Digital humanities

Short description: Area of scholarly activity

Example of a textual analysis program being used to study a novel, with Jane Austen's Pride and Prejudice in Voyant Tools

Digital humanities (DH) is an area of scholarly activity at the intersection of computing or digital technologies and the disciplines of the humanities. It includes the systematic use of digital resources in the humanities, as well as the analysis of their application.[1][2] DH can be defined as new ways of doing scholarship that involve collaborative, transdisciplinary, and computationally engaged research, teaching, and publishing.[3] It brings digital tools and methods to the study of the humanities with the recognition that the printed word is no longer the main medium for knowledge production and distribution.[3]

By producing and using new applications and techniques, DH makes new kinds of teaching possible, while at the same time studying and critiquing how these impact cultural heritage and digital culture.[2] A distinctive feature of DH is its cultivation of a two-way relationship between the humanities and the digital: the field both employs technology in the pursuit of humanities research and subjects technology to humanistic questioning and interrogation.

## Contents

* 1 Definition
* 2 History
* 3 Values and methods
* 4 Tools
* 5 Projects
* 5.1 Digital archives
* 5.2 Cultural analytics
* 5.3 Textual mining, analysis, and visualization
* 5.4 Analysis of macroscopic trends in cultural change
* 5.5 Online publishing
* 5.6 Wikimedia projects
* 5.7 DH-OER
* 5.8 Artificial Intelligence (AI DH)
* 6 Criticism
* 6.1 Negative publicity
* 6.2 Black box
* 6.3 Diversity
* 6.4 Issues of access
* 6.5 Cultural criticism
* 6.6 Difficulty of evaluation
* 6.7 Lack of focus on pedagogy
* 7 See also
* 8 References
* 9 External links

## Definition

The definition of the digital humanities is being continually reformulated by scholars and practitioners. Since the field is constantly growing and changing, specific definitions can quickly become outdated or unnecessarily limit future potential.[4] The second volume of Debates in the Digital Humanities (2016) acknowledges the difficulty in defining the field: "Along with the digital archives, quantitative analyses, and tool-building projects that once characterized the field, DH now encompasses a wide range of methods and practices: visualizations of large image sets, 3D modeling of historical artifacts, 'born digital' dissertations, hashtag activism and the analysis thereof, alternate reality games, mobile makerspaces, and more. In what has been called 'big tent' DH, it can at times be difficult to determine with any specificity what, precisely, digital humanities work entails."[5]

Historically, the digital humanities developed out of humanities computing and has become associated with other fields, such as humanistic computing, social computing, and media studies. In concrete terms, the digital humanities embraces a variety of topics, from curating online collections of primary sources (primarily textual) to the data mining of large cultural data sets to topic modeling. Digital humanities incorporates both digitized (remediated) and born-digital materials and combines the methodologies from traditional humanities disciplines (such as rhetoric, history, philosophy, linguistics, literature, art, archaeology, music, and cultural studies) and social sciences,[6] with tools provided by computing (such as hypertext, hypermedia, data visualisation, information retrieval, data mining, statistics, text mining, digital mapping), and digital publishing. Related subfields of digital humanities have emerged like software studies, platform studies, and critical code studies. Fields that parallel the digital humanities include new media studies and information science as well as media theory of composition, game studies, particularly in areas related to digital humanities project design and production, and cultural analytics. Each disciplinary field and each country has its own unique history of digital humanities.[7]

The Digital Humanities Stack (from Berry and Fagerjord, Digital Humanities: Knowledge and Critique in a Digital Age)

Berry and Fagerjord have suggested that a way to reconceptualise digital humanities could be through a "digital humanities stack", to map the different "activities, practices, skills, technologies and structures that could be said to make up the digital humanities".[8] This draws upon the way the term stack is used in computer science and in science and technology studies. For Berry and Fagerjord computational thinking and knowledge representation are the foundation of the stack, with other elements building upon these.[9]

In practical terms, a major distinction within digital humanities is the focus on the data being processed. For processing textual data, digital humanities builds on a long and extensive history of digital edition, computational linguistics and natural language processing and developed an independent and highly specialized technology stack (largely cumulating in the specifications of the Text Encoding Initiative). This part of the field is sometimes thus set apart from Digital Humanities in general as 'digital philology' or 'computational philology'. For the creation and analysis of digital editions of objects or artifacts, digital philologists have access to digital practices, methods, and technologies such as optical character recognition that are providing opportunities to adapt the field to the digital age.[10]

## History

Digital humanities descends from the field of humanities computing, whose origins reach back to 1940s and 50s, in the pioneering work of Jesuit scholar Roberto Busa, which began in 1946,[11] and of English professor Josephine Miles, beginning in the early 1950s.[12][13][14][15] In collaboration with IBM, Busa and his team created a computer-generated concordance to Thomas Aquinas' writings known as the Index Thomisticus.[3] Busa's works have been collected and translated by Julianne Nyhan and Marco Passarotti.[16] Other scholars began using mainframe computers to automate tasks like word-searching, sorting, and counting, which was much faster than processing information from texts with handwritten or typed index cards.[3] Similar first advances were made by Gerhard Sperl in Austria using computers by Zuse for Digital Assyriology.[17] In the decades which followed archaeologists, classicists, historians, literary scholars, and a broad array of humanities researchers in other disciplines applied emerging computational methods to transform humanities scholarship.[18][19]

As Tara McPherson has pointed out, the digital humanities also inherit practices and perspectives developed through many artistic and theoretical engagements with electronic screen culture beginning the late 1960s and 1970s. These range from research developed by organizations such as SIGGRAPH to creations by artists such as Charles and Ray Eames and the members of E.A.T. (Experiments in Art and Technology). The Eames and E.A.T. explored nascent computer culture and intermediality in creative works that dovetailed technological innovation with art.[20]

The first specialized journal in the digital humanities was Computers and the Humanities, which debuted in 1966. The Computer Applications and Quantitative Methods in Archaeology (CAA) association was founded in 1973. The Association for Literary and Linguistic Computing (ALLC) and the Association for Computers and the Humanities (ACH) were then founded in 1977 and 1978, respectively.[3]

Soon, there was a need for a standardized protocol for tagging digital texts, and the Text Encoding Initiative (TEI) was developed.[3] The TEI project was launched in 1987 and published the first full version of the TEI Guidelines in May 1994.[14] TEI helped shape the field of electronic textual scholarship and led to Extensible Markup Language (XML), which is a tag scheme for digital editing. Researchers also began experimenting with databases and hypertextual editing, which are structured around links and nodes, as opposed to the standard linear convention of print.[3] In the nineties, major digital text and image archives emerged at centers of humanities computing in the U.S. (e.g. the Women Writers Project, the Rossetti Archive,[21] and The William Blake Archive[22]), which demonstrated the sophistication and robustness of text-encoding for literature.[23] The advent of personal computing and the World Wide Web meant that Digital Humanities work could become less centered on text and more on design. The multimedia nature of the internet has allowed Digital Humanities work to incorporate audio, video, and other components in addition to text.[3]

