Sony Corporation of America

Sony Corporation of America's headquarters located at 25 Madison Avenue, New York City

Type| Subsidiary
Industry|

* Electronics
* Entertainment
* Television

Founded| February 8, 1960; 65 years ago (1960-02-08)[1]
Founder| Akio Morita
Headquarters| 25 Madison Avenue,

New York City

U.S.

Key people

* Hiroki Totoki (President and CEO)
* Karen L. Halby (president)
* Steven Kober (executive vice president and CFO)

Number of employees

| 33,234[2]
Parent| Sony Group Corporation
Subsidiaries| See § Subsidiaries
Website| sony.com/SCA

Sony Corporation of America[1] (SONAM,[3] also known as SCA) is the American arm of Japanese multinational conglomerate Sony Group Corporation.[4] Headquartered in New York City, the company manages Sony's business in the United States.[5]

Sony's principal U.S. businesses include Sony Corporation, Sony Interactive Entertainment and Sony Entertainment (Sony Music Group and Sony Pictures Entertainment).

It was reported in December 2016 by multiple news outlets that Sony was considering restructuring its U.S. operations by merging its television and film business, Sony Pictures Entertainment, with its gaming business, Sony Interactive Entertainment. According to the reports, such a restructuring would have placed Sony Pictures under Sony Interactive's then CEO, Andrew House, though he would not have assumed day-to-day operations of the film studio.[6][7][8] According to one report, Sony was set to make a final decision on the possibility of the merger of the television, film and gaming businesses by the end of its fiscal year in March of the following year (2017).[6] By January 2020, nothing had materialized.

## Contents

* 1 Investments in the United States
* 1.1 Sony Interactive Entertainment
* 1.2 Sony Pictures
* 1.3 Sony Music
* 2 List of American companies acquired by Sony
* 2.1 List of stakes owned by Sony in american companies
* 3 Subsidiaries
* 3.1 Others subsidiaries
* 4 References
* 5 External links
* 6 History
* 7 Studios
* 7.1 Former
* 8 Other divisions
* 8.1 ICE Team
* 8.2 XDev
* 9 References
* 10 External links

## Investments in the United States

Sony Group Corporation has been investing in the United States since the 1960s. Sony has made significant investments in various industries and has established a strong presence in the American market.

One of Sony's most notable investments in the US is in the entertainment industry. Sony Pictures Entertainment, a subsidiary of Sony Corporation, is a major player in the American film and television industry. The company produces, finances, and distributes a wide variety of content, including feature films, television shows, and streaming content. Sony Pictures has produced many successful and critically acclaimed movies, such as the Spider-Man and Jumanji franchises, as well as television shows like Breaking Bad and The Blacklist.[9]

In addition to the entertainment industry, Sony has also invested heavily in the gaming industry in the United States. Sony Interactive Entertainment, another subsidiary of Sony Corporation, is the company behind the PlayStation gaming console. The PlayStation has been a major player in the gaming market for decades and has consistently been one of the top-selling gaming consoles in the United States.[10]

Sony has also made investments in the technology and electronics industries in the United States. The company has manufacturing facilities and research and development centers in various states across the country, where they produce a wide range of products, including televisions, cameras, and audio equipment.[11]

Sony Corporation has made significant investments in the United States across multiple industries, including entertainment, gaming, technology, and electronics. The company's subsidiaries, such as Sony Pictures Entertainment and Sony Interactive Entertainment, have established a strong presence in the American market and have contributed to the growth of these industries. Sony's investments in the US have been successful and have helped to solidify the company's position as a major player in the global market. Sony is the tenth largest foreign direct investor in the United States, with investments worth more than $90 billion.[12] In 2021, more than half of Sony Corporation's revenue came from companies based in the United States.[13]

Sony Interactive Entertainment headquarters in San Mateo, California

### Sony Interactive Entertainment

Main article: Company:Sony Interactive Entertainment

In 2016, Sony moved PlayStation, Sony's biggest brand by revenue, to the United States.[14] The largest acquisition by Sony Corporation was American video game company Bungie for $3.7 billion in 2022.[15] The PlayStation 4 was the most profitable console ever, selling over 117 million units, making it the fourth best-selling console of all time.[16] God of War became one of the 50 best-selling games of all time, selling 23 million units by November 2022.[17] Sony Interactive Entertainment's revenue was $25 billion in 2021. The PS5 became Sony's fastest-selling and most profitable console ever.[18]

### Sony Pictures

Sony Pictures Entertainment headquarters in Culver City, California

On November 9, 1989, Sony entered the film industry by acquiring Columbia Pictures for $3.4 billion.[19] Columbia Pictures is considered one of the "Big Five" major American film studios. In 2021, Sony Pictures Entertainment became the highest earning film production company in the United States.

In 1999, Sony acquired the intellectual property (IP) movie rights to Spider-Man from Marvel Entertainment for $7 million.[20] The Spider-Man film franchise has grossed more than $9.8 billion, making it the fifth highest-grossing film franchise in history.[21] In 2021, Spider-Man: No Way Home became the seventh highest-grossing film of all time.[22]

On April 18, 2024, reports surfaced indicating Sony Pictures' interest in acquiring American media company Paramount Global through a joint buyout with Apollo Global Management. In May 2024, Sony Pictures and Apollo made an offer to acquire Paramount Global for $26 billion in cash.[23] The New York Times reported that the board of directors of Paramount Global formally initiated negotiations for the potential sale of the company with Sony and Apollo.[24] If the merger occurs, Sony would become as the third-largest movie company globally, following behind NBCUniversal and The Walt Disney Company, with Sony holding a 20.81% share in the US and Canada markets alone and Paramount Pictures becoming a sibling studio to Columbia Pictures and TriStar Pictures.[25] However, Skydance Media eventually became the emerging winner for the merger of Paramount.

### Sony Music

On January 5, 1988, Sony entered the music industry by acquiring Sony Music (formerly CBS Records) for $2 Billion. With the $8.9 billion revenue in 2021, Sony Music Entertainment is the second largest of the "Big Three" record companies, behind Universal Music Group and followed by Warner Music Group.

