Media supply chain

A media supply chain refers to the process needed to create, manage, and deliver media from a point of origin (content providers, creators, and owners) to end-point consumers using different devices and platforms.[1] Any company that is responsible for creating, storing, processing, managing, and distributing media is a part of the supply chain. This includes sports leagues working with broadcasters and media rights licensees; production studios working with theatres, TV stations, VOD platforms, and OTT platforms; and game developers and testers.[2]

## Workflow

In general, a media supply chain consists of content preparation and distribution.[3] It can be broken down into:

* Media and metadata acquisition: the first step in the process and an ongoing part of the process; required to initiate the rest of the workflow.[4] In addition to describing content, metadata is added as media moves throughout the supply chain lifecycle, updating companies on where and how the media originated, and how it made it to its current point.[5][6]
* Quality control (QC) and validation: the media must be analyzed to ensure it complies with all technical requirements (for example, a specific delivery format), as well as all content requirements (in case it will be distributed in a region that restricts certain imagery).[2]
* Editing: this includes media editing for both creative and content moderation use cases, such as the process of adding captions, additional graphics, different languages, changing a video to meet local specifications on language/nudity/violence, and more.[2][7]
* Transcoding: the process of converting media files into a certain format with a desired bitrate in preparation for distribution.[8]
* Distribution and Packaging: media is shared (distribution) and, if on certain platforms, is organized and scheduled for consumption (packaging).[9]

## References

1. ↑ "The Cloud Media Supply Chain Technology and Engineering Emmy Award® goes to…" (in en-US). 2020-01-15. https://aws.amazon.com/blogs/media/the-cloud-media-supply-chain-technology-and-engineering-emmy-award-goes-to/.
2. ↑ 2.0 2.1 2.2 "Case Study: Inter-company content exchange for the modern media supply chain, an explainer" (in en-US). https://www.newscaststudio.com/2020/10/06/case-study-inter-company-content-exchange-for-the-modern-media-supply-chain-an-explainer/?og=1.
3. ↑ "SDVI article: Cloud-native Media Supply Chains in Plain English" (in en). https://www.sdvi.com/supply-chains-in-plain-english.
4. ↑ "Column: The five pillars of media production – considerations in creating your media supply chain" (in en-US). https://www.newscaststudio.com/2020/05/20/media-production-supply-chain-metadata/?og=1.
5. ↑ "How AI and data science can improve supply chains" (in en). https://www.supplychainquarterly.com/articles/3978-how-ai-and-data-science-can-improve-supply-chains.
6. ↑ "Rights and Metadata Management for Media". https://www.mindtree.com/about/resources/rights-and-metadata-management-media.
7. ↑ "Using ML in the media supply chain to optimize content creation: How to improve efficiency for operations teams and automate workflows with ML metadata" (in en-US). 2019-11-07. https://aws.amazon.com/blogs/media/using-ml-in-the-media-supply-chain-to-optimize-content-creation-how-to-improve-efficiency-for-operations-teams-and-automate-workflows-with-ml-metadata/.
8. ↑ "What Is Transcoding and Why Is It Critical for Streaming? | Wowza" (in en-US). 2019-12-31. https://www.wowza.com/blog/what-is-transcoding-and-why-its-critical-for-streaming.
9. ↑ "An overview of TP implications in the media supply chain" (in en-gb). https://www.internationaltaxreview.com/article/b1fbst2c8k4hlq/an-overview-of-tp-implications-in-the-media-supply-chain.

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