Catalog of simple scenarios

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This is Part 2 of the TECFA SEED Catalog

## Contents

* 1 The Catalog of simple scenarios
* 1.1 Description of the learning activities
* 1.2 Classification of the learning activities
* 2 Gathering and distribution of information
* 2.1 References list
* 2.2 Creation of a help system to master a portal
* 2.3 Creation of a collaborative FAQ (frequently asked questions)
* 2.4 Professional orientation
* 3 Creation of collaborative documents
* 3.1 Review of the press
* 3.2 Collaborative story
* 3.3 Collaborative glossary
* 3.4 Commentary on a text
* 3.5 Illustrated album on a theme
* 3.6 Geographic location
* 4 Discussions and commentaries around productions
* 4.1 Argumentation Graph
* 4.2 Information race
* 4.3 Debate
* 4.4 Proverb elucidation
* 4.5 Crime in Northern Ireland
* 4.6 Ethical questions
* 4.7 Quiz creation
* 4.8 Reciprocal peer tutoring - RPT
* 4.9 The right definition
* 4.10 Training for an examination
* 4.11 Expert advice
* 4.12 Photo gallery
* 4.13 Design of an online educational contents
* 4.14 Web sites record
* 4.15 Problem solving
* 4.16 Getting ready for an essay
* 4.17 Intercultural exchanges
* 5 Project management
* 5.1 Shared calendar
* 5.2 Election of a person in charge

## The Catalog of simple scenarios[edit | edit source]

This catalog orginally has been developed as part of the TECFA SEED Catalog and it should be interpreted in the context of the C3MS project-based learning model. For the moment, this is more or less a simple cut/massage/paste from the original DITA-encoded text. Daniel K. Schneider 19:39, 31 May 2007 (MEST).

This part of the catalog aims at supporting teachers in classes and virtual communities to design innovative learning activities and indirectly make the most of either portal or integrated web 2.0 technology to have learners collaborate, create and manage contents. This catalog does not aim to be complete nor do described scenarios pretend to be optimal for all situations. Their purpose to inspire teachers who at some point must "cook" their own scenarios.

"Activities" are used as synonym for "smaller and medium sized pedagogical scenarios". Below you will find scenarios that are rather abstract, others are based on concrete examples, and as we said before: this is by no means a complete.

Most of these activities can be performed with and adapted to teenagers (lower and upper high school) having variable degrees of autonomy and basic knowledge. Some activities can be led in upper primary school level or at university level. The role of the teacher in helping them performing their tasks and the length of the activities will thus vary accordingly and are not defined here. The idea is only to provide a framework for imaginative uses of portals and web 2.0 technology. Moreover, most of the activities may be performed with different levels of technical support according to the available resources. They may also be adapted to diverse situations: interactions can take place between the individuals of an online community whose members are disseminated all over the world, between classes located in the same city, country, between the individuals of a same class, or even by isolated individuals.

### Description of the learning activities[edit | edit source]

The various simple scenarios are made of:

* Learning objectives to be adapted (in most cases) to the learning content and discipline
* A detailed description of the different steps necessary for their realization, each step being associated with one or several alternative generic activities
* These activities are, in their turn, defined more generically in the Catalog of elementary activities and linked in turn - when possible - to the C3MS bricks to be found in the Catalog of C3MS bricks and the List of web 2.0 applications or a potential list of web 2.0 widgets available for given kind of webtop.

Note: Daniel K. Schneider now believes that this is a too complicated way of organizing information. It might more practical to insert direct links to C3MS bricks in this text, but this will require some extra work ...

General design principles of pedagogical scenarios

1. Most scenarios (activities) should start by a warming up in order to generate curiosity, interest, motivation and lead the student to realize the point in using technology in this context (technology not being an activity in itself).
2. The activities should incorporate inductive discovery boosters: exploration, information research, experimentation, hypothesis formulation.
3. The learners should be active and creative and be led to discuss and cooperate with peers, interact and share their knowledge.
4. The different steps in the learning process are thus globally: discovery, interaction, production, feed back, end-product

### Classification of the learning activities[edit | edit source]

The activities will be classified according to the following categories :

Gathering and distribution of information
Teachers and learners share resources and the activities are designed to help them gather information and make it available to all.

