Science Adventure

Art from a Science Adventure event, featuring characters from the first three main games. Left to right: Rimi (Chaos;Head), Kurisu (Steins;Gate), and Akiho (Robotics;Notes).

Genre(s)| Science fiction
Developer(s)|

* 5pb.
* Nitroplus
* Chiyomaru Studio

Publisher(s)|

* JP: 5pb., Nitroplus
* WW: 5pb., JAST USA, PQube, Spike Chunsoft

Creator(s)| Chiyomaru Shikura
Artist(s)|

* Mutsumi Sasaki
* Huke
* Tomonori Fukuda

Writer(s)| Naotaka Hayashi
Composer(s)| Takeshi Abo
Platform(s)| Microsoft Windows, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, iOS, Android, Nintendo Switch
First release| Chaos;Head
April 25, 2008[1]
Latest release| Anonymous;Code
July 28, 2022

Science Adventure[lower-alpha 1] is a multimedia series consisting of interconnected science fiction stories, created mainly by Mages, Nitroplus (for the first three games), and Chiyomaru Studio. The main entries mostly take the form of visual novel video games, but side entries span across several different mediums.

The series currently consists of six mainline entries: the first part of the series, Chaos;Head, was a visual novel released in 2008, and it is followed by the visual novels Steins;Gate, Robotics;Notes, Chaos;Child, Occultic;Nine, Anonymous;Code, as well as the upcoming Steins;???. The series also includes several spin-off games based on Chaos;Head, Steins;Gate, Robotics;Notes, and Chaos;Child, as well as many spinoffs in other mediums including anime, manga, light novels, audio dramas, and stage plays.

The main entries and their spin-offs all take place in the same fictional universe, with focuses on several different science fiction themes. Chaos;Head and Chaos;Child focus on perception, Steins;Gate focuses on time travel and science, and Robotics;Notes focuses on robotics and augmented reality. The player can affect the course of the story by making certain choices: in Chaos;Head and Chaos;Child this is done by choosing what kind of delusions the player characters experience. The choices in the Steins;Gate games and Robotics;Notes are made via messages set by the player via an in-game cell phone and tablet computer, respectively.

The series is planned by Chiyomaru Shikura, the CEO of Mages, composed by Takeshi Abo and Zizz Studio, written by Naotaka Hayashi along with other writers, and features character designs by artists including Mutsumi Sasaki, Huke, and Tomonori Fukuda. The developers aimed to make the series set within reality, as Shikura felt it made it more relatable and believable. The series has been commercially and critically successful both in Japan and internationally, selling more than expected for the genre and helping establishing Mages (previously 5pb.) as a game developer.

The series is published by Mages and Nitroplus in Japan,[1][2] and by JAST USA,[3] PQube,[4] Mages,[5] and Spike Chunsoft internationally.[6] The visual novels Steins;Gate, Steins;Gate 0, Chaos;Child, Steins;Gate Elite, Steins;Gate: Linear Bounded Phenogram, 8-bit ADV Steins;Gate, Steins;Gate: My Darling's Embrace, Robotics;Notes Elite, Robotics;Notes Dash, and Chaos;Head NoAH have been released officially in English.[7][8][9][6][10][11] Anonymous;Code has also been announced for an English release.[12][13]

## Contents

* 1 Main entries
* 2 Side entries
* 2.1 Chaos;Head
* 2.2 Steins;Gate
* 2.3 Robotics;Notes
* 2.4 Chaos;Child
* 2.5 Other
* 3 Common elements
* 4 Development
* 5 Reception
* 5.1 Sales
* 6 Related media and other appearances
* 7 Notes
* 8 References
* 9 External links

## Main entries

Lua error: Internal error: The interpreter has terminated with signal "24". The Science Adventure series consists of six core entries,[14][15] along with a seventh in development.[16] The game adaptation of the Occultic;Nine novel series, and Anonymous;Code were referred to internally as part of the Science Visual Novel series, which was originally announced to be separate from Science Adventure, but has since been incorporated into the series.[17][18] Occultic;Nine was planned to be updated with new story content tying it more closely with Science Adventure.[19][20] Some of the games have received updated editions with added content,[7] and there are compilations collecting several games, such as Chaos;Head Dual (collecting both Chaos;Head games)[21] and Steins;Gate: Divergencies Assort (collecting Steins;Gate 0, Darling of Loving Vows, and Linear Bounded Phenogram).[22]

The main entries are as follows:

