Operation Darkness

Developer(s)| Success
Publisher(s)|

* JP: Success
* NA: Atlus

Director(s)| Hisakazu Masubuchi
Producer(s)| Ken Ogura
Designer(s)| Ken Ogura
Hiromichi Sakuma
Hisakazu Masubuchi
Programmer(s)| Eiji Takaki
Masaki Abe
Artist(s)| Yoshio Sugiura (character)
Writer(s)| Ken Ogura
Composer(s)| Kenichi Arakawa
Kazushi Tsurukubo
Tetsurō Satō
Platform(s)| Xbox 360
Release|

* JP: October 11, 2007
* NA: June 24, 2008

Genre(s)| Tactical role-playing game
Mode(s)| Single-player, Online multiplayer

Operation Darkness is a tactical role-playing game for the Xbox 360 developed and published by Japanese studio Success on October 11, 2007 in Japan. A North American version was released on June 24, 2008 by Atlus. The game is a fantasy conception of World War II, featuring weaponry and events from that time period, but with fantasy elements such as dragons and vampires mixed in.

## Contents

* 1 Synopsis
* 2 Gameplay
* 3 Characters
* 3.1 Wolf Pack members
* 3.2 Villains
* 3.3 Others
* 4 Reception
* 5 References
* 6 External links
* 7 Features
* 8 History
* 9 See also
* 10 References
* 11 External links

## Synopsis

Operation Darkness follows a squad of British SAS soldiers fighting the Nazis across the European Theater. The story covers much of the real history of the European war, including the battles for North Africa and the liberation of mainland Europe. French resistance fighters, American soldiers, and others appear as non-player characters.

The game diverges significantly from real history in that zombies of deceased Nazi soldiers appear as adversaries, and two of the player characters can transform into werewolves.[1] Other fantasy elements include the appearance of supernatural foes such as vampires, as well as allowing the use of magic spells.

## Gameplay

Gameplay consists of a series of tactical battles; between battles, the player may resupply the characters, purchase new items, and select which characters will participate in the following mission.[citation needed] Battles play out in standard tactical role-playing game (RPG) fashion, with turn order based on characters' speed statistics. During a turn, characters can move, attack, use items, pick up items from dead soldiers,[2] and cast spells. The battle system also includes factors like cover and decreased accuracy from movement. Differing from the great majority of games of this genre, long-range attacks tend to be far more frequent than close-range attacks, and many characters can hit targets with high accuracy from a distance of more than half of the battlefield. Characters killed in battle remain dead permanently unless revived by playable character Herbert East before the end of the stage.[3] Generic soldiers can be recruited to replace fallen ones.[citation needed]

Characters possess the following attributes: HP, MS (martial spirit), Attack, Defense, Speed, Hit, Luck, Weight, and Move.[citation needed] Each character also has specific weapon-related abilities and other skills, predisposing them to particular weapon types.[1] In addition, characters can carry up to five weapons and five items. Each weapon and item has a weight value as well, and characters who are overburdened receive penalties to movement.[4]

Two player characters can transform into werewolves, which massively increases their speed and attack. However, maintaining the werewolf form costs MS every turn, limiting its use to short durations.[citation needed]

The game has cooperative online multiplayer with up to four players, and completing missions in multiplayer unlocks new items in the in-game item shop in single-player.[4]

## Characters

Operation Darkness contains several story-essential playable characters, who participate in battles as well as in event scenes between battles.[citation needed] The official website for the title lists the following:

### Wolf Pack members

* Edward Kyle: A young man seeking revenge after his family and fiancée Alicia were killed in a German air-raid. He enlisted in the army to avenge his family, but was assigned to the Wolf Pack after being saved on the battlefields of North Africa by James Gallant.
* Cordelia Blake (Cordelia Break in the Japanese version): A mysterious young woman who has served in the British Army since the age of 13. While other troops in the Wolf Pack use guns, she fights with her fire-starting abilities.
* James Gallant: The leader of the Wolf Pack, James Gallant is a seasoned veteran, especially when fighting the supernatural. He acts as the de facto leader of the Fang Clan, a tribe of werewolves in Scotland who has been in a bloody conflict with the vampires of the Blood Clan for centuries.
* Jude Lancelot (Jude Lancerot in the Japanese version): Edward Kyle's best friend and brother to his fiancée, Jude fought alongside Edward for the same reasons, but later gets captured by the Blood Clan and turned into a vampire.
* Keith Miller (Keith Mirror in the Japanese version): The squad's fearlessly loyal point man, he is Gallant's Nephew. Like his uncle, he is a lycanthrope.
* Frank Gaunt (Frank Andrea in the Japanese version): Gallant's second-in-command, Gaunt cuts an imposing figure, specializing in close combat. Despite his gruff appearance and brute strength, he is actually very intelligent and chooses his words carefully. It turns out that he is also Dr. Victor Frankenstein’s creation.
* Cynthia Rivele: A top-heavy Irish sniper with supernatural marksmanship.
* Herbert East (Herbert West in the Japanese version): The team's American-born 'medic', Herbert is versed in necromancy. Inspired by the Lovecraft character Herbert West.
* Lewis Canton: A reserve, Lewis puts his talents as a spy to use for the unit, gathering intelligence on the Germans and occasionally joining in the fracas.
* Jack the Ripper: Though he once misused his powers to terrorize the East End of London, he was rehabilitated by the Wolf Pack, who yet regard him with an uneasy acceptance. Jack can use firearms, but is most proficient with knives.
* Elisa Van Helsing (Eliza Van Helsing in the Japanese version): A professor at King's College, Elisa dusts off her Killer Sword and takes up her grandfather's work as a member of the Wolf Pack when times are dire.