Creation of collaborative documents
Here the students can write definitions, analyze cases, solve problems, write documents and create illustrated documents together around specific themes.

Discussion and commentaries around productions
Learners identify together facts, principles and concepts and clarify complex ideas. They formulate hypothesis and plan solutions, make links between ideas, compare different points of view, argue, evaluate, etc.

Project management
Teachers can orchestrate scenarios, manage and facilitate student activities. Learners can decide work plans, share tasks and form groups, decide a schedule, etc.

## Gathering and distribution of information[edit | edit source]

### References list[edit | edit source]

Goal

* Web search, classifying, conceptualization, synthesis...

Target audience

* 11 years old and more

Description

* The students have to work on a theme they don't master for a project. They have to create together a list of web sites that will help them work in a later phase. These sites will have to be described and classified

Duration

* From several days to several weeks

Notes

* According to the level of students, the teacher can choose to identify the categories with them before they start searching the web.

Scenarios description

1. The teacher introduces the theme, gives clues and asks students to consider the different aspects of the subject. IntroWork \- BrainStorm
2. Students search the web with various search engines and bookmark the links they find interesting. SearchWeb \- KeepReference
3. Students then try to work out a certain amount of categories and sub-categories for this theme. CreateCategories
4. The results are put in common and a hierarchy is worked out CoEdit
5. The approved categories are entered in the portal CreateLinkSpace
6. Students classify, enter and describe their links SubmitLinks \- CommentLinks

### Creation of a help system to master a portal[edit | edit source]

Goal

* Analysis, discovery, synthesis, technical skills

Target audience

* 13 years old students and more

Description

* Can be considered as a meta reflection on the use of a portal. Students have to use the portal for a project. Their task is thus to learn how to use the different functions they will need for the different activities and to create help pages to explain.

Duration

* From several days to several weeks

Notes

* For this activity, students must be administrators and already have some knowledge of the functioning of the portal. The FAQ module of the portal can be used for this activity, which suppresses web page and links creation.

Scenarios description

1. The teacher and the students determine what functionalities in the portal they will need to carry out their project. BrainStorm \- Interact
2. Each group of students is given a functionality to understand and explain. DistributeTasks \- PlanProject
3. Hands-on : students try to understand how to do HandsOn
4. A « Help » link is created un a box or a new links category is set in the weblinks space of the portal EditMenu \- CreateLinkSpace
5. Students take notes, write a "recipe" and decide how to classify the different functions in the help system CoEdit
6. They can then enter links to the help pages they have created SubmitLinks

### Creation of a collaborative FAQ (frequently asked questions)[edit | edit source]

Goal

* Analysis, discovery, synthesis

Target audience

* 12 years old and more

Description
Goal
to keep track of the already asked questions and their answers. Questions can be about technical problems or linked to a particular theme.
Duration

* Unlimited, it depends (The FAQ can be linked to a specific time-limited project or about more general problems)

Scenarios description

1. Students and the teacher discuss about questions that may arise IntroWork \- BrainStorm \- Interact
2. Questions are entered in the portal FAQ space as soon as they arise SubmitQuestion
3. When someone finds the solution, he can write it and post it SubmitAnswer
4. The teacher checks if there are no mistakes and modifies the productions if necessary CheckWork \- Moderate

### Professional orientation[edit | edit source]

Goal

* Knowledge of the different types of professions in the workplace, insertion in professional life, defining one's objectives...

Target audience

* From 14 years old

Description

* Students have to search for the characteristics of different professions and have then to make a synthesis and introduce them briefly.

Duration

* About three sessions

Scenarios description

1. The teachers and students determine the main professional fields (according to their own initial choices or not) BrainStorm \- IntroWork
2. Students choose the field that most attracts them and try to work out a certain amount of specific jobs related to it. DistributeTasks \- CreateCategories
3. Categories and sub-categories are created for each domain and each student chooses a different job to investigate. CreateLinkSpace
4. Students search for information on the Internet about the different jobs. They enter and comment their links in the portal SearchWeb \- KeepReference \- SubmitLinks \- CommentLinks
5. Students can then make a brief synthesis of the different jobs, which they enter in the portal on a specific space CoEdit \- CreatePage

## Creation of collaborative documents[edit | edit source]

### Review of the press[edit | edit source]

Goal

* Analysis, discovery, synthesis, curiosity, critical mind

Target audience

* 13-14 years-old and more

Description

* Creation of a review of the press on a subject that matches both actuality and their interests. Students search the web to find out what has been said on the subject and classify their results according to sources and themes. The results are then rearranged for an illustrated presentation page.

