Reach for the Skies (video game)

Short description: 1993 video game

Reach for the Skies

Developer(s)| Rowan Software[1]
Publisher(s)| Virgin Games[1]
Platform(s)| Amiga, Atari ST, MS-DOS
Release| 1993
Genre(s)| Combat flight simulation
Mode(s)| Single-player

Reach for the Skies is a 1993 combat flight simulation video game developed by Rowan Software and published by Virgin Games for the Amiga, Atari ST, and MS-DOS.

## Contents

* 1 Gameplay
* 2 Reception
* 3 References
* 4 External links

## Gameplay

The game is set on the southeast coast of England during the Battle of Britain. Players have the option to fight for either the Royal Air Force (RAF) or the Luftwaffe. After that is the choice of playing as either the pilot or the controller. Pilots fly in missions and take out enemy aircraft. Controllers make strategic decisions for the battle. The game offers two control options: simple or easy. Simple mode uses basic joystick directions and a fire button. Help systems like autogun and autopilot are offered. Autogun fires the gun automatically when an enemy is over the gunsights. Autopilot flies the plane automatically between predesignated points.[2]

## Reception

Reception

| Review scores

Publication| Score
Atari ST User| 85%[6]
CU Amiga| 59%[2]
The One| 81% (Amiga)[1]

Amiga Format compared the game to Their Finest Hour and said Reach for the Skies is "much more playable on a low-end Amiga" and has "the edge in speed and lasting playability". In conclusion it was called "an excellent flight simulator".[3] The One gave a positive review but recommended to try Knights of the Sky first.[1] CU Amiga summarized: "Excellent ideas poorly implemented. A waste."[2] Atari ST User concluded "It's not exactly original stuff, but it's damn exciting and damn realistic."[6]

## References

1. ↑ 1.0 1.1 1.2 1.3 Byron, Simon (December 1992). "Review - Reach For The Skies". The One (EMAP) (51): 84–85. https://archive.org/details/theone-magazine-51/page/n83/mode/2up.
2. ↑ 2.0 2.1 2.2 Dillon, Tony (January 1993). "Game Review - Reach for the Skies". CU Amiga (EMAP) (35): 74. https://archive.org/details/cuamiga-magazine-035/page/n73/mode/2up.
3. ↑ 3.0 3.1 Baguley, Richard (July 1993). "Game Review - Reach for the Skies". Amiga Format (Future plc) (48): 82–83. https://amr.abime.net/review_2345.
4. ↑ Bradley, Stephen (January 1995). "Re-Releases". Amiga Format (Future plc) (67): 83. https://amr.abime.net/review_3119.
5. ↑ Anton, Michael (January 1993). "Simulation - Reach for the Skies" (in German). Aktueller Software Markt (Tronic-Verlag) 8 (1): 110. https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1993.01/page/n111/mode/2up. "Grafik: 10/12, Sound: 10/12, Spielablauf: 10/12, Motivation: 9/12, Gesamtnote: 9/12".
6. ↑ 6.0 6.1 Maddock, Jonathan (January 1993). "Review - Reach for the Skies". Atari ST User (Database Publications) (83): 76–77. http://www.atarimania.com/atari-magazine-issue-atari-st-user-issue-083_1858.html.

## External links

* Reach for the Skies at MobyGames
* Reach for the Skies at the Hall of Light
* Reach for the Skies at Atari Mania
* Reach for the Skies can be played for free in the browser at the Internet Archive

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