The terminological change from "humanities computing" to "digital humanities" has been attributed to John Unsworth, Susan Schreibman, and Ray Siemens who, as editors of the anthology A Companion to Digital Humanities (2004), tried to prevent the field from being viewed as "mere digitization".[24] Consequently, the hybrid term has created an overlap between fields like rhetoric and composition, which use "the methods of contemporary humanities in studying digital objects",[24] and digital humanities, which uses "digital technology in studying traditional humanities objects".[24] The use of computational systems and the study of computational media within the humanities, arts and social sciences more generally has been termed the 'computational turn'.[25]

In 2006 the National Endowment for the Humanities (NEH) launched the Digital Humanities Initiative (renamed Office of Digital Humanities in 2008), which made widespread adoption of the term "digital humanities" in the United States.[26]

Digital humanities emerged from its former niche status and became "big news"[26] at the 2009 MLA convention in Philadelphia, where digital humanists made "some of the liveliest and most visible contributions"[27] and had their field hailed as "the first 'next big thing' in a long time."[28]

## Values and methods

Although digital humanities projects and initiatives are diverse, they often reflect common values and methods.[29] These can help in understanding this hard-to-define field.

Values[29]

* Critical and theoretical
* Iterative and experimental
* Collaborative and distributed
* Multimodal and performative
* Open and accessible

Methods[29]

* Enhanced critical curation
* Augmented editions and fluid textuality
* Scale: the law of large numbers
* Distant/close, macro/micro, surface/depth
* Cultural analytics, aggregation, and data-mining
* Visualization and data design
* Locative investigation and thick mapping
* The animated archive
* Distributed knowledge production and performative access
* Humanities gaming
* Code, software, and platform studies
* Database documentaries
* Repurposable content and remix culture
* Pervasive infrastructure
* Ubiquitous scholarship

In keeping with the value of being open and accessible, many digital humanities projects and journals are open access and/or under Creative Commons licensing, showing the field's "commitment to open standards and open source."[30] Open access is designed to enable anyone with an internet-enabled device and internet connection to view a website or read an article without having to pay, as well as share content with the appropriate permissions.

Digital humanities scholars use computational methods either to answer existing research questions or to challenge existing theoretical paradigms, generating new questions and pioneering new approaches. One goal is to systematically integrate computer technology into the activities of humanities scholars,[31] as is done in contemporary empirical social sciences. Yet despite the significant trend in digital humanities towards networked and multimodal forms of knowledge, a substantial amount of digital humanities focuses on documents and text in ways that differentiate the field's work from digital research in media studies, information studies, communication studies, and sociology. Another goal of digital humanities is to create scholarship that transcends textual sources. This includes the integration of multimedia, metadata, and dynamic environments (see The Valley of the Shadow project at the University of Virginia, the Vectors Journal of Culture and Technology in a Dynamic Vernacular at University of Southern California, or Digital Pioneers projects at Harvard[32]). A growing number of researchers in digital humanities are using computational methods for the analysis of large cultural data sets such as the Google Books corpus.[33] Examples of such projects were highlighted by the Humanities High Performance Computing competition sponsored by the Office of Digital Humanities in 2008,[34] and also by the Digging Into Data challenge organized in 2009[35] and 2011[36] by NEH in collaboration with NSF,[37] and in partnership with JISC in the UK, and SSHRC in Canada.[38] In addition to books, historical newspapers can also be analyzed with big data methods. The analysis of vast quantities of historical newspaper content has shown how periodic structures can be automatically discovered, and a similar analysis was performed on social media.[39][40] As part of the big data revolution, gender bias, readability, content similarity, reader preferences, and even mood have been analyzed based on text mining methods over millions of documents[41][42][43][44][45] and historical documents written in literary Chinese.[46]

Digital humanities is also involved in the creation of software, providing "environments and tools for producing, curating, and interacting with knowledge that is 'born digital' and lives in various digital contexts."[47] In this context, the field is sometimes known as computational humanities.

Narrative network of US Elections 2012[48]

## Tools

Digital humanities scholars use a variety of digital tools for their research, which may take place in an environment as small as a mobile device or as large as a virtual reality lab. Environments for "creating, publishing and working with digital scholarship include everything from personal equipment to institutes and software to cyberspace."[49] Some scholars use advanced programming languages and databases, while others use less complex tools, depending on their needs. DiRT (Digital Research Tools Directory[50]) offers a registry of digital research tools for scholars. TAPoR (Text Analysis Portal for Research[51]) is a gateway to text analysis and retrieval tools. An accessible, free example of an online textual analysis program is Voyant Tools,[52] which only requires the user to copy and paste either a body of text or a URL and then click the 'reveal' button to run the program. There is also an online list[53] of online or downloadable Digital Humanities tools that are largely free, aimed toward helping students and others who lack access to funding or institutional servers. Free, open source web publishing platforms like WordPress and Omeka are also popular tools.

## Projects

Digital humanities projects are more likely than traditional humanities work to involve a team or a lab, which may be composed of faculty, staff, graduate or undergraduate students, information technology specialists, and partners in galleries, libraries, archives, and museums. Credit and authorship are often given to multiple people to reflect this collaborative nature, which is different from the sole authorship model in the traditional humanities (and more like the natural sciences).[3]

There are thousands of digital humanities projects, ranging from small-scale ones with limited or no funding to large-scale ones with multi-year financial support. Some are continually updated while others may not be due to loss of support or interest, though they may still remain online in either a beta version or a finished form. The following are a few examples of the variety of projects in the field:[54]

### Digital archives

The Women Writers Project (begun in 1988) is a long-term research project to make pre-Victorian women writers more accessible through an electronic collection of rare texts. The Walt Whitman Archive[55] (begun in the 1990s) sought to create a hypertext and scholarly edition of Whitman's works and now includes photographs, sounds, and the only comprehensive current bibliography of Whitman criticism.

Example of network analysis as an archival tool at the League of Nations[56]

The Slave Societies Digital Archive[57] (formerly Ecclesiastical and Secular Sources for Slave Societies), directed by Jane Landers[58] and hosted at Vanderbilt University, preserves endangered ecclesiastical and secular documents related to Africans and African-descended peoples in slave societies. This Digital Archive currently holds 500,000 unique images, dating from the 16th to the 20th centuries, and documents the history of between 6 and 8 million individuals. They are the most extensive serial records for the history of Africans in the Atlantic World and also include valuable information on the indigenous, European, and Asian populations who lived alongside them. Another example of a digital humanities project focused on the Americas is at the National Autonomous University of Mexico, which has the digitization of 17th-century manuscripts, an electronic corpus of Mexican history from the 16th to 19th century, and the visualization of pre-Hispanic archaeological sites in 3-D.[59] A rare example of a digital humanities project focused on the cultural heritage of Africa is the Princeton Ethiopian, Eritrean, and Egyptian Miracles of Mary project, which documents African medieval stories, paintings, and manuscripts about the Virgin Mary from the 1300s into the 1900s.[60][61]

The involvement of librarians and archivists plays an important part in digital humanities projects because of the recent expansion of their role so that it now covers digital curation, which is critical in the preservation, promotion, and access to digital collections, as well as the application of scholarly orientation to digital humanities projects.[62] A specific example involves the case of initiatives where archivists help scholars and academics build their projects through their experience in evaluating, implementing, and customizing metadata schemas for library collections.[63]

### Cultural analytics

"Cultural analytics" refers to the use of computational method for exploration and analysis of large visual collections and also contemporary digital media. The concept was developed in 2005 by Lev Manovich who then established the Cultural Analytics Lab in 2007 at Qualcomm Institute at California Institute for Telecommunication and Information (Calit2). The lab has been using methods from the field of computer science called Computer Vision to analyze many types of both historical and contemporary visual media—for example, all covers of Time magazine published between 1923 and 2009,[64] 20,000 historical art photographs from the collection in Museum of Modern Art (MoMA) in New York,[65] one million pages from Manga books,[66] and 16 million images shared on Instagram in 17 global cities.[67] Cultural analytics also includes using methods from media design and data visualization to create interactive visual interfaces for exploration of large visual collections e.g., Selfiecity and On Broadway.