Duration

* Two to three sessions

Notes

* The students can work alone or in groups of two or three

Scenarios description

1. The teacher introduces the subject and launches a discussion. (The teacher explains to students that everything that is written on the web is not necessarily reliable. He gives the name of some "official" papers) IntroWork \- BrainStorm
2. Students search the web for articles on the subject -whatever sources- and bookmark the links to the most interesting pages SearchWeb \- KeepReference
3. Students try to work out a certain amount of categories: sources, trends, bias CreateCategories
4. The results are merged and classified CoEdit
5. A space is created to enter these categories CreateLinkSpace
6. Students classify, enter and describe their links SubmitLinks \- CommentLinks
7. They can then use these resources to create illustrated synthesis pages CreatePage
8. Links to these pages are inserted in the portal EditMenu
9. A vote is organized to select the best productions EditVote \- VoteFor
10. Links to the three best pages (best of) are kept on the portal ShowBest

### Collaborative story[edit | edit source]

Goal

* Written expression creativity, imagination

Target audience

* 11 years old and more

Description

* The students write a story together. At each step, a vote is organized to select the best production

Duration

* About 5 to 6 sessions

Notes

* The "illustrated page" step is facultative but might be a way to motivate students poor at writing and good at creating visual documents

Scenarios description

1. The teacher posts a text to be commented SubmitStory
2. Students write a following (alone or in pairs) CoEdit
3. Students post their production SubmitComment
4. Students read what others have written
5. A poll is created with the identifier of each production EditVote
6. A vote is organized to select the best production VoteFor
7. The selected production is inserted after the introduction EditStory
8. And so on until the end of the story...
9. Students create an illustrated page to display the story (groups of three) CreatePage
10. Links are created to each groups' production CreateLinkSpace
11. A vote is organized to select the best productions EditVote \- VoteFor
12. Links to the three best productions are inserted in the portal EditSummary

### Collaborative glossary[edit | edit source]

Goal

* Written expression, vocabulary, semantics

Target audience

* 10 years old and more

Description

* The students write a collaborative glossary to give the definition of terms related to a specific project

Duration

* About 5 to 6 sessions

Scenarios description

1. The teacher and students identify and determine the terms to be defined related to a theme they don't master IntroWork \- BrainStorm \- Interact
2. The alphabetical list of terms to be defined is entered in the interactive space chosen EditGlossary \- CreateLinkSpace
3. Students search the web or in dictionaries resources on the theme SearchWeb
4. Students synthesize their results to create short definitions CoEdit
5. The teacher checks if the definitions are right CheckWork
6. Students enter their definitions SubmitAnswer

### Commentary on a text[edit | edit source]

Goal

* Written expression, analysis, synthesis, vocabulary, semantics

Target audience

* 14-15 years old and more

Description

* Students have to comment upon a text by annotating it or adding links to commentary pages

Duration

* 2 to 3 sessions

Scenarios description

1. The teacher posts a text (the text should bear multiple investigation tracks: society problem, current issues, etc.) SubmitStory
2. Students read the text and select two issues trying to find out a good problematic for each BrainStorm
3. They post their results (commentaries) SubmitComment
4. The teacher determines who does what according to students' wishes DistributeTasks
5. Students search the web (or in libraries) resources on their respective theme SearchWeb
6. Students write their commentary
7. They can then post their production SubmitComment, or use the WIKI to insert commentaries directly in the text CoEdit
8. The teacher can then read what has been written CheckWork
9. The teacher sends a general or particular feed back to the students according to the chosen commenting mode SubmitAnswer \- SendFeedBack

### Illustrated album on a theme[edit | edit source]

Goal

* Depends on the subject...search skills, image processing, technical skills

Target audience

* 12 years old and more

Description

* The students have to work together to create a commented album of illustrations on a particular subject (biology, history, art)

Duration

* 2 to 3 sessions

Scenarios description

1. Students, with the teacher's assistance, try to determine important aspects of an unknown theme IntroWork \- BrainStorm \- Interact
2. Students work in groups (3 to reduce the amount of albums produced) and choose a particular aspect of the subject with the agreement of the teacher DistributeTasks
3. Students search the web to find resources and illustrations allowing to explain things with integrated visual elements SearchWeb
4. Students process images to make them fit the targeted result CreateImage
5. They then organize the displaying of their images and commentaries either on a web page or using the portal « gallery » module CreatePage \- EditGallery

### Geographic location[edit | edit source]

Goal

* Geographical and archaeological knowledge,.image processing, synthesis, creativity...

