Rekoil

Developer(s)| Plastic Piranha
Publisher(s)| 505 Games
Engine| Unreal Engine 3
Platform(s)| Microsoft Windows
Xbox 360
(as Rekoil: Liberator)
Release| Microsoft Windows
28 January 2014
Xbox 360 (as Rekoil: Liberator)
29 January 2014
Genre(s)| First-person shooter
Mode(s)| Multiplayer

Rekoil (working title Rikochet)[1] is a multiplayer first-person shooter video game developed by Plastic Piranha and published by 505 Games. It features downtrodden "Minutemen" pitted against their oppressors, Darkwater Inc, in a world where the only goal is to survive the unrelenting pandemic that has swept across the globe.[2]

## Gameplay

Rekoil's gameplay consists of class-based infantry combat, where players choose from a number of different specialized roles.

On 1 October 2012, a closed beta for Rekoil launched.[3] The game was also on the Steam Greenlight Program.

## Reception

Reception

| Aggregate scores

Aggregator| Score
GameRankings| (PC) 30.56% [4]
(X360) 42.50%[5]
Metacritic| (PC) 32/100 [6]
(X360) 31/100 [7]
Review scores
Publication| Score
Destructoid| 2.5/10 [8]
Game Informer| 2/10 [9]
GameRevolution|  [10]
GameSpot| 3/10 [11]
IGN| 3/10 [12]

Rekoil was universally panned upon release. Aggregating review websites GameRankings and Metacritic gave the Microsoft Windows version 30.56% based on 9 reviews[4] and 32/100 based on 11 reviews[7] and the Xbox 360 version 42.50% based on 6 reviews[5] and 31/100 based on 5 reviews.[7]

Paul Tamburro from Game Revolution gave the game a 4/10, praising its gameplay, but criticizing its frame-rate issues during launch, prominent balancing issues in multiplayer matches, poor map design, and poorly detailed character models. He also cited that such issues have made the game's servers under-populated. He stated that "It is impossible to recommend Rekoil, a game which is swiftly heading towards stagnation before it ever had a chance to prove itself."[10]

Ian Bonds from Destructoid gave the game a 2.5/10, praising the game mode Rekondite, but criticizing the lack of a single-player campaign, poor weapon accuracy and controls, generic-looking maps, and uninspired character models. He stated that "What [Rekoil] tries to do to make itself stand out it fails at, and the one aspect every shooter should have -- competent shooting -- just isn't there. There is literally nothing to justify the $15 price-point".[8]

Dan Ryckert from Game Informer gave the game a 2/10, criticizing uninspired game modes, classes and maps, dated visuals, long loading times, poor voice acting, numerous bugs, lag and crashing issues, low replay value, poorly-designed spawn points, as well as the lifeless community. He stated that "There is no reason to ever play Rekoil. If you were to compile a list of the most overused elements of multiplayer FPS from the dawn of the genre to today, Rekoil would be a much crappier version of what you’re imagining."[9]

## References

1. ↑ "Goodbye Project Rikochet". 7 June 2012. https://www.facebook.com/RikochetTheGame/posts/190775534381665. Retrieved 23 March 2016.
2. ↑ "Rekoil". Archived from the original on 17 August 2014. https://web.archive.org/web/20140817001056/http://rekoil.com/.
3. ↑ Criostoir (6 October 2012). "Rekoil Moves into BETA!". Archived from the original on 8 May 2013. https://web.archive.org/web/20130508072212/http://rekoil.com/2012/10/06/rekoil-moves-into-beta/.
4. ↑ 4.0 4.1 "Rekoil for PC reviews". GameRankings. CBS Interactive. http://www.gamerankings.com/pc/682604-rekoil/index.html. Retrieved 31 December 2014.
5. ↑ 5.0 5.1 "Rekoil: Liberator for Xbox 360 reviews". GameRankings. CBS Interactive. http://www.gamerankings.com/xbox360/723365-rekoil-liberator/index.html. Retrieved 31 December 2014.
6. ↑ "Rekoil for PC reviews". Metacritic. CBS Interactive. https://www.metacritic.com/game/rekoil/critic-reviews/?platform=pc. Retrieved 31 December 2014.
7. ↑ 7.0 7.1 7.2 "Rekoil: Liberator for Xbox 360 reviews". Metacritic. CBS Interactive. https://www.metacritic.com/game/rekoil/critic-reviews/?platform=xbox-360. Retrieved 31 December 2014.
8. ↑ 8.0 8.1 Ian Bonds (4 February 2014). "Review: Rekoil: Liberator". Destructoid. http://www.destructoid.com/review-rekoil-liberator-269862.phtml. Retrieved 31 December 2014.
9. ↑ 9.0 9.1 Dan Ryckert (6 February 2014). "Rekoil review: A Broken, Derivative Ghost Town". Game Informer. http://www.gameinformer.com/games/rekoil/b/pc/archive/2014/02/06/rekoil-review.aspx. Retrieved 31 December 2014.
10. ↑ 10.0 10.1 Paul Tamburro (3 February 2014). "Rekoil Review". Game Revolution. http://www.gamerevolution.com/review/rekoil. Retrieved 31 December 2014.
11. ↑ Cameron Woolsey (3 February 2014). "Rekoil review: Shooting blanks". GameSpot. http://www.gamespot.com/reviews/rekoil-review/1900-6415655/. Retrieved 31 December 2014.
12. ↑ Craig Pearson (3 February 2014). "Rekoil review: Do what the name says". IGN. http://www.ign.com/articles/2014/02/03/rekoil-review. Retrieved 31 December 2014.

0.00

(0 votes)

Original source: https://en.wikipedia.org/wiki/Rekoil. Read more

|

Retrieved from "https://handwiki.org/wiki/index.php?title=Software:Rekoil&oldid=757862"