Rally Trophy

Short description: 2001 video game by Bugbear Entertainment

Rally Trophy

European box art

Developer(s)| Bugbear Entertainment
Publisher(s)| JoWooD Productions
Director(s)| Janne Alanenpää
Designer(s)| Janne Alanenpää
Tatu Blomberg
Sami Räihä
Programmer(s)| Tatu Blomberg
Artist(s)| Mikko Kautto
Hannu Leskinen
Sami Räihä
Platform(s)| Microsoft Windows
Release|

* EU: November 16, 2001
* NA: November 20, 2001

Genre(s)| Racing
Mode(s)| Single-player, multiplayer

Rally Trophy is a 2001 historic PC rally simulation, developed by Bugbear Entertainment and published by JoWooD Productions for the Microsoft Windows operating system in 2001. A version for Xbox was also announced but never released.[1] A demo version of the game was published in October 2001. In the first two days, the demo was downloaded 150.000 times.[2]

## Contents

* 1 Reception
* 2 References
* 3 External links
* 4 Features
* 5 History
* 6 See also
* 7 References
* 8 External links

## Reception

Reception

| Aggregate score

Aggregator| Score
Metacritic| 82/100[3]
Review scores
Publication| Score
CGM| [4]
CGW| [5]
Eurogamer| 7/10[6]
GameSpot| 8.7/10[7]
GameSpy| (favorable)[8]
GameZone| 9/10[9]
IGN| 7.6/10[10]
Jeuxvideo.com| 15/20[11]
PC Gamer (US)| 89%[12]
PC Zone| 80%[13]

Rally Trophy received "favorable" reviews according to the review aggregation website Metacritic.[3] The Finnish gaming magazine Pelit summarized that "Rally Trophy sets the standard for all future driving games. The graphics are absolutely stunning and the lack of inspiring game modes is compensated by the sheer thrill of driving cars that behave uniquely and realistically. A must-have for all rally fans".[14]

IGN summarized that "Rally Trophy is a superb game that offers an unusual alternative to the more technology packed offerings like McRae and Pro Rally".[10] Several critics compared the game to Grand Prix Legends including Pelit, IGN and GameSpot.[14][10][7]

GameSpot presented Rally Trophy with its annual "Best Driving Game on PC" award.[15] The game was a nominee for PC Gamer US's "2002 Best Racing Game" award, which ultimately went to NASCAR Racing 2002 Season.[16]

The game sold over 650.000 copies.[17]

## References

1. ↑ Staff, I. G. N. (2001-09-05). "ECTS Fallout: Rally Trophy" (in en). https://www.ign.com/articles/2001/09/05/ects-fallout-rally-trophy.
2. ↑ "Rally Trophy Demo - Grosser Erfolg: Unglaubliche Download-Zahlen ..." (in de-de). 2001-10-19. https://www.gameswelt.de/rally-trophy/news/unglaubliche-download-zahlen-63408.
3. ↑ 3.0 3.1 "Rally Trophy Critic Reviews for PC". CBS Interactive. https://www.metacritic.com/game/rally-trophy/critic-reviews/?platform=pc. Retrieved October 3, 2017.
4. ↑ Long, David J. (April 9, 2002). "Rally Trophy". theGlobe.com. Archived from the original on April 27, 2002. https://web.archive.org/web/20020427122028/http://www.cgonline.com/reviews/rallytroph-01-r1.html. Retrieved April 14, 2020.
5. ↑ Vitzthum, Gian (April 2002). "Rally Trophy". Computer Gaming World (Ziff Davis) (213): 106. http://www.cgwmuseum.org/galleries/issues/cgw_213.pdf. Retrieved April 13, 2020.
6. ↑ Taylor, Martin (January 27, 2002). "Rally Trophy". Gamer Network. https://www.eurogamer.net/articles/r_rtrophy. Retrieved October 3, 2017.
7. ↑ 7.0 7.1 Goble, Gord (December 6, 2001). "Rally Trophy Review". CBS Interactive. https://www.gamespot.com/reviews/rally-trophy-review/1900-2830684/. Retrieved October 3, 2017.
8. ↑ Moore, Scott (December 24, 2001). "Rally Trophy". IGN Entertainment. Archived from the original on January 11, 2003. https://web.archive.org/web/20030111093614/http://www.sportplanet.com/features/reviews/rallytrophy/. Retrieved April 14, 2020.
9. ↑ Ovaldog (December 24, 2001). "Rally Trophy Review". Archived from the original on March 3, 2008. https://web.archive.org/web/20080303081026/http://pc.gamezone.com/gzreviews/r19156.htm. Retrieved April 14, 2020.
10. ↑ 10.0 10.1 10.2 Polak, Steve (May 28, 2002). "Rally Trophy". Ziff Davis. https://www.ign.com/articles/2002/05/29/rally-trophy. Retrieved October 3, 2017.
11. ↑ Jihem (November 15, 2001). "Test: Rally Trophy" (in French). Webedia. http://www.jeuxvideo.com/articles/0000/00001702_test.htm. Retrieved April 14, 2020.
12. ↑ Mahood, Andy (April 2002). "Rally Trophy". PC Gamer (Imagine Media) 9 (4): 80. Archived from the original on March 15, 2006. https://web.archive.org/web/20060315141333/http://www.pcgamer.com/archives/2005/07/rally_trophy.html. Retrieved April 14, 2020.
13. ↑ Hill, Steve (February 13, 2002). "PC Review: Rally Trophy". Future plc. Archived from the original on March 7, 2007. https://web.archive.org/web/20070307020024/http://www.computerandvideogames.com/article.php?id=25185. Retrieved April 14, 2020.
14. ↑ 14.0 14.1 Äärilä, Mika (November 2001). "Rally Trophy". Pelit (Fokus Media Finland) (11/2001): 32–35, 90.
15. ↑ GameSpot Staff (December 30, 2002). "GameSpot's Best and Worst of 2002". GameSpot. Archived from the original on February 7, 2003. https://web.archive.org/web/20030207155400/http://gamespot.com/gamespot/features/all/bestof2002/.'s+Best+and+Worst+of+2002&rft.atitle=GameSpot&rft.aulast=''GameSpot''+Staff&rft.au=''GameSpot''+Staff&rft.date=December+30,+2002&rft_id=https://web.archive.org/web/20030207155400/http://gamespot.com/gamespot/features/all/bestof2002/&rfr_id=info:sid/en.wikibooks.org:Software:Rally_Trophy">
16. ↑ PC Gamer staff (March 2003). "The Ninth Annual PC Gamer Awards". PC Gamer (Imagine Media) 10 (3): 48–50, 54, 58, 60, 66, 68, 70.
17. ↑ "About Bugbear". https://bugbeargames.com/company/. Retrieved June 6, 2020.

## External links

*   * MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

## Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

## History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

## See also

* IGDB - game database used by Twitch for its search and discovery functions

## References

1. ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
2. ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
3. ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
4. ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
5. ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
6. ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
7. ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
8. ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
9. ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
10. ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
11. ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
12. ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
13. ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
14. ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
15. ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
16. ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
17. ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
18. ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.

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