Target audience

* 12 years old and more

Description

* The students have to build together a world map on a particular theme and locate some places like, for instance, monuments, archaeological sites...

Duration

* 2 to 5 sessions

Notes

* For this activity to be really rich, students must be provided with a world map they can modify to place their discoveries

Scenarios description

1. The teacher introduces the theme and asks students what they already know on the subject. Keywords necessary for further research are then worked out IntroWork \- BrainStorm
2. According to the chosen theme, groups of two or three students are made, each having to explore a part of the world DistributeTasks
3. Students search the web and in encyclopaedias the resources necessary for the location of the places where are the elements to be identified SearchWeb
4. Students then create a list with connections between sites and elements and with links to resources and references CoEdit
5. The teacher checks if there are no mistakes and gives a feed back CheckWork \- SendFeedBack
6. Each group of students use these resources to create an illustrated and annotated world map CoEdit \- CreateImage
7. The teacher creates a poll to determine the best production EditVote
8. Student vote for the best production VoteFor
9. The most successful maps are displayed in the portal EditSummary \- ShowBest

## Discussions and commentaries around productions[edit | edit source]

### Argumentation Graph[edit | edit source]

Goal

* Concept building

Target audience

* Upper secondary and higher education

Description
Scenarios description

* Students are engaged in pseudo-activities that will trigger discussion and meta-reflexion before they have to write a paper on some conceptual issue. This scenario is directly implement as C3MS brick, see arguegraph PN ArgueGraph in the tools Argumentation Tools

Duration

* One longer session + homework, or several smaller sessions

1. Students fill in a questionnaire on a certain topic. Each question is formulated as MCQ, but students also have to fill in a free text form and motivate their choice
2. The module produces a summary of replies, including a graphic map that reveals conceptual differences among students.
3. The teacher forms pairs with contrasted opinions (see step 2) and asks students to fill in the questionnaire again. They have to debate and agree on a compromise.
4. The module shows again obtained results. The teacher can now engage the class in some discussion (either in the classrom or via forums). He can go through each question, look at means from both rounds of the survey. (Each question can be documented with theory that is also available now
5. Students have to write a short paper as homework and the result is published on the Web.

### Information race[edit | edit source]

Goal

* Information search, synthesis, quick-mindedness...

Target audience

* From 9-10 years-old

Description

* The goal of this racing game is to search for precise information on a theme on given web pages. Students have to find the information and answer questions related to it as quickly as possible

Duration

* One session

Notes

* According to the level of students, it is possible either to only make them search for sporadic information on motivating topics or to organize the research around curricular issues

Scenarios description

1. The teacher gives students a "mission" sheet on which are written the links to the websites on which are to be found answers to each questions (this could be done directly on the portal) IntroWork \- SubmitStory
2. Students, alone or in pairs, race through the web to find the answers SearchWeb
3. Once all the information is gathered and all the questions answered, they post their results SubmitAnswer \- SubmitComment
4. The teacher checks if the productions are right CheckWork
5. The exact moments at which the answers were posted appear on the portal, which allows to determine the winners SendFeedBack

### Debate[edit | edit source]

Goal

* Argumentation, hypothesis formulation, conceptualization, comparison, critic, evaluation, curiosity, synthesis, language

Target audience

* 12-13 years old students and more

Description

* The students have to analyze a society problem and work out key issues

Duration

* 1 to 2 sessions

Scenarios description

1. The teacher initiates the debate giving some clues IntroWork \- BrainStorm
2. He posts the question like in a forumSubmitStoryor he can even create a special forum for the occasionCreateForum
3. The students think about the different issues and give a first advice in the shape of a commentarySubmitCommentor interact directly in the forum Interact
4. Each student reads what all the others have said and builds a short list synthesizing the different points of view.
5. They post their production SubmitComment \- SubmitAnswer
6. The teacher enters the name of the participants in the « polls » sectionEditVoteand the students vote for the best list VoteFor
7. The most successful list is then displayed in the polls section so as to organize a larger scale poll EditVote

