Fractal (video game)

Fractal

Developer(s)| Cipher Prime
Engine| Unity
Platform(s)| Microsoft Windows, OS X, Linux, iOS, Android
Release| OS X, Windows
May 26, 2010[1]
iOS
August 18, 2011
Android, Linux
June 18, 2013
Genre(s)| Puzzle, strategy
Mode(s)| Single-player

Fractal: Make Blooms Not War is a puzzle video game by Cipher Prime.[2] The game involves pushing hexagonal fragments together to form large hexagons and chain reactions.[3]

Fractal was released by Cipher Prime via their website on May 26, 2010, for OS X and Microsoft Windows.[1]

## Contents

* 1 Gameplay
* 2 Reception
* 3 References
* 4 External links

## Gameplay

Fractal's gameplay revolves around pushing hexagons into seven-hexagon clusters, or "blooms", which earn the player points.[4] Fractal features three gameplay modes, campaign, arcade, and puzzle.[5] In campaign mode, the player progresses by earning enough points to clear each level. Over the course of the thirty-level campaign, the player encounters different kinds of power-up hexagons with special abilities (hexagons that cause explosions, or that destroy all adjacent hexagons) that help the player earn points. In arcade mode, the player works toward setting a high score by surviving for as long as possible. In the fifty-level puzzle mode, the player is tasked with completing objectives in a limited number of moves.[6] Each series of challenges in puzzle mode (Koch, Menger, Sierpinski, Julia, Mandelbrot, and Dragon) is named after a different fractal set.[7]

## Reception

The game has a Metacritic score of 84% based on 4 critic reviews.[8]

## References

1. ↑ 1.0 1.1 "Fractal is Finally Here!". Cipher Prime. 26 May 2010. https://blog.cipherprime.com/fractal-is-finally-here/. Retrieved 26 October 2013.
2. ↑ Minor, Jordan. "Fractal: Make Blooms Not War Review". 148Apps. Steel Media Ventures. https://www.148apps.com/reviews/fractal-blooms-war-review/. Retrieved 5 July 2013.
3. ↑ Parkin, Simon (2011-12-08). "Fractal: Make Blooms Not War Review". EuroGamer. https://www.eurogamer.net/articles/2011-12-08-fractal-make-blooms-not-war-review. Retrieved 5 July 2013.
4. ↑ Stella, Shiva. "Fractal: Make Blooms Not War Review". GameSpot. CBS Interactive. https://www.gamespot.com/reviews/fractal-make-blooms-not-war-review/1900-6348178/. Retrieved 3 July 2013.
5. ↑ Campbell, Nissa (2011-08-19). "'Fractal: Make Blooms Not War' for iPad Review - A Challenging, Beautiful Puzzle Game". TouchArcade. https://toucharcade.com/2011/08/19/fractal-make-blooms-not-war-for-ipad-review/. Retrieved 2 July 2013.
6. ↑ Hinkle, David. "Portabliss: Fractal: Make Blooms Not War (iPad)". Joystiq. AOL Inc.. Archived from the original on 2015-01-31. https://web.archive.org/web/20150131193715/http://www.joystiq.com/2011/09/02/portabliss-fractal-make-blooms-not-war-ipad/. Retrieved 9 July 2013.
7. ↑ Frame, Michael. "Fractal Geometry". Yale University. Archived from the original on 26 July 2013. https://web.archive.org/web/20130726081353/http://classes.yale.edu/Fractals/. Retrieved 10 July 2013.
8. ↑ "Fractal: Make Blooms Not War". https://www.metacritic.com/game/fractal-make-blooms-not-war/critic-reviews/?platform=ios-iphoneipad.

## External links

0.00

(0 votes)

Original source: https://en.wikipedia.org/wiki/Fractal (video game). Read more

|

Retrieved from "https://handwiki.org/wiki/index.php?title=Software:Fractal_(video_game)&oldid=759600"