AMD Instinct accelerators

Short description: Brand name by AMD; professional GPUs for high-performance-computing, machine learning

AMD Instinct

Release date| June 20, 2017; 8 years ago (2017-06-20)
Architecture| CDNA
Models| MI Series
History
Predecessor|

* AMD FirePro
* Radeon Sky series

Variant| AMD Radeon Instinct

AMD Instinct is AMD's brand of professional GPUs.[1][2] It replaced AMD's FirePro S brand in 2016. Compared to the Radeon brand of mainstream consumer/gamer products, the Instinct product line is intended to accelerate deep learning, artificial neural network, and high-performance computing/GPGPU applications.

The Radeon Instinct product line directly competes with Nvidia's Ampere and Intel Xeon Phi and incoming Intel Xe lines of machine learning and GPGPU cards.

Before MI100 introduction in November 2020, the Instinct family was known as AMD Radeon Instinct, AMD dropped the Radeon brand from its name.

Supercomputers based on (AMD CPUs and) AMD Instinct GPUs now take the lead on the Green500 supercomputer list with over 50% lead over any other, and top the first 4 spots, including the second, which is the current fastest in the world on the TOP500 list, Frontier.

## Contents

* 1 Products
* 1.1 MI6
* 1.2 MI8
* 1.3 MI25
* 2 Software
* 2.1 ROCm
* 2.1.1 MxGPU
* 2.1.2 MIOpen
* 3 Chipset table
* 4 See also
* 5 References
* 6 External links

## Products

The three initial Radeon Instinct products were announced on December 12, 2016 and released on June 20, 2017, with each based on a different architecture.[3][4]

### MI6

The MI6 is a passively cooled, Polaris 10 based card with 16 GB of GDDR5 memory and with a <150 W TDP.[1][2] At 5.7 TFLOPS (FP16 and FP32), the MI6 is expected to be used primarily for inference, rather than neural network training. The MI6 has a peak double precision (FP64) compute performance of 358 GFLOPS.[5]

### MI8

The MI8 is a Fiji based card, analogous to the R9 Nano, and expected to have a <175W TDP.[1] The MI8 has 4 GB of High Bandwidth Memory. At 8.2 TFLOPS (FP16 and FP32), the MI8 is marked toward inference. The MI8 has a peak (FP64) double precision compute performance 512 GFLOPS.[6]

### MI25

The MI25 is a Vega based card, utilizing HBM2 memory. The MI25 performance is expected to be 12.3 TFLOPS using FP32 numbers. In contrast to the MI6 and MI8, the MI25 is able to increase performance when using lower precision numbers, and accordingly is expected to reach 24.6 TFLOPS when using FP16 numbers. The MI25 is rated at <300W TDP with passive cooling. The MI25 also provides 768 GFLOPS peak double precision (FP64) at 1/16th rate.[7]

## Software

Main article: Software:ROCm

### ROCm

Following software is, as of 2022, regrouped under the Radeon Open Compute meta-project.

#### MxGPU

The MI6, MI8, and MI25 products all support AMD's MxGPU virtualization technology, enabling sharing of GPU resources across multiple users.[1][8]

#### MIOpen

MIOpen is AMD's deep learning library to enable GPU acceleration of deep learning.[1] Much of this extends the GPUOpen's Boltzmann Initiative software.[8] This is intended to compete with the deep learning portions of Nvidia's CUDA library. It supports the deep learning frameworks: Theano, Caffe, TensorFlow, MXNet, The Microsoft Cognitive Toolkit, Torch, and Chainer. Programming is supported in OpenCL and Python, in addition to supporting the compilation of CUDA through AMD's Heterogeneous-compute Interface for Portability and Heterogeneous Compute Compiler.