Cultural analytics research is also addressing a number of theoretical questions. How can we "observe" giant cultural universes of both user-generated and professional media content created today, without reducing them to averages, outliers, or pre-existing categories? How can work with large cultural data help us question our stereotypes and assumptions about cultures? What new theoretical cultural concepts and models are required for studying global digital culture with its new mega-scale, speed, and connectivity?[68]

The term "cultural analytics" (or "culture analytics") is now used by many other researchers, as exemplified by two academic symposiums,[69] a four-month long research program at UCLA that brought together 120 leading researchers from university and industry labs,[70] an academic peer-review Journal of Cultural Analytics: CA established in 2016,[71] and academic job listings.

### Textual mining, analysis, and visualization

WordHoard (begun in 2004) is a free application that enables scholarly but non-technical users to read and analyze, in new ways, deeply-tagged texts, including the canon of Early Greek epic, Chaucer, Shakespeare, and Spenser. The Republic of Letters (begun in 2008)[72] seeks to visualize the social network of Enlightenment writers through an interactive map and visualization tools. Network analysis and data visualization is also used for reflections on the field itself – researchers may produce network maps of social media interactions or infographics from data on digital humanities scholars and projects.

Network analysis: graph of Digital Humanities Twitter users[73]

Document in Context of its Time (DICT) analysis style[74] and an online demo tool allow users to discover if the vocabulary used by an author of an input text was frequent at the time of text creation, if the author used anachronisms or neologisms, and enables detecting terms in text that underwent considerable semantic change.

### Analysis of macroscopic trends in cultural change

Culturomics is a form of computational lexicology that studies human behavior and cultural trends through the quantitative analysis of digitized texts.[75][76] Researchers data mine large digital archives to investigate cultural phenomena reflected in language and word usage.[77] The term is an American neologism first described in a 2010 Science article called Quantitative Analysis of Culture Using Millions of Digitized Books, co-authored by Harvard researchers Jean-Baptiste Michel and Erez Lieberman Aiden.[78]

A 2017 study[45] published in the Proceedings of the National Academy of Sciences of the United States of America compared the trajectory of n-grams over time in both digitised books from the 2010 Science article[78] with those found in a large corpus of regional newspapers from the United Kingdom over the course of 150 years. The study further went on to use more advanced natural language processing techniques to discover macroscopic trends in history and culture, including gender bias, geographical focus, technology, and politics, along with accurate dates for specific events.

The applications of digital humanities may be used along with other non humanities subject areas such as pure sciences, agriculture, management etc. to produce great variants of practical solutions to solve issues in industry as well as society.[79]

### Online publishing

The Stanford Encyclopedia of Philosophy (begun in 1995) is a dynamic reference work of terms, concepts, and people from philosophy maintained by scholars in the field. MLA Commons[80] offers an open peer-review site (where anyone can comment) for their ongoing curated collection of teaching artifacts in Digital Pedagogy in the Humanities: Concepts, Models, and Experiments (2016).[81] The Debates in the Digital Humanities platform contains volumes of the open-access book of the same title (2012 and 2016 editions) and allows readers to interact with material by marking sentences as interesting or adding terms to a crowdsourced index.

### Wikimedia projects

Some research institutions work with the Wikimedia Foundation or volunteers of the community, for example, to make freely licensed media files available via Wikimedia Commons or to link or load data sets with Wikidata. Text analysis has been performed on the contribution history of articles on Wikipedia or its sister projects.[82]

### DH-OER

The 'South African Centre for Digital Language Resources' (SADiLaR) was set up at a time when a global definition of Open Education Resources (OER) was being drafted and accepted by UNESCO [83] SADiLaR saw this an opportunity to stimulate activism and research around the use and creation of OERs for Digital Humanities. They initiated and launched the Digital Humanities OER (DH-OER) project [84] to raise consciousness about the costs of materials, foster the adoption of open principles and practices and support the growth of open education resources and digital humanities in South African Higher education institutions. DH-OER began with 26 projects and an introduction to openness in April 2022.[85] It concluded in November 2023, when 16 projects showcased their efforts in a public event.[86]

### Artificial Intelligence (AI DH)

The emergence of large language models (LLMs) and generative AI (GenAI) has prompted calls for a closer integration of AI research and humanistic scholarship. In 2023, Katherine Elkins and Jon Chun introduced the term "AI DH" to describe a research practice in which artificial intelligence and humanistic inquiry are conducted as a single discipline rather than as separate fields linked by interdisciplinary collaboration.[87] Researchers working in this mode have published in both AI venues, such as the International Conference on Machine Learning, and humanities journals, such as PMLA and Poetics Today, treating questions about authorship, narrative, and governance as simultaneously computational and humanistic problems.[88][89][90] This integrated AI DH approach dates from the 2016 foundation of Kenyon College's interdisciplinary human-centered AI program and AI CoLab in the Integrated Program in Humane Studies.[91][92]

By 2025, AI DH had evolved into a more institutionalized specialization within digital humanities, with adoption accelerating in response to advances in LLMs and generative AI. University research guides such as the University of Southern California's AI and the Digital Humanities guide documented AI methodologies for text mining, sentiment analysis, and computer vision applied to cultural datasets, along with associated ethical considerations.[93]

Related institutional support has included funding initiatives such as the Schmidt Sciences Humanities and AI Virtual Institute.[94]

## Criticism

In 2012, Matthew K. Gold identified a range of perceived criticisms of the field of digital humanities: "a lack of attention to issues of race, class, gender, and sexuality; a preference for research-driven projects over pedagogical ones; an absence of political commitment; an inadequate level of diversity among its practitioners; an inability to address texts under copyright; and an institutional concentration in well-funded research universities".[95] Similarly Berry and Fagerjord have argued that digital humanities should "focus on the need to think critically about the implications of computational imaginaries, and raise some questions in this regard. This is also to foreground the importance of the politics and norms that are embedded in digital technology, algorithms and software. We need to explore how to negotiate between close and distant readings of texts and how micro-analysis and macro-analysis can be usefully reconciled in humanist work."[96] Alan Liu has argued, "while digital humanists develop tools, data, and metadata critically, therefore (e.g., debating the 'ordered hierarchy of content objects' principle; disputing whether computation is best used for truth finding or, as Lisa Samuels and Jerome McGann put it, 'deformance'; and so on) rarely do they extend their critique to the full register of society, economics, politics, or culture."[97] Some of these concerns have given rise to the emergent subfield of Critical Digital Humanities (CDH):

