Tokai Communications

Short description: Japanese telecommunications company

Tokai CommunicationsType| Operating subsidiary

|

Traded as

| (Template:Jasdaq)
Industry| Telecommunications
Founded| March 18, 1977; 47 years ago (1977-03-18)[1][2]
Headquarters| TOKAI Building,

Shizuoka, Shizuoka Prefecture[1]

Japan

Revenue| ¥41,586 million (2016) [1]
Total equity| ¥12,148 million (as of April 1, 2017) [1]

Number of employees

| 1,197 (as of April 1, 2019)[1]
Parent| Tokai Holdings Corporation[3]
Website| www.tokai-com.co.jp

Tokai Communications Corporation Inc (known as Vic Tokai Corporation until 2011) is a telecommunications company in Japan providing DSL services and network solutions. Its headquarters are in the Tokai Building (TOKAIビル, Tōkai Biru) in Aoi-ku, Shizuoka, Shizuoka Prefecture.[1] In North America, it is best known for its video games during the late 1980s and throughout the 1990s. In the US, they published games for the Nintendo Entertainment System, the Game Boy, the Super Nintendo Entertainment System, the Nintendo 64, the Sega Genesis, the Sega CD, the Sega Saturn, and the PlayStation.

## Contents

* 1 History
* 2 Video games
* 3 References
* 4 External links

## History

Vic Tokai was founded on March 18, 1977 (47 years ago) (1977-03-18) as Yaizu Cable Vision Co, a CATV service provider. The following year, in 1978, it adopted the name of Vic Tokai.[4] The "Vic" in Vic Tokai's name stood for Valuable Information & Communication.[5] The "Tokai" part is the name of its then parent company, Tokai Corporation, a Japanese natural gas utility founded in 1950.

Vic Tokai began selling data processing services and computer hardware in April 1982, a sector that until then was handled by parent Tokai Corporation. In 1983, it began developing online and graphics applications for office computers.[4]

In April 1987, parent company Tokai corporation handed its remaining computer-related branches, such as electronic calculation and operational sections, to Vic Tokai, thus making the latter company able to handle data processing operations independently. Vic Tokai expanded in 1988 when it acquired another telecommunication company. The company also launched its first system consulting software the same year.[4]

The 1990s saw a number of new products by Vic Tokai available to the Japanese market. In 1993, Vic Tokai introduced the first version of its long running (and still existing) lineup of network solution products called "TOP-VENUS". Later, Vic Tokai released its own Electronic Data Interchange package known as JFT (Java File Transfer) in 1996. Then in 1998 Vic Tokai developed its "Knowledge Stage" lineup, which is dedicated to helping companies develop their Intranet.[4]

In April 2000, Vic Tokai merged with another CATV company that provides Internet connection services. As a result, Vic Tokai itself immediately became an Internet service provider, and a year later, in April 2001, it entered the ADSL market. Vic Tokai would soon establish a partnership with Japanese peer-to-peer Internet exchange company JPIX.[4]

As the company continued to grow, Vic Tokai earned its place in the market listing of the JASDAQ as of June 2002.[4]

By March 2005, Vic Tokai had completed the build-out of its own high-capacity optical fiber network infrastructure between Tokyo and Nagoya to improve network support for its Internet service customers and enterprises. Vic Tokai continued its expansion in October 2005 when it merged again, this time with Tokai Broadband Communications, enabling Vic Tokai to enter the mobile broadband industry.[4]

On April 1, 2011, Vic Tokai and (then) parent company Tokai Corporation jointly created Tokai Holdings Corporation, a new shell entity to oversee the operation of both companies (as well as other subsidiaries).[3][6] In October of that year, Vic Tokai was renamed Tokai Communications following its absorption of Tokai Corporation's information and telecommunications business.[7]

In April 2012, the CATV operations of Tokai Communications were spun off into a new company called Tokai Cable Network.[7]

## Video games

This list is incomplete; you can help by expanding it.

Vic Tokai was, from 1984 to 1997, a video game developer that manufactured arcade, console and PC games, as well as published games from developers like Kronos Digital Entertainment. The now defunct Vic Tokai Inc division in Torrance, California was tasked with localizing games in North America.

All of Vic Tokai's internally developed video games were created with Sunseibu Entertainment, a sister company from the Tokai Group.[8] Sunseibu also had some involvement with the Aicom-developed Vic tokai game The Mafat Conspiracy.[8]

The Vic Tokai/Sunseibu duo started in 1984 by developing arcade games for Sega.[8] Vic Tokai/Sunseibu expanded in the home market by developing video games for Nintendo consoles (published by Vic Tokai) and for Sega consoles (published by Sega themselves).[8] In the early 1990s, Vic Tokai, which by then had always self-published video games only for Nintendo consoles, became a Sega licensee for the first time.[9]

Title  | Date  | Developer  | Platform(s)  | Region(s)