### Proverb elucidation[edit | edit source]

Goal

* Semantics

Target audience

* 11 years old students and more

Description

* The students must try to understand the sense of proverbs or sayings

Duration

* One session

Scenarios description

1. The teacher posts a proverb like « There are plenty of fish in the sea» (The proverbs must be sibylline enough for the students to doubt and wonder a lot) SubmitStory
2. The students try to understand the sense of the proverb and communicate by sending comments SubmitComment
3. After a certain amount of interactions, each student sends an answer SubmitComment
4. They check if an agreement has been worked out CheckWork
5. The teacher sends a feed back to give details SendFeedBack

### Crime in Northern Ireland[edit | edit source]

Goal

* Argumentation, conceptualization, history, information research, organization and structuring of information, group work...

Target audience

* 15 years-old and more

Description

* A crime was committed in Northern Ireland. The students in the class have to prepare a trial. The class is divided into groups : the protestant team, the catholic team, the journalists. Each group will be given a role to play as well as each individual in the group

Duration

* Three sessions

Scenarios description

1. The teacher and students say what they already know about this conflict BrainStorm
2. What is at stake for each community in the situation is determined and the teacher distributes the roles according to the students' wishes DistributeTasks
3. A set of links categories is created in the portal for the students to organize information CreateLinkSpace \- CreateCategories
4. According to the team to which they belong, students search the web for information on which to build their argumentation and then enter and comment their links SearchWeb \- CommentLinks
5. Students work together to prepare a talk and the staging of the trial CoEdit \- Interact
6. They can then either play the trial or create a sort of comic which will be displayed on the portal SubmitLinks \- CoEdit

### Ethical questions[edit | edit source]

Goal

* Argumentation, understanding of systems

Target audience

* From 16 years old (particularly suited to marketing and commerce students)

Description

* The students must investigate ethical questions on a particular case related to a precise topic they study in class

Duration

* One session

Scenarios description

1. The teacher introduces a case to the students IntroWork \- SubmitStory
2. Students discuss and work out the different aspects of the topic BrainStorm \- Interact
3. Two opposing teams are created (by chance or according to their wishes) DistributeTasks
4. Students react, interact and produce a text: one team must adopt an ethical behavior, the other a counter-ethical one CoEdit \- SubmitStory
5. Each team reads and comments what the others have produced SubmitComment
6. The teacher gives a feed back to both teams CheckWork \- SendFeedBack

### Quiz creation[edit | edit source]

Goal

* Peer tutoring, meta cognition, synthesis

Target audience

* From 14-15 years old

Description

* Students must create a multiple choice questions quiz based on some material studied in class. They must also write the precise explanations to each question .

Duration

* Three sessions

Scenarios description

1. The teacher gives to pairs of students special aspects of a topic to be seriously investigated DistributeTasks
2. Students study the documents and take notes so that they can produce appropriate questions for a quiz
3. Each pair select about ten questions to be formulated briefly and precisely. They also prepare a set of short answers for each
4. They then write the explanations (feed back)
5. They can then edit their quiz, a short feed back for each question and can even give links to more detailed explanations CreateQuizz

### Reciprocal peer tutoring - RPT[edit | edit source]

### The right definition[edit | edit source]

Goal

* Semantics. Understanding of the different levels of language, intuitive discovery of meanings.

Target audience

* From 13-14 years old

Description

* Students must find a correct definition for an abstract term whose meaning they don't know and then find the correct definition inside a list of incorrect definitions in which it will have been inserted

Duration

* One session

Scenarios description

1. The teacher proposes a term to students, making sure they don't know its meaning IntroWork \- BrainStorm
2. Students try to write a definition in "dictionary" style (they can work alone or by groups of two or three) CoEdit
3. Each student or group posts a definition SubmitComment
4. The teacher corrects mistakes if necessary and create a list with all the definitions produced in which he inserts the right one CheckWork \- SubmitStory
5. The students have to find the right definition and post their answer SubmitAnswer
6. The teacher gives the correct answer and explains SendFeedBack