## Chipset table

Model
(codename)  | Release Date  | Architecture
& Fab | Transistors
& Die Size  | Core  | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4]
(GFLOPS)  | Memory  | TBP | Bus
interface

|
|
|
|
|
|
|
|
|

Config[lower-alpha 5] | Clock[lower-alpha 1] (MHz)  | Texture
(GT/s)  | Pixel
(GP/s)  | Half | Single | Double | Bus type
& width  | Size
(GiB)  | Clock
(MT/s)  | Bandwidth
(GB/s)
Radeon Instinct MI6
(Polaris 10) [1][9][10][11][12] | 2016  | GCN 4th gen
14 nm  | 5.7×109
232 mm2 | 2304:144:32
36 CU  | 1120
1233 | 177.6  | 39.46  | 5800  | 5800  | 358  | GDDR5
256-bit  | 16  | 7000  | 224  | 150 W  | PCIe 3.0 x16
Radeon Instinct MI8
(Fiji XT) [1][9][10][13][14] | GCN 3rd gen
28 nm  | 8.9×109
596 mm2 | 4096:256:64
64 CU  | 1000  | 256.0  | 64.0  | 8200  | 8200  | 512  | HBM
4096-bit  | 4  | 1000  | 512  | 175 W
Radeon Instinct MI25
(Vega 10 XT)[1][9][10][15][16][17] | GCN 5th gen
14 nm  | 12.5×109
510 mm2 | 4096:256:64
64 CU  | 1400
1500 | 384  | 96.0  | 24600  | 12300  | 768  | HBM2
2048-bit  | 16  | 1704  | 436.2  | 300 W
Radeon Instinct MI25 mxgpu
(Prototype, 2017)[18] | Unreleased | 2×
12.5×109
510 mm2 | 2×
4096:256:64
64 CU  | 1400
1500 | 2×
384  | 2×
96.0  | 2×
24600  | 2×
12300  | 2×
768  | 2×
16  | 2×
436.2  | 300 W
Radeon Instinct MI50
(Vega 20 GL)[19][20][21][22] | 2018  | GCN 5th gen
7 nm  | 13.2×109
331 mm2 | 3840:240:-
60 CU  | 1450
1746 | 419.04  | \-  | 26800  | 13400  | 6700  | HBM2
4096-bit  | 16  | 2000  | 1024  | 300 W  | PCIe 4.0 x16
Radeon Instinct MI60
(Vega 20 GL)[19][23][24] | 4096:256:-
64 CU  | 1500
1800 | 460.8  | \-  | 29450  | 14725  | 7362.5  | 32  | 1024  | 300 W

v * d * e

1. ↑ 1.0 1.1 1.2 Boost values (if available) are stated below the base value in italic.
2. ↑ Texture fillrate is calculated as the number of texture mapping units multiplied by the base (or boost) core clock speed.
3. ↑ Pixel fillrate is calculated as the number of render output units multiplied by the base (or boost) core clock speed.
4. ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
5. ↑ Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU)

## See also

* ROCm – AMD's open compute software stack
* AMD FirePro – AMD's predecessor to Radeon Instinct
* AMD Radeon Pro - AMD's workstation graphics and GPGPU solution
* Nvidia Quadro – Nvidia's competing workstation graphics solution
* Nvidia Tesla – Nvidia's competing GPGPU solution
* Xeon Phi \- Intel's competing massively-parallel multicore processor line
* List of AMD graphics processing units