* Chaos;Head is the first entry in the series. It was originally released for Microsoft Windows in 2008;[1] the complete version, Chaos;Head Noah, was released for the Xbox 360 in 2009,[23][24] and later ported to PlayStation Portable,[25] iOS,[26] Android,[27] PlayStation 3,[28] PlayStation Vita,[21] Nintendo Switch, and Microsoft Windows. The game follows Takumi, a shut-in who starts experiencing delusions after witnessing a murder, and becomes suspected by the police for the series of "New Generation Madness" killings.[7][29]
* Steins;Gate is the second entry in the series. It was originally released for the Xbox 360 in 2009,[30] and later ported to Microsoft Windows,[31] PlayStation Portable,[32] iOS,[33] PlayStation 3,[34] PlayStation Vita,[35] and PlayStation 4.[36] An updated version, Steins;Gate Elite, was released for PlayStation 4, PlayStation Vita, and Nintendo Switch in 2018, and later ported to Microsoft Windows and iOS.[6][37][38] The game follows Okabe, who accidentally invents time travel; he and his friends use this to send emails into the past, altering the present.[7]
* Robotics;Notes is the third main entry in the series. It was originally released for the Xbox 360 and PlayStation 3 in 2012;[39][40] an updated version, Robotics;Notes Elite, was released in 2014 for the PlayStation Vita[41] and later ported to the PlayStation 4 and Nintendo Switch.[42] The game follows Kaito and a group of people in a high school robotics club, who are trying to build a realistic giant robot.[7] Meanwhile, Kaito begins to uncover a conspiracy that could threaten billions.
* Chaos;Child is the fourth main entry in the series. It was originally released for the Xbox One in December 2014,[43] and later ported to PlayStation 3, PlayStation 4, PlayStation Vita,[44] Microsoft Windows,[45] iOS, and Android.[46][47] It is a thematic sequel to Chaos;Head,[43] and follows Takuru, who notices that two recent murders took place on the same dates as the serial killings in Chaos;Head, and learns that he and several of his friends are potential future targets.[7]
* Occultic;Nine is the fifth main entry in the series. Unlike the other mainline entries, it was originally a light novel series. It was adapted into a visual novel and released for PlayStation 4, PlayStation Vita, and Xbox One in 2017,[48] and an improved version was planned, but was ultimately scrapped.[49][50] The story follows Yuta Gamon, who runs the occult blog Kirikiri Basara.[20]
* Anonymous;Code is the sixth main entry in the series. It was released for the PlayStation 4 and Nintendo Switch in July 2022.[51][52][16][53] The game follows a young hacker named Pollon Takaoka, who has the "save and load" special ability.
* Steins;??? (name subject to change) is planned to be the seventh main entry in the series. It will be a thematic sequel, described by Mages as being to Steins;Gate what Chaos;Child is to Chaos;Head.[16][54]

## Side entries

The series contains eight spin-off games: one based on Chaos;Head,[55] five based on Steins;Gate,[37][56] one based on Robotics;Notes, and one based on Chaos;Child.[57] It also contains several more side entries spanning several different mediums other than visual novels, such as manga, drama CDs, short stories, and novels.

### Chaos;Head

* Chaos;Head -Blue Complex- is a two-volume manga series that serialized from 2008 to 2009. It is a non-canonical adaptation of the events from the original Chaos;Head visual novel, shown from the perspective of the original game's character Aoi Sena.
* The Parallel Bootleg is a drama CD released by Nitroplus in December 2008.[58] It is a non-canonical spin-off about an ominous creature that appears in Shibuya, whose powers and intentions are unknown.
* Chaos;Head H is a single-volume manga that was released in March 2009. It is a romantic comedy retelling of Chaos;Head's story.
* Delusion of Zero is a canonical short story that came exclusively with the Chaos;Head Audio Series Complete Box, which released in August 2009.[59] It is a prologue to the main Chaos;Head visual novel, set in another character's perspective. It is meant to be read after finishing the main Chaos;Head story.
* Chaos;Head Love Chu Chu! was originally released for the Xbox 360 in 2010,[60] and later ported to PlayStation Portable,[61] PlayStation 3,[62] and PlayStation Vita.[21] It is a romantic comedy spin-off[55] and canonical direct sequel to Chaos;Head Noah. A three-volume manga adaptation was released from 2011 to 2012.

