Universal Verification Methodology

Short description: Standardized methodology for verifying integrated circuit designs

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The Universal Verification Methodology (UVM) is a standardized methodology for verifying integrated circuit designs. UVM is derived mainly from OVM (Open Verification Methodology) which was, to a large part, based on the eRM (e Reuse Methodology) for the e verification language developed by Verisity Design in 2001. The UVM class library brings a framework and automation to the SystemVerilog language such as sequences and data automation features (packing, copy, compare) etc., and unlike the previous methodologies developed independently by EDA (Electronic Design Automation) Vendors, is an Accellera standard with support from multiple vendors: Aldec, Cadence, Mentor Graphics(Siemens), Synopsys, Xilinx Simulator(XSIM).

## Contents

* 1 History
* 2 Language features
* 2.1 Factory
* 2.2 Sequencer
* 2.2.1 Initialization
* 2.3 Scoreboard
* 2.3.1 Description
* 2.3.2 Implementation Details
* 2.4 Agent
* 2.4.1 Description
* 2.4.2 Implementation Details
* 2.5 Driver
* 2.5.1 Description
* 2.5.2 Implementation Details
* 2.6 Definitions
* 2.7 UVM Macros
* 3 References
* 4 External links
* 4.1 Official
* 4.2 Guides

## History

In December 2009, a technical subcommittee of Accellera -- a standards organization in the electronic design automation (EDA) industry -- voted to establish the UVM and decided to base this new standard on the Open Verification Methodology (OVM-2.1.1),[1] a verification methodology developed jointly in 2007 by Cadence Design Systems and Mentor Graphics.

On February 21, 2011, Accellera approved the 1.0 version of UVM.[2] UVM 1.0 includes a Reference Guide, a Reference Implementation in the form of a SystemVerilog base class library, and a User Guide.[2]

## Language features

### Factory

A factory is a commonly used concept in object-oriented programming. It is an object that is used for instantiating other objects. There are two ways to register an object with the UVM factory. In the declaration of class A, one can invoke the `uvm_object_utils(A) or `uvm_component_utils(A) registration macros. Otherwise, the `uvm_object_registry(A,B) or `uvm_component_registry(A,B) macros can be used to map a string B to a class type A.[3] The UVM factory provides a variety of create methods that allow the user to instantiate an object with a particular instance name and of a registered type.[4]

### Sequencer

The sequencer is responsible for three main functions:

* Put the DUT (Design Under Test) and the verification environment into an initialization state
* Configuring the verification environment and DUT
* The entire DUT scenario generation

#### Initialization

In this stage the DUT (Design Under Test) and the test bench environment should be set to the desired initial conditions. Usually this includes:

* Loading memory, with any type of needed initial conditions
* Initial pin settings on the DUT, such as power and high-impedance
* Register settings that can not be altered during simulation such as mode bits or portions of the environment registers
* Verification component settings that can not be altered during simulation

### Scoreboard

#### Description

A scoreboard can be implemented in various ways. Generally speaking, a scoreboard takes the inputs to and outputs from the DUT, determines what the input-output relationship should be, and judges whether the DUT adheres to the specification. This input-output relationship is often specified by a model, called a predictor.[3] The predictor may be implemented in a higher-level programming language, like SystemC.

#### Implementation Details

UVM scoreboard classes are implemented as subclasses of the uvm_scoreboard class, which itself is a subclass of uvm_component. uvm_scoreboard is a blank slate for implementing a scoreboard. It only contains one class method, namely the "new" constructor method. The rest of the implementation is user-defined.[5]

### Agent

#### Description

In modern VLSI, a DUT may have multiple interfaces. Each of these interfaces may have different UVM objects associated with them. For instance, if the DUT is the full-chip, there may be separate interfaces for PCI, Ethernet, and other communication standards. The scoreboard and monitor for a PCI interface will be different from the ones for the Ethernet interface. The various UVM objects can be organized as members of a wrapper class known as an agent. Passive agents will only analyze port values of the interface and should contain a monitor member. Active agents will drive ports and should contain a driver member, perhaps in addition to a monitor member.[6]

#### Implementation Details

UVM agent classes are implemented as subclasses of the uvm_agent class, which itself is a subclass of uvm_component. Much like uvm_scoreboard, uvm_agent is lightweight in terms of class methods. Its only class methods are the "new" constructor and the "get_is_active" method. If the agent is being used to drive ports, get_is_active returns UVM_ACTIVE. Otherwise, get_is_active returns UVM_PASSIVE.

