jrMan

Screenshot of jrMan 0.4

Developer(s)| jrMan Team
Stable release|

0.4 / February 20, 2007

Operating system| Cross-platform
Platform| Java
Type| Renderer
Licence| GPL
Website| http://www.jrman.org/

jrMan renderer is an open-source version of the Reyes rendering algorithm used by Pixar's PhotoRealistic RenderMan, implemented in Java by Gerardo Horvilleur, Jorge Vargas, Elmer Garduno and Alessandro Falappa.

jrMan is available under the GNU General Public License (GPL)

## Contents

* 1 Current version
* 1.1 Features
* 1.2 Supported primitives
* 1.3 Features not yet implemented
* 2 See also
* 3 External links

## Current version

Release 0.4

### Features

Shadows, texture mapping, surface shaders, light shaders, volume shaders, displacement shaders, all pixel filters, generate image to file (RGB & RGBA), delayed Read Archive.

### Supported primitives

Sphere, Torus, Cone, Disk, Cylinder, Paraboloid, Hyperboloid, Points, Patch "bilinear" and "bicubic" (all basis & rational), Polygon, PointsPolygon, ObjectInstance, PatchMesh, NuPatch, Curves "linear" and "cubic" (also rational).

### Features not yet implemented

Shading language compiler, Motion blur, Depth of field, Level of detail, CSG, Trim curves, Subdivision surfaces, General Polygons.

## See also

* RenderMan Interface Specification

## External links

* jrMan homepage

* v
* t
* e

RenderMan

Open source|

* Aqsis
* jrMan
* Pixie

Freeware|

* 3Delight
* Angel

Retail|

* 3Delight
* AIR (Advanced Image Rendering)
* Pixar RenderMan
* RenderDotC

Historical|

* Blue Moon Rendering Tools

* RenderMan Interface Specification
* RenderMan Shading Language

0.00

(0 votes)

Original source: https://en.wikipedia.org/wiki/JrMan. Read more

|

Retrieved from "https://handwiki.org/wiki/index.php?title=Software:JrMan&oldid=457505"
*[v]: View this template
*[t]: Discuss this template
*[e]: Edit this template