> Some key questions include: how do we make the invisible become visible in the study of software? How is knowledge transformed when mediated through code and software? What are the critical approaches to Big Data, visualization, digital methods, etc.? How does computation create new disciplinary boundaries and gate-keeping functions? What are the new hegemonic representations of the digital – 'geons', 'pixels', 'waves', visualization, visual rhetorics, etc.? How do media changes create epistemic changes, and how can we look behind the 'screen essentialism' of computational interfaces? Here we might also reflect on the way in which the practice of making-visible also entails the making-invisible – computation involves making choices about what is to be captured.[96]

### Negative publicity

Lauren F. Klein and Gold note that many appearances of the digital humanities in public media are often in a critical fashion. Armand Leroi, writing in The New York Times, discusses the contrast between the algorithmic analysis of themes in literary texts and the work of Harold Bloom, who qualitatively and phenomenologically analyzes the themes of literature over time. Leroi questions whether or not the digital humanities can provide a truly robust analysis of literature and social phenomena or offer a novel alternative perspective on them. The literary theorist Stanley Fish claims that the digital humanities pursue a revolutionary agenda and thereby undermine the conventional standards of "pre-eminence, authority and disciplinary power".[98] However, digital humanities scholars note that "Digital Humanities is an extension of traditional knowledge skills and methods, not a replacement for them. Its distinctive contributions do not obliterate the insights of the past, but add and supplement the humanities' long-standing commitment to scholarly interpretation, informed research, structured argument, and dialogue within communities of practice".[3]

Some have hailed the digital humanities as a solution to the apparent problems within the humanities, namely a decline in funding, a repeat of debates, and a fading set of theoretical claims and methodological arguments.[99] Adam Kirsch, writing in the New Republic, calls this the "False Promise" of the digital humanities.[100] While the rest of humanities and many social science departments are seeing a decline in funding or prestige, the digital humanities has been seeing increasing funding and prestige. Burdened with the problems of novelty, the digital humanities is discussed as either a revolutionary alternative to the humanities as it is usually conceived or as simply new wine in old bottles. Kirsch believes that digital humanities practitioners suffer from problems of being marketers rather than scholars, who attest to the grand capacity of their research more than actually performing new analysis and when they do so, only performing trivial parlor tricks of research. This form of criticism has been repeated by others, such as in Carl Staumshein, writing in Inside Higher Education, who calls it a "Digital Humanities Bubble".[101] Later in the same publication, Straumshein alleges that the digital humanities is a 'Corporatist Restructuring' of the Humanities.[102] Some see the alliance of the digital humanities with business to be a positive turn that causes the business world to pay more attention, thus bringing needed funding and attention to the humanities.[103] If it were not burdened by the title of digital humanities, it could escape the allegations that it is elitist and unfairly funded.[104]

### Black box

There has also been critique of the use of digital humanities tools by scholars who do not fully understand what happens to the data they input and place too much trust in the "black box" of software that cannot be sufficiently examined for errors.[105] Johanna Drucker, a professor at UCLA Department of Information Studies, has criticized the "epistemological fallacies" prevalent in popular visualization tools and technologies (such as Google's n-gram graph) used by digital humanities scholars and the general public, calling some network diagramming and topic modeling tools "just too crude for humanistic work."[106] The lack of transparency in these programs obscures the subjective nature of the data and its processing, she argues, as these programs "generate standard diagrams based on conventional algorithms for screen display ... mak[ing] it very difficult for the semantics of the data processing to be made evident."[106] Similar problems can be seen at a lower level, with databases used for digital humanities analysis replicating the biases of the analogue systems of data.[107] As, essentially, "every database is a narrative"[107] visualisations or diagrams often obscure the underlying structures or omissions of data without acknowledging that they are incomplete or present only a particular angle.

### Diversity

There has also been some recent controversy among practitioners of digital humanities around the role that race and/or identity politics plays. Tara McPherson attributes some of the lack of racial diversity in digital humanities to the modality of UNIX and computers themselves.[108] An open thread on DHpoco.org recently garnered well over 100 comments on the issue of race in digital humanities, with scholars arguing about the amount that racial (and other) biases affect the tools and texts available for digital humanities research.[109] McPherson posits that there needs to be an understanding and theorizing of the implications of digital technology and race, even when the subject for analysis appears not to be about race.

Amy E. Earhart criticizes what has become the new digital humanities "canon" in the shift from websites using simple HTML to the usage of the TEI and visuals in textual recovery projects.[110] Works that have been previously lost or excluded were afforded a new home on the internet, but much of the same marginalizing practices found in traditional humanities also took place digitally. According to Earhart, there is a "need to examine the canon that we, as digital humanists, are constructing, a canon that skews toward traditional texts and excludes crucial work by women, people of color, and the LGBTQ community."[110]

### Issues of access

Practitioners in digital humanities are also failing to meet the needs of users with disabilities. George H. Williams argues that universal design is imperative for practitioners to increase usability because "many of the otherwise most valuable digital resources are useless for people who are—for example—deaf or hard of hearing, as well as for people who are blind, have low vision, or have difficulty distinguishing particular colors."[111] In order to provide accessibility successfully, and productive universal design, it is important to understand why and how users with disabilities are using the digital resources while remembering that all users approach their informational needs differently.[111]

### Cultural criticism

Digital humanities have been criticized for not only ignoring traditional questions of lineage and history in the humanities, but lacking the fundamental cultural criticism that defines the humanities. However, it remains to be seen whether or not the humanities have to be tied to cultural criticism, per se, in order to be the humanities.[97][19] The sciences might imagine the Digital Humanities as a welcome improvement over the non-quantitative methods of the humanities and social sciences.[112][113]

### Difficulty of evaluation

As the field matures, there has been a recognition that the standard model of academic peer-review of work may not be adequate for digital humanities projects, which often involve website components, databases, and other non-print objects. Evaluation of quality and impact thus require a combination of old and new methods of peer review.[3] One response has been the creation of the DHCommons Journal. This accepts non-traditional submissions, especially mid-stage digital projects, and provides an innovative model of peer review more suited for the multimedia, transdisciplinary, and milestone-driven nature of Digital Humanities projects. Other professional humanities organizations, such as the American Historical Association and the Modern Language Association, have developed guidelines for evaluating academic digital scholarship.[114][115]

### Lack of focus on pedagogy

The 2012 edition of Debates in the Digital Humanities recognized the fact that pedagogy was the "neglected 'stepchild' of DH" and included an entire section on teaching the digital humanities.[5] Part of the reason is that grants in the humanities are geared more toward research with quantifiable results rather than teaching innovations, which are harder to measure.[5] In recognition of a need for more scholarship on the area of teaching, the edited volume Digital Humanities Pedagogy was published and offered case studies and strategies to address how to teach digital humanities methods in various disciplines.