## List of American companies acquired by Sony

Acquired  | Company  | Business  | Value  | References

|
|
|
|

July 15, 2022  | Bungie | Video Games | $3.7 billion  | [15]
November 8, 1989  | Columbia Pictures  | Movies/Television  | $3.4 billion  | [26]
January 5, 1988  | CBS Records  | Music | $2 billion  | [27]
August 9, 2021  | Crunchyroll | Video streaming service  | $1.17 billion  | [28]
November 18, 2019  | Game Show Network  | Basic cable channel  | $500 million  | [29]
March 16, 2022  | AWAL, Kobalt Neighboring Rights  | Music  | $430 million  | [30]
July 2, 2012  | Gaikai | Cloud gaming | $380 million  |
March 3, 2022  | Industrial Media  | Entertainment  | $350 million  | [31]
August 19, 2019  | Insomniac Games | Video Games | $229 million  | [32]
November 9, 1989  | Guber-Peters Entertainment  | Movies/Television  | $200 million
June 12, 2024  | Alamo Drafthouse Cinema  | Entertainment  | $200 million  | [33]
December 10, 2019  | Sony Pictures Television Kids  | Movies/Television  | $195 million  | [34]
July 9, 2002  | Acuff-Rose Music  | Music publishing  | $157 million  |
July 31, 2017  | Funimation  | Entertainment  | $143 million  | [35]
January 22, 2001  | Naughty Dog | Video Games |  | [36]
December 1, 2000  | Bend Studio | Video Games |  |
August 2, 2011  | Sucker Punch Productions | Video Games |  | [37]
March 18, 2021  | EVO Championship | Esports  |  | [38]
September 30, 2021  | Bluepoint Games | Video Games |  | [39]
July 18, 2022  | Repeat.gg | Esports  |  | [40]
March 5, 2012  | The Orchard  | Music |  | [41]
August 4, 2022  | Right Stuf  | Video publishing  |  | [42]
December 23, 2012  | Ultra Records  | Music |  | [43]
October 25, 2022  | Pixomondo | Visual effects |  | [44]
April 20, 2023  | Firewalk Studios  | Video Games |  | [45]
August 24, 2023  | Audeze | Music

### List of stakes owned by Sony in american companies

In 2022, Sony announced that it will invest more than 1 billion in Epic Games. In total, Sony's total investment in Epic Games is worth 1.45 billion and they own 4.9% of Epic Games.[46]

Company  | Business  | Value  | Stakes %  | References

|
|
|
|

Epic Games | Video games | $1.45 billion  | 5.4%  | [47]
Discord | Communication | $100 million  | 1.4%  | [48]
Devolver Digital | Video games | $50 million  | 5.03%  | [49]

## Subsidiaries

* Sony Entertainment, Inc.[50]
* Sony Pictures Entertainment Inc.
* Sony Pictures Entertainment Japan
* Sony Pictures Motion Picture Group
* Sony Pictures Home Entertainment Inc.
* Sony Pictures Television Inc.
* Sony Pictures Experiences
* Sony Music Group
* Sony Music Entertainment
* Sony Music Publishing LLC
* Sony Interactive Entertainment LLC
* Sony DADC US Inc.
* Sony Mobile Communications (USA) Inc. (Sony Mobile Communications Inc.)[51]
* Sony Immersive Music Entertainment (Sony Corporation of America)[52]

### Others subsidiaries

* Sony Plaza Public Arcade (New York City, New York)
* Sony Optical Archive (formerly Optical Archive, San Jose, California)[53]
* Sony Biotechnology (formerly iCyt Mission Technology, Champaign, Illinois)[54]
* Micronics, Inc. (Redmond, Washington)[55]

