Decima (game engine)

Short description: Video game engine

Decima

Decima in action on Horizon Zero Dawn: graphic quality exhibited by the game engine was among the most praised elements of Horizon.

Developer(s)| Guerrilla Games
Initial release| November 2013; 12 years ago (2013-11)
Platform|

* PlayStation 4
* PlayStation 5
* Microsoft Windows
* macOS
* iOS
* iPadOS

License| Proprietary

Decima is a proprietary game engine made by Guerrilla Games and released in November 2013, that includes tools and features like artificial intelligence and game physics. It is compatible with 4K resolution and high-dynamic-range imaging, used for games on PlayStation 4, PlayStation 5, Microsoft Windows, macOS and iOS.

## Contents

* 1 History
* 2 Features
* 3 Games
* 4 References

## History

The first game the engine was used for was Killzone.[1] In June 2015, Guerrilla Games announced that Horizon: Zero Dawn was using the engine for development.[2] In August 2015, Until Dawn was announced to be using the engine along with Havok physics.[3][4] In December 2015, Until Dawn used the engine along with PlayStation VR.[5][6] In June 2016, Hideo Kojima announced preparation for Kojima Productions' independent game Death Stranding, inspecting two engine candidates, of which the latter had been used to create the first teaser that was unveiled at the Electronic Entertainment Expo 2016 conference.[7][8] After receiving the Industry Icon award at The Game Awards 2016, Kojima premiered a trailer for the game with the engine's logo.[9][10] At PlayStation Experience, Kojima had announced that he had partnered with Guerrilla Games, using the engine for development on Death Stranding.[11][12]

According to executive producer Angie Smets, Decima was originally known simply as "the engine" by Guerrilla employees, as there were initially no plans to publicly offer this technology to game developers outside of the company. However, the newly forged partnership with Kojima Productions meant that Guerrilla suddenly had to give the engine a name for marketing purposes; they chose to name it after Dejima, the Japanese island where a Dutch Empire trading post appeared in the 17th century and once symbolized the strong trade relations between Japan and the Netherlands.[13][14][15]

Guerrilla's most recent title, Horizon Forbidden West, used an updated version of the engine.[16] The game was released for PlayStation 4 and PlayStation 5 on February 18, 2022.[17][18][19][20][21][22]

## Features

During PlayStation Experience in December 2016, it was revealed that the engine has artificial intelligence, game physics and logic tools, featuring resources for creating entire worlds.[23] It is capable of 4K resolution and high-dynamic-range imaging.[24]

## Games

Title  | Year(s)  | Developer(s)  | Platform(s)

|
|
|

Killzone | 2013  | Guerrilla Games | PlayStation 4
Until Dawn | 2015  | Supermassive Games
Until Dawn | 2016
RIGS | Guerrilla Cambridge
Horizon Zero Dawn | 2017  | Guerrilla Games  | PlayStation 4
Microsoft Windows
Death Stranding | 2019  | Kojima Productions | PlayStation 4
Microsoft Windows
PlayStation 5
macOS
iOS
iPadOS
Horizon Forbidden West | 2022  | Guerrilla Games  | PlayStation 4
PlayStation 5
Microsoft Windows
Death Stranding 2: On the Beach | 2025  | Kojima Productions  | PlayStation 5

