List of augmented reality software

Short description: None

The following is a list of notable augmented reality software including programs for application development, content management, gaming and integrated AR solutions.

## Contents

* 1 Open source
* 2 Proprietary
* 2.1 Games
* 2.2 Other
* 3 References

## Open source

Software name  | Year of release  | License  | Description

|
|
|

A-Frame (virtual reality framework) | 2015[1] | MIT[1] | A framework that adds HTML tags for most of the functionality in three.js and other JavaScript features as a superset of this lower level underlying 3-D framework.
ApertusVR | 2016  | MIT | An embeddable, open-source, framework-independent, platform-independent, network-topology-independent, distributed AR /VR/MR engine. Written in C++; with JavaScript and HTTP Rest API (in Node.js). It creates a new abstraction layer over the hardware vendors in order to integrate the virtual and augmented reality technologies into any developments and products.
ARToolKit |  | LGPLv3 | An open source C-library to create augmented reality applications; was ported to many different languages and platforms like Android, Flash or Silverlight; very widely used in augmented reality related projects.
OpenIllusionist |  |  | Provides software libraries for generating images, interpreting user input, modelling the behaviour of virtual objects (or 'agents'), and threading all of the above to provide the illusion of reality.
AR.js |  | MIT | A library to allow development of marker-based, Natural Feature Tracking and location-based AR applications on the web. It can be used in conjunction with A-Frame (virtual reality framework) or three.js
MindAR | 2021[2] | MIT | A library to allow development of image-tracking and face-tracking types of AR applications on the web. It can be used in conjunction with A-Frame or three.js.

## Proprietary

Software name  | Year of release  | Category  | Description

|
|
|

8th Wall  |  | End-to-end Web AR solutions  |
ARCore |  | AR development toolkits  | A Google SDK, currently designed exclusively for Android 8.0+ app creation.
ARKit |  | AR development toolkits  | An Apple SDK, currently designed exclusively for iOS 11+ app creation. Formerly Metaio, purchased by Apple in 2015.
Arti AR |  | Broadcast Media  | Cloud-based AR platform for the broadcast media industry from Isreali-based company Arti. [3][4]
Augment |  | AR content management systems  | A web based platform for managing 3D models and creating augmented reality experiences.
Aurasma |  | End-to-end branded app solutions  |
Blippbuilder  |  | AR content management systems  | A web-based system for creating AR experiences with image recognition by Blippar
Effect House | 2022[5] | AR development toolkits  | TikTok's AR filter creation tool released from Beta in April 2022.[5]
Genee  |  | End-to-end Web AR solutions  |
Hololink [1] | 2021  | End-to-end Web AR solutions  | Web-based editor with Academy and editable templates. Web-based AR viewer based on proprietary image recognition and OpenCV.  |
Layar SDK |  | AR development toolkits  | An augmented reality SDK for iOS and Android apps.[6][7]
Lens Studio | 2017[8] | AR development toolkits  | Snap Inc.'s AR filter creation tool.[8]
Nokia City Lens  |  | End-to-end branded app solutions  |
Spark AR Studio | 2019[9] | AR development toolkits  | AR development tool developed by Meta and used to make Instagram filters.
Vuforia Augmented Reality SDK |  | AR development toolkits  | Formerly Qualcomm's QCAR, is a Software Development Kit for creating augmented reality applications for mobile devices.[10][11]
Web-AR.Studio [2] |  | AR content management systems  | a free web-based system for creating WebAR experiences with image and QR recognition with single and multitracking
Webcam Social Shopper |  | AR content management systems  | Web based software for integrating apparel visualization on e-commerce sites.
Wikitude SDK |  | AR development toolkits  | Augmented reality SDK for mobile platforms originated from the works on the Wikitude World Browser app by Wikitude GmbH.[12]
Zappar  |  | End-to-end Web AR solutions  |
zSpace for Education |  | Education  | interaction with 3D objects in lesson plans that align with Common Core[13]

### Games

Certain gaming devices, such as the EyeToy, PlayStation Eye, Kinect, Nintendo 3DS , PlayStation Portable, PlayStation Vita, Nintendo Switch, and some mobile devices, use cameras to augment computer graphics onto live footage. The majority of AR software uses special cards which are read by the device to pinpoint where the graphics will form.