## References

1. ↑ 1.0 1.1 "Sony Corporation of America". 1960-02-08. https://opencorporates.com/companies/us_ny/126313.
2. ↑ "Top Companies for | Find the Company". https://www.vault.com/company-profiles/general-consumer-products/sony-corporation-of-america.
3. ↑ "Sony Japan | Sony History 第10章 ソニーアメリカの設立". https://www.sony.co.jp/SonyInfo/CorporateInfo/History/SonyHistory/1-10.html.
4. ↑ "Corporate Fact Sheet". http://www.sony.com/SCA/index.shtml.
5. ↑ "Who We Are". Sony Corporation of America. https://www.sony.com/en_us/SCA/who-we-are/overview.html.
6. ↑ 6.0 6.1 Aldrich, Rachel (12 December 2016). "Why would Sony merge its gaming and film units?" (in en). TheStreet. https://www.thestreet.com/story/13922321/1/why-would-sony-merge-its-gaming-and-film-units.html.
7. ↑ Atkinson, Claire (12 December 2016). "Sony considers merging gaming and film divisions". New York Post. https://nypost.com/2016/12/11/sony-considers-merging-gaming-and-film-divisions/.
8. ↑ Cooke, Chris. "Revamp of Sony's entertainment business could more closely align Sony Music with Sony/ATV". http://www.completemusicupdate.com/article/revamp-of-sonys-entertainment-business-could-more-closely-align-sony-music-with-sonyatv/.
9. ↑ Mendelson, Scott. "Box Office: 'Jumanji: The Next Level' Is An Unprecedented Success" (in en). https://www.forbes.com/sites/scottmendelson/2019/12/15/jumanji-the-next-level-weekend-box-office-60-million-dwayne-johnson-kevin-hart-jack-black-karen-gillan-awkafina/.
10. ↑ Gray, Jasmine (2022-08-25). "The 10 Largest Video Game Companies In The World, And What They Do" (in en-US). https://history-computer.com/largest-video-game-companies-in-the-world-and-what-they-do/.
11. ↑ "Sony Manufacturers | Suppliers of Sony (US Import Trade Data) — Panjiva" (in en). https://panjiva.com/Manufacturers-Of/sony.
12. ↑ "The Largest Foreign Investments In The U.S." (in en). https://www.forbes.com/2008/04/10/foreign-investment-stocks-2000global08-biz-cx_do_0410investments.html.
13. ↑ Osati, Sohrab (2020-08-06). "Sony Q1 2020 earnings overview: revenue 👆 2%, profits 👇 1%" (in en). https://sonyreconsidered.com/sony-q1-2020-earnings-overview-revenue-2-profits-1-f467dafe5609.
14. ↑ "StackPath". January 26, 2016. https://www.industryweek.com/technology-and-iiot/article/21967304/sony-moves-playstation-business-to-the-us.
15. ↑ 15.0 15.1 Peters, Jay (2022-07-15). "Bungie is now officially part of Sony" (in en). https://www.theverge.com/2022/7/15/23220335/bungie-sony-acquisition-complete-official-done.
16. ↑ "PS4 is more profitable than any console in video game history" (in en). 2020-10-28. https://www.gamesradar.com/ps4-is-more-profitable-than-any-console-in-video-game-history/.
17. ↑ Wood, Anthony (2022-11-01). "God of War Sales Pass 23 Million Copies" (in en). https://www.ign.com/articles/god-of-war-sales-pass-23-million-copies.
18. ↑ Keane, Sean. "PS5 sales surpass 10 million, making it Sony's fastest-selling console" (in en). https://www.cnet.com/tech/computing/ps5-sales-surpass-10-million-after-8-months/.
19. ↑ "Sony Completes $3.4-Billion Acquisition of Columbia". 1989-11-08. https://www.latimes.com/archives/la-xpm-1989-11-08-fi-1040-story.html.
20. ↑ "Why Sony Only Bought The Rights To Spider-Man From Marvel" (in en). 2018-02-15. https://www.cinemablend.com/news/2312272/why-sony-only-bought-the-rights-to-spider-man-from-marvel.
21. ↑ Whitten, Sarah (January 31, 2021). "The 13 highest-grossing film franchises at the box office" (in en). https://www.cnbc.com/2021/01/31/the-13-highest-grossing-film-franchises-at-the-box-office.html.
22. ↑ Rubin, Rebecca (2022-01-23). "'Spider-Man: No Way Home' Swings to Sixth-Highest Grossing Movie in History With $1.69 Billion Globally" (in en-US). https://variety.com/2022/film/box-office/spiderman-no-way-home-sixth-highest-grossing-movie-1235160945/.
23. ↑ Spangler, Todd (2024-05-02). "Sony Pictures, Apollo Offer to Buy Paramount Global for $26 Billion in Cash" (in en-US). https://variety.com/2024/biz/news/sony-apollo-paramount-global-acquisition-offer-cash-1235981220/.
24. ↑ Mullin, Benjamin; Hirsch, Lauren (2024-05-05). "Sony and Apollo in Talks to Acquire Paramount" (in en-US). The New York Times. ISSN 0362-4331. https://www.nytimes.com/2024/05/05/business/media/sony-apollo-paramount.html.
25. ↑ "Distributors Movie Breakdown for 2023". https://www.the-numbers.com/market/2023/distributors.
26. ↑ "Sony Completes $3.4-Billion Acquisition of Columbia". 1989-11-08. https://www.latimes.com/archives/la-xpm-1989-11-08-fi-1040-story.html.
27. ↑ "Sony completes $2 billion purchase of CBS Records" (in en). https://www.upi.com/Archives/1988/01/05/Sony-completes-2-billion-purchase-of-CBS-Records/2527568357200/.
28. ↑ Moore, D. M. (2020-12-09). "Funimation officially acquires anime streaming service Crunchyroll for $1.175B" (in en-US). https://www.polygon.com/2020/12/9/21547657/sonys-funimation-acquires-crunchyroll-deal-price-watching-anime.
29. ↑ Hayes, Dade (2019-11-18). "Sony Acquires AT&T's 42% Game Show Network Stake In Deal Worth $500M" (in en-US). https://deadline.com/2019/11/sony-acquires-atts-42-game-show-network-stake-in-deal-worth-500m-1202789119/.
30. ↑ "Sony Music Acquires Kobalt's Label and Neighboring Rights Division". 1 February 2021. https://variety.com/2021/music/news/sony-music-acquires-kobalt-label-neighboring-rights-1234897177/.
31. ↑ Andreeva, Nellie (2022-03-03). "Sony Pictures Television Acquires Industrial Media In $300M+ Deal, Restructures Its Unscripted Operations" (in en-US). https://deadline.com/2022/03/sony-pictures-television-acquires-industrial-media-unscripted-operations-restructure-90-day-fiance-1234969962/.
32. ↑ Reichert, Corinne. "Sony paid $229 million for Insomniac Games" (in en). https://www.cnet.com/tech/gaming/sony-paid-229-million-for-insomniac-games/.
33. ↑ Maruf, Ramishah (2024-06-12). "Sony Pictures is buying Alamo Drafthouse | CNN Business" (in en). https://www.cnn.com/2024/06/12/media/sony-pictures-buys-alamo-drafthouse/index.html.
34. ↑ Clarke, Stewart (2019-12-10). "Sony Pictures Television Buys Silvergate Media, Producer of 'Octonauts' and 'Hilda,' for $195 Million (EXCLUSIVE)" (in en-US). https://variety.com/2019/tv/news/sony-pictures-television-buys-silvergate-media-octonauts-hilda-producer-1203431092/.
35. ↑ "Feds OK Sony Purchase of Funimation" (in en). 2017-08-22. https://www.nexttv.com/news/feds-ok-sony-purchase-funimation-414752.
36. ↑ "Sony announces dual acquisitions" (in en-US). https://www.gamespot.com/articles/sony-announces-dual-acquisitions/1100-2677089/.
37. ↑ "SONY COMPUTER ENTERTAINMENT ACQUIRES SUCKER PUNCH PRODUCTIONS, DEVELOPER OF TOP SELLING INFAMOUS FRANCHISE". 2011-08-19. http://www.scei.co.jp/corporate/release/110802_e.html.
38. ↑ "Sony Buys Evo" (in en-us). 2021-03-18. https://kotaku.com/sony-buys-evo-1846507520.
39. ↑ "Sony buys Demon's Souls remake developer Bluepoint Games" (in en-gb). Eurogamer.net. 2021-09-30. https://www.eurogamer.net/sony-buys-demons-souls-remake-developer-bluepoint-games.
40. ↑ "PlayStation continues esports expansion with Repeat.gg acquisition" (in en). 2022-07-18. https://www.gamesindustry.biz/playstation-to-buy-repeat-gg-as-it-continues-esports-expansion.
41. ↑ Christman, Ed (2012-03-06). "Orchard, IODA Merging; Sony Music To Invest In New Company: Sources" (in en-US). Billboard. https://www.billboard.com/music/music-news/orchard-ioda-merging-sony-music-to-invest-in-new-company-sources-1098586/. Retrieved 2022-11-06.
42. ↑ "Crunchyroll Purchases Anime Retailer Right Stuf" (in en). https://www.animenewsnetwork.com/news/2022-08-04/crunchyroll-purchases-anime-retailer-right-stuf/.188366.
43. ↑ Billboard Staff (2013-01-24). "Ultra Music and Sony Announce Partnership, Patrick Moxey Named President of Electronic Music" (in en-US). Billboard. https://www.billboard.com/music/music-news/ultra-music-and-sony-announce-partnership-patrick-moxey-1521649/. Retrieved 2022-11-06.
44. ↑ Tangcay, Jazz (2022-10-25). "Sony Pictures Entertainment Acquires VFX Company Pixomondo (EXCLUSIVE)" (in en-US). https://variety.com/2022/artisans/news/sony-pictures-entertainment-acquires-vfx-company-pixomondo-1235413544/.
45. ↑ B2B, Christopher Dring Head of Games (2023-04-20). "PlayStation to acquire AAA multiplayer developer Firewalk Studios" (in en). https://www.gamesindustry.biz/playstation-to-acquire-aaa-multiplayer-developer-firewalk-studios.
46. ↑ Stewart, Marcus. "Sony Invests $1 Billion Into Epic Games' Metaverse Development" (in en). Game Informer. https://www.gameinformer.com/2022/04/11/sony-invests-1-billion-into-epic-games-metaverse-development. Retrieved 2022-09-15.
47. ↑ "Sony makes $1bn investment in Epic Games 'to deepen relationship in the metaverse field'" (in en-GB). 2022-04-11. https://www.videogameschronicle.com/news/sony-makes-1bn-investment-in-epic-games-to-deepen-relationship-in-the-metaverse-field/.
48. ↑ Shaun Prescott (2021-05-03). "Sony makes minority investment in Discord following halt in Microsoft buyout talks" (in en). PC Gamer. https://www.pcgamer.com/sony-makes-minority-investment-in-discord-following-halt-in-microsoft-buyout-talks/.
49. ↑ "Sony Takes 5% Stake In Devolver, Which Has Gone Public" (in en-US). https://www.gamespot.com/articles/sony-takes-5-stake-in-devolver-which-has-gone-public/1100-6497701/.
50. ↑ "Corporate Fact Sheet". Sony Corporation of America. http://www.sony.com/SCA/corporate.shtml.
\- "Outline of Principal Operations". Sony Corporation of America. http://www.sony.com/SCA/outline/corporation.shtml.
51. ↑ "Company Overview of Sony Mobile Communications (USA) Inc.". July 6, 2023. https://www.bloomberg.com/research/stocks/private/snapshot.asp?privcapid=24965698.
52. ↑ "Madison Beer Creates Ultra-Realistic Immersive Reality Concert Experience With Sony Music Entertainment and Verizon" (Press release). Sony Music. January 13, 2021. Retrieved January 13, 2021.
53. ↑ "Sony to Acquire Optical Archive Inc.". Sony Corporation of America. 2015-05-27. https://www.sony.com/en_us/SCA/company-news/press-releases/sony-corporation-of-america/2015/sony-to-acquire-optical-archive-inc.html.
54. ↑ "iCyt Mission Technology Renamed Sony Biotechnology". Sony Corporation of America. 2012-10-18. http://www.sony.com/SCA/press/icyt_rebranding.pdf.
\- "Sony Enters the Flow Cytometry Business in Life Science Field by Acquiring iCyt". iCyt. http://www.i-cyt.com/news/2010/sony-icyt-merger.htm.
55. ↑ "Sony acquires Micronics, Inc., US diagnostic device development venture, Acquisition to accelerate development and commercialization of Point of Care diagnostic products". Sony Corporation. 2011-09-28. http://www.sony.net/SonyInfo/News/Press/201109/11-123E/index.html.

