Eterna

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Cs Portal > List of citizen science projects > Eterna - (2013/11/05)

THIS PAGE DESCRIBE A CITIZEN SCIENCE PROJECT

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IDENTIFICATION

Participant's homepage

* Infrastructure:
* Developed with:

Start date :

* Beta start date : N/A
* End date : Still open.

Subject

* Natural sciences > (biology/medicine/neuroscience)

* Others in the same subject areas: Air Quality with Biomarkers, Andromeda Project, Bat detective, Budburst... further results

* Others projects about biology/medicine/neuroscience: Cell Slider, EyeWire, Fold It, Worm Watch Lab

⇳ Description EteRNA is a browser based game, developed by scientists at Carnegie Mellon University and Stanford University, that engages users to solve puzzles related to the folding of RNA molecules.The project is funded by the National Science Foundation.

Similar to Foldit—created by some of the same researchers that developed EteRNA—the puzzles take advantage of human problem-solving capabilities to solve puzzles that are computationally laborious for current computer models. ➠ Purpose [[Has project purpose::The fundamental purpose of Eterna is to provide a better understanding of RNA. EteRNA researchers hope to determine a "complete and repeatable set of rules to allow the synthesis of RNAs that consistently fold in expected shapes.[1]]] ? Research question EteRNA project leaders hope that determining these basic principles that may facilitate the design of RNA-based nanomachines and switches.

TEAM

MAIN TEAM LOCATION

Loading map...

Project team page Leader: Institution: Partner institutions: Contact:

USER TASKS

CONTRIBUTION TYPE:
PARTICIPATION TYPOLOGY:

GAMING GENRE NONE
GAMING ELEMENTS: NONE

COMPUTING

THINKING

SOME
WHAT

SENSING

GAMING

◉ Tasks description

⤯ Interaction with objects

▣ Interface

* Data type to manipulate: other

* interface enjoyment:

* Interface usability:

GUIDANCE

GUIDANCE

* Tutorial: Somewhat
* Peer to peer guidance: Somewhat
* Training sequence: Somewhat

FEEDBACK ON

* Individual performance: Somewhat
* Collective performance: Somewhat
* Research progress: Somewhat

❂ Feedback and guidance description

COMMUNITY

COMMUNITY TOOLS

* Communication: chat, wiki

* Social Network: N/A
* Member profiles:: N/A
* Member profile elements:

NEWS & EVENTS

* Main news site:
* Frequency of project news updates: N/A
* Type of events:
* Frequency of events :

⏣ Community description

* Community size (volounteers based)
* Role:
* Interaction form:
* Has official community manager(s): N/A
* Has team work N/A
* Other:
* Community led additions:

Other information

#### PROJECT[edit source]

Url:http://eterna.cmu.edu/web/
Start date:
End date: Still open

#### TEAM[edit source]

Official team page:
Leader:

## PROJECT DEFINITION[edit source]

* * *

### Subject[edit source]

Natural sciences > (biology/medicine/neuroscience)

### Description[edit source]

EteRNA is a browser based game, developed by scientists at Carnegie Mellon University and Stanford University, that engages users to solve puzzles related to the folding of RNA molecules.The project is funded by the National Science Foundation. Similar to Foldit—created by some of the same researchers that developed EteRNA—the puzzles take advantage of human problem-solving capabilities to solve puzzles that are computationally laborious for current computer models.

### Purpose.[edit source]

The fundamental purpose of Eterna is to provide a better understanding of RNA. EteRNA researchers hope to determine a "complete and repeatable set of rules to allow the synthesis of RNAs that consistently fold in expected shapes.[2]

### Research question.[edit source]

EteRNA project leaders hope that determining these basic principles that may facilitate the design of RNA-based nanomachines and switches.

## ABOUT PARTICIPANT TASKS[edit source]

* * *

### .[edit source]

### .[edit source]

Grey typology | Participation typology | Contribution type:

|
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Computing: | NO | Thinking: | Somewhat
Sensing: | NO | Gaming: | YES
| Crowdsourcing | ☐ | Distributed intelligence | ☐

|
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Participatory science | ☐ | Extreme citizen science | ☐
Science outreach | ☐ | |
| Data collection | ☐

|

Data analysis | ☐
Data interpretation | ☐\

--
Gaming
Genre: | Gaming elements:
Interface
Data type to manipulate: other | interface enjoyment:
Interface usability: | Member profiles::N/A
Member profile elements:

## ABOUT GUIDANCE AND FEEDBACK[edit source]

* * *

Guidance | Feedback on

|

| Tutorial and documentation: | SOMEWHAT

|

Training sequence: | SOMEWHAT
Peer to peer guidance: | SOMEWHAT
| individual performance: | Somewhat

|

collective performance: | Somewhat
research progress: | Somewhat

### .[edit source]

## COMMUNITY[edit source]

* * *

Tools | News & Events

|

Communication: chat, wiki
Social Network: N/A

Main news site:
Frequency of project news updates: N/A
Type of events:
Frequency of events :

Community description

Community size (volounteers based):
Role: Interaction form:
Has official community manager(s): N/A
Has team work N/A

Other information about community:
Community led additions:

## OTHER PROJECT INFORMATION[edit source]

* * *

Eterna.jpg Yes [[has completion level::Low]

Yes

Natural sciences biology/medicine/neuroscience [[Has project purpose::The fundamental purpose of Eterna is to provide a better understanding of RNA. EteRNA researchers hope to determine a "complete and repeatable set of rules to allow the synthesis of RNAs that consistently fold in expected shapes.[3]]] EteRNA project leaders hope that determining these basic principles that may facilitate the design of RNA-based nanomachines and switches.

Eterna

other, other: Arn 2D representation Thinking: somewhat Computing: no Sensing: no Gaming: yes

N/A N/A N/A N/A N/A N/A

N/A

N/A chat, wiki N/A

N/A

N/A

Low

Bibliography

BIBLIOGRAPHY

Treuille On EterRNA - A Game Played By Humans, Scored By Nature. Byron Spice (2011)

➥ http://www.cmu.edu/piper/piper/2011/february/qa treuille.html

💬 Interview of Adrian Treuille

Treuille On EterRNA - A Game Played By Humans, Scored By Nature. Byron Spice (2011)

http://www.cmu.edu/piper/piper/2011/february/qa_treuille.html

Interview of Adrian Treuille