### Villains

* Adolf Hitler: The leader of Nazi Germany.
* Heinrich Himmler: The distrustful head of the SS.
* Alexander Vlado: An SS Sturmbannfuhrer (equivalent to major) from a race of ancient vampires called the Blood Clan. Appears pale and ghoulish.
* Carmilla: One of Vlado's officers, and of his same vampire race. Has little regard for human life.

### Others

* Max Neuman: The Wolf Pack accommodates their former enemy, a Panzer Daemon, when a malfunction leads him to defect to the Allies.
* Leona: A 17-year-old girl belonging to the French Resistance who is serving as a liaison.

## Reception

Reception

| Aggregate score

Aggregator| Score
Metacritic| 46/100[5]
Review scores
Publication| Score
1Up.com| C−[6]
Famitsu| 23/40[7]
GameSpot| 6/10[2]
GameSpy| [4]
GamesRadar+| [8]
GameZone| 4/10[9]
Hardcore Gamer| 3.25/5[10]
IGN| 2.5/10[11]
OXM (US)| 2/10[12]
RPGamer| 1.5/5[13]
Wired| [14]

Operation Darkness received "generally unfavorable reviews" according to the review aggregation website Metacritic.[5] IGN said, "Everything that could have gone wrong did go wrong."[11] In Japan, Famitsu gave it a score of three sixes and one five for a total of 23 out of 40.[7]

## References

1. ↑ 1.0 1.1 Blevins, Tal (September 21, 2007). "TGS 2007: Operation Darkness Hands-on". Ziff Davis. https://www.ign.com/articles/2007/09/21/tgs-2007-operation-darkness-hands-on. Retrieved June 15, 2020.
2. ↑ 2.0 2.1 VanOrd, Kevin (July 11, 2008). "Operation Darkness Review". CBS Interactive. https://www.gamespot.com/reviews/operation-darkness-review/1900-6193688/. Retrieved June 15, 2020.
3. ↑ "In the trenches of Operation Darkness" (in en-US). 2008-06-24. https://www.siliconera.com/in-the-trenches-of-operation-darkness/.
4. ↑ 4.0 4.1 4.2 Villoria, Gerald (June 26, 2008). "GameSpy: Operation Darkness". IGN Entertainment. http://xbox360.gamespy.com/xbox-360/operation-darkness/884802p1.html. Retrieved June 15, 2020.
5. ↑ 5.0 5.1 "Operation Darkness for Xbox 360 Reviews". CBS Interactive. https://www.metacritic.com/game/operation-darkness/critic-reviews/?platform=xbox-360. Retrieved June 15, 2020.
6. ↑ Donahoe, Michael (June 23, 2008). "Operation Darkness". Ziff Davis. Archived from the original on March 6, 2009. https://web.archive.org/web/20090306044751/http://www.1up.com/do/reviewPage?cId=3168361&p=4. Retrieved June 15, 2020.
7. ↑ 7.0 7.1 "This week's (Oct 3rd) Famitsu news (Etrian Odyssey 2!)". NeoGaf LLC. October 3, 2007. https://www.neogaf.com/threads/this-weeks-oct-3rd-famitsu-news-etrian-odyssey-2.195617/. Retrieved June 15, 2020.
8. ↑ Glasser, AJ (May 15, 2008). "Operation Darkness review". Future plc. https://www.gamesradar.com/operation-darkness-review/. Retrieved June 15, 2020.
9. ↑ Hopper, Steven (June 26, 2008). "Operation Darkness - 360 - Review". Archived from the original on January 19, 2009. https://web.archive.org/web/20090119051604/http://xbox360.gamezone.com/gzreviews/r33748.htm. Retrieved June 15, 2020.
10. ↑ "Review: Operation Darkness". Hardcore Gamer LLC. June 24, 2008. Archived from the original on June 27, 2008. https://web.archive.org/web/20080627112245/http://www.hardcoregamer.com/index.php?option=com_magazine&id_rubrique=1&type=article&id_article=114. Retrieved June 15, 2020.
11. ↑ 11.0 11.1 Brudvig, Erik (June 23, 2008). "Operation Darkness Review". Ziff Davis. https://www.ign.com/articles/2008/06/23/operation-darkness-review. Retrieved June 15, 2020.
12. ↑ Lewis, Cameron (July 2008). "Operation Darkness". Official Xbox Magazine (Future US): 70. Archived from the original on August 4, 2008. https://web.archive.org/web/20080804002406/http://www.oxmonline.com/article/reviews/xbox-360/m-r/operation-darkness. Retrieved June 15, 2020.
13. ↑ den Ouden, Adriaan (July 29, 2008). "Operation Darkness - Staff Review". http://archive.rpgamer.com/games/other/xbox2/opdarkness/reviews/opdarknessstrev1.html. Retrieved June 15, 2020.
14. ↑ Cavalli, Earnest (June 27, 2008). "Review: Operation Darkness Succeeds Despite Flaws". Wired (Condé Nast). Archived from the original on June 30, 2008. https://web.archive.org/web/20080630032402/http://blog.wired.com/games/2008/06/review-operatio.html. Retrieved June 15, 2020.

## External links

* Official Website
* MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

## Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

## History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

## See also

* IGDB - game database used by Twitch for its search and discovery functions

## References

1. ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
2. ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
3. ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
4. ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
5. ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
6. ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
7. ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
8. ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
9. ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
10. ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
11. ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
12. ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
13. ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
14. ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
15. ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
16. ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
17. ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
18. ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.

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