## External links

* Official website

* v
* t
* e

Sony

Founders|

* Masaru Ibuka
* Akio Morita

Key personnel|

* Shuzo Sumi (Chairman of the Board)
* Kazuo Matsunaga (Vice Chairman of the Board)
* Kenichiro Yoshida (President and CEO)

Primary businesses|

* Sony Entertainment
* Sony Music Group
* Sony Pictures
* Sony Pictures Japan
* Sony Pictures India
* Sony Financial Holdings
* Sony Life
* Sony Bank
* Sony Interactive Entertainment
* PlayStation
* Sony Mobile
* Sony Music Japan

Technologies
and brands|

* α (Alpha)
* Betacam
* Bionz
* Blu-ray
* BRAVIA
* CD
* Cell
* Cyber-shot
* Dash
* Dream Machine
* DVD
* Exmor
* FeliCa
* Handycam
* HDCAM/HDCAM-SR
* LocationFree
* Memory Stick
* MiniDisc
* MiniDV
* mylo
* PlayStation
* Reader
* S/PDIF
* SDDS
* 8 channel films
* SXRD
* Sony Tablet
* Tunnel diode
* TransferJet
* UMD
* Vaio
* Video8/Hi8/Digital8
* Walkman
* Walkman Phones
* XDCAM
* Xperia
* HMZ-T1

