Gaikai

Founded| November 2008
Headquarters|

Aliso Viejo, California

U.S.

Owner| Sony
Founder(s)| David Perry, Rui Pereira, Andrew Gault
Key people| David Perry, Robert Stevenson, Mark Anderson, Rui Pereira, Ueli Gallizzi, Ryan Breed, Colin DuPre
Services| Cloud gaming, game streaming technology, gaming on demand, remote play, video game and software advertising and distribution service
Parent| Sony Interactive Entertainment
Website| www.gaikai.com

Gaikai (外海, lit. "open sea", i.e. an expansive outdoor space) is an United States company which provides technology for the streaming of high-end video games.[1] Founded in 2008, it was acquired by Sony Interactive Entertainment in 2012. Its technology has multiple applications, including in-home streaming over a local wired or wireless network (as in Remote Play between the PlayStation 4 and PlayStation Vita), as well as cloud-based gaming where video games are rendered on remote servers and delivered to end users via internet streaming (such as the PlayStation Now game streaming service.[2]) As a startup, before its acquisition by Sony, the company announced many partners using the technology from 2010 through 2012 including game publishers, web portals, retailers and consumer electronics manufacturers.[3] On July 2, 2012, Sony announced that a formal agreement had been reached to acquire the company for US$380 million with plans of establishing their own new cloud-based gaming service, as well as integrating streaming technology built by Gaikai into PlayStation products,[4] resulting in PlayStation Now[5] and Remote Play.[6]

## Contents

* 1 History
* 1.1 Services
* 2 Acquisition by Sony Computer Entertainment
* 2.1 Products
* 2.1.1 Remote Play
* 2.1.2 Share Play
* 2.1.3 PlayStation Now
* 3 Announced partnerships
* 4 See also
* 5 References
* 6 External links

## History

Gaikai was initially (pre-Sony acquisition) funded by Intel Capital, Limelight Networks, Rustic Canyon Partners, Benchmark Capital, TriplePoint Capital, NEA and Qualcomm.[7][8] Its streaming service was embedded on game-related websites and microsites, social media site such as Facebook,[9] and within specific products (such as smart mobile devices or digital TVs),[10] as determined by the publisher.[11] Users did not need to navigate to an online registration portal or download any software to access the games.[12] Gaikai recommended an Internet connection of 5 Mbit/s or faster, and a 3 Mbit/s connection met the minimum system requirements.[13] Gaikai's proprietary technology ran inside web browsers, in part, by using previously installed plug-ins such as Java or Adobe Flash, or alternately without using any plug-ins, as demonstrated at Google I/O 2012, where Gaikai showed a version of the service using the Google Native Client (NaCl).[14] A demo video early on in the service, at GDC San Francisco 2010, showed Call of Duty 4, World of Warcraft, EVE Online, Spore, Mario Kart 64 and Adobe Photoshop all running in Adobe Flash player.[15] In May 2010, Gaikai demonstrated World of Warcraft running on the iPad using its game streaming technology.[16] Gaikai's technology officially came out of a public Beta test and launched internationally on February 27, 2011, with Dead Space 2, The Sims 3, Spore, and Mass Effect 2.[17]

### Services

Gaikai operated two business models for its cloud gaming services before the acquisition: Ad Network and Open Platform.[18]

In the Ad Network model, at the end of the demo the customer was given the option to purchase the game or product from a local retailer, online store or direct-to-drive download service.[19] The Ad Network included the Gaikai Affiliate Network[20] which launched on June 2, 2011[21] reaching over 10 million monthly active users by late 2011.[9] Websites which joined the network were able to stream high-end PC games as embedded advertising, and in exchange received a share of the marketing revenue generated from games streamed to consumers, who played the demos free of charge.[22] Gaikai-enabled games had been integrated into YouTube,[23] EA's Origin,[24] and Ubisoft's UBIShop in late 2011. In April 2012, Gaikai launched its service embedded inside Facebook,[25] allowing games to be streamed directly in the Facebook canvas.[26]

