LyN

LyNDeveloper(s)| Ubisoft Montpellier

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Type| Game engine
License| Proprietary

LyN is a proprietary game engine developed and used in-house by Ubisoft Montpellier. The engine was developed alongside and for Rabbids Go Home.[1]

## Games using LyN

* 2009 — Rabbids Go Home[1]
* 2009 — Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled[citation needed]
* 2010 — Red Steel 2[2]
* 2010 — Raving Rabbids[citation needed]
* 2011 — From Dust[3]
* 2011 — The Adventures of Tintin: The Secret of the Unicorn[citation needed]
* 2012 — ZombiU[4]

## References

1. ↑ 1.0 1.1 Casamassina, Matt (5 May 2009). "Why You'll Love Rabbids Go Home, Page 3 Of 3". IGN Entertainment. http://www.ign.com/articles/2009/05/05/why-youll-love-rabbids-go-home?page=3. Retrieved 13 June 2017.
2. ↑ Casamassina, Matt (1 June 2009). "E3 2009: Red Steel 2 Hands-on". IGN Entertainment. http://www.ign.com/articles/2009/06/02/e3-2009-red-steel-2-hands-on. Retrieved 13 June 2017.
3. ↑ O'Connor, Alice (18 August 2010). "Chahi's 'Project Dust' Renamed 'From Dust,' Shown off in Tech Demo Trailer". http://www.shacknews.com/article/65199/chahis-project-dust-renamed-from. Retrieved 13 June 2017.
4. ↑ Morgan, Thomas (20 August 2015). "Face-Off: Zombi". Gamer Network. http://www.eurogamer.net/articles/digitalfoundry-2015-zombi-face-off. Retrieved 13 June 2017.

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* Ketchapp
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* Bitsquid
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