UEFA Euro 2004 (video game)

UEFA Euro 2004: Portugal

Developer(s)| EA Canada
Publisher(s)| EA Sports
Series| UEFA Euro
Platform(s)| Microsoft Windows, Xbox, PlayStation 2
Release|

* NA: May 4, 2004
* EU: May 7, 2004

Genre(s)| Sports, Football
Mode(s)| Single-player, Multiplayer

UEFA Euro 2004 is the official licensed video game of UEFA Euro 2004 football tournament hosted in Portugal. The game was developed by EA Canada and published by EA Sports. It was released for Microsoft Windows, Xbox and PlayStation 2.

It is the second game from EA Sports based on the quadrennial UEFA European Championship and features all 51 national teams from the respective qualifying round.

The commentary is provided by John Motson and Ally McCoist.

## Contents

* 1 Gameplay
* 2 Development
* 3 Reception
* 4 Sales
* 5 References
* 6 External links
* 7 Features
* 8 History
* 9 See also
* 10 References
* 11 External links

## Gameplay

A friendly match between Portugal and England. The lighting, saturation and weather system were improved to better resemble Portugal's Mediterranean climate.[1]

UEFA Euro 2004 uses a tweaked and improved version of the graphics engine from FIFA 2004 and introduces many new gameplay features and game modes to both the UEFA Euro and FIFA series.[2][3]

## Development

Electronic Arts made the game's development public on February 6, 2004, when it announced that it had signed an agreement with UEFA to develop, publish and distribute the official game based on UEFA Euro 2004 championship that would begin on June 12 of that same year in Portugal.[4]

The game was developed by EA Canada, the studio behind the development of the FIFA series of video games.

For the soundtrack, the developers specifically chose rock-based tracks due to the genre's big resurgence in Europe at the time.[2]

## Reception

Reception

| Review scores

Publication| Score
PC| PS2| Xbox
Eurogamer| N/A| N/A| 6/10[5]
Game Informer| N/A| 7.25/10[6]| 7.25/10[6]
GamePro| N/A| [7]| [7]
GameSpot| 8.5/10[8]| 8.2/10[9]| 8.3/10[10]
GameSpy| N/A| [11]| N/A
GameZone| 8.2/10[12]| 8.5/10[13]| 8.4/10[14]
IGN| 8/10[15]| 8/10[15]| N/A
OPM (US)| N/A| [16]| N/A
OXM (US)| N/A| N/A| 7.9/10[17]
PC Gamer (US)| 80%[18]| N/A| N/A
The Times| [19]| [19]| [19]
Aggregate score
Metacritic| 76/100[20]| 76/100[21]| 74/100[22]

UEFA Euro 2004: Portugal received "generally favorable reviews" on all platforms except the Xbox version, which received "average" reviews, according to the review aggregation website Metacritic.[20][21][22] GameSpot favored its gameplay and options in comparison to FIFA 2004 and praised the Windows version in particular for the improved visuals and online multiplayer.[8] IGN specially praised the sound design of the game, stating that "the commentary is spot-on and not often repetitive, as we've come to expect. What's really impressive, however, is the crowd noise. Country-specific chants are a nice touch, and the din of the crowd overall is synched well with the action on the field."[15]

However, the PlayStation 2 version was criticized for its inferior graphics, frame rate issues, and lack of online multiplayer when compared to the Xbox and PC versions respectively.[9]

## Sales

UEFA Euro 2004: Portugal was a commercial success, selling over one million units during the first month after release.[23]