Meanwhile, the Open Platform model allowed streaming full games to PCs, digital TVs, tablets and smart mobile devices.[27] The first mobile partnership came in May 2012, streaming games to the Wikipad tablet.[28] In June 2012, Samsung announced a cloud gaming service powered by Gaikai to stream AAA games to its high end LED Smart TVs.[29]

## Acquisition by Sony Computer Entertainment

On July 2, 2012, shortly after rumors on the Internet started to appear, Sony Computer Entertainment announced that it had reached an agreement to acquire the cloud-based service for US$380 million.[30] Gaikai launched their revamped website in October 2012, teasing top PlayStation branded titles including God of War, Infamous and LittleBigPlanet among other titles.[31]

### Products

#### Remote Play

On February 20, 2013, Gaikai was announced to be developing the next generation of Remote Play, streaming games from the PlayStation 4 to the PlayStation Vita.[32] Remote Play between the PS Vita and PS4 launched with the PS4 in November 2013.[33]

#### Share Play

In late 2014, Share Play was launched, allowing users to play with a friend as if you were in the same room. This system enables users to play as they were watching the same screen remotely, and even virtually handing the controller to their friends.

#### PlayStation Now

At the January 2014 Consumer Electronics Show, Sony announced the PlayStation Now (PS Now) game streaming service, powered by technology from Gaikai.[2] The service was initially discussed in February 2013, when it was revealed that PlayStation, PlayStation 2, and PlayStation 3 titles would be made available for Sony's upcoming PlayStation 4 console via a new cloud gaming service.[34][35] At E3 2013, Sony had announced that the new game streaming service would launch in 2014.[36] At CES it was revealed that in addition to PlayStation platforms (PS4 and PS3 systems, followed by PS Vita), PlayStation Now would come to most 2014 US models of Sony's BRAVIA TV.[37][37]

## Announced partnerships

* June 17, 2010: Electronic Arts[38]
* July 20, 2010: Intel[39]
* July 20, 2010: Limelight Networks[39]
* March 8, 2011: Video Games Blogger[40]
* April 5, 2011: Bigfoot Networks[41]
* June 2, 2011: The Escapist[42]
* June 8, 2011: Gamer4Eva
* June 8, 2011: Eurogamer[43]
* June 21, 2011: Walmart[44]
* July 5, 2011: Capcom[45]

* August 22, 2011: CD Projekt[46]
* October 11, 2011: Level 3 Communications[47]
* October 20, 2011: YouTube[48]
* January 4, 2012: Best Buy[48]
* January 4, 2012: Ubisoft[48]
* January 10, 2012: LG Electronics[49]
* January 12, 2012: Green Man Gaming[50]
* March 2, 2012: GAME[51]
* March 8, 2012: Warner Bros.[52]
* April 30, 2012: Gamesload[53]

* May 2, 2012: WikiPad[54]
* May 15, 2012: Nvidia[55]
* May 15, 2012: Meteor Entertainment[56]
* May 22, 2012: Autodesk[57]
* June 4, 2012: En Masse Entertainment[58]
* June 5, 2012: Samsung[59]
* June 6, 2012: Machinima, Inc.[60]
* July 2, 2012: Sony[61]