Historical products|

* AIBO
* CV-2000
* DAT
* Betamax
* Sony CLIÉ
* Discman
* Jumbotron
* Lissa
* Mavica
* NEWS
* Sony Optiarc
* Qualia
* Rolly
* TR-55
* Trinitron
* 1 inch Type C (BVH series)
* U-matic
* Watchman
* WEGA

Electronics|

* Sony Electronics (US subsidiary)
* Sony Energy Devices
* Sony Creative Software
* FeliCa Networks (57%)

* v
* t
* e

Sony Interactive Entertainment

Key personnel|

* Kaz Hirai
* Andrew House
* Ken Kutaragi
* Shawn Layden
* Shuhei Yoshida

Short description: Group of video game developers owned by Sony Interactive Entertainment

SIE Worldwide Studios| Formerly| SCE Worldwide Studios (2005–2016)

|

Type| Division
Industry| Video games
Founded| September 14, 2005; 20 years ago (2005-09-14)

Key people

| Hermen Hulst (president)

Number of employees

| 2,700+[1] (2011)
Parent| Sony Interactive Entertainment
Subsidiaries| See § Studios
Website| playstation.com/en-us/corporate/playstation-studios/

Sony Interactive Entertainment Worldwide Studios (SIE Worldwide Studios) is a group of video game developers founded in September 2005 by Sony Interactive Entertainment.[2]

It is a single internal entity overseeing all wholly owned development studios within SIE. It is responsible for the creative and strategic direction of development and production of all computer entertainment software by all SIE–owned studios, all of which is typically produced exclusively for the PlayStation family of consoles.

With the launch of the PlayStation 5 in 2020, Worldwide Studios brands all releases be it internal or externally developed under the "PlayStation Studios" label.[3]

## History

SCE Worldwide Studios (SCE Worldwide Studios) was established on September 14, 2005, with Phil Harrison being appointed as president.[4] On May 16, 2008, Shuhei Yoshida became president.[5] In April 2016, Sony's Sony Computer Entertainment (SCE) and Sony Network Entertainment International (SNEI) divisions merged, creating SIE Worldwide Studios.[5] Hermen Hulst succeeded Shuhei Yoshida as president of SIE Worldwide Studios on November 7, 2019, with Yoshida being delegated to lead Sony's indie development.[6]

## Studios

Name  | Location  | Founded  | Acquired

|
|
|

Bend Studio | Bend, Oregon  | 1993[7] | 2000[7]
Guerrilla Games | Amsterdam | 2000[7] | 2005[7]
Housemarque | Helsinki | 2021[8]
Insomniac Games | Burbank, California  | 1994[7] | 2019[9]
London Studio | London | 2002[7] | —
Malaysia Studio  | Kuala Lumpur | 2020[10] | —
Media Molecule | Guildford  | 2006[7] | 2010[7]
Naughty Dog | Santa Monica, California  | 1984[7] | 2001[7]
Nixxes Software | Utrecht  | 1999[11] | 2021[12]
Pixelopus | San Mateo, California  | 2014[7] | —
Polyphony Digital | Tokyo | 1998[7] | —
San Diego Studio | San Diego  | 2001[7] | —
San Mateo Studio  | San Mateo, California  | 1998[13] | —
Santa Monica Studio | Los Angeles | 1999[7] | —
Sucker Punch Productions | Bellevue, Washington  | 1997[7] | 2011[7]
Team Asobi | Tokyo | 2021[14][lower-alpha 1] | —
XDev  | Liverpool  | 2000[7] | —

1. ↑ Team Asobi was first established in 2012 as an internal team of Japan Studio, and was spun off as its own independent studio in 2021.

### Former

Name  | Location  | Founded  | Acquired  | Divested  | Fate

|
|
|
|
|

Bigbig Studios | Leamington Spa  | 2001[15] | 2007[16] | 2012[15] | Closed[15]
Evolution Studios | Runcorn  | 1999[16] | 2007[16] | 2016[17] | Closed[17]
Guerrilla Cambridge | Cambridge  | 1997[18] | —  | 2017[18] | Closed[18]
Incognito Entertainment | Salt Lake City  | 1999[19] | 2002[19] | 2009[20] | Closed[20]
Japan Studio | Tokyo | 1993[7] | —  | 2021[21] | Reorganized within SIE, primarily to Team Asobi[14]
Manchester Studio  | Manchester  | 2015[7] | —  | 2020[22] | Closed[22]
Studio Liverpool | Liverpool  | 1984[16] | 1993[16] | 2012[23] | Closed[23]
Zipper Interactive | Redmond, Washington  | 1995[24] | 2006[16] | 2012[24] | Closed[24]

## Other divisions

### ICE Team

Naughty Dog is home to the ICE Team, one of Sony's Worldwide Studios central technology groups. The term ICE originally stands for Initiative for a Common Engine which describes the original purpose of the group.[25] The ICE Team focuses on creating core graphics technologies for Sony's worldwide first party published titles, including low-level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools. The ICE Team also supports third party developers with a suite of engine components, and a graphics analysis, profiling, and debugging tool for the RSX. Both enable developers to get better performance out of PlayStation hardware.[26][27]

### XDev

XDev Europe, established in 2000 and based in Liverpool, England,[7] collaborates with independent development studios across Europe and other PAL territories to publish content to PlayStation platforms all over the world. XDev has helped to create and publish, titles such as the LittleBigPlanet, Buzz!, MotorStorm and Invizimals series, Super Stardust HD, Heavenly Sword, Heavy Rain, Beyond, Tearaway and Resogun. Partners include independent developers such as Quantic Dream, Magenta Software, Climax Studios, Novarama, Supermassive Games and Sumo Digital, as well as SCE subsidiaries such as Media Molecule and Guerrilla Games. In addition to funding projects, XDev offer full production, project management and game design support. Titles are also supported with community management, online production and dedicated outsourcing management facilities. XDev work directly with Marketing and PR teams in all Sony territories to promote and publish games worldwide.[28][29]

