U.S. Games

Industry| Video games
Fate| Dissolved
Founded| 1978 (1978)
Founder| Donald Yu
Defunct| March 1983 (1983-03)
Headquarters|

Santa Clara, California

United States

U.S. Games Corporation was a video game company founded by Donald Yu, which originally produced handheld electronic sports games. It pivoted to focus exclusively on video game software in 1981, and was acquired by cereal company Quaker Oats in 1982 to develop games for the Atari 2600.[1] U.S. Games released their first game, Space Jockey for the Atari 2600, in January 1982,[2] followed by 13 more cartridges in 1982 and 1983. Space Jockey and other early titles used the Vidtec brand name.[3]

Although sometimes cited as an example of non-technology companies attempting to produce video games,[4] Quaker purchased U.S. Games to work with its Fisher-Price toy brand and compete with rival cereal company General Mills's Parker Brothers division.[1]

Unlike U.S. Games, Parker Brothers was experienced in producing family and licensed games.[1] It had a very successful 1982 in the video game market, with hits like Frogger and The Empire Strikes Back.[5] U.S. Games's titles sold poorly, and Quaker closed the division during the video game crash of 1983.[6][1] "None of our games became a hit," said spokesman Ronald Bottrell. "Instead of pouring in a lot more capital, we decided to drop it".[7]

## Published titles

In order of product number:[6]

* Space Jockey
* Sneak n' Peek
* Word Zapper
* Commando Raid
* Name This Game
* Towering Inferno
* M.A.D.
* Gopher
* Squeeze Box
* Eggomania
* Picnic
* Piece o' Cake
* Raft Rider
* Entombed

## References

1. ↑ 1.0 1.1 1.2 1.3 Prince, Suzan (September 1983). "Faded Glory: The Decline, Fall and Possible Salvation of Home Video". Video Games (Pumpkin Press). https://archive.org/stream/Video_Games_Volume_1_Number_12_1983-09_Pumpkin_Press_US#page/n17/mode/2up. Retrieved 2016-02-24.
2. ↑ Hacker, Randi (October 1982). "Software Update: Eight's Company". Video Games 1 (2): 16. https://archive.org/details/Video_Games_Volume_1_Number_02_1982-10_Pumpkin_Press_US/page/n15.
3. ↑ Goodman, Danny (Spring 1983). "Home Video Games: Video Games Update". Creative Computing Video & Arcade Games: 32. http://www.atarimagazines.com/cva/v1n1/vgupdate.php.
4. ↑ Chance, Greg (March 17, 1996). "The Crash of 1984". http://www.videogames.org/html/crash.html.
5. ↑ Rosenberg, Ron (December 11, 1982). "Competitors Claim Role in Warner Setback". The Boston Globe: p. 1. https://pqasb.pqarchiver.com/boston/access/666912291.html?FMT=ABS&FMTS=ABS:FT&type=current&date=Dec+11,+1982&author=Ron+Rosenberg+Globe+Staff&pub=Boston+Globe+(pre-1997+Fulltext)&desc=COMPETITORS+CLAIM+ROLE+IN+WARNER+SETBACK&pqatl=google.
6. ↑ 6.0 6.1 "AtariAge - Companies - U.S. Games". http://www.atariage.com/company_page.html?SystemID=2600&CompanyID=41.
7. ↑ Video Games Go Crunch! \- TIME magazine, Oct. 17, 1983 issue

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