|
|

## See also

* List of cloud gaming providers

## References

1. ↑ "Q&A". http://www.gaikai.com/qa. Retrieved 2013-12-26.
2. ↑ 2.0 2.1 Sarkar, Samit (January 7, 2014). "PlayStation Now game-streaming service coming summer 2014". Polygon. http://www.polygon.com/2014/1/7/5284504/sony-playstation-now-gaikai-based-streaming-service-ps-ps2-ps3. Retrieved January 7, 2014.
3. ↑ "History". http://www.gaikai.com/history. Retrieved 2013-12-26.
4. ↑ Geron, Tomio. "Sony To Acquire Cloud Gaming Startup Gaikai For $380 Million". Forbes. https://www.forbes.com/sites/tomiogeron/2012/07/02/sony-to-acquire-cloud-gaming-startup-gaikai-for-380-million/. Retrieved 2012-07-02.
5. ↑ Hollister, Sean (January 7, 2014). "Sony announces PlayStation Now, its cloud gaming service for TVs, consoles, and phones". The Verge. https://www.theverge.com/2014/1/7/5284294/sony-announces-playstation-now-cloud-gaming. Retrieved January 7, 2014.
6. ↑ Mitchell, Richard (February 20, 2013). "PS4 features PS Vita remote play powered by Gaikai". Joystiq. http://www.joystiq.com/2013/02/20/ps4-vita-remote-play-gaikai/. Retrieved January 7, 2014.
7. ↑ "Gaikai Raises $10 Million For PC Games In The Browser". 2010-05-04. http://paidcontent.org/article/419-gaikai-raises-10-million-for-pc-games-in-the-browser/. Retrieved 2011-04-07.
8. ↑ "Cloud-Based Game Streaming Service Gaikai Raises $30M From Qualcomm, NEA And Others". 2011-07-20. https://techcrunch.com/2011/07/20/cloud-based-game-streaming-service-gaikai-raises-30m-from-qualcomm-nea-and-others/. Retrieved 2011-07-29.
9. ↑ 9.0 9.1 "Gaikai to add 10 million monthly active users by fall 2011". 2011-06-24. http://www.vg247.com/2011/06/24/gaikai-to-add-10-million-monthly-active-users-by-fall-2011/. Retrieved 2011-07-05.
10. ↑ "Perry promises Gaikai on TVs by 2012". 2011-06-10. http://www.vg247.com/2011/06/10/perry-promises-gaikai-on-tvs-by-2012/. Retrieved 2011-07-05.
11. ↑ Nelson, Randy (2010-03-11). "Gaikai will be fee-free, utilize 300 data centers in the US". Joystiq.com. http://www.joystiq.com/2010/03/11/gaikai-will-be-fee-free-utilize-300-data-centers-in-the-us/. Retrieved 2010-03-30.
12. ↑ "Gaikai FAQ". http://www.gaikai.com/faq#general. Retrieved 2011-07-05.
13. ↑ "Gaikai FAQ". http://www.gaikai.com/faq. Retrieved 2011-11-20.
14. ↑ "Gaikai ported to Chrome Native Client, which is a bigger deal than it sounds". https://www.theverge.com/2012/6/30/3127602/gaikai-google-nacl-native-client. Retrieved 2012-07-02.
15. ↑ Sinclair, Brendan (2009-07-01). "David Perry Demos Gaikai Game Streaming". http://www.gamespot.com/mac/strategy/spore/news.html?sid=6212832. Retrieved 2010-03-29.
16. ↑ Zimmerman, Conrad (2010-05-03). "World of Warcraft running on an iPad?". http://www.destructoid.com/world-of-warcraft-running-on-an-ipad--172689.phtml. Retrieved 2011-05-11.
17. ↑ Perry, David (2011-02-27). "DPerry.com: Gaikai is Live!". http://www.dperry.com/archives/news/dp_blog/gaikai_is_live/. Retrieved 2011-03-07.
18. ↑ "Gaikai Open Cloud Gaming Platform". http://www.gaikai.com. Retrieved 2010-06-18.
19. ↑ Nunnely, Stephany. "OnLive Subscription Service will Draw Customers to Gaikai, Says Perry". http://www.vg247.com/2010/03/16/onlive-subscription-service-will-draw-customers-to-gaikai-says-perry/. Retrieved 2010-03-29.
20. ↑ "Gaikai Affiliate Network". http://www.gaikai.com/affiliates. Retrieved 2011-07-05.
21. ↑ "Gaikai Affiliate Network Launches with 'The Escapist'". 2011-06-02. https://finance.yahoo.com/news/Gaikai-Affiliate-Network-bw-3070147868.html?x=0&.v=1. Retrieved 2011-07-05.
22. ↑ "Gaikai Affiliate Network Launches with 'The Escapist'". Reuters. 2011-06-02. https://www.reuters.com/article/2011/06/02/idUS199218+02-Jun-2011+BW20110602/. Retrieved 2011-07-05.
