* Netherlands (Assen)
* Italy (Mugello)
* France (Le Mans)
* Great Britain (Donington Park)
* Czech Republic (Brno)
* United States (Laguna Seca)
* Argentina (Autódromo Juan y Oscar Gálvez)
* Europe (Circuit de Barcelona-Catalunya)

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## Reception

In their review, GamePro commented that though GP-1 Part II features some improvements over the original, such as more tracks, it drops many of the touches that made the original a standout game, making it an overall decent but nondescript title with nothing to make consumers choose it over the many other racing games on the market.[3]

## See also

* Racing Damashii
* Bari Bari Densetsu

## Notes

1. ↑ Japanese: ＧＰ－１ ラピッドストリーム

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 Release information at GameFAQs
2. ↑ GP-1: Part II composer information at SNES Music
3. ↑ "ProReview: GP-1 Part II". GamePro (IDG) (69): 67. April 1995.

## External links

* GP-1: Part II at IGN
* GP-1: Part II at MobyGames
* GP-1 - Rapid Stream at superfamicom.org
* GP-1 RS at super-famicom.jp (in Japanese)

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