### Steins;Gate

* Steins;Gate was originally released for Xbox 360 in 2011,[63] and later ported to PlayStation Portable,[64] PlayStation 3,[65] PlayStation Vita,[66] iOS,[67] Nintendo Switch,[22] PlayStation 4, and Microsoft Windows.[10] It is a non-canonical romance-themed "what if?" type of game, where Okabe builds a relationship with Steins;Gate characters.[56]
* Steins;Gate: Variant Space Octet[lower-alpha 2] was released for Microsoft Windows in 2011.[68] It is a non-canonical sequel to Steins;Gate, presented as a text-based adventure game with 8-bit art, where the player types commands to perform actions.[56]
* Steins;Gate was originally released for Xbox 360 and PlayStation 3 in 2013,[69][70] and later ported to PlayStation Vita[71] iOS,[72] PlayStation 4, Microsoft Windows,[73][6] and Nintendo Switch.[22] It is a non-canonical collection of eleven side stories set in different world lines, written by several different authors. Two of the stories follow Okabe, while the rest focus on other characters.[56]
* Steins;Gate 0 was originally released for PlayStation 3, PlayStation 4 and PlayStation Vita in 2015,[74] and later ported to Microsoft Windows,[75] Xbox One,[76] and Nintendo Switch.[22] An updated version, Steins;Gate 0 Elite, is in development.[77] It is centered around the events that Okabe experienced in an alternate timeline prior to sending a video D-mail near the conclusion of the original Steins;Gate. An anime series also titled Steins;Gate 0 aired in 2018, which serves as a continuation and finale to the visual novel's story.
* 8-bit ADV Steins;Gate[lower-alpha 3] was released for Nintendo Switch in 2018. It is a non-canonical retelling of Steins;Gate's story in the style of 1980s adventure games for the Famicom.[73] It is actually a real Famicom game,[78] and is run on the Switch with a built-in emulator.

### Robotics;Notes

* The Unpublished Memoirs of Senomiya Misaki is a canonical manga spin-off published in November 2012. It details the past of Misaki Senomiya.
* Robotics;Notes DaSH was released for PlayStation 4 and Nintendo Switch in 2019.[14] The game is a canonical spin-off to Robotics;Notes while also being a direct sequel, and follows the former members of the robotics club.[79] Robotics;Notes DaSH features Daru from Steins;Gate as its main protagonist, alongside Kaito from Robotics;Notes. Due to this fact, Robotics;Notes DaSH contains many story relevant links to Steins;Gate.

### Chaos;Child

* Far Too Late - Slumbering Fools is a canonical drama CD that came with the PlayStation Limited Edition release of Chaos;Child in June 2015. It focuses on the past of Mio Kunosato.
* Memoirs of a Certain Wrong-Sider is a canonical light novel spin-off that released in December 2015.[80] It presents The Return of the New Generation Madness from the original visual novel from a different character's perspective.
* Chaos;Child ~Children's Collapse~ is a canonical spin-off manga series, made up of three volumes that were released from 2017 to 2019. It serves as a prequel to Chaos;Child, following the life of Mio Kunosato before the events of the main story.
* Chaos;Child Love Chu Chu!! was released for PlayStation 4 and PlayStation Vita in 2017. It is a canonical spin-off from Chaos;Child while being a direct sequel to its events, in which Takuru does not have any interest in the strange events going on around him, and instead spends time with the game's female characters.[57]
* Chaos;Child -Children's Revive- is a canonical light novel that serves as an epilogue for the story of Chaos;Child. It released in March 2017, a day after Chaos;Child Love Chu Chu.

### Other

* Chaos;Gate is a short story crossover between Chaos;Head and Steins;Gate, released in the Nitroplus Complete magazine in September 2009, two weeks before the release of the Steins;Gate visual novel. It takes place during the events of Chaos;Head, and depicts an encounter between Chaos;Head heroine Sena Aoi and Steins;Gate protagonist Rintaro Okabe at Shibuya Station.
* Triptych of an Abrupt Chain is a drama CD for the series that was released in December 2013. It has three tracks, titled Manatsu no Hiru no Caprice, Guuzou Kaimu no Stage, and enigmatic ward, which are drama CDs for Robotics;Notes, Steins;Gate, and Chaos;Head, respectively.[81]
* Tomorrow In The Box is a canonical short story from SCIENCE ADV SERIES 5 Years Jubilee, a book celebrating the series' fifth anniversary, which released in January 2014. It is a crossover between the first three entries in the series, Chaos;Head, Steins;Gate, and Robotics;Notes.

## Common elements

In the Steins;Gate games, the player affects the outcome of the story by using the player character's cell phone.