23. ↑ Good,Owen (2011-10-20). "Right Now You Can Play a Console-Quality Video Game from … YouTube?". Kotaku. http://kotaku.com/5851944/right-now-you-can-play-a-console+quality-video-game-from--youtube. Retrieved 2012-01-16.
24. ↑ Greenwald,Will (2011-11-03). "Origin". PC Magazine. https://www.pcmag.com/article2/0,2817,2395771,00.asp. Retrieved 2012-01-16.
25. ↑ Gaudiosi, John (2012-04-11). "David Perry Brings Gaikai Cloud Gaming To Facebook". Forbes. https://www.forbes.com/sites/johngaudiosi/2012/04/11/david-perry-brings-gaikai-cloud-gaming-to-facebook/. Retrieved 2012-06-18.
26. ↑ "Archived copy". http://apps.facebook.com/gaikai-games/. Retrieved 2012-06-18.
27. ↑ "Gaikai: Open Platform". http://www.gaikai.com/open-platform. Retrieved 2010-06-18.
28. ↑ "Gaikai announces Wikipad game streaming". 2012-05-02. http://mmoatk.com/mmorpg-news/gaikai-announces-wikipad-game-streaming/. Retrieved 2012-06-18.
29. ↑ "SAMSUNG Set to Become a Major Force in the Video Game Industry". 2012-06-05. http://www.samsung.com/us/news/newsRead.do?news_seq=20182. Retrieved 2012-06-18.
30. ↑ "Sony Computer Entertainment to Acquire Gaikai Inc., a Leading Interactive Cloud Gaming Company - PR Newswire - The Sacramento Bee". 2012-07-03. http://www.sacbee.com/2012/07/01/4604219/sony-computer-entertainment-to.html.
31. ↑ "Gaikai's New Website Teases PlayStation Titles". 2012-10-11. http://www.xtremeps3.com/2012/10/11/gaikais-new-website-teases-playstation-titles/. Retrieved 2012-10-11.
32. ↑ RadioPS (2013-08-21). "Gaikai Used for PS4 Remote Play On Vita". RadioPS. http://www.radioplaystation.com/blog/gaikai-used-for-ps4-remote-play-on-vita/. Retrieved 2013-10-01.
33. ↑ PocketGamer (2013-11-29). "How To Play PlayStation 4 Games On Your Vita". PocketGamer. http://www.pocketgamer.co.uk/feature.asp?t=how_to&c=55605. Retrieved 2013-12-30.
34. ↑ "PlayStation 4 will stream PS1, PS2, PS3 games". http://www.joystiq.com/2013/02/20/playstation-4-will-stream-ps1-ps2-ps3-games/.
35. ↑ Spencer (2013-02-20). "PlayStation 4 Won't Play PlayStation 3 Games, Coming This Holiday". Siliconera. http://www.siliconera.com/2013/02/20/playstation-4-wont-play-playstation-3-games-coming-this-holiday/. Retrieved 2013-02-20.
36. ↑ "Gaikai cloud service coming to PS4 in 2014". 2013-06-10. http://www.polygon.com/2013/6/10/4417530/gaikai-ps4-2014. Retrieved 2013-12-30.
37. ↑ 37.0 37.1 "PlayStation Now Streaming Game Service Coming this Summer". 2014-01-07. http://blog.us.playstation.com/2014/01/07/playstation-now-streaming-game-service-coming-this-summer/. Retrieved 2014-01-07.
38. ↑ Caoili,Eric (2010-06-17). "E3: Gaikai, EA Partner For Streaming PC Games". http://www.gamasutra.com/view/news/29007/E3_Gaikai_EA_Partner_For_Streaming_PC_Games.php. Retrieved 2011-05-11.
39. ↑ 39.0 39.1 "Intel Capital and Limelight Networks Make Strategic Investments Into Gaikai". 2010-07-20. http://www.intel.com/pressroom/capital/pdfs/Intel_Gaikai_release.pdf. Retrieved 2011-05-11.
40. ↑ Ferry (2011-03-08). "Play Gaikai Games". http://www.videogamesblogger.com/play-gaikai-games. Retrieved 2012-07-02.
41. ↑ Takahashi,Dean (2011-04-05). "Bigfoot Networks allies with Gaikai to deliver super-fast game streaming". https://venturebeat.com/2011/04/05/bigfoot-networks-allies-with-gaikai-to-deliver-super-fast-game-streaming/. Retrieved 2011-05-10.
42. ↑ "Gaikai Affiliate Network Launches with 'The Escapist'". 2011-06-02. http://www.gamasutra.com/view/pressreleases/73074/Gaikai_Affiliate_Network_Launches_with_lsquoTheEscapistrsquo.php. Retrieved 2011-07-05.
43. ↑ Purchese,Robert (2011-06-08). "Play games on Eurogamer using Gaikai". http://www.eurogamer.net/articles/2011-06-08-eurogamer-partners-with-gaikai. Retrieved 2011-07-05.