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Aerostar | 1991  | Vic Tokai  | Game Boy | Worldwide
Aigiina no Yogen: From the Legend of Balubalouk | 1986  | Vic Tokai  | Nintendo Entertainment System, Commodore 64 | Worldwide
Aigina's Prophecy | 1986  | Vic Tokai  | Nintendo Entertainment System | Japan
All-Pro Basketball (Zenbei!! Pro Basketball in Japan)  | 1989  | Aicom | Nintendo Entertainment System | North America, Japan
Battle Mania (Trouble Shooter in North America)  | 1991, 1992  | Vic Tokai  | Mega Drive/Genesis | Japan , North America
Battle Mania Daiginjou | 1993  | Vic Tokai  | Mega Drive/Genesis | Japan
Block Gal | 1987  | Vic Tokai  | Arcade | Japan
Bump 'n' Jump | 1988  | Data East and SAS Sakata  | Nintendo Entertainment System | North America
Chester Field: Ankoku Shin e no Chosen | 1987  | Vic Tokai  | Nintendo Entertainment System, Commodore 64 | Worldwide
Clash at Demonhead | 1989, 1990  | Vic Tokai  | Nintendo Entertainment System | Japan , North America
Conflict | 1989, 1990  | Vic Tokai  | Nintendo Entertainment System | Japan , North America
Columns 3 | 1993  | Sega | Sega Genesis | North America
Criticom | 1995–1997  | Kronos Digital Entertainment | PlayStation, Sega Saturn | Worldwide
Daedalian Opus (Bouken! Puzzle Road in Japan)  | 1990  | Vic Tokai  | Game Boy | North America, Japan
Dark Rift (Space Dynamites in Japan)  | 1997  | Kronos Digital Entertainment | Nintendo 64, PC | Worldwide
Dark Seed | 1994  | Cyberdreams  | Mega CD/Sega CD | Cancelled
Decap Attack | 1991  | Vic Tokai  | Sega Mega Drive/Genesis | North America, Europe
Diggers 2: Extractors | 1995  | Nova Spring  | Super NES | North America
Flink | 1994  | Psygnosis | Mega CD/Sega CD | North America
The Gene Machine | 1996  | Divide By Zero  | DOS | North America
Golgo 13: Top Secret Episode | 1988  | Vic Tokai  | Nintendo Entertainment System | Japan , North America
Imperium (Kidou Soukou Dion in Japan)  | 1992  | Jorudan | Super NES | North America, Japan
Kick Off 3: European Challenge | 1994  | Anco Software  | Sega Mega Drive/Genesis | Europe
Kid Kool (Kakefu Kun no Jump Tengoku in Japan)  | 1988, 1990  | Vic Tokai  | Nintendo Entertainment System | North America, Japan
King Salmon: The Big Catch | 1992  | Hot-B and Sage's Creation  | Mega Drive\Genesis | North America
The Krion Conquest (Magical Kids Doropie in Japan)  | 1990, 1991  | Vic Tokai  | Nintendo Entertainment System | North America, Japan
Laplace no Ma | 1995  | Hummingbird Soft  | Super NES | Japan
Lock On (Super Air Diver in Japan)  | 1993  | Copya Systems  | Super NES | North America
Lucle | 1994  | Vic Tokai  | Game Boy | Europe, Japan
The Mafat Conspiracy (Golgo 13 The Riddle of Icarus in Japan)  | 1990  | Aicom | Nintendo Entertainment System | North America, Japan
Mansion of Hidden Souls | 1993  | System Sacom | Mega CD/Sega CD, Sega Saturn | North America
Psycho Fox | 1989  | Vic Tokai  | Master System | North America, Europe
S.O.S. | 1994  | Human Entertainment | Super NES | North America
The Scroll | 1995  | Vic Tokai  | DOS | Worldwide
Secret Ties (Master Thief Sugar in Japan)  | 1991 (unreleased)  | Graphic Research  | Nintendo Entertainment System | North America, Japan
Shien's Revenge | 1994  | Almanic  | Super NES | North America
Shinseiki Odysselya | 1993  | Vic Tokai  | Super NES | Japan
Shinseiki Odysselya 2 | 1995  | Vic Tokai  | Super NES | Japan
Shinobi Legions | 1995 | Sega | Sega Saturn | North America
SilverLoad | 1996  | Millennium Interactive  | PlayStation, DOS | North America
Socket: Time Dominator | 1993, 1994  | Vic Tokai  | Mega Drive/Genesis | North America, Japan
Super Conflict | 1993  | Vic Tokai  | Super NES | North America
Time Slip | 1993  | The Sales Curve  | Super NES | North America
Top Gear 2 | 1994  | Gremlin Interactive | Mega Drive/Genesis | North America
Totsuzen! Machoman | 1988  | Aicom | Nintendo Entertainment System | Japan
Whip Rush | 1990  | Vic Tokai  | Mega Drive/Genesis | Worldwide

## References

1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Company profile. Retrieved on November 30, 2017.
2. ↑ "株式会社ビック東海 [VIC TOKAI｜会社概要"]. 19 July 2006. http://www.victokai.co.jp/company/index.html.
3. ↑ 3.0 3.1 Stock Quote News.[|permanent dead link|dead link}}] Retrieved on November 14, 2012.
4. ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 "株式会社ビック東海 [VIC TOKAI｜沿革"]. 25 May 2011. http://www.victokai.co.jp/company/enkaku.html.
5. ↑ "Š"Ž®‰ïŽÐVIC TOKAI". 9 February 2006. http://www.victokai.co.jp/.
6. ↑ "VIC TOKAI CORP, Form CB/A, Filing Date Dec 20, 2010". secdatabase.com. http://edgar.secdatabase.com/1512/119312510284385/filing-main.htm.
7. ↑ 7.0 7.1 Tokai Corporation Company profile Retrieved on November 14, 2012.
8. ↑ 8.0 8.1 8.2 8.3 "Archived copy". http://www.tokai.or.jp/sunseibu/gb.htm.
9. ↑ Group, Career Communications (24 April 1992). "Hispanic Engineer & IT". Career Communications Group. https://books.google.com/books?id=QM3uQqDiAQIC&q=vic+tokai+no+longer+games&pg=PA26.

## External links

* Official website (former) (in Japanese)

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