## References

1. ↑ de la Fuente, Derek (April 20, 2004). "Exclusive: UEFA Euro 2004 Interview Feature". TVG Media. http://www.totalvideogames.com/UEFA-Euro-2004/feature-5330.html.
2. ↑ 2.0 2.1 "Official UEFA Euro 2004 Interview #1". 2004. http://euro2004game.ea.com/uk/DynPage.aspx?id=4761&mn1=1084.
3. ↑ "Official UEFA Euro 2004 Key Features". 2004. http://euro2004game.ea.com/uk/DynPage.aspx?id=2526&mn1=1084.
4. ↑ "Electronic Arts Signs Exclusive Licensing Agreement With UEFA". February 6, 2004. https://www.gamezone.com/news/electronic_arts_signs_exclusive_licensing_agreement_with_uefa.
5. ↑ Reed, Kristan (June 15, 2004). "UEFA EURO 2004 PORTUGAL (Xbox)". Gamer Network. http://www.eurogamer.net/article.php?article_id=55781.
6. ↑ 6.0 6.1 Kato, Matthew (July 2004). "UEFA Euro 2004 Portugal (PS2, Xbox)". Game Informer (GameStop) (135): 112. http://www.gameinformer.com/NR/exeres/92147517-B227-43E9-AF02-439E4076A099.htm. Retrieved March 11, 2018.
7. ↑ 7.0 7.1 Funky Zealot (June 3, 2004). "[UEFA Euro 2004 [Portugal] (PS2, Xbox)"]. GamePro (IDG Entertainment). http://www.gamepro.com/sony/ps2/games/reviews/35891.shtml. Retrieved March 11, 2018.
8. ↑ 8.0 8.1 Calvert, Justin (June 28, 2004). "UEFA Euro 2004 Review (PC)". CBS Interactive. https://www.gamespot.com/reviews/uefa-euro-2004-review/1900-6101538/.
9. ↑ 9.0 9.1 Calvert, Justin (June 28, 2004). "UEFA Euro 2004 Review (PS2)". CBS Interactive. https://www.gamespot.com/reviews/uefa-euro-2004-review/1900-6101531/.
10. ↑ Calvert, Justin (June 28, 2004). "UEFA Euro 2004 Review (Xbox)". CBS Interactive. https://www.gamespot.com/reviews/uefa-euro-2004-review/1900-6101532/.
11. ↑ Fryman, Avi (May 11, 2004). "GameSpy: UEFA Euro 2004 [Portugal (PS2)"]. Ziff Davis. http://ps2.gamespy.com/playstation-2/uefa-euro-2004/511262p1.html.
12. ↑ Tha Wiz (May 19, 2004). "UEFA EURO 2004 - PC - Review". https://www.gamezone.com/reviews/uefa_euro_2004_pc_review/.
13. ↑ Zacarias, Eduardo (May 4, 2004). "UEFA EURO 2004 - PS2 - Review". https://www.gamezone.com/reviews/uefa_euro_2004_ps2_review/.
14. ↑ Bedigian, Louis (May 18, 2004). "UEFA EURO 2004 - XB - Review". https://www.gamezone.com/reviews/uefa_euro_2004_xb_review/.
15. ↑ 15.0 15.1 15.2 Carle, Chris (May 7, 2004). "UEFA Euro 2004 Review (PC, PS2)". Ziff Davis. http://www.ign.com/articles/2004/05/07/uefa-euro-2004-review.
16. ↑ "UEFA Euro 2004: Portugal". Official U.S. PlayStation Magazine (Ziff Davis): 97. July 2004.
17. ↑ "UEFA Euro 2004: Portugal". Official Xbox Magazine (Future US): 82. August 2004.
18. ↑ "UEFA Euro 2004: Portugal". PC Gamer (Future US): 65. July 2004.
19. ↑ 19.0 19.1 19.2 Wapshott, Tim (May 8, 2004). "Uefa [sic Euro 2004"]. The Times. https://www.thetimes.co.uk/article/uefa-euro-2004-x790rh0d2xb.
20. ↑ 20.0 20.1 "UEFA Euro 2004: Portugal for PC Reviews". CBS Interactive. https://www.metacritic.com/game/uefa-euro-2004-portugal/critic-reviews/?platform=pc.
21. ↑ 21.0 21.1 "UEFA Euro 2004: Portugal for PlayStation 2 Reviews". CBS Interactive. https://www.metacritic.com/game/uefa-euro-2004-portugal/critic-reviews/?platform=playstation-2.
22. ↑ 22.0 22.1 "UEFA Euro 2004: Portugal for Xbox Reviews". CBS Interactive. https://www.metacritic.com/game/uefa-euro-2004-portugal/critic-reviews/?platform=xbox.
23. ↑ "EA Reports Strong Q1 Results". July 22, 2004. http://investor.ea.com/secfiling.cfm?filingID=1193125-04-122806.

## External links

* MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

## Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

## History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

## See also

* IGDB - game database used by Twitch for its search and discovery functions

## References

1. ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
2. ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
3. ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
4. ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
5. ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
6. ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
7. ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
8. ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
9. ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
10. ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
11. ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
12. ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
13. ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
14. ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
15. ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
16. ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
17. ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
18. ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.

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