44. ↑ Takahashi,Dean (2011-06-21). "Gaikai scores a whopper of a game distribution deal with Walmart.com". https://venturebeat.com/2011/06/21/gaikai-scores-a-whopper-of-a-game-distribution-deal-with-walmart-com-exclusive/. Retrieved 2011-07-05.
45. ↑ Snider,Mike (2011-07-05). "Capcom teams up with cloud video game company Gaikai". USA Today. http://content.usatoday.com/communities/gamehunters/post/2011/07/capcom-teams-up-with-cloud-video-game-company-gaikai/1?loc=interstitialskip. Retrieved 2011-07-05.
46. ↑ Ivan,Tom (2011-08-22). "Gaikai signs CD Projekt streaming deal". EDGE. http://www.edge-online.com/news/gaikai-signs-cd-projekt-streaming-deal. Retrieved 2012-01-16.
47. ↑ "Level 3 Powers Gaikai's State-of-the-Art, Cloud-Based Streaming Video Game Experiences". 2011-10-11. http://www.prnewswire.co.uk/cgi/release?id=335881. Retrieved 2012-01-16.
48. ↑ 48.0 48.1 48.2 Takahashi,Dean (2012-01-04). "Gaikai thriving with streaming game demo deals from Best Buy and others (exclusive)". VentureBeat. https://venturebeat.com/2012/01/04/gaikai-gathers-momentum-for-streaming-game-demos-with-best-buy-and-others-exclusive/. Retrieved 2012-01-16.
49. ↑ Buckley, Sean (2012-01-10). "Gaikai partners with LG to power Smart TV gaming service". Engadget. https://www.engadget.com/2012/01/10/gaikai-partners-with-lg-to-power-smart-tv-gaming-service. Retrieved 2012-01-16.
50. ↑ Dring, Christopher (2012-01-12). "Green Man Gaming partners with Gaikai". MCV. http://www.mcvuk.com/news/read/green-man-gaming-partners-with-gaikai/089690. Retrieved 2012-01-16.
51. ↑ Martin, Matt (2012-03-02). "GAME signs with Gaikai for streaming game demos". http://www.gamesindustry.biz/articles/2012-03-02-game-signs-with-gaikai-for-streaming-game-demos. Retrieved 2012-06-18.
52. ↑ Burns, Chris (2012-03-09). "LOTR Online and D&D Online going cloud streaming". http://www.slashgear.com/gaikai-begins-streaming-mmorpgs-from-the-cloud-09217730/. Retrieved 2012-06-18.
53. ↑ "Instant Fun at No Cost: Gamesload Launches Germany's First Free Cloud Gaming Offering". 2012-04-30. Archived from the original on 2012-06-21. https://web.archive.org/web/20120621133705/http://www.gaikai.com/press/article/instant-fun-at-no-cost-gamesload-launches-germany-s-first-free-cloud-gaming-offering. Retrieved 2012-06-18.
54. ↑ Weber, Rachel (2012-02-05). "Gaikai partners with Wikipad tablet". http://www.gamesindustry.biz/articles/2012-05-02-gaikai-partners-with-cloud-gaming-tablet. Retrieved 2012-06-18.
55. ↑ Takahashi, Dean (2012-05-15). "Nvidia poised to change gaming with cloud graphics chips". https://venturebeat.com/2012/05/15/nvidia-tailors-its-graphics-chip-for-cloud-based-gaming/. Retrieved 2012-06-18.
56. ↑ Gaudiosi, John (2012-05-15). "Nvidia, Gaikai partner with Meteor to broaden Hawken launch". http://www.gamesindustry.biz/articles/2012-05-15-nvidia-gaikai-partner-with-meteor-to-broaden-hawken-launch. Retrieved 2012-06-18.
57. ↑ Tipps, Seth (2012-05-22). "Gaikai signs Autodesk for multiplatform interface". http://www.develop-online.net/news/40883/Gaikai-signs-Autodesk-for-multiplatform-interface. Retrieved 2012-06-18.
58. ↑ Olivetti, Justin (2012-06-04). "TERA offers instant streaming demo courtesy of Gaikai". http://massively.joystiq.com/2012/06/04/tera-offers-instant-streaming-demo-courtesy-of-gaikai/. Retrieved 2012-06-18.
59. ↑ Samsung U.S. News Center (2012-06-05). "SAMSUNG Set to Become a Major Force in the Video Game Industry". http://www.samsung.com/us/news/newsRead.do?news_seq=20182. Retrieved 2012-06-18.
60. ↑ ←"Gaikai Inks Deal with Machinima". 2012-06-05. http://gamepolitics.com/2012/06/06/gaikai-inks-deal-machinima. Retrieved 2012-06-18.
61. ↑ "Sony buying streaming game service Gaikai for $380 million". 2012-07-02. http://www.joystiq.com/2012/07/02/sony-buys-streaming-game-service-gaikai-for-380-million-to-est. Retrieved 2013-06-04.