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Smith, Ryan (12 December 2016). "AMD Announces Radeon Instinct: GPU Accelerators for Deep Learning, Coming in 2017". Anandtech. http://www.anandtech.com/show/10905/amd-announces-radeon-instinct-deep-learning-2017. Cite error: Invalid `<ref>` tag; name "anand" defined multiple times with different content
2. ↑ 2.0 2.1 Shrout, Ryan (12 December 2016). "Radeon Instinct Machine Learning GPUs include Vega, Preview Performance". PC Per. https://www.pcper.com/reviews/Graphics-Cards/Radeon-Instinct-Machine-Learning-GPUs-include-Vega-Preview-Performance.
3. ↑ WhyCry (December 12, 2016). "AMD announces first VEGA accelerator:RADEON INSTINCT MI25 for deep-learning". https://videocardz.com/64677/amd-announces-first-vega-accelerator-radeon-instinct-mi25-for-deep-learning.
4. ↑ Mujtaba, Hassan (June 21, 2017). "AMD Radeon Instinct MI25 Accelerator With 16 GB HBM2 Specifications Detailed – Launches Today Along With Instinct MI8 and Instinct MI6". https://wccftech.com/amd-radeon-instinct-mi25-mi8-mi6-graphics-accelerators/.
5. ↑ "Radeon Instinct MI6". AMD. http://instinct.radeon.com/product/mi/radeon-instinct-mi6/.
6. ↑ "Radeon Instinct MI8". AMD. http://instinct.radeon.com/product/mi/radeon-instinct-mi8/.
7. ↑ "Radeon Instinct MI25". AMD. http://instinct.radeon.com/product/mi/radeon-instinct-mi25/.
8. ↑ 8.0 8.1 Kampman, Jeff (12 December 2016). "AMD opens up machine learning with Radeon Instinct". TechReport. https://techreport.com/review/31093/amd-opens-up-machine-learning-with-radeon-instinct.
9. ↑ 9.0 9.1 9.2 Shrout, Ryan (12 December 2016). "Radeon Instinct Machine Learning GPUs include Vega, Preview Performance". PC Per. https://www.pcper.com/reviews/Graphics-Cards/Radeon-Instinct-Machine-Learning-GPUs-include-Vega-Preview-Performance. Retrieved 12 December 2016.
10. ↑ 10.0 10.1 10.2 Kampman, Jeff (12 December 2016). "AMD opens up machine learning with Radeon Instinct". TechReport. https://techreport.com/review/31093/amd-opens-up-machine-learning-with-radeon-instinct. Retrieved 12 December 2016.
11. ↑ "Radeon Instinct MI6". AMD. http://instinct.radeon.com/product/mi/radeon-instinct-mi6/. Retrieved 22 June 2017.
12. ↑ "AMD Radeon Instinct MI6 Specs". https://www.techpowerup.com/gpu-specs/radeon-instinct-mi6.c2927.
13. ↑ "Radeon Instinct MI8". AMD. http://instinct.radeon.com/product/mi/radeon-Instinkt-mi8/. Retrieved 22 June 2017.
14. ↑ "AMD Radeon Instinct MI8 Specs". https://www.techpowerup.com/gpu-specs/radeon-instinct-mi8.c2928.
15. ↑ Smith, Ryan (5 January 2017). "The AMD Vega Architecture Teaser: Higher IPC, Tiling, & More, coming in H1'2017". Anandtech.com. http://www.anandtech.com/show/11002/the-amd-vega-gpu-architecture-teaser. Retrieved 10 January 2017.
16. ↑ "Radeon Instinct MI25". AMD. http://instinct.radeon.com/product/mi/radeon-instinct-mi25/. Retrieved 22 June 2017.
17. ↑ "AMD Radeon Instinct MI25 Specs". https://www.techpowerup.com/gpu-specs/radeon-instinct-mi25.c2983.
18. ↑ "AMD Radeon Instinct MI25 MxGPU Specs". https://www.techpowerup.com/gpu-specs/radeon-instinct-mi25-mxgpu.c3269.
19. ↑ 19.0 19.1 "Next Horizon – David Wang Presentation". AMD. https://www.amd.com/system/files/documents/next_horizon_david_wang_presentation.pdf.
20. ↑ "Radeon Instinct MI50". AMD. https://www.amd.com/en/products/professional-graphics/instinct-mi50.
21. ↑ "Radeon Instinct MI50 Datasheet". AMD. https://www.amd.com/system/files/documents/radeon-instinct-mi50-datasheet.pdf.
22. ↑ "Hands on with the AMD Radeon VII". Jarred Walton. https://www.pcgamer.com/hands-on-with-the-amd-radeon-vii/.
23. ↑ "Radeon Instinct MI60". AMD. https://www.amd.com/en/products/professional-graphics/instinct-mi60.
24. ↑ "Radeon Instinct MI60 Datasheet". AMD. https://www.amd.com/system/files/documents/radeon-instinct-mi60-datasheet.pdf.

