Halcyon 6

Short description: 2016 video game

Halcyon 6: Starbase Commander

Developer(s)| Massive Damage
Publisher(s)| Massive Damage
Director(s)| Ken Seto
Linda Tran
Producer(s)| Garry Seto
Peter McLaren
Designer(s)| Ken Seto
Garry Seto
Peter McLaren
Artist(s)| Bryan Heemskerk
Juan Carlos Solon
Writer(s)| Peter McLaren
Kenneth Hook
Composer(s)| Stephen London
Platform(s)| Linux, OS X, Windows, iOS
Release|

* Linux, OS X, Windows
* September 8, 2016
* iOS
* October 19, 2017[1]

Genre(s)| Strategy, Turn-based tactical, RPG
Mode(s)| Single-player

Halcyon 6: Starbase Commander is a strategy video game and turn-based tactical RPG hybrid developed and published by Massive Damage. It was released on September 8, 2016 for Windows, OS X and Linux, and October 19, 2017 for iOS. Taking place in a science fiction setting, the player must reclaim and rebuild the derelict ancient space station Halcyon 6 in order to stop an impending alien invasion of Earth.

The game received mixed reviews from critics, praising the game's concept but criticizing its slow progression. This caused the game's developers to release an enhanced version, Lightspeed Edition, which decreased the game's length significantly, in addition to adding new features.

## Contents

* 1 Gameplay
* 2 Development
* 3 Reception
* 4 References
* 5 External links

## Gameplay

The game revolves around managing and building the player's base, which has individual rooms that must be cleared out.[2] To do this the player must gather resources from nearby worlds. They must also deal with attacking enemies such as pirates and aliens entering through portals that must be closed.[2] There are two types of combat, ground and ship-to-ship, both of which operate in the manner of a turn-based RPG. The player can use combos to exploit vulnerabilities and apply status effects.[2]

## Development

Halcyon 6 was funded on Kickstarter, where its initial budget was USD $40,000. It ended up making almost $200,000 due to coverage from large gaming sites and promotional assistance from Square Enix Collective.[3] The developers emulated the successful marketing campaigns of Darkest Dungeon and Moon Hunters. Its development team was based in Toronto.[3]

The game was inspired by the setting of Star Trek, and by the gameplay of Master of Orion, Jagged Alliance, and Star Control.[3] Its base-building gameplay also took inspiration from Software:XCOM: Enemy Unknown.[2] Combining the individual systems of different genres was stated to be difficult, with the developers going through "5 or 6" different combat systems. Each aspect of the game was assigned to a different developer.[4]

In 2017, the game's developers released Halcyon 6: Lightspeed Edition, which fixed aspects that were criticized about the original game. This included a sped-up and "streamlined" campaign, slightly increased difficulty and improved combat and UI. It was released for free as a separate game to owners of the original.[5]

## Reception

Reception

| Aggregate score

Aggregator| Score
Metacritic| PC: 71/100[6]
PC (Lightspeed Edition): 73/100[7]

Halcyon 6 received mixed reviews, with an aggregate score of 71/100 on Metacritic.[6]

Adam Smith of Rock, Paper, Shotgun called the game enjoyable, but "less than the sum of its parts", saying that its mixture of gameplay genres "don't quite fit" with each other. He described the game's aliens as "dangerous [...] but also kind of adorable", saying that "Halcyon makes cosmic horror cute".[2] Jason Bohn of Hardcore Gamer rated the game 4/5, calling it "one of those titles that cannot be recommended enough to fans of 4X games, JRPGs or space-based science fiction", despite "a few small details holding it back".[8] Kat Bailey of USgamer rated the game 60/100, calling it "flawed but promising", praising the game's overall concept and calling its soundtrack "phenomenal", but criticizing its "tedious resource gathering, repetitive combat, and bugs".[9]

## References

1. ↑ Sowden, Emily (October 10, 2017). "Traverse the galaxy in the retro strategy RPG Halcyon 6, coming to iOS on October 19th" (in en). https://www.pocketgamer.com/halcyon-6/traverse-the-galaxy-in-the-retro-strategy-rpg-halcyon-6-coming-to-ios-on-october/.
2. ↑ 2.0 2.1 2.2 2.3 2.4 "Wot I Think: Halcyon 6 – Starbase Commander" (in en-US). 2016-09-16. https://www.rockpapershotgun.com/2016/09/16/halcyon-6-starbase-commander-review/.
3. ↑ 3.0 3.1 3.2 "How Toronto-based indie game shop Massive Damage got almost five times what it asked for on Kickstarter" (in en-US). Financial Post. 2015-04-24. http://business.financialpost.com/technology/gaming/how-toronto-based-indie-game-shop-massive-damage-got-almost-five-times-what-it-asked-for-on-kickstarter.
4. ↑ Bradley, Alan. "Getting the mixture of genres just right in Halcyon 6" (in en). https://www.gamedeveloper.com/design/getting-the-mixture-of-genres-just-right-in-i-halcyon-6-i-.
5. ↑ "Halcyon 6 is Going Lightspeed with Some Major Improvements | Hardcore Gamer" (in en-US). 17 July 2017. https://www.hardcoregamer.com/2017/07/17/halcyon-6-is-going-lightspeed-with-some-major-improvements/265406/.
6. ↑ 6.0 6.1 "Halcyon 6: Starbase Commander for PC Reviews". CBS Interactive. https://www.metacritic.com/game/halcyon-6-starbase-commander/critic-reviews/?platform=pc.
7. ↑ "Halcyon 6: Lightspeed Edition for PC Reviews". CBS Interactive. https://www.metacritic.com/game/halcyon-6-lightspeed-edition/critic-reviews/?platform=pc.
8. ↑ "Review: Halcyon 6: Starbase Commander | Hardcore Gamer" (in en-US). 14 September 2016. https://www.hardcoregamer.com/2016/09/14/review-halcyon-6-starbase-commander/226182/.
9. ↑ "Halcyon 6: Starbase Commander PC Review: A Flawed But Promising Space Sim" (in en). 13 September 2016. https://www.usgamer.net/articles/halcyon-6-starbase-commander-pc-review-a-flawed-but-promising-space-sim.

## External links

* Official website
* Massive Damage's website

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