Managed DirectX

Managed DirectXDeveloper(s)| Microsoft

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Initial release| 2002; 24 years ago (2002)
Stable release|

MDX 1.1

Preview release|

MDX 2.0 beta

Operating system| Microsoft Windows
Platform| .NET Framework
Successor| Microsoft XNA
License| Freeware
Website| msdn.microsoft.com/directx/

Managed DirectX (MDX) is Microsoft's deprecated API for DirectX programming on .NET Framework. MDX can be used from any language on .NET Framework (via the Common Language Runtime). MDX can be used to develop multimedia and interactive applications (e.g. games, compiled only to x86), enabling high performance graphical representation and enabling the programmer to make use of modern graphical hardware while working inside the .NET Framework.

## Contents

* 1 Overview
* 2 Versions
* 2.1 MDX 1.1
* 2.2 MDX 2.0 beta
* 3 External links

## Overview

Managed DirectX was first released in 2002 to allow less complicated access to the DirectX API through the .NET framework. The Managed DirectX SDK allows developers access to numerous classes which allow the rendering of 3D graphics (Direct3D) and the other DirectX API's in a much easier, object-oriented manner. MDX, however, does not support the newer APIs such as Direct3D 10, XInput, and XAudio 2.

MDX is deprecated in favor of XNA Game Studio Express. It is, however, possible to use some other, more direct APIs to the DirectX framework such as the open-source SlimDX and SharpDX project.

## Versions

### MDX 1.1

* This was the first version available and still is the current stable version.
* Can be used under .NET Framework versions 1.1 and 2.0.
* Provides an object-oriented API that implements functionality very similar to DirectX 9.

### MDX 2.0 beta

* Was canceled while still in beta. Is no longer available.
* MDX 2.0 was replaced by Microsoft XNA (DirectX New Architecture).
* The API differed from MDX 1.1 in a number of places.

## External links

* Microsoft Development Centre DirectX
* Managed DirectX with IronPython tutorial

* v
* t
* e

Microsoft APIs and frameworks

Graphics|

* Desktop Window Manager
* Direct2D
* Direct3D
* D3D (extensions)
* GDI / GDI+
* WPF
* Silverlight
* WinRT XAML
* Windows Color System
* Windows Image Acquisition
* Windows Imaging Component
* DirectX Graphics Infrastructure (DXGI)
* Windows Advanced Rasterization Platform
* WinG

Audio|

* DirectMusic
* DirectSound
* DirectX plugin
* XACT
* Speech API
* XAudio2

Multimedia|

* DirectX
* Media Objects
* Video Acceleration
* Xinput
* DirectInput
* DirectShow
* Image Mastering API
* Managed DirectX
* Media Foundation
* XNA
* Windows Media
* Video for Windows

Web|

* MSHTML
* RSS Platform
* JScript
* VBScript
* BHO
* XDR
* SideBar Gadgets
* TypeScript

Data access|

* Data Access Components (MDAC)
* ADO
* ADO.NET
* ODBC
* OLE DB
* Extensible Storage Engine
* Entity Framework
* Sync Framework
* Jet Engine
* MSXML
* OPC

Networking|

* Winsock
* LSP
* Winsock Kernel
* Filtering Platform
* NDIS
* Windows Rally
* BITS
* P2P API
* MSMQ
* MS MPI
* DirectPlay

Communication|

* Messaging API
* Telephony API
* WCF

Administration and
management|

* Win32 console
* Windows Script Host
* WMI (extensions)
* PowerShell
* Task Scheduler
* Offline Files
* Shadow Copy
* Windows Installer
* Error Reporting
* Event Log
* Common Log File System

Component model|

* COM
* COM+
* ActiveX
* Distributed Component Object Model
* .NET Framework

Libraries|

* Framework Class Library
* Microsoft Foundation Classes (MFC)
* Active Template Library (ATL)
* Windows Template Library (WTL)

Device drivers|

* WDM
* WDF
* KMDF
* UMDF
* WDDM
* NDIS
* UAA
* BDA
* VxD

Security|

* Crypto API
* CAPICOM
* Windows CardSpace
* Data Protection API
* Security Support Provider Interface (SSPI)

.NET|

* ASP.NET
* ADO.NET
* Remoting
* Silverlight
* TPL
* WCF
* WCS
* WPF
* WF

Software factories|

* EFx Factory
* Enterprise Library
* Composite UI
* CCF
* CSF

IPC|

* MSRPC
* Dynamic Data Exchange (DDE)
* Remoting
* WCF

Accessibility|

* Active Accessibility
* UI Automation

Text and multilingual
support|

* DirectWrite
* Text Services Framework
* Text Object Model
* Input method editor
* Language Interface Pack
* Multilingual User Interface
* Uniscribe

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