## See also

* Cyborg anthropology
* Digital anthropology

## References

1. ↑ Drucker, Johanna (September 2013). "Intro to Digital Humanities: Introduction". http://dh101.humanities.ucla.edu/?page_id=13.
2. ↑ 2.0 2.1 Terras, Melissa (December 2011). "Quantifying Digital Humanities". http://www.ucl.ac.uk/infostudies/melissa-terras/DigitalHumanitiesInfographic.pdf.
3. ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Burdick, Anne; Drucker, Johanna; Lunenfeld, Peter; Presner, Todd; Schnapp, Jeffrey (November 2012). Digital_Humanities. Open Access eBook: MIT Press. ISBN 978-0-262-31209-7. https://mitpress.mit.edu/sites/default/files/9780262018470_Open_Access_Edition.pdf. Retrieved 2016-12-26.
4. ↑ Warwick, Claire; Terras, Melissa; Nyhan, Julianne (2012-10-09) (in en). Digital Humanities in Practice. Facet Publishing. ISBN 978-1-85604-766-1. https://books.google.com/books?id=Hla3uAAACAAJ&q=Digital+Humanities+in+practice.
5. ↑ 5.0 5.1 5.2 "Debates in the Digital Humanities". http://dhdebates.gc.cuny.edu/debates/2.
6. ↑ "Digital Humanities Network". University of Cambridge. http://www.digitalhumanities.cam.ac.uk/.
7. ↑ Crymble, Adam (2021). Technology and the Historian. Topics in the Digital Humanities. Champaign: University of Illinois Press. ISBN 978-0-252-08569-7.
8. ↑ Berry, David M.; Fagerjord (2017). Digital Humanities: Knowledge and Critique in a Digital Age. UK: Polity. pp. 18. ISBN 978-0-7456-9766-6.
9. ↑ Berry, David M.; Fagerjord (2017). Digital Humanities: Knowledge and Critique in a Digital Age. UK: Polity. pp. 19. ISBN 978-0-7456-9766-6.
10. ↑ Andrews, Tara L (31 March 2012). "The third way: philology and critical edition in the digital age". Rodopi / Bern Open Repository and Information System (BORIS). Retrieved 6 June 2021.
11. ↑ Stagnaro, Angelo (28 January 2017). "The Italian Jesuit Who Taught Computers to Talk to Us". National Catholic Register. https://www.ncregister.com/blog/astagnaro/the-italian-jesuit-who-taught-computers-to-talk-to-us?gclid=EAIaIQobChMIzvCUlPPO6AIVSx-tBh2YmAm6EAAYASAAEgKTBfD_BwE.
12. ↑ Heffernan, Laura; Sagner Buurma, Rachel (2018-04-11). "Search and Replace: Josephine Miles and the Origins of Distant Reading". Modernism / Modernity Print+ 3 (1). https://modernismmodernity.org/forums/posts/search-and-replace. Retrieved 2018-08-17.
13. ↑ Svensson, Patrik (2009). "Humanities Computing as Digital Humanities". Digital Humanities Quarterly 3 (3). ISSN 1938-4122. http://digitalhumanities.org/dhq/vol/3/3/000065/000065.html. Retrieved 2012-05-30.
14. ↑ 14.0 14.1 Hockney, Susan (2004). "The History of Humanities Computing". in Susan Schreibman. Companion to Digital Humanities. Blackwell Companions to Literature and Culture. Oxford: Blackwell. ISBN 978-1-4051-0321-3. http://www.digitalhumanities.org/companion/view?docId=blackwell/9781405103213/9781405103213.xml&chunk.id=ss1-2-1&toc.depth=1&toc.id=ss1-2-1&brand=9781405103213_brand.
15. ↑ Wimmer, Mario (Fall 2019). "Josephine Miles (1911–1985): Doing Digital Humanism with and without Machines". History of Humanities 4 (2): 329–334. doi:10.1086/704850. https://edoc.unibas.ch/72424/1/20191030200515_5db9deebbd416.pdf.
16. ↑ One origin of digital humanities: Fr Roberto Busa in his own words. Julianne Nyhan, Marco Passarotti. Cham. 2019. ISBN 978-3-030-18313-4. OCLC 1129214216.
17. ↑ Bogacz, Bartosz; Mara, Hubert (2022), "Digital Assyriology — Advances in Visual Cuneiform Analysis", Journal on Computing and Cultural Heritage (Association for Computing Machinery (ACM)) 15 (2): 1–22, doi:10.1145/3491239
18. ↑ Feeney, Mary; Ross, Seamus (1994). "Information Technology in Humanities Scholarship, British Achievements, Prospects, and Barriers". Historical Social Research 19 (1 (69)): 3–59.
19. ↑ 19.0 19.1 Berry, David M.; Fagerjord, Anders (2017). Digital Humanities: Knowledge and Critique in a Digital Age. Cambridge: Polity. ISBN 978-0-7456-9765-9. http://ca.wiley.com/WileyCDA/WileyTitle/productCd-0745697658,subjectCd-CO30.html.
20. ↑ McPherson, Tara. "DH by Design: Feminism, aesthetics + the digital." Congress of the Social Science and Humanities. University of Calgary, 2016-05-31. Keynote.
21. ↑ Jerome J. McGann, ed., Rossetti Archive, Institute for Advanced Technology in the Humanities, University of Virginia, http://www.rossettiarchive.org/, retrieved 2012-06-16
22. ↑ Morris Eaves; Robert Essick; Joseph Viscomi, eds., The William Blake Archive, http://www.blakearchive.org/, retrieved 2012-06-16
23. ↑ Liu, Alan (2004). "Transcendental Data: Toward a Cultural History and Aesthetics of the New Encoded Discourse". Critical Inquiry 31 (1): 49–84. doi:10.1086/427302. ISSN 0093-1896. http://www.escholarship.org/uc/item/45m8t3xb.
24. ↑ 24.0 24.1 24.2 Fitzpatrick, Kathleen (2011-05-08). "The humanities, done digitally". The Chronicle of Higher Education. http://chronicle.com/article/The-Humanities-Done-Digitally/127382/.
25. ↑ Berry, David (2011-06-01). "The Computational Turn: Thinking About the Digital Humanities". Culture Machine. http://culturemachine.net/index.php/cm/article/viewDownloadInterstitial/440/470.
26. ↑ 26.0 26.1 Kirschenbaum, Matthew G. (2010). "What is Digital Humanities and What's it Doing in English Departments?". ADE Bulletin (150). http://mkirschenbaum.files.wordpress.com/2011/01/kirschenbaum_ade150.pdf.
27. ↑ Howard, Jennifer (2009-12-31). "The MLA Convention in Translation". The Chronicle of Higher Education. ISSN 0009-5982. http://chronicle.com/article/The-MLA-Convention-in/63379/.
28. ↑ Pannapacker, William (2009-12-28). "The MLA and the Digital Humanities" (The Chronicle of Higher Education). Brainstorm. http://chronicle.com/blogPost/The-MLAthe-Digital/19468/.
29. ↑ 29.0 29.1 29.2 Honn, Josh. "A Guide to Digital Humanities: Values Methods". Northwestern University Library. http://sites.northwestern.edu/guidetodh/values-methods/.
30. ↑ Bradley, John (2012). "No job for techies: Technical contributions to research in digital humanities". in Marilyn Deegan. Collaborative Research in the Digital Humanities. Farnham and Burlington: Ashgate. pp. 11–26 [14]. ISBN 978-1-4094-1068-3.
31. ↑ "Error: no `|title=` specified when using {{Cite web}}". National Endowment for the Humanities, Office of Digital Humanities Grant Opportunities. https://dh-abstracts.library.virginia.edu/works/9716.Error:+no+`|title=`+specified when+using+{{[[Template:Cite+web|Cite+web]]}}[[Category:Articles+with+incorrect+citation+syntax|Digital+humanities]]&rft.atitle=National+Endowment+for+the+Humanities,+Office+of+Digital+Humanities+Grant+Opportunities&rft_id=https://dh-abstracts.library.virginia.edu/works/9716&rfr_id=info:sid/en.wikibooks.org:Digital_humanities">
32. ↑ "Harvard University Arts & Humanities Research Computing – Harvard University Arts & Humanities Research Computing". http://pioneers.darthcrimson.org/.
33. ↑ Roth, S. (2014), "Fashionable functions. A Google n-gram view of trends in functional differentiation (1800-2000)", International Journal of Technology and Human Interaction, Band 10, Nr. 2, S. 34-58 (online: http://ssrn.com/abstract=2491422).
34. ↑ Bobley, Brett (December 1, 2008). "Grant Announcement for Humanities High Performance Computing Program". National Endowment for the Humanities. http://www.neh.gov/divisions/odh/grant-news/grant-announcement-humanities-high-performance-computing-program.