## References

1. ↑ "Sony Computer Entertainment Acquires Sucker Punch Productions, Developer of Top Selling Infamous Franchise". August 2, 2011. https://www.sie.com/en/corporate/release/2011/110802.html.
2. ↑ "SCE Establishes SCE Worldwide Studios" (PDF) (Press release). Sony Computer Entertainment. September 14, 2005. Archived from the original (PDF) on November 5, 2005. Retrieved September 14, 2005.
3. ↑ Dring, Christopher (May 12, 2020). "PlayStation Studios brand will launch alongside PS5". https://www.gamesindustry.biz/articles/2020-05-12-sony-unveils-playstation-studios-brand-to-launch-alongside-ps5.
4. ↑ "SCE Establishes SCE Worldwide Studios" (PDF) (Press release). Sony Computer Entertainment. September 14, 2005. Retrieved 2005-09-14.
5. ↑ 5.0 5.1 "Bitsummit". http://bitsummit.org/2015/?page_id=3388.
6. ↑ "Sony appoints Guerrilla Games' Hermen Hulst new head of PlayStation worldwide studios". https://www.washingtonpost.com/video-games/2019/11/07/sony-appoints-guerrilla-games-hermen-hulst-new-head-playstation-worldwide-studios/.
7. ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 7.16 7.17 7.18 7.19 Barker, Sammy (August 28, 2019). "Guide: All Sony First-Party Studios and What They're Working On". http://www.pushsquare.com/news/2019/08/guide_all_sony_first-party_studios_and_what_theyre_working_on.
8. ↑ Leedham, Robert (June 29, 2021). "Why PlayStation bought Returnal developer Housemarque: the inside story". https://www.gq-magazine.co.uk/culture/article/housemarque-sony-playstation-acquisition.
9. ↑ "Quarterly Securities Report For the three months ended December 31, 2019". p. 39. https://www.sony.net/SonyInfo/IR/library/Sony_Quarterly_Securities_Report_2019Q3.pdf.
10. ↑ "PlayStation to open development studio in Malaysia". November 8, 2019. https://www.gamesindustry.biz/articles/2019-11-08-playstation-to-open-malaysian-development-studio.
11. ↑ "About us". July 1, 2021. https://www.nixxes.com/about-us/. Retrieved July 1, 2021.
12. ↑ Makuch, Eddie (July 1, 2021). "Sony Buys Another Game Studio, Avengers And Rise Of The Tomb Raider's Nixxes Software". GameSpot. https://www.gamespot.com/articles/sony-buys-another-game-studio-avengers-and-rise-of-the-tomb-raiders-nixxes-software/1100-6493477/. Retrieved July 1, 2021.
13. ↑ Varela, Ramón (January 16, 2020). "PlayStation: Todos sus estudios y los juegos en desarrollo" (in es). https://vandal.elespanol.com/reportaje/playstation-todos-sus-estudios-y-los-juegos-en-desarrollo.
14. ↑ 14.0 14.1 LeBlanc, Wesley (June 2, 2021). "Team Asobi Officially Announced as a PlayStation Studio, Reveals New Logo". https://www.ign.com/articles/team-asobi-official-playstation-studios-dev-new-logo.
15. ↑ 15.0 15.1 15.2 Yoon, Andrew (January 10, 2012). "Sony shuts down Little Deviants, Pursuit Force dev". https://www.shacknews.com/article/71918/sony-shuts-down-little-deviants-pursuit-force-dev.
16. ↑ 16.0 16.1 16.2 16.3 16.4 16.5 MCV Staff (August 2, 2011). "IN DETAIL: Sony's sixteen first-party studios". https://www.mcvuk.com/in-detail-sonys-sixteen-first-party-studios/.
17. ↑ 17.0 17.1 Brightman, James (March 22, 2016). "Sony confirms closure of Evolution Studios". https://www.gamesindustry.biz/articles/2016-03-22-sony-confirms-closure-of-evolution-studio.
18. ↑ 18.0 18.1 18.2 Frank, Allegra (January 12, 2017). "Sony shuts down 20-year-old studio in European restructuring". https://www.polygon.com/2017/1/12/14251842/guerrilla-cambridge-closed.
19. ↑ 19.0 19.1 Cifaldi, Frank (May 13, 2011). "How Moving To Austin Energized Starhawk". https://gamasutra.com/view/feature/134746/how_moving_to_austin_energized_.php.
20. ↑ 20.0 20.1 Plunkett, Luke (January 16, 2012). "Every Game Studio That's Closed Down Since 2006". https://kotaku.com/every-game-studio-thats-closed-down-since-2006-5876693.
21. ↑ Robinson, Andy; Calvin, Alex (February 25, 2021). "Sources: PlayStation is winding down Sony Japan Studio". Video Games Chronicle. https://www.videogameschronicle.com/news/sources-playstation-is-winding-down-sony-japan-studio/. Retrieved June 30, 2021.
22. ↑ 22.0 22.1 Dring, Christopher (February 4, 2020). "PlayStation to close Manchester VR studio". https://www.gamesindustry.biz/articles/2020-02-04-playstation-to-close-manchester-vr-studio.
23. ↑ 23.0 23.1 Yin-Poole, Wesley (July 21, 2015). "WipEout: The rise and fall of Sony Studio Liverpool". https://www.eurogamer.net/articles/2013-03-22-wipeout-the-rise-and-fall-of-sony-studio-liverpool.
24. ↑ 24.0 24.1 24.2 Moriarty, Colin (March 31, 2012). "Confirmed: Sony Closes Zipper Interactive". https://www.ign.com/articles/2012/03/30/confirmed-sony-closes-zipper-interactive.
25. ↑ Mark Cerny's "Road to the PS4" @ Gamelab 2013 . YouTube (June 27, 2013). Retrieved on July 16, 2013.
26. ↑ Naughty Dog Careers . Naughtydog.com. Retrieved on July 16, 2013.
27. ↑ Sony’s Secret Super Development Team . PS3 Attitude (June 5, 2009). Retrieved on July 16, 2013.
28. ↑ Sony XDev Europe . Official Site
29. ↑ Worldwide Studios/XDev . XDev on Worldwidestudios.net