### Driver

#### Description

Sequence items for a test are described abstractly. For example, if the DUT is a register file, it may have ports for a read address and a write address. The sequence item object may have member variables for the read address and the write address. However, these values need to eventually become bits at the input pins to the DUT.[7] There may even be an exotic encoding used when providing the stimulus to the DUT that should be abstracted from the rest of the agent. The driver's responsibility is to take these sequence items and provide the proper stimulus to the DUT's ports.[3]

#### Implementation Details

UVM driver classes are implemented as subclasses of the uvm_driver class, which itself is a subclass of uvm_component.[5]

### Definitions

* Agent - A container that emulates and verifies DUT devices
* Blocking - An interface that blocks tasks from other interfaces until it completes
* DUT - Device under test, what you are actually testing
* DUV - Device Under Verification
* Component - A portion of verification intellectual property that has interfaces and functions.
* Transactor - see component
* Verification Environment Configuration - those settings in the DUT and environment that are alterable while the simulation is running
* VIP - Verification Intellectual Property

### UVM Macros

UVM allows the use of Macros

name | function | related to | parameters | purpose | Type of Macro

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`uvm_create | object constructor | `uvm_send | Sequence or Item | to create the object and allow user to set values via overloading or parameter passing | Sequence action macro
`uvm_send | processor | `uvm_create | Sequence or Item | processes what is created by `uvm_create without randomization | Sequence Action Macros for Pre-Existing Sequences
`uvm_do | processor | `uvm_create | Sequence or Item | executes class or item with randomization | Sequence action macro

## References

1. ↑ "VIP‐TSC Standardization Update". http://www.accellera.org/activities/vip/VIP-TC_standard_effort_update_Jan_2010.pdf.
2. ↑ 2.0 2.1 "Verification Intellectual Property Technical Subcommittee (UVM)". http://www.accellera.org/activities/vip.
3. ↑ 3.0 3.1 3.2 "Universal Verification Methodology (UVM) 1.2 User's Guide". p. 130. https://www.accellera.org/images/downloads/standards/uvm/uvm_users_guide_1.2.pdf.
4. ↑ "UVM Factory". https://verificationacademy.com/verification-methodology-reference/uvm/docs_1.1a/html/files/base/uvm_factory-svh.html#uvm_factory.create_object_by_type.
5. ↑ 5.0 5.1 "Universal Verification Methodology (UVM) 1.2 Class Reference". June 2014. https://www.accellera.org/images/downloads/standards/uvm/UVM_Class_Reference_Manual_1.2.pdf.
6. ↑ "UVM Rapid Adoption: A Practical Subset of UVM". p. 10. https://sutherland-hdl.com/papers/2015-DVCon_UVM-rapid-adoption_paper.pdf.
7. ↑ "UVM Sequence item". https://verificationguide.com/uvm/uvm-sequence-item/.

## External links

### Official

* Universal Verification Methodology (UVM) Working Group, Accellera
* 1800.2-2020 - IEEE Standard for Universal Verification Methodology Language Reference Manual, IEEE, 14 September, 2020
* UVM 1.2 Class Reference, Mentor Graphics, Cadence Design Systems, Synopsys and Nvidia, 2014. (Superseded by IEEE specification above).

### Guides

* UVM Verification Primer, Doulos, June 2010
* Accellera UVM: Ready, Set, Deploy!, Accellera, February 27, 2012
* EDA Playground \- run UVM simulations from a web browser (free online IDE)
* What's New in SystemVerilog UVM 1.2, EDA Playground, YouTube channel, 2014

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