### Training for an examination[edit | edit source]

Goal

* Depends on the subject

Target audience

* Classes with an end year examination

Description

* The students have a case to study, a problem to solve which is of the same type as what they will be given for their examination. The problem will have to be difficult and require method and problem solving skills

Duration

* 1 or 2 sessions

Scenarios description

1. The teacher posts a case SubmitStory
2. The students ask questions and interact until they feel ready to solve the problem SubmitComment \- Interact
3. Students work alone or in pairs and post a solution SubmitComment \- CoEdit
4. The teacher checks the answers CheckWork
5. He sends a feed back to each SendFeedBack
6. Students readjust their productions and post a last version of their work SubmitAnswer
7. Once checked by the teacher, the solution is displayed in a special block in the portal dedicated to solved problems SendFeedBack \- EditMenu

### Expert advice[edit | edit source]

* Note: The steps need to be revised, this is too close to some example

Goal

* Link to the workplace

Target audience

* technical classes

Description

* The students submit a project (architecture, something specialized and « professional »). Experts are asked to give a piece of advice and comment upon the different productions.Experts and students can communicate

Duration

* Depends on the time experts can dedicate to the task...

Scenarios description

1. The students have realized a project (architecture, circuits) CoEdit
2. A space is created in the portal with links to each referenced project EditSummary
3. In a forum, the teacher posts an introduction and explanations for the experts to navigate and interact easily in the portal CreateForum \- SubmitStory
4. The teacher will have found experts, who examine the projects and send comments by quoting references CheckWork \- SubmitComment
5. Experts comment the projects using references in the forum SubmitComment
6. Students can react, ask questions, ask precision SubmitComment

### Photo gallery[edit | edit source]

Goal

* Information organization, analysis, synthesis

Target audience

* 11 years old students and more

Description

* The students go for a day out on a given theme (biology, ecology). They have to produce an illustrated account of their experiment and discoveries. Instead of making photos, it also works with drawings.

Duration

* 3 to 4 sessions

Notes

* A numeric camera is necessary

Scenarios description

1. The students go for a day out, each having a particular goal in relation to the theme, which will have been discussed before. They can work in groups IntroWork \- BrainStorm \- DistributeTasks
2. They take photos while keeping their goal in mind
3. They may search for resources on the web SearchWeb
4. They create an illustrated and commented album of their discoveries EditGallery \- CoEdit \- CreateLinkSpace \- SubmitLinks
5. A poll is created with the name of each project EditVote
6. They vote for the best productions VoteFor
7. It is then possible either to enter links to the best productions EditSummary or CreateLinkSpace \- SubmitLinks \- CommentLinksor classify the galleries according to their success ShowBest

### Design of an online educational contents[edit | edit source]

Goal

* Analysis, synthesis, data management

Target audience

* From 16 years old

Description

* Students have to collaborate to create contents for a lesson or a larger teaching unit. This lesson will be available online

Duration

* 4 to 6 sessions

Notes

* It could be interesting, for this activity, to use a numeric camera

Scenarios description

1. The teacher introduces the topic to be investigated and students discuss to determine the different research questions IntroWork \- BrainStorm \- Interact
2. The different questions are entered in a wiki type space, allowing to edit pages together CoEdit
3. The teacher gives everyone a special mission according to their wishes DistributeTasks
4. Depending on the chosen topic, students can go for a day out (See activity Photo gallery), and search the web and in encyclopaedias to find out illustrations and information they will use to design their lesson SearchWeb
5. All these resources are inserted on the wiki in a somewhat disorganized way CoEdit
6. The teacher checks the authenticity of the information gathered on the wiki and inserts comments CheckWork
7. Students can then make a synthesis of their discoveries and organize all the data CoEdit
8. Students interact to progressively work out their production and agree on the structure of the document CoEdit \- Interact
9. The teacher helps but tries not to be too intrusive SendFeedBack
10. The end product is then ready to be printed and is displayed in the portal

Biology teaching in higher education

* See [François Lombards use of a wiki]

### Web sites record[edit | edit source]

Goal

* Analysis, synthesis, critical mind, web research

Target audience

* 12 years old students and more

Description

* The students have a particular subject to investigate and search the web for resources