## External links

* v
* t
* e

SIE Worldwide Studios

Franchises|

* Ape Escape
* Arc the Lad
* Bloodborne
* Boku no Natsuyasumi
* Colony Wars
* Dark Cloud
* Everybody's Golf
* Fat Princess
* G-Police
* God of War
* Gran Turismo
* Infamous
* Jak and Daxter
* Killzone
* LittleBigPlanet
* MediEvil
* MotorStorm
* PaRappa the Rapper
* Patapon
* Rally Cross
* Ratchet & Clank
* Resistance
* Shadow of the Beast
* Sly Cooper
* SOCOM
* Syphon Filter
* The Last of Us
* Tomba!
* Twisted Metal
* Uncharted
* Vib-Ribbon
* White Knight Chronicles
* Wild Arms
* Wipeout

Divisions|

* Bend Studio
* Japan Studio
* Team Gravity
* London Studio
* Pixelopus
* San Diego Studio
* San Mateo Studio
* Santa Monica Studio

Subsidiaries|

* Guerrilla Games
* Insomniac Games
* Media Molecule
* Naughty Dog
* Polyphony Digital
* Sucker Punch Productions

Former|

* 989 Studios
* Bigbig Studios
* Camden Studio
* Contrail
* Evolution Studios
* Guerrilla Cambridge
* Incognito Entertainment
* Psygnosis
* Studio Liverpool
* Team Ico
* Team Soho
* Zipper Interactive

Related|

* Sony Interactive Entertainment
* list of games

0.00

(0 votes)

|

* v
* t
* e

PlayStation

* Sony Interactive Entertainment
* SIE Worldwide Studios

Consoles|

| Home consoles|

* PlayStation
* Models
* Main hardware
* PlayStation 2
* Models
* Main hardware
* PlayStation 3
* Models
* Main hardware
* System software
* PlayStation 4
* Models
* Main hardware
* System software
* PlayStation 5

|

Handhelds|

* PocketStation
* PlayStation Portable
* System software
* PlayStation Vita
* System software

Miscellaneous|

* PSX
* PlayStation TV
* PlayStation Classic

Games|

| PS1 games|

* A–L
* M–Z
* Best-selling
* PS one Classics
* JP
* NA
* PAL

|

PS2 games|

* A–K
* L–Z
* Best-selling
* Online games
* PS2 Classics for PS3
* PS2 games for PS4

PS3 games|

* Best-selling
* Physical
* Digital only
* 3D games
* PS Move games

PS4 games|

* A–L
* M–Z
* Best-selling
* Free-to-play
* PSVR games

PSP games|

* Physical and digital
* System software compatibilities
* PS Minis

PS Vita games|

* A–L
* M–O
* P–R
* S
* T–V
* W–Z

Other|

* PS Now games
* PS Mobile games
* TurboGrafx-16 Classics
* NEOGEO Station
* Classics HD

Reprints|

* Greatest Hits
* Essentials
* The Best
* BigHit Series

Network|

* PlayStation Network
* 2011 outage
* Central Station
* FirstPlay
* PlayStation App
* PlayStation Home
* PlayStation Mobile
* PlayStation Now
* PlayStation Store
* PlayStation Video
* PlayStation Vue
* PS2 online
* Room for PSP
* VidZone

Accessories|

| Controllers|

* PlayStation controller
* PlayStation Mouse
* Analog Joystick
* Dual Analog
* DualShock
* Sixaxis
* PlayStation Move

|

Cameras|

* EyeToy
* Go!Cam
* PlayStation Eye
* PlayStation Camera

Miscellaneous|

* Multitap
* Link Cable
* PS2 accessories
* PS2 Headset
* PS3 accessories
* PlayTV
* Wonderbook
* PlayStation VR

Kits|

* Net Yaroze
* PS2 Linux
* GScube
* OtherOS
* Zego

Media|

| Magazines|

* Official U.S. PlayStation Magazine
* PlayStation: The Official Magazine
* PlayStation Official Magazine – UK
* PlayStation Official Magazine – Australia
* PlayStation Underground

|

Advertisements|

* Double Life
* Mountain
* PlayStation marketing

Characters|

* Toro
* Polygon Man
* Kevin Butler
* Marcus Rivers

Arcade boards|

* Namco System 11
* System 12
* System 10
* System 246
* System 357

Related|

* Super NES CD-ROM
* Sony Ericsson Xperia Play

* Category

Other|

* Gaikai
* SN Systems
* Cellius (49%)
* Dimps
* toio

* Category

* v
* t
* e

Sony Music Entertainment

Key personnel|

* Rob Stringer
* Kevin Kelleher

Flagship|

* Columbia Records
* RCA Records
* Epic Records
* Arista Records

Nashville|

* Columbia Nashville
* Arista Nashville
* RCA Records Nashville
* Provident Label Group

Sony Masterworks|

* Sony Classical Records
* Portrait Records
* Milan Records
* RCA Red Seal Records
* Okeh Records

UK|

* Black Butter Records
* Syco Music (50%)
* Relentless Records
* Ministry of Sound

Japan|

* Epic Records Japan
* Ki/oon Music
* Ariola Japan
* BMG Japan
* mora
* Sacra Music
* Aniplex
* Aniplex of America
* A-1 Pictures
* CloverWorks
* Funimation (95%, co-owned with Sony Pictures Television)
* Manga Entertainment (UK branch only)
* Madman Anime Group
* AnimeLab
* Music On! TV
* Peanuts Worldwide (39%)

Distribution|

* The Orchard
* IODA
* RED Distribution
* Red Essential
* TVT Records

Other labels|

* RCA Inspiration
* Phonogenic Records
* Ultra Music
* Century Media Records
* Legacy Recordings
* Kemosabe Records
* Ricordi
* Robbins Entertainment
* Sony/ATV Music Publishing
* Sony Music Australia
* Sony Music India
* Sony Music Latin
* Vevo
* Volcano Entertainment