## References

1. ↑ Leadbetter, Richard (November 24, 2013). "The technology of Killzone Shadow Fall". Eurogamer. https://www.eurogamer.net/articles/digitalfoundry-the-making-of-killzone-shadow-fall.
2. ↑ VanDervoot, Oliver (June 19, 2015). "Horizon: Zero Dawn Is 1080p/30fps And Uses Modified KIllzone: Shadowfall Engine". GamingBolt. http://gamingbolt.com/horizon-zero-dawn-is-1080p30fps-and-uses-modified-killzone-shadowfall-engine.
3. ↑ Imtiaz, Khurram (August 24, 2015). "PS4 Exclusive Until Dawn Shows The Power Of Killzone: Shadow Fall Engine In These Direct-Feed Screenshots". GearNuke. http://gearnuke.com/ps4-exclusive-dawn-shows-power-killzone-shadow-fall-engine-direct-feed-screenshots/.
4. ↑ Nunneley, Stephany (August 12, 2014). "Until Dawn has been "refocused, rewritten, rebuilt" for PS4 and DualShock 4". https://www.vg247.com/2014/08/12/until-dawn-has-been-refocused-rewritten-rebuilt-for-ps4-and-dualshock-4/.
5. ↑ Shea, Brian (December 11, 2015). "Supermassive Talks The Thrills Of Until Dawn: Rush Of Blood". Game Informer. http://www.gameinformer.com/b/features/archive/2015/12/11/until-dawn-rush-of-blood-supermassive-interview-january-2016.aspx. Retrieved December 4, 2016.
6. ↑ Shea, Brian (11 December 2015). "Supermassive Talks The Thrills Of Until Dawn: Rush Of Blood". GameInformer. http://www.gameinformer.com/b/features/archive/2015/12/11/until-dawn-rush-of-blood-supermassive-interview-january-2016.aspx.
7. ↑ McWhertor, Michael (June 15, 2016). "Death Stranding's teaser probably won't be playable, Hideo Kojima says". Vox Media. https://www.polygon.com/e3/2016/6/15/11948540/death-stranding-teaser-playable-hideo-kojima.
8. ↑ Reiner, Andrew (June 15, 2016). "An Interview With Hideo Kojima". Game Informer (GameSpot). https://www.gameinformer.com/b/features/archive/2016/06/15/an-interview-with-hideo-kojima.aspx. Retrieved December 3, 2016.
9. ↑ Frank, Allegra (December 2, 2016). "Is Decima the name of Death Stranding's engine?". Polygon (Vox Media). http://www.polygon.com/2016/12/2/13819540/what-is-decima-death-stranding-engine.
10. ↑ Gartenberg, Chaim (December 1, 2016). "Watch a creepy new Death Stranding trailer featuring Mads Mikkelsen and Guillermo del Toro". The Verge. https://www.theverge.com/2016/12/1/13814578/death-stranding-trailer-mads-mikkelsen-hideo-kojima.
11. ↑ "Death Stranding's "Decima" Engine Revealed by Hideo Kojima; it's Guerrilla Games' Engine". DualShockers. December 3, 2016. http://www.dualshockers.com/2016/12/03/death-stranding-hideo-kojima-playstation-experience-trailer/.
12. ↑ Rad, Chloi (December 3, 2016). "PSX 201: Death Stranding WIll Run on Guerrilla Games' Decima Engine". IGN. https://www.ign.com/articles/2016/12/03/death-stranding-will-run-on-the-decima-engine-developed-by-guerrilla-games.
13. ↑ Damen, Anton (March 1, 2017). "Guerilla Games is niet bang de lat hoog te leggen" (in nl). https://www.ad.nl/digitaal/guerrilla-games-is-niet-bang-de-lat-hoog-te-leggen~a16a8969/.
14. ↑ van Miltenburg, Olaf (December 5, 2016). "Kojima start studio at Guerrilla Games in Amsterdam". Tweakers. https://tweakers.net/nieuws/118577/kojima-start-studio-bij-guerrilla-games-in-amsterdam.html.
15. ↑ PlayStation (December 3, 2016). Death Stranding - PlayStation Experience 2016: Panel Discussion | PS4 (Video game). Sony Interactive Entertainment - via YouTube.
16. ↑ Battaglia, Alex (June 29, 2020). "Horizon Forbidden West: how the Decima engine evolves for PS5". Eurogamer. https://www.eurogamer.net/articles/digitalfoundry-2020-horizon-forbidden-west-the-decima-engine-evolved.
17. ↑ Sarkar, Samit (August 25, 2021). "Horizon Forbidden West launching in February 2022". https://www.polygon.com/22641722/horizon-forbidden-west-release-date-delay-ps5-ps4.
18. ↑ Bonifacic, Igor (September 16, 2020). "'Horizon Forbidden West' is also coming to PS4". Engadget. https://www.engadget.com/horizon-forbidden-west-sony-playstation-4-215249430.html.
19. ↑ Sarkar, Samit (June 11, 2020). "Horizon Forbidden West announced for PS5". Vox Media. https://www.polygon.com/2020/6/11/21284436/horizon-forbidden-west-ps5-playstation-5-trailer.
20. ↑ Tolbert, Samuel (June 12, 2020). "Some high-quality Horizon Forbidden West screenshots show underwater environments and more on PS5". Android Central. https://www.androidcentral.com/horizon-forbidden-west-high-quality-screenshots.
21. ↑ Dornbush, Jonathon (June 11, 2020). "Horizon 2: Forbidden West Announced for PS5". Ziff Davis. https://www.ign.com/articles/ps5-horizon-zero-dawn-2-sequel.
22. ↑ Gartenberg, Chaim (June 17, 2020). "Horizon Forbidden West aiming for a 2021 launch on PS5". The Verge. https://www.theverge.com/21294561/horizon-forbidden-west-ps5-release-date-2021-guerrilla-games-details-playstation.
23. ↑ Rad, Chloi (December 3, 2016). "PSX 2016: Death Stranding Will Run on Guerrilla Games' Decima Engine". IGN. http://www.ign.com/articles/2016/12/03/death-stranding-will-run-on-the-decima-engine-developed-by-guerrilla-games.
24. ↑ Pereira, Chris (December 3, 2016). "Kojima Partnering With Killzone, Horizon Dev Guerrilla for Death Stranding". GameSpot (CBS Interactive). https://www.gamespot.com/articles/kojima-partnering-with-killzone-horizon-dev-guerri/1100-6445954/.