## External links

* Gaikai on Twitter
* Gaikai on Facebook

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* Milan Records
* RCA Red Seal Records
* Okeh Records

UK|

* Black Butter Records
* Syco Music (50%)
* Relentless Records
* Ministry of Sound

Japan|

* Epic Records Japan
* Ki/oon Music
* Ariola Japan
* BMG Japan
* mora
* Sacra Music
* Aniplex
* Aniplex of America
* A-1 Pictures
* CloverWorks
* Funimation (95%, co-owned with Sony Pictures Television)
* Manga Entertainment (UK branch only)
* Madman Anime Group
* AnimeLab
* Music On! TV
* Peanuts Worldwide (39%)

Distribution|

* The Orchard
* IODA
* RED Distribution
* Red Essential
* TVT Records

Other labels|

* RCA Inspiration
* Phonogenic Records
* Ultra Music
* Century Media Records
* Legacy Recordings
* Kemosabe Records
* Ricordi
* Robbins Entertainment
* Sony/ATV Music Publishing
* Sony Music Australia
* Sony Music India
* Sony Music Latin
* Vevo
* Volcano Entertainment

* v
* t
* e

Sony Pictures Entertainment

Key personnel|

* Tony Vinciquerra
* Tom Rothman

Motion
Picture Group|

* Columbia Pictures
* TriStar Pictures
* TriStar Productions
* Screen Gems
* Classics
* Imageworks
* Animation
* Worldwide Acquisitions
* Destination Films
* Stage 6 Films
* Affirm Films
* Sony Pictures Home Entertainment
* Sony Wonder