* v
* t
* e

Sony Pictures Entertainment

Key personnel|

* Tony Vinciquerra
* Tom Rothman

Motion
Picture Group|

* Columbia Pictures
* TriStar Pictures
* TriStar Productions
* Screen Gems
* Classics
* Imageworks
* Animation
* Worldwide Acquisitions
* Destination Films
* Stage 6 Films
* Affirm Films
* Sony Pictures Home Entertainment
* Sony Wonder

Television|

| U.S. production|

* Adelaide Productions
* Sony Crackle
* The Minisode Network
* Culver Entertainment
* Embassy Row
* TriStar Television

|

International production|

* 2waytraffic
* Left Bank Pictures
* Playmaker Media
* Silvergate Media
* Stellify Media
* Teleset

Distribution|

* Funimation (95%, co-owned with Aniplex)
* Manga Entertainment (UK)
* Madman Anime Group
* AnimeLab

* v
* t
* e

Sony Pictures Television TV channels and VOD platforms

O = online VOD platform

Americas|

| U.S. networks|

Sony Movie Channel
Game Show Network
getTV
Cine Sony
Sony CrackleO
Defunct
3net (joint venture with Discovery and IMAX)
Fearnet (joint venture with Comcast and Lionsgate)

|

Canada|

Former
Sony Movie Channel and AXN Movies (rebranded)

Latin America|

AXN
Lifetime [50%; joint venture with A&E Networks]
Sony Channel
Defunct
Animax
Locomotion
Sony Spin

Asia|

| Indian
sub-continent|

* v
* t
* e

Sony Pictures Networks India

Hindi entertainment|

* SET
* Sony Sab
* Sony Max
* Sony Max 2
* Sony Pal
* Sony Wah

English entertainment|

* AXN
* Sony Pix

Bengali entertainment|

* Sony Aath

Sports|

* Sony Six
* Sony ESPN (50%; Joint venture with ESPN Inc.)
* Sony Ten
* Sony Ten 1
* Sony Ten 2
* Sony Ten 3
* Sony Ten Golf

Acquisition pending
TEN Sports Pakistan
TEN Cricket International

Music|

* Sony Mix

Other channels|

* Sony BBC Earth (50%; Joint venture with BBC Studios)
* Sony Yay

Other businesses|

* Sony LIV (Online VOD platform)

Former|

* Animax
* Sony Le Plex
* Sony Rox

Japan|

Animax

Animax PlusO
AXN

AXN Mystery
AXN PlusO
Star Channel [25%; joint venture with Tohokushinsha Film and Itochu]

Taiwan|

AXN
Animax

Animax HD

Southeast
Asia|

Gem [50%, joint venture with NTV]
Defunct
AXN Beyond
BeTV
Sony Channel

Europe,
Middle
East,
Africa
(EMEA)|

| Germany|

AnimaxO
Sony AXN
Sony Channel
Defunct
Animax (linear television)

|

Italy|

Defunct
AXN
AXN Sci Fi
Cine Sony
Pop

The
Netherlands|

Former
Film1

Film1 Action
Film1 Drama
Film1 Family
Film1 Premiere

Defunct
Film1 Festival
Film1 Sundance

Portugal|

AXN

AXN Black
AXN White

Defunct
Animax

Russia|

Sony Channel
Sony Turbo
Sony Sci-Fi

Spain|

AXN

AXN SyncO
AXN White

Defunct
Animax

Turkey|

* Sony Channel
* Sony Çocuk
* Planet Mutfak
* Planet Türk

UK & Ireland|

* v
* t
* e

Television channels in the United Kingdom and Ireland operated by Sony Pictures Television

Current|

Pop
Pop Max
Sony Channel
Sony Crime Channel
Sony Movies
Sony Movies Action
Sony Movies Classic
Tiny Pop

Former|

Bliss
Flava
More Than Movies
Movies4Men
Movies4Men 2
Pop Girl
Scuzz
True Crime
True Drama
True Entertainment
True Movies
True Movies 2
TruTV

Miscellaneous|

* Sony Pictures Television
* CSC Media Group
* animaxtv.co.uk (VOD)

Baltics|

Sony Channel
Sony Turbo

Central and
Eastern
Europe
(CEE)|

AXN

Adria
Hungary

AXN NowO
AXN Black
AXN Spin
AXN White
Sony Max
Sony Movie Channel
Viasat Hungary

Viasat 3
Viasat 6

Defunct
Animax
AXN Crime

Middle East|

AXN Middle East

Arabic
English

Defunct
AXN Israel

Africa|

Defunct
Animax
Sony Channel
Sony MAX

Other|

* Digital
* Mobile
* Entertainment Japan
* Family Entertainment Group
* Studios
* Madison Gate Records
* Ghost Corps

Defunct|

* Columbia Pictures Television
* Columbia TriStar Television
* Merv Griffin Enterprises
* ELP Communications

Online distribution
platforms|

* PlayStation Network
* PlayStation Now
* PlayStation Store
* PlayStation Video
* PlayStation Plus
* PlayStation Vue
* Sony Crackle
* Minisodes
* Sony Liv

Other businesses|

* Sony DADC
* Sony Network Communications
* Sony Professional Solutions
* M3 (39.4%)
* Sony/ATV Music Publishing
* APM Music
* EMI Music Publishing
* Extreme Music
* Hickory Records
* EMI Production Music
* Vaio (4.9%)

Other assets|

* Sony Corporation of America (umbrella company in the US)
* Other subsidiaries
* List of acquisitions

Nonprofit organizations|

* Sony Institute of Higher Education Shohoku College

Other|

* History of Sony
* Sony Toshiba IBM Center of Competence for the Cell Processor
* Sony timer

0.00

(0 votes)

Original source: https://en.wikipedia.org/wiki/Sony Corporation of America. Read more

|

Retrieved from "https://handwiki.org/wiki/index.php?title=Company:Sony_Corporation_of_America&oldid=4022555"
*[v]: View this template
*[t]: Discuss this template
*[e]: Edit this template