Rugby 2004

Short description: 2003 video game

Rugby 2004

Australian PlayStation 2 cover featuring Wallabies' player George Gregan.

Developer(s)| HB Studios
Publisher(s)| EA Sports
Platform(s)| PlayStation 2, Windows
Release|

September 18, 2003

* PlayStation 2

* FRA: September 18, 2003[3]
* UK/AU: September 19, 2003[1][2]
* NA: September 23, 2003[4]

Windows

* FRA: September 18, 2003[3]
* UK: September 19, 2003[1]
* NA: October 6, 2003[5]
* AU: October 25, 2003[6]

Genre(s)| Sports
Mode(s)| Single-player, multiplayer

Rugby 2004 is the 2003 installment of Electronic Arts' Rugby video game series. The game was developed by HB Studios, published by EA Sports, and released in 2003. The game is a follow-up to 2000's Rugby 2001, and was succeeded by Rugby 2005. Rugby 2004 features over 60 teams, over 1500 players and over 65 stadiums. The game's commentators are BBC's John Inverdale, and Channel 7's Gordon Bray. The game's soundtrack is provided by INXS.[7] It supports up to 4 players playing on the PlayStation 2 via Multitap, and also utilises the console's online multiplayer function.

## Contents

* 1 Reception
* 2 References
* 3 External links
* 4 Features
* 5 History
* 6 See also
* 7 References
* 8 External links

## Reception

Reception

| Review scores

Publication| Score
PC| PS2
Eurogamer| N/A| 4/10[8]
Game Informer| N/A| 6/10[9]
GameSpot| 4.2/10[10]| 5/10[7]
GameSpy| [11]| [12]
GameZone| 5.2/10[13]| 5.5/10[14]
IGN| 7/10[15]| 7.3/10[16]
OPM (US)| N/A| [17]
PALGN| N/A| 7/10[18]
PC Gamer (US)| 68%[19]| N/A
PSM| N/A| 7/10[20]
BBC Sport| 65%[21]| 65%[21]
Maxim| N/A| 8/10[22]
Aggregate score
Metacritic| 55/100[23]| 61/100[24]

The game received "mixed" reviews on both platforms according to the review aggregation website Metacritic.[23][24]