Duration

* Two sessions

Scenarios description

1. The teacher introduces the subject, gives clues and ask the students to choose a particular aspect IntroWork \- BrainStorm \- DistributeTasks
2. A space with categories and sub-categories is created to enter the links CreateLinkSpace \- CreateCategories
3. The students (in groups) search the web for sites well exposing the subject and bookmark them SearchWeb \- KeepReference
4. The students select about ten sites they find most interesting and insert them in the categories with comments SubmitLinks \- CommentLinks
5. The teacher checks the quality of the selected sites CheckWork \- Moderate
6. The students can then visit the others' sitesCheckWork and rate them RateLinks

### Problem solving[edit | edit source]

Goal

* Depends on the subject

Target audience

* 3-14 years old students and more

Description

* The students have a problem to solve and interact to find a solution

Duration

* Two sessions

Scenarios description

1. The teacher submits a problem to students SubmitStory
2. The students discuss to define the learning goals and what they have to learn to solve the problem BrainStorm \- SubmitComment
3. The students produce a synthesis of what has been said (in groups of 3) CoEdit
4. They post their production SubmitComment
5. The teacher comments upon each group's results SubmitComment \- SendFeedBack
6. The students can then solve the problem

### Getting ready for an essay[edit | edit source]

Goal

* Analysis, synthesis, critical mind, argumentation, hypothesis formulation

Target audience

* 14-15 years old students and more

Description

* The students interact on the portal to define a problematic and build a plan for an essay

Duration

* One or two session

Scenarios description

1. The teacher posts the subject for the essay. According to the level of students, he can give clues IntroWork \- SubmitStory
2. The students ask questions and discuss in the forum CreateForum. They can also search the web for resources BrainStorm \- Interact \- SearchWeb
3. The students make a synthesis of what the others have written to define a problematic by analyzing the different ideas and points of view
4. The students make a plan, alone or in pairs CoEdit
5. They post their plans and the teacher can comment upon what everyone has produced SubmitComment \- SendFeedBack
6. The students can then write their essay

### Intercultural exchanges[edit | edit source]

Goal

* Foreign languages learning, communication

Target audience

* 13-14 years old and more

Description

* The goal is to make students from different cultural backgrounds interact

Duration

* About four sessions. The exchanges should take place at least twice in both direction

Scenarios description

1. Foreign language teachers agree to collaborate, for instance english and swiss teachers teaching classes of the same levels PlanProject
2. Students produce a text on a given topic (in pairs) CoEdit \- CreatePage
3. The french speaking students insert their work on the portal SubmitStory
4. The english speaking students read these productions and add comments (in english) to help their peers understand their mistakes SubmitComment \- SendFeedBack \- CheckWork
5. The english speaking students enter their own productions in the portal and the process goes the same
6. Students in both countries can then produce a better text and submit it again for comments

WKTO Collaborative learning

WKTO Collaborative learning

## Project management[edit | edit source]

For the moment we describe here rather smaller activities where learners can determine work plans, share tasks and form work groups, decide of a schedule, a program, etc. Project-based teaching scenarios will be developed in a further edition.

### Shared calendar[edit | edit source]

Goal

* Organization, project management, sense of collaboration

Target audience

* 14-15 years old students and more

Description

* The students interact in the portal to establish a common work plan

Duration

* Depends on the project

Scenarios description

1. The teacher introduces the subject to students and discuss with them explaining what will have globally to be done IntroWork \- BrainStorm \- SubmitStory
2. The students think together (groups of 3 or 4) about the different steps, goals and sub-goals BrainStorm \- PlanProject
3. The groups post their results SubmitComment
4. They can then comment upon what the others have produced and find the best solution together SubmitComment \- CoEdit
5. The students enter their results in the calendar EditCalendar
6. They can then work on the plan in detail and continue until they are happy with the result

### Election of a person in charge[edit | edit source]

Goal

* Organization, project management, sense of community, creativity

Target audience

* 14-15 years old students and more

Description

* Several classes participate to a project and interlocutor-spokesman must be chosen for each class. The students interact on the portal to elect the best

Duration

* 1 to 2 sessions

Scenarios description

1. The students discuss to work out what this role consists in BrainStorm
2. Each student produces a « programme » to define his role and explains his motivation. Each program is posted and referenced to remain anonymous SubmitStory
3. A poll is created with the references EditVote
4. A vote is organized to choose the bestVoteFor : The elected candidate will be the most motivated and convincing one and not necessarily the most popular