35. ↑ "Awardees of 2009 Digging into Data Challenge". Digging into Data. 2009. http://www.diggingintodata.org/Home/AwardRecipients2009/tabid/175/Default.aspx.
36. ↑ "NEH Announces Winners of 2011 Digging Into Data Challenge". National Endowment for the Humanities. January 3, 2012. http://www.neh.gov/news/press-release/2012-01-03.
37. ↑ Cohen, Patricia (2010-11-16). "Humanities Scholars Embrace Digital Technology". The New York Times (New York). ISSN 0362-4331. https://www.nytimes.com/2010/11/17/arts/17digital.html?pagewanted=all.
38. ↑ Williford, Christa; Henry, Charles (June 2012). "Computationally Intensive Research in the Humanities and Social Sciences: A Report on the Experiences of First Respondents to the Digging Into Data Challenge". Council on Library and Information Resources. ISBN 978-1-932326-40-6. http://www.clir.org/pubs/reports/pub151.
39. ↑ Dzogang, Fabon; Lansdall-Welfare, Thomas; Team, FindMyPast Newspaper; Cristianini, Nello (2016-11-08). "Discovering Periodic Patterns in Historical News". PLOS ONE 11 (11). doi:10.1371/journal.pone.0165736. ISSN 1932-6203. PMID 27824911. Bibcode: 2016PLoSO..1165736D.
40. ↑ Seasonal Fluctuations in Collective Mood Revealed by Wikipedia Searches and Twitter Posts, F Dzogang, T Lansdall-Welfare, N Cristianini – 2016 IEEE International Conference on Data Mining, Workshop on Data Mining in Human Activity Analysis
41. ↑ Flaounas, I.; Turchi, M.; Ali, O.; Fyson, N.; Bie, T. De; Mosdell, N.; Lewis, J.; Cristianini, N. (2010). "The Structure of EU Mediasphere". PLOS ONE 5 (12). doi:10.1371/journal.pone.0014243. PMID 21170383. Bibcode: 2010PLoSO...514243F.
42. ↑ Lampos, V; Cristianini, N (2012). "Nowcasting Events from the Social Web with Statistical Learning". ACM Transactions on Intelligent Systems and Technology 3 (4): 72. doi:10.1145/2337542.2337557.
43. ↑ NOAM: news outlets analysis and monitoring system; I Flaounas, O Ali, M Turchi, T Snowsill, F Nicart, T De Bie, N Cristianini Proc. of the 2011 ACM SIGMOD international conference on Management of data
44. ↑ Automatic discovery of patterns in media content, N Cristianini, Combinatorial Pattern Matching, 2-13, 2011
45. ↑ 45.0 45.1 Lansdall-Welfare, Thomas; Sudhahar, Saatviga; Thompson, James; Lewis, Justin; Team, FindMyPast Newspaper; Cristianini, Nello (2017-01-09). "Content analysis of 150 years of British periodicals" (in en). Proceedings of the National Academy of Sciences 114 (4): E457–E465. doi:10.1073/pnas.1606380114. ISSN 0027-8424. PMID 28069962. Bibcode: 2017PNAS..114E.457L.
46. ↑ Bol, P. K., C.-L. Liu, and H. Wang. (2015) "Mining and discovering biographical information in Difangzhi with a language-model-based approach", Proceedings of the 2015 International Conference on Digital Humanities. (https://arxiv.org/abs/1504.02148)
47. ↑ Presner, Todd (2010). "Digital Humanities 2.0: A Report on Knowledge". Connexions. http://cnx.org/content/m34246/latest/.
48. ↑ Automated analysis of the US presidential elections using Big Data and network analysis; S Sudhahar, GA Veltri, N Cristianini; Big Data & Society 2 (1), 1-28, 2015
49. ↑ Gardiner, Eileen and Ronald G. Musto. (2015). The Digital Humanities: A Primer for Students and Scholars. Cambridge: Cambridge University Press, p. 83.
50. ↑ "Welcome // - DiRT Directory". http://dirtdirectory.org/.
51. ↑ "TAPoR". http://tapor-test.artsrn.ualberta.ca/home.
52. ↑ "Voyant Tools". http://voyant-tools.org/.
53. ↑ "dhresourcesforprojectbuilding [licensed for non-commercial use only / Digital Humanities Tools"]. http://dhresourcesforprojectbuilding.pbworks.com/w/page/69244319/Digital.
54. ↑ See CUNY Academic Commons Wiki Archive for more.
55. ↑ "The Walt Whitman Archive". http://www.whitmanarchive.org/.
56. ↑ League of Nations archives, United Nations Office in Geneva. Network visualization and analysis published in Grandjean, Martin (2014). "La connaissance est un réseau". Les Cahiers du Numérique 10 (3): 37–54. doi:10.3166/lcn.10.3.37-54. http://www.cairn.info/resume.php?ID_ARTICLE=LCN_103_0037. Retrieved 2014-10-15.
57. ↑ "Homepage". https://www.vanderbilt.edu/esss/.
58. ↑ "People". https://as.vanderbilt.edu/history/bio/jane-landers/.
59. ↑ Warwick, Claire; Terras, Melissa; Nyhan (2012). Digital Humanities in Practice. London: Facet Publishing. pp. 203. ISBN 978-1-85604-766-1.
60. ↑ "Home | Princeton Ethiopian, Eritrean, and Egyptian Miracles of Mary Project" (in en). https://pemm.princeton.edu/about/mission#our-mission.
61. ↑ "Project unlocks understanding of Miracle of Mary texts" (in en). https://www.universityworldnews.com/post.php?story=20210901185519613.
62. ↑ Sabharwal, Arjun (2015). Digital Curation in the Digital Humanities: Preserving and Promoting Archival and Special Collections. Waltham, MA: Elsevier. pp. 27. ISBN 978-0-08-100143-1.
63. ↑ Sacco, Kathleen (2015). Supporting Digital Humanities for Knowledge Acquisition in Modern Libraries. Hershey, PA: IGI Global. pp. 22. ISBN 978-1-4666-8444-7.
64. ↑ "Timeline: 4535 Time Magazine Covers, 1923-2009". http://lab.culturalanalytics.info/2016/04/timeline-4535-time-magazine-covers-1923.html.
65. ↑ "A View from Above: Exploratory Visualizations of MoMA Photography Collection". http://lab.culturalanalytics.info/2016/04/exploratory-visualizations-of-thomas.html.
66. ↑ "Exploring One Million Manga Pages with Supercomputers and HIPerSpace". http://lab.culturalanalytics.info/2010/11/one-million-manga-pages_14.html.
67. ↑ Manovich, Lev (2017). Instagram and Contemporary Image. http://manovich.net/index.php/projects/instagram-and-contemporary-image.
68. ↑ "Cultural Analytics Lab". http://lab.culturalanalytics.info/p/about.html.
69. ↑ "Cultural Analytics: Computational Approaches to the Study of Culture", the University of Chicago, May 2015 and "Cultural Analytics symposium", Notre Dame University, May 2017.
70. ↑ "Culture Analytics program", Institute for Pure and Applied Mathematics (IPAM), UCLA, March 7–June 10, 2016.
71. ↑ "Journal of Cultural Analytics: CA". http://culturalanalytics.org/about/.
72. ↑ "Mapping the Republic of Letters". https://www.neh.gov/humanities/2013/novemberdecember/feature/mapping-the-republic-letters.
73. ↑ Grandjean, Martin (2016). "A social network analysis of Twitter: Mapping the digital humanities community". Cogent Arts & Humanities 3 (1). doi:10.1080/23311983.2016.1171458. https://hal.archives-ouvertes.fr/hal-01517493/file/A social network analysis of Twitter Mapping the digital humanities community.pdf.
74. ↑ Adam Jatowt, Ricardo Campos, Sourav S Bhowmick and Antoine Doucet: Document in Context of its Time (DICT): Providing Temporal Context for Supporting Analysis of Past Documents, Proceedings of the 28th International Conference on Information and Knowledge Management (CIKM 2019), ACM Press, (2019) https://adammo12.github.io/adamjatowt/CIKM19d.pdf
75. ↑ Cohen, Patricia (16 December 2010). "In 500 Billion Words, New Window on Culture". New York Times. https://www.nytimes.com/2010/12/17/books/17words.html.
76. ↑ Hayes, Brian (May–June 2011). "Bit Lit". American Scientist 99 (3): 190. doi:10.1511/2011.90.190. http://www.americanscientist.org/issues/id.12418,y.2011,no.3,content.true,page.1,css.print/issue.aspx. Retrieved 2017-01-16.