## References

1. ↑ 1.0 1.1 Bramwell, Tom (September 19, 2003). "What's New?". https://www.eurogamer.net/news190903whatsnew.
2. ↑ "Rugby 2004". http://www.gpstore.co.nz/Games/1457690.html. "Release date: 19th September, 2003"
3. ↑ 3.0 3.1 "Rugby 2004". https://www.jeuxvideo.com/jeux/playstation-2-ps2/00010964-rugby-2004.htm.
4. ↑ Lafferty, Michael (October 18, 2003). "EA Sports Rugby 2004 Development Manager Andrew Wilson Takes Gamers into the Scrum". http://pc.gamezone.com/news/09_18_03_05_15PM.htm. "EA Sports Rugby 2004 is scheduled for release September 23 on both the PC and PlayStation 2 platforms."
5. ↑ Scott, Jonathan (October 6, 2003). "Rugby 2004 Now Available" (in en). https://www.ign.com/articles/2003/10/06/rugby-2004-now-available.
6. ↑ "Rugby 2004". http://www.gpstore.co.nz:80/Games/1457614.html. "Release date: 25th October, 2003"
7. ↑ 7.0 7.1 MacDonald, Ryan (September 22, 2003). "Rugby 2004 Review (PS2)". GameSpot. http://www.gamespot.com/reviews/rugby-2004-review/1900-6075023/. Retrieved July 29, 2016.
8. ↑ Bramwell, Tom (November 5, 2003). "Rugby 2004 (PS2)". Eurogamer. http://www.eurogamer.net/articles/r_rugby2004_ps2. Retrieved July 29, 2016.
9. ↑ "Rugby 2004 (PS2)". Game Informer (126): 123. October 2003.
10. ↑ Goble, Gord (October 21, 2003). "Rugby 2004 Review (PC)". GameSpot. http://www.gamespot.com/reviews/rugby-2004-review/1900-6077125/. Retrieved July 29, 2016.
11. ↑ Durham Jr., Joel (December 22, 2003). "GameSpy: Rugby 2004 (PC)". GameSpy. http://pc.gamespy.com/pc/rugby-2004/6478p1.html. Retrieved September 1, 2009.
12. ↑ Meston, Zach (September 29, 2003). "GameSpy: Rugby 2004 (PS2)". GameSpy. http://ps2.gamespy.com/playstation-2/rugby-2004/6216p1.html. Retrieved September 1, 2009.
13. ↑ Tha Wiz (November 18, 2003). "EA SPORTS Rugby 2004 - PC - Review". GameZone. Archived from the original on July 9, 2008. https://web.archive.org/web/20080709033525/http://pc.gamezone.com/gzreviews/r22078.htm. Retrieved July 29, 2016.
14. ↑ Bedigian, Louis (September 27, 2003). "EA SPORTS Rugby 2004 - PS2 - Review". GameZone. Archived from the original on October 5, 2008. https://web.archive.org/web/20081005182358/http://ps2.gamezone.com/gzreviews/r22078.htm. Retrieved July 29, 2016.
15. ↑ Carle, Chris (November 20, 2003). "Rugby 2004 (PC)". IGN. http://www.ign.com/articles/2003/11/20/rugby-2004. Retrieved July 29, 2016.
16. ↑ Carle, Chris (September 17, 2003). "Rugby 2004 (PS2)". IGN. http://www.ign.com/articles/2003/09/18/rugby-2004-2. Retrieved July 29, 2016.
17. ↑ "Rugby 2004". Official U.S. PlayStation Magazine: 126. October 2003.
18. ↑ Keller, Matt (September 29, 2003). "Rugby 2004 Review - PlayStation 2 Video Game Review". Archived from the original on March 7, 2012. https://web.archive.org/web/20120307084953/http://palgn.com.au/playstation-2/827/rugby-2004-review/. Retrieved July 29, 2016.
19. ↑ Smith, Rob (February 2004). "Rugby 2004". PC Gamer: 84. Archived from the original on March 15, 2006. https://web.archive.org/web/20060315143759/http://www.pcgamer.com/archives/2005/06/rugby_2004.html. Retrieved July 29, 2016.
20. ↑ "Review: Rugby 2004". PSM: 48. November 2003.
21. ↑ 21.0 21.1 Moore, Jonathon (September 25, 2003). "EA's Rugby 2004 knocks on". BBC Sport. https://news.bbc.co.uk/sport2/hi/funny_old_game/game_reviews/3139946.stm.
22. ↑ Porter, Alex (September 8, 2003). "Rugby 2004 (PS2)". Maxim. Archived from the original on September 21, 2003. https://web.archive.org/web/20030921063857/http://www.maximonline.com/entertainment/reviews/review_games_6078.html. Retrieved July 29, 2016.
23. ↑ 23.0 23.1 "Rugby 2004 for PC Reviews". Metacritic. https://www.metacritic.com/game/rugby-2004/critic-reviews/?platform=pc. Retrieved July 29, 2016.
24. ↑ 24.0 24.1 "Rugby 2004 for PlayStation 2 Reviews". Metacritic. https://www.metacritic.com/game/rugby-2004/critic-reviews/?platform=playstation-2. Retrieved July 29, 2016.

## External links

* MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

## Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

## History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

## See also

* IGDB - game database used by Twitch for its search and discovery functions

## References

1. ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
2. ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
3. ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
4. ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
5. ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
6. ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
7. ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
8. ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
9. ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
10. ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
11. ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
12. ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
13. ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
14. ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
15. ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
16. ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
17. ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
18. ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.

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