List of game middleware

Short description: Wikipedia list article

Middleware for games is a piece of software that is integrated into a game engine to handle some specialized aspect it, such as physics, graphics or networking.

## Contents

* 1 Notable
* 1.1 AI: Pathfinding, collisions
* 1.2 Physics & Animation
* 1.3 Sound
* 1.4 Real-Time Rendering
* 2 See also

## Notable

This list has no precise inclusion criteria as described in the Manual of Style for standalone lists. Please improve this article by adding inclusion criteria. (Discuss) (March 2017)

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* Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK
* SpeedTree \- vegetation programming and modelling software products
* Nvidia GameWorks \- visual FX, physics, particle and fluid simulations
* xaitment \- customizable and modular game AI software for navigation mesh generation, pathfinding, character behavioral modeling and more
* Bink Video \- video file format, video compression tools and playback library from RAD Game Tools.
* Simplygon \- automated 3D content optimization for a variety of assets as vegetation, buildings, scene views...

### AI: Pathfinding, collisions

* AiLive \- a suite of game AI middleware
* Mercuna - 3D navigation middleware
* Kythera AI - Complete AI Toolset Middleware

### Physics & Animation

* Havok \- 3D physics engine
* Euphoria \- 3D human animation engine created by NaturalMotion based on Dynamic Motion Synthesis

### Sound

* Wwise \- audio engine and authoring tools from Audiokinetic.
* FMOD
* Miles Sound System - audio authoring tools and engine developed by RAD Game Tools.

### Real-Time Rendering

* trueSKY \- real-time sky & weather renderer by Simul Software.

## See also

* Game engine
* Middleware
* Video game development

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