77. ↑ Letcher, David W. (April 6, 2011). "Cultoromics: A New Way to See Temporal Changes in the Prevalence of Words and Phrases". American Institute of Higher Education 6th International Conference Proceedings 4 (1): 228. http://www.amhighed.com/documents/charleston2011/AIHE2011_Proceedings.pdf#page=228. Retrieved January 16, 2017.
78. ↑ 78.0 78.1 Michel, Jean-Baptiste; Liberman Aiden, Erez (16 December 2010). "Quantitative Analysis of Culture Using Millions of Digitized Books". Science 331 (6014): 176–82. doi:10.1126/science.1199644. PMID 21163965.
79. ↑ Abeysiriwardana, Prabath Chaminda; Jayasinghe-Mudalige, Udith K.; Kodituwakku, Saluka R. (2022-05-23). ""Connected researches" in "smart lab bubble": A lifeline of techno-society space for commercial agriculture development in "new normal"" (in en). New Techno Humanities 2: 79–91. doi:10.1016/j.techum.2022.05.001.
80. ↑ "MLA Commons – An online community for MLA members". https://mla.hcommons.org/.
81. ↑ "Digital Pedagogy in the Humanities - MLA Commons". https://digitalpedagogy.mla.hcommons.org/.
82. ↑ Rijshouwer, Emiel Alexander (2019). Organizing democracy: power concentration and self-organizing bureaucratization in the evolution of Wikipedia. Uitermark, J.L.. Rotterdam: Erasmus Universiteit Rotterdam. ISBN 978-94-028-1317-3. OCLC 1081174169.
83. ↑ Miao, F, Mishra, S, Orr, D and Janssen, B. 2019. Guidelines on the development of open educational resources policies. UNESCO Publishing.
84. ↑ "SADiLaR and NWU launches Digital Humanities Open Educational Resources Champions Initiative". 5 April 2022. https://news.nwu.ac.za/sadilar-and-nwu-launches-digital-humanities-open-educational-resources-champions-initiative.
85. ↑ "Launching the Digital Humanities Open Educational Resources Champions Initiative – SADiLaR". https://sadilar.org/en/launching-the-digital-humanities-open-educational-resources-champions-initiative/.
86. ↑ "DH-OER Champions Showcase and Celebration". 9 November 2023. https://escalator.sadilar.org/talk/dh-oer-champions-showcase-and-celebration/.
87. ↑ Chun, Jon; Elkins, Katherine (October 2023). "The Crisis of Artificial Intelligence: A New Digital Humanities Curriculum for Human-Centred AI". International Journal of Humanities and Arts Computing 17 (2): 147–167. doi:10.3366/ijhac.2023.0310. ISSN 1753-8548.
88. ↑ "ICML 2024 Position: Near to Mid-term Risks and Opportunities of Open-Source Generative AI Oral". https://icml.cc/virtual/2024/oral/35562.
89. ↑ Elkins, Katherine (2024-06-01). "AI Comes for the Author". Poetics Today 45 (2): 267–274. doi:10.1215/03335372-11092884. ISSN 0333-5372.
90. ↑ Elkins, Katherine (May 2024). "A(I) University in Ruins: What Remains in a World with Large Language Models?". PMLA 139 (3): 559–565. doi:10.1632/S0030812924000543. ISSN 0030-8129.
91. ↑ "AI CoLab and Research Fellows". https://www.kenyon.edu/human-centered-ai/ai-lab/.
92. ↑ "Digital Humanities". https://www.kenyon.edu/digital-humanities/.
93. ↑ Mihram, Danielle. "AI AND THE DIGITAL HUMANITIES". https://libguides.usc.edu/ai-dh.
94. ↑ "Humanities and AI Virtual Institute". https://www.schmidtsciences.org/humanities-and-ai-virtual-institute/.
95. ↑ "Debates in the Digital Humanities". http://dhdebates.gc.cuny.edu/debates/.
96. ↑ 96.0 96.1 Berry, David M.; Fagerjord (2017). Digital Humanities: Knowledge and Critique in a Digital Age. UK: Polity. pp. 137. ISBN 978-0-7456-9766-6.
97. ↑ 97.0 97.1 Liu, Alan (7 January 2011). "Where is Cultural Criticism in the Digital Humanities?". UCSB. http://liu.english.ucsb.edu/where-is-cultural-criticism-in-the-digital-humanities/.
98. ↑ Fish, Stanley (2012-01-09). "The Digital Humanities and the Transcending of Mortality". The New York Times (New York). http://opinionator.blogs.nytimes.com/2012/01/09/the-digital-humanities-and-the-transcending-of-mortality/.
99. ↑ Leroi, Armand (13 February 2015). "Digitizing the Humanities". The New York Times. https://www.nytimes.com/2015/02/14/opinion/digitizing-the-humanities.html.
100. ↑ Kirsch, Adam (2 May 2014). "Technology Is Taking Over English Departments". The New Republic. https://newrepublic.com/article/117428/limits-digital-humanities-adam-kirsch. Retrieved 14 May 2016.
101. ↑ Straumshein, Carl. "Digital Humanities Bubble". Inside Higher Education. https://www.insidehighered.com/news/2014/05/08/digital-humanities-wont-save-humanities-digital-humanists-say.
102. ↑ Straumshein, Carl. "Digital Humanities as 'Corporatist Restructuring'". https://www.insidehighered.com/news/2016/05/06/article-criticizes-impact-digital-humanities-colleges.
103. ↑ Carlson, Tracy. "Humanities and business go hand in hand". Bostonglobe.com (The Boston Globe). https://www.bostonglobe.com/opinion/2016/04/24/humanities-and-business-hand-hand/9nG9n04SSF1Ko0MRJjguxK/story.html.
104. ↑ Pannapacker, William (18 February 2013). "Stop Calling It 'Digital Humanities'". Chronicle of Higher Education. http://chronicle.com/article/Stop-Calling-It-Digital/137325/.
105. ↑ Dobson, James E. (2015). "Can an Algorithm be Disturbed? Machine Learning, Intrinsic Criticism, and the Digital Humanities". College Literature 42 (4): 543–564. doi:10.1353/lit.2015.0037.
106. ↑ 106.0 106.1 "Johanna Drucker (UCLA) Lecture, "Should Humanists Visualize Knowledge?"". 24 September 2015. https://vimeo.com/140307034.
107. ↑ 107.0 107.1 Fafinski, Mateusz (2021-04-01). "Facsimile narratives: Researching the past in the age of digital reproduction". Digital Scholarship in the Humanities 37 (1): 104. doi:10.1093/llc/fqab017. ISSN 2055-7671. https://academic.oup.com/dsh/article-abstract/37/1/94/6207883?redirectedFrom=fulltext.
108. ↑ "Debates in the Digital Humanities". http://dhdebates.gc.cuny.edu/debates/text/29.
109. ↑ "Open Thread: The Digital Humanities as a Historical "Refuge" from Race/Class/Gender/Sexuality/Disability?". http://dhpoco.org/blog/2013/05/10/open-thread-the-digital-humanities-as-a-historical-refuge-from-raceclassgendersexualitydisability/.
110. ↑ 110.0 110.1 "Debates in the Digital Humanities". http://dhdebates.gc.cuny.edu/debates/text/16.
111. ↑ 111.0 111.1 George H. Williams. "Disability, Universal Design, and the Digital Humanities". Debates in the Digital Humanities. http://dhdebates.gc.cuny.edu/debates/text/44.
112. ↑ "Poetry in Motion". Nature 474 (7352): 420. 2011. doi:10.1038/474420b. PMID 21697904.
113. ↑ Kirschenbaum, Matthew. "What Is "Digital Humanities," and Why Are They Saying Such Terrible Things about It?". Matthew Kirschenbaum. https://mkirschenbaum.files.wordpress.com/2014/04/dhterriblethingskirschenbaum.pdf.
114. ↑ "Guidelines for Evaluating Work in Digital Humanities and Digital..." (in en). https://www.mla.org/About-Us/Governance/Committees/Committee-Listings/Professional-Issues/Committee-on-Information-Technology/Guidelines-for-Evaluating-Work-in-Digital-Humanities-and-Digital-Media.
115. ↑ "Guidelines for the Professional Evaluation of Digital Scholarship by Historians | AHA" (in en). https://www.historians.org/teaching-and-learning/digital-history-resources/evaluation-of-digital-scholarship-in-history/guidelines-for-the-professional-evaluation-of-digital-scholarship-by-historians.

