List of video game middleware

Short description: none

Middleware for games is a piece of software that is integrated into a game engine to handle some specialized aspect of it, such as physics, graphics or networking.

## Contents

* 1 Notable
* 1.1 AI: Pathfinding, collisions
* 1.2 Full-Motion Video
* 1.3 Online Multiplayer
* 1.4 Physics & Animation
* 1.5 Real-Time Rendering
* 1.6 Sound
* 1.7 UI
* 2 See also

## Notable

This list has no precise inclusion criteria as described in the Manual of Style for standalone lists. Please improve this article by adding inclusion criteria. (Discuss) (March 2017)

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* Autodesk Gameware \- from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK
* Nvidia GameWorks \- visual FX, physics, particle and fluid simulations
* Simplygon \- automated 3D content optimization for a variety of assets as vegetation, buildings, scene views...
* SpeedTree \- vegetation programming and modelling software products
* xaitment \- customizable and modular game AI software for navigation mesh generation, pathfinding, character behavioral modeling and more

### AI: Pathfinding, collisions

* AiLive \- a suite of game AI middleware
* Kythera AI - Complete AI Toolset Middleware
* Mercuna - 3D navigation middleware
* Havok AI - Complete AI Toolset Middleware

### Full-Motion Video

* Bink Video \- video file format, video compression tools and playback library from RAD Game Tools.
* CRI-Sofdec \- created by CRI Middleware. It is highly used in Dreamcast games.

### Online Multiplayer

* DemonWare - created by Activision.
* Steamworks - used for Valve Corporation's Steam.

### Physics & Animation

* Cocos2D - 2D physics engine.
* Euphoria \- 3D human animation engine created by NaturalMotion based on Dynamic Motion Synthesis.
* FaceFX \- realistic facial animation engine created by OC3 Entertainment.
* Havok \- 3D physics engine.

### Real-Time Rendering

* trueSKY \- real-time sky & weather renderer created by Simul Software.

### Sound

* CRI-ADX \- created by CRI Middleware. It is highly used in Dreamcast games.
* FMOD
* Miles Sound System - audio authoring tools and engine developed by RAD Game Tools.
* Wwise \- audio engine and authoring tools from Audiokinetic.

### UI

* Gameface - UI middleware engine developed by Coherent Labs.

## See also

* Game engine
* Middleware
* Video game development

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