* v
* t
* e

Guerrilla Games

Guerrilla Games|

| Killzone|

* Killzone
* Liberation
* Killzone 2
* Killzone 3
* Shadow Fall

|

Horizon|

* Zero Dawn
* Forbidden West

Other games|

* Shellshock

Technology|

* Decima

Guerrilla Cambridge|

| MediEvil series|

* MediEvil
* MediEvil 2
* Resurrection

|

Other games|

* Deadline
* Transformers
* Frogger
* C-12
* Primal
* Ghosthunter
* The Game
* LittleBigPlanet
* TV Superstars
* Killzone
* RIGS

* v
* t
* e

Game engines (list)

* Source port
* First-person shooter engine
* list
* Game engine recreation
* list
* Game creation system
* List of visual novel engines

Free and
open-source|

| 2D|

* Adventure Game Studio
* Beats of Rage
* Cocos2d
* Corona
* Moai
* OHRRPGCE
* OpenFL
* ORX
* Pygame
* Ren'Py
* Stencyl
* Stratagus

|

2.5D|

* Build
* Doom ports
* ORX

3D|

* Away3D/AwayJS
* Cafu
* GamePlay
* GLScene
* Horde3D
* Irrlicht
* JMonkey
* OGRE
* Panda3D
* Platinum Arts Sandbox
* PlayCanvas
* Torque
* Xenko

Mix|

* Allegro
* Godot
* libGDX
* Lightweight Java Game Library
* Spring

Proprietary|

| 2D|

* Clickteam Fusion
* Construct
* Felgo (V-Play Engine)
* GameMaker Studio
* GameSalad
* RPG Maker
* UbiArt Framework
* Vicious
* Zillions of Games

|

3D|

* 4A
* Amazon Lumberyard
* AnvilNext
* Chrome
* Creation
* CryEngine
* Crystal Tools
* Decima
* Diesel
* Disrupt Engine
* Dunia Engine
* Ego
* Essence
* Fox
* Frostbite
* HeroEngine
* id Tech
* 5
* 6
* 7
* Ignite
* IW
* LithTech
* Luminous Studio
* MT Framework
* PhyreEngine
* REDengine
* RAGE
* Shark 3D
* ShiVa
* Snowdrop
* Source
* Unigine
* Unreal

Mix|

* Gamebryo
* Unity

Historical
(Free and
open-source)|

| 2D|

* Thousand Parsec
* Vassal
* Xconq

|

2.5D|

* Doom engine

3D|

* Blender Game
* Bork3D
* Crystal Space
* CyanWorlds.com Engine
* Delta3D
* Dim3
* Genesis3D
* id Tech
* Quake
* Quake II
* 3
* 4
* Open Wonderland
* Papervision3D
* PLIB

Mix|

* Wintermute Engine

Historical
(Proprietary)|

| 2D|

* Game-Maker
* GameMaker
* Garry Kitchen's GameMaker
* Genie
* MADE
* M.U.G.E.N
* SCUMM
* Southpaw
* Virtual Theatre

|

3D|

* Bitsquid
* C4
* Dark
* Enigma
* Flare3D
* GoldSrc
* Filmation
* Freescape
* INSANE
* Jade
* Jedi
* LyN
* Marmalade
* Panta Rhei
* Pie in the Sky
* Q
* Reality Lab
* RenderWare
* SAGE
* Silent Storm
* Sim RPG Maker
* Sith
* Titan
* Truevision3D
* Vision
* Visual3D
* Voxel Space
* XnGine
* Zero

Proprietary
middleware|

* Euphoria
* Gameware
* GameWorks
* Havok
* iMUSE
* Kynapse
* SpeedTree
* FaceGen

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