## External links

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* Debates in the Digital Humanities book series
* Digital Humanities Quarterly
* Intro to Digital Humanities by UCLA Center for Digital Humanities
* CUNY Digital Humanities Resource Guide by CUNY Digital Humanities Initiative
* DH Toychest: Guides and Introductions curated by DH scholar Alan Liu
* How did they make that? by DH scholar Miriam Posner

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Digital humanities

* Computational archaeology
* Computers and writing
* Cultural analytics
* Cybertext
* Digital classics
* Digital history
* Digital library
* Digital Medievalist
* Digital rhetoric
* Digital scholarship
* Digital theology
* Digitization
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* Electronic literature
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* Semantic Web
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Humanities

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Semantic Web

Background|

* Databases
* Hypertext
* Internet
* Ontologies
* Semantics
* Semantic networks
* World Wide Web

Sub-topics|

* Dataspaces
* Hyperdata
* Linked data
* Rule-based systems

Applications|

* Semantic analytics
* Semantic broker
* Semantic computing
* Semantic mapper
* Semantic matching
* Semantic publishing
* Semantic reasoner
* Semantic search
* Semantic service-oriented architecture
* Semantic wiki

Related topics|

* Collective intelligence
* Description logic
* Folksonomy
* Geotagging
* Information architecture
* Knowledge extraction
* Knowledge management
* Knowledge representation and reasoning
* Library 2.0
* Digital library
* Digital humanities
* Metadata
* References
* Topic map
* Web 2.0
* Web engineering
* Web Science Trust

Standards|

| Syntax and supporting technologies|

* HTTP
* IRI
* URI
* RDF
* triples
* RDF/XML
* JSON-LD
* Turtle
* TriG
* Notation3
* N-Triples
* TriX (no W3C standard)
* RRID
* SPARQL
* XML
* Semantic HTML

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Schemas, ontologies and rules|

* Common Logic
* OWL
* RDFS
* Rule Interchange Format
* Semantic Web Rule Language
* ALPS
* SHACL

Semantic annotation|

* eRDF
* GRDDL
* Microdata
* Microformats
* RDFa
* SAWSDL
* Facebook Platform

Common vocabularies|

* DOAP
* Dublin Core
* FOAF
* Schema.org
* SIOC
* SKOS

Microformat vocabularies|

* hAtom
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