* AR Games \- a pre-loaded app on the Nintendo 3DS gaming console consisting of numerous AR games.[14]
* Bravely Default \- Features an AR Movie Mode which recognises a series of AR Cards to display short augmented reality introductions to the playable cast and more.
* Cybergeneration \- a table top role-playing game by R. Talsorian, includes "virtuality", an augmented reality created through v-trodes, cheap, widely available devices people wear at their temples.
* Dead Space \- a video game in which a RIG worn by Isaac Clarke is thoroughly equipped with augmented reality technology, including a navigation system that projects a line along the best route to his destination, and a system that displays images, video and text in front of him. In conjunction with the game, an augmented-reality website called No Known Survivors was released in 2008.
* Dragon Quest Walk \- a location-based role-playing game based on the Dragon Quest series
* E.X. Troopers \- a video game with an AR Mode on the Nintendo 3DS version. This recognises AR Cards of characters to display them as well as numerous emotes and attacks when the player presses inputs.
* Fnaf: Special Delivery \- a free-to-play spin-off game in the Five Nights at Freddy's franchise, published and developed by Illumix for mobile devices.
* Hatsune Miku \- a video game in which an option named AR Mode allows the console to project Hatsune Miku onto a fiduciary marker. This enables her to sing as an augmented-reality Vocaloid.
* Harry Potter \- a location-based mobile game developed by Niantic Labs for iOS and Android devices.[15][16]
* Hydrophobia \- a survival-adventure video game from Dark Energy Digital features the MAVI (Mobile Automated Visual Interface), which is a tool used to enhance environmental geometry among other purposes.
* Ingress \- a location-based mobile game developed by Niantic Labs for iOS and Android devices where two teams (Resistance and Enlightened) battle for control of regions and landmarks.
* Invizimals \- a spanish PSP and PSVITA exclusive videogame franchise, whose main titles revolved around using augmented reality and special peripherals, to catch the name-shake creatures.
* Jurassic World Alive \- a free-to-play location-based, augmented reality game developed by Ludia for iOS and Android devices.
* Let's Hunt Monsters \- a China-exclusive, free-to-play augmented reality game published by Tencent for iOS and Android.
* LyteShot \- an open source mobile gaming system that uses sensor-based technology to play digital video games, such as first person shooters, in the live action space.[17] It can also use smartglasses for interactive gameplay.
* Mario Kart Live \- videogame for the Nintendo Switch. Allows user to use home setting as a race track. AR is added to deliver elements from the Mario Kart series.[18]
* Pokémon Go \- a free-to-play location-based, augmented reality game developed by Niantic for iOS and Android devices.[19]
* Raving Rabbids: Alive & Kicking By Ubisoft Milan
* Spectrek \- an augmented reality ghost hunting game.[20]
* Tuttuki Bako \- a minigame system from Bandai is described as featuring augmented reality.[21]
* Zombies, Run! \- An interactive running game that is available on the Android and iPhone platforms.