## External links

* AMD Instinct accelerators web page

* v
* t
* e

AMD graphics

Radeon-brand
List of GPUs (GPU features template) and List of APUs (APU features template)

| Fixed pipeline|

* Wonder
* Mach
* Rage
* All-in-Wonder (before 2000)

|

Vertex and fragment shaders|

* R100
* R200
* R300
* R400
* R500
* All-in-Wonder (after 1999)

Unified shaders|

| TeraScale|

* HD 2000
* HD 3000
* HD 4000
* HD 5000
* HD 6000

|

Unified shaders & memory|

| GCN|

* HD 7000
* HD 8000
* Rx 200
* Rx 300
* RX 400
* RX 500
* RX Vega
* 600

|

RDNA|

* RX 5000

Current technologies and software

| Audio/Video acceleration|

* Unified Video Decoder (UVD)
* Video Coding Engine (VCE)
* Video Core Next (VCN)
* TrueAudio

|

GPU technologies|

* Eyefinity
* FreeSync
* PowerTune
* CrossFire
* Hybrid Graphics
* HyperMemory
* HyperZ
* HSA

Software|

| Current|

* AMD Radeon Software
* HD3D
* AMDGPU
* CodeXL
* GPU PerfStudio
* GPUOpen
* TressFX
* HLSL2GLSL

|

Obsolete|

* AMD APP SDK
* Catalyst
* Close to Metal
* CodeAnalyst
* Mantle

Other brands and products

| Workstations & Supercomputers|

* Radeon Pro
* Radeon Instinct
* FireGL/FirePro
* FireMV
* FireStream

|

Consoles|

* Flipper (GameCube)
* Xenos (Xbox 360)
* Hollywood (Wii)
* Liverpool (PlayStation 4)
* Durango (Xbox One)
* Neo (PlayStation 4 Pro)
* Scorpio (Xbox One X)
* Atari VCS (2019)

* v
* t
* e

Graphics processing unit

GPU|

| Desktop|

* Intel
* GT
* Nvidia
* GeForce
* Quadro
* Tesla
* AMD
* Radeon
* Pro
* Instinct
* Matrox
* InfiniteReality
* µPD7220
* Voodoo

|

Mobile|

* Adreno
* Apple
* Mali
* PowerVR
* VideoCore

Architecture|

* Compute kernel
* Fabrication
* CMOS
* FinFET
* MOSFET
* Graphics pipeline
* Geometry
* Vertex
* HDR rendering
* MAC
* Rasterisation
* Shading
* Ray-tracing
* SIMD
* SIMT
* Tessellation
* T&L
* Tiled rendering
* Unified shader model

Components|

* Blitter
* Geometry processor
* Input–output memory management unit
* Render output unit
* Shader unit
* Stream processor
* Tensor unit
* Texture mapping unit
* Video display controller
* Video processing unit

Memory|

* DMA
* Framebuffer
* SGRAM
* GDDR
* GDDR3
* GDDR4
* GDDR5
* GDDR6
* HBM
* Memory bandwidth
* Memory controller
* Shared graphics memory
* Texture memory
* VRAM

Form factor|

* IP core
* Discrete graphics
* Clustering
* Switching
* External graphics
* Integrated graphics
* System on a chip

Performance|

* Clock rate
* Display resolution
* Fillrate
* Pixel/s
* Texel/s
* FLOP/s
* Frame rate
* Performance per watt
* Transistor count

Misc|

* 2D
* Scrolling
* Sprite
* Tile
* 3D
* GI
* Texture
* ASIC
* GPGPU
* Graphics library
* Hardware acceleration
* Image processing
* Compression
* Parallel computing
* Vector processor
* Video coding
* Codec
* VLIW

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