Television|

| U.S. production|

* Adelaide Productions
* Sony Crackle
* The Minisode Network
* Culver Entertainment
* Embassy Row
* TriStar Television

|

International production|

* 2waytraffic
* Left Bank Pictures
* Playmaker Media
* Silvergate Media
* Stellify Media
* Teleset

Distribution|

* Funimation (95%, co-owned with Aniplex)
* Manga Entertainment (UK)
* Madman Anime Group
* AnimeLab

* v
* t
* e

Sony Pictures Television TV channels and VOD platforms

O = online VOD platform

Americas|

| U.S. networks|

Sony Movie Channel
Game Show Network
getTV
Cine Sony
Sony CrackleO
Defunct
3net (joint venture with Discovery and IMAX)
Fearnet (joint venture with Comcast and Lionsgate)

|

Canada|

Former
Sony Movie Channel and AXN Movies (rebranded)

Latin America|

AXN
Lifetime [50%; joint venture with A&E Networks]
Sony Channel
Defunct
Animax
Locomotion
Sony Spin

Asia|

| Indian
sub-continent|

* v
* t
* e

Sony Pictures Networks India

Hindi entertainment|

* SET
* Sony Sab
* Sony Max
* Sony Max 2
* Sony Pal
* Sony Wah

English entertainment|

* AXN
* Sony Pix

Bengali entertainment|

* Sony Aath

Sports|

* Sony Six
* Sony ESPN (50%; Joint venture with ESPN Inc.)
* Sony Ten
* Sony Ten 1
* Sony Ten 2
* Sony Ten 3
* Sony Ten Golf

Acquisition pending
TEN Sports Pakistan
TEN Cricket International

Music|

* Sony Mix

Other channels|

* Sony BBC Earth (50%; Joint venture with BBC Studios)
* Sony Yay

Other businesses|

* Sony LIV (Online VOD platform)

Former|

* Animax
* Sony Le Plex
* Sony Rox

Japan|

Animax

Animax PlusO
AXN

AXN Mystery
AXN PlusO
Star Channel [25%; joint venture with Tohokushinsha Film and Itochu]

Taiwan|

AXN
Animax

Animax HD

Southeast
Asia|

Gem [50%, joint venture with NTV]
Defunct
AXN Beyond
BeTV
Sony Channel

Europe,
Middle
East,
Africa
(EMEA)|

| Germany|

AnimaxO
Sony AXN
Sony Channel
Defunct
Animax (linear television)

|

Italy|

Defunct
AXN
AXN Sci Fi
Cine Sony
Pop

The
Netherlands|

Former
Film1

Film1 Action
Film1 Drama
Film1 Family
Film1 Premiere

Defunct
Film1 Festival
Film1 Sundance

Portugal|

AXN

AXN Black
AXN White

Defunct
Animax

Russia|

Sony Channel
Sony Turbo
Sony Sci-Fi

Spain|

AXN

AXN SyncO
AXN White

Defunct
Animax

Turkey|

* Sony Channel
* Sony Çocuk
* Planet Mutfak
* Planet Türk

UK & Ireland|

* v
* t
* e

Television channels in the United Kingdom and Ireland operated by Sony Pictures Television

Current|

Pop
Pop Max
Sony Channel
Sony Crime Channel
Sony Movies
Sony Movies Action
Sony Movies Classic
Tiny Pop

Former|

Bliss
Flava
More Than Movies
Movies4Men
Movies4Men 2
Pop Girl
Scuzz
True Crime
True Drama
True Entertainment
True Movies
True Movies 2
TruTV

Miscellaneous|

* Sony Pictures Television
* CSC Media Group
* animaxtv.co.uk (VOD)

