Battle of Atlantis

File:Battle of Atlantis.png
Developer(s)| Game World Manufacturing
Publisher(s)| Comsoft
Platform(s)| Arcade
Genre(s)| Scrolling shooter
Mode(s)| 1-2 players alternating turns
Cabinet| Vertical
CPU| Z80
Sound| Sound CPU : Z80
Sound Chips : AY8910
Display| Raster, 224 x 256 pixels, 99 colors

Battle of Atlantis is a horizontally scrolling shooter arcade game developed Game World Manufacturing and published by Comsoft in Template:Vgy. The game is similar in concept and gameplay to Scramble. It was designed and programmed by Andy Thomason.[citation needed]

## Gameplay

The mission of the game is to survive six levels (or tables in this game's lingo) while avoiding or shooting attacking enemies.

* Table 1 : Avoid and destroy the floating mines.
* Table 2 : Exploding sharks appear as well as the destroyers.
* Table 3 : A cavern where octopuses lie in wait.
* Table 4 : A complex of towers replaces the lower part of the cavern. As well as the destroyers and octopuses, the mines reappear in large numbers.
* Table 5 : Accelerated version of Table 4.
* Table 6 : An accelerated version of Table 1.

## References

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