### Other

* Fyuse
* VSight Remote

## References

1. ↑ 1.0 1.1 Sean (2015-12-18). "Mozilla Releases A-Frame WebVR Framework" (in en-US). https://arvrmagazine.com/mozilla-releases-a-frame-webvr-framework/.
2. ↑ Yuen, HiuKim (2021-03-17). "Develop a web augmented reality app with MindAR in 5 minutes!" (in en). https://medium.com/web-augmented-reality-development/develop-a-web-augmented-reality-app-with-mindar-in-5-minutes-6b57a724bb94.
3. ↑ "BBC News turns to Arti for election night data-driven augmented reality" (in en-US). https://www.newscaststudio.com/2020/11/23/bbc-news-turns-to-arti-for-election-night-data-driven-augmented-reality/?og=1.
4. ↑ Vidal, Elihay (2020-04-21). "AR Studio On-the-Go Platform Arti Closes $4 Million Seed Investment". https://www.calcalistech.com/ctech/articles/0,7340,L-3809616,00.html.
5. ↑ 5.0 5.1 Sato, Mia (2022-04-12). "TikTok opens AR effects tool to all users" (in en). https://www.theverge.com/2022/4/12/23021780/tiktok-ar-effect-house.
6. ↑ Layar Solutions (Archived), Layar
7. ↑ House of Fraser adds AR to mobile app, NFC World
8. ↑ 8.0 8.1 Newton, Casey (2017-12-14). "Snap releases Lens Studio, a tool for creating your own AR effects" (in en). https://www.theverge.com/2017/12/14/16770088/snap-lens-studio-snapchat-lenses-filters-download-mac-windows.
9. ↑ Lee, Dami (2019-08-13). "Facebook now lets anyone make an Instagram face filter" (in en). https://www.theverge.com/2019/8/13/20802620/facebook-spark-ar-instagram-story-face-filters.
10. ↑ Vuforia (Augmented Reality), Verious.com
11. ↑ Goodwin, Richard. Qualcomm’s Vuforia shows massive potential for Augmented Reality, 11 September 2012
12. ↑ Wikitude SDK
13. ↑ "Where is VR/AR and Education Now?" (in en). 25 July 2017. https://vrscout.com/news/vr-ar-education-now/.
14. ↑ (in en) Nintendo 3DS AR Games: The Basics - IGN, https://www.ign.com/articles/2011/03/18/nintendo-3ds-ar-games-the-basics, retrieved 2019-09-06
15. ↑ CNBC.com, Christopher Chutko, special to (2019-05-19). "Pokémon Go-style augmented reality Harry Potter Wizards game poised to be a mega-hit" (in en). https://www.cnbc.com/2019/05/17/niantics-harry-potter-wizards-unite-game-poised-to-be-a-mega-hit.html.
16. ↑ Colby, Clifford. "Harry Potter: Wizards Unite is Pokemon Go with magic wands" (in en). https://www.cnet.com/how-to/harry-potter-wizards-unite-is-pokemon-go-with-magic-wands/.
17. ↑ Beckman, Mariah (December 8, 2014). "LyteShot Interview with CEO Mark Ladd & CTO Tom Ketola". Gizorama. http://www.gizorama.com/2014/interview/lyteshot-interview-with-ceo-lark-ladd-cto-tom-ketola. Retrieved January 4, 2015.
18. ↑ "Mario Kart Live: Home Circuit – Official Site" (in en). https://mklive.nintendo.com/.
19. ↑ Wingfield, Nick; Isaac, Mike (2016-07-11). "Pokémon Go Brings Augmented Reality to a Mass Audience" (in en-US). The New York Times. ISSN 0362-4331. https://www.nytimes.com/2016/07/12/technology/pokemon-go-brings-augmented-reality-to-a-mass-audience.html.
20. ↑ Saket (2011-03-17). "36 Awesome Augmented Reality Apps & Games for Android". http://techsplurge.com/3214/mega-list-33-awesome-augmented-reality-apps-games-android/. Retrieved 2016-01-31.
21. ↑ "Augmented Reality? The Tuttuki Bako box needs your finger to play with virtual characters | TechCrunch". http://www.crunchgear.com/2008/10/08/augmented-reality-the-tuttuki-bako-box-needs-your-finger-to-play-with-virtual-characters. Retrieved 2016-01-31.

* v
* t
* e

Mixed and virtual reality

Concepts|

* Applications of virtual reality
* Artificial reality
* Augmented reality
* Augmented virtuality
* Degrees of freedom
* Immersion
* Projection augmented model
* Real life
* Reality–virtuality continuum
* Room-scale
* Telepresence
* Virtual reality sickness
* Virtual world
* persistent

Technology|

* Eye tracking
* Finger tracking
* Haptic suit
* Omnidirectional treadmill
* Positional tracking
* Wearable computer

| Display|

* Head-mounted display
* optical
* Head-up display
* Virtual retinal display
* Virtual reality headset (comparison)

|

Software|

* Asynchronous reprojection
* Foveated rendering
* Image-based modeling and rendering

Photography|

* Free viewpoint television
* 360-degree video
* VR photography
* Omnidirectional camera

Peripherals|

* Cyberith Virtualizer
* Oculus Touch
* Leap Motion
* PlayStation Move
* Razer Hydra
* Virtuix Omni
* Wired glove

Immersive
devices|

| Current|

* Google Cardboard
* Google Daydream
* HTC Vive
* Nintendo Labo VR Kit
* Oculus Go
* Oculus Quest
* Oculus Rift
* CV1
* S
* OSVR
* Magic Leap
* Samsung Gear VR
* PlayStation VR
* Pimax
* Valve Index
* Windows Mixed Reality
* Microsoft HoloLens
* 2
* Google Glass

|

Legacy|

* Famicom 3D System
* Liquid Image
* Sensorama
* Sega VR
* Sword of Damocles
* Virtual Boy
* Virtuality

Applications|

* ARToolKit
* ARCore
* Interactive art
* Virtual graffiti
* OpenVR
* OpenXR
* Pervasive game
* WebVR

| Games|

* List of HTC Vive games
* List of Oculus Quest games
* List of Oculus Rift games
* List of PlayStation VR games

|

0.00

(0 votes)

|

Retrieved from "https://handwiki.org/wiki/index.php?title=Software:List_of_augmented_reality_software&oldid=689498"
*[v]: View this template
*[t]: Discuss this template
*[e]: Edit this template