Baltics|

Sony Channel
Sony Turbo

Central and
Eastern
Europe
(CEE)|

AXN

Adria
Hungary

AXN NowO
AXN Black
AXN Spin
AXN White
Sony Max
Sony Movie Channel
Viasat Hungary

Viasat 3
Viasat 6

Defunct
Animax
AXN Crime

Middle East|

AXN Middle East

Arabic
English

Defunct
AXN Israel

Africa|

Defunct
Animax
Sony Channel
Sony MAX

Other|

* Digital
* Mobile
* Entertainment Japan
* Family Entertainment Group
* Studios
* Madison Gate Records
* Ghost Corps

Defunct|

* Columbia Pictures Television
* Columbia TriStar Television
* Merv Griffin Enterprises
* ELP Communications

Online distribution
platforms|

* PlayStation Network
* PlayStation Now
* PlayStation Store
* PlayStation Video
* PlayStation Plus
* PlayStation Vue
* Sony Crackle
* Minisodes
* Sony Liv

Other businesses|

* Sony DADC
* Sony Network Communications
* Sony Professional Solutions
* M3 (39.4%)
* Sony/ATV Music Publishing
* APM Music
* EMI Music Publishing
* Extreme Music
* Hickory Records
* EMI Production Music
* Vaio (4.9%)

Other assets|

* Sony Corporation of America (umbrella company in the US)
* Other subsidiaries
* List of acquisitions

Nonprofit organizations|

* Sony Institute of Higher Education Shohoku College

Other|

* History of Sony
* Sony Toshiba IBM Center of Competence for the Cell Processor
* Sony timer

* v
* t
* e

Cloud gaming and video game live streaming services

Cloud gaming|

* GeForce Now
* Kalydo
* PlayStation Now
* Stadia
* LiquidSky

Defunct|

* InstantAction
* G-cluster
* Gaikai
* GameFly Streaming
* OnLive
* Playcast Media Systems

Upcoming|

* xCloud

Streaming|

* Facebook Gaming
* Twitch
* Mixer
* YouTube Gaming

Related|

* Steam Link

Discontinued|

* StreamMyGame

* Category

* v
* t
* e

Software distribution platforms and content delivery networks

* App store
* Cloud gaming
* Digital library
* Online game store
* Package manager
* Software distribution
* Streaming media

Active|

| Personal
computer|

* Allmyapps
* Amazon Digital Game Store
* Battle.net
* Big Fish Games
* Chrome Web Store
* Digital River
* Direct2Drive
* Discord
* DMM.com
* DotEmu
* Epic Games Store
* GOG.com
* GameHouse
* GameShadow
* GamersGate
* Game Jolt
* GNOME Software
* Green Man Gaming
* Humble Store
* Mac Games Arcade
* itch.io
* Mac App Store
* MacUpdate
* Metaboli/GamesPlanet
* Microsoft Store
* MSN Games
* Origin
* Playism
* Pogo.com
* Pokki
* Steam
* Uplay
* WildTangent

|

Video game
consoles|

* GameFly
* Microsoft Store
* Nintendo eShop
* PlayStation Now
* PlayStation Store
* Xbox Store
* Xbox Live Arcade

Mobile|

* Amazon Appstore
* Apple App Store
* Aptoide
* BlackBerry World
* Cafe Bazaar
* Cydia
* F-Droid
* GamersGate
* GetJar
* Google Play
* Handango
* Microsoft Store
* Samsung Galaxy Store
* SlideME
* Opera Mobile Store

Arcade|

* ALL.Net
* NESiCAxLive
* E-Amusement

Discontinued|

* Club Nokia
* Desura
* GameAgent
* GameTap
* Games for Windows – Live
* Games for Windows Marketplace
* Impulse
* Intel AppUp
* Jumboplay
* Kazaa
* N-Gage
* Nokia Download!
* Nokia (Ovi) Store
* OnLive
* PlayNow Arena
* Stardock Central
* Triton
* Ubuntu Software Center
* Ubuntu App Store
* Vodafone live!
* Wii Shop Channel
* Windows Marketplace
* Windows Marketplace for Mobile
* Windows Phone Store
* Yahoo! Games
* Zune Marketplace

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