The Science Adventure games all feature stories in the science fiction genre. They make use of real scientific concepts and theories, but also cross over into fictional territory, using fringe science and urban legends.[7][82] Chaos;Head and Chaos;Child focus on individuals with the power to alter reality, and discuss topics such as perception, reality, and antimatter, while Steins;Gate focuses on time travel. Robotics;Notes focuses on several technologies such as robotics and augmented reality, as well as borrowing some concepts from the previous two entries.

The main games and their spin-offs are all set in the same world,[7] and although presented as self-contained stories,[82] they all contain many callbacks to the previous entries (excluding the first entry, Chaos;Head). These callbacks range from minor references, such as mentions of characters or events from previous entries, to more significant ones, such as usage of concepts explained only in another game. There is also a higher antagonist shared throughout the entire series, the Committee of 300. The Committee, based on the real conspiracy theory, seeks world domination, and is portrayed as very powerful, having control over corporations, politicians, and religions, and being seemingly impossible to beat even with time travel and control over reality.[7]

The games are primarily visual novels, in which the player can affect the outcome of the story through choices. In the Chaos;Head games and Chaos;Child, the player does this by controlling what types of delusions the player characters experience: the player can make them experience positive or negative delusions, or alternatively choose to let them stay in reality.[7] Chaos;Child Love Chu Chu!! additionally uses a "yes/no" questionnaire the player character takes in in-game magazines to determine the plot's direction.[83] In Steins;Gate and Steins;Gate 0, the player affects the outcome by using the player character's cell phone: in Steins;Gate, it is done by choosing to respond to certain messages, make phone calls, or taking out the phone at specific times, as this affects what information the player character learns and how he interacts with other characters; and in Steins;Gate 0, it is done by deciding whether or not to answer the phone at certain times. Robotics;Notes works similarly to Steins;Gate, but with the player using a tablet computer and its apps instead of a cell phone.[7]

## Development

Mages cooperated with JAXA to increase the realism; Shikura felt that aiming for reality makes stories more relatable and believable.

The series is planned by Mages's CEO Chiyomaru Shikura,[84] and is developed by Mages, Nitroplus,[85] and Shikura's multimedia concept studio Chiyomaru Studio, the latter of which owns the copyright to the series.[86][87] Naotaka Hayashi has worked on the series writing, both in the role as a scenario writer and as a scenario supervisor.[88][89][90][91][92] Recurring character designers include Mutsumi Sasaki (Chaos;Head and Chaos;Child games),[91][88] Huke (Steins;Gate games),[93] and Tomonori Fukuda (Robotics;Notes games).[86][94] The games' soundtracks are composed by Takeshi Abo and Zizz Studio.[95]

Shikura aimed for the series to be set in reality, feeling that it made the stories more relatable and believable; he said that he personally found it difficult to "buy into" fantasy, and that he was not convinced that people could get excited for "exaggerated fantasy stories".[85] Throughout the series, the development team aimed for a rate of "99% science and 1% fantasy".[82][96] Shikura called the 1989 film Back to the Future Part II a direct influence on Steins;Gate, citing how it is just believable enough to feel real.[97] For Robotics;Notes, Mages cooperated with JAXA, the Japan Aerospace Exploration Agency, to bring further realism to the story.[84] Due to the series' use of worldlines – alternative worlds – the developers make use of a correlation chart to track the events in the games' stories, which is updated whenever they create new entries in the series.[82]

Abo noted that while all the games are part of one series, their sound have different images; comparing them to weather, he called Chaos;Head rainy, Steins;Gate cloudy, Robotics;Notes clear weather, and Chaos;Child stormy. He used the same process for all of them when composing the music: he started by reading the story, to understand the setting and characters as well as possible, and writing down notes about the games' emotional flow and the situations that occur throughout the stories. Using these notes, he constructed musical worldviews for the games, with a lot of weight on his first impressions. This approach, while slower than just designating songs to different areas of a game, allowed him to compose higher-quality songs with a better relationship to the games' worldviews. He was given a lot of freedom when working on the series, and was able to make the music he wanted to make for it, something he enjoyed greatly. Abo also got to compose each game's theme song, and was especially happy with Steins;Gate's theme song, "Gate of Steiner", which he aimed to represent the entirety of the game with.[95]

The Science Adventure series is partly the child of Infinity, a visual novel series primarily developed by the now-defunct company KID. It contains several references and similar themes, as well as a similar focus on science fiction elements. Some of the staff who worked with KID and the Infinity series, such as Naotaka Hayashi, Chiyomaru Shikura, and Takeshi Abo, came together to work on Chaos;Head, and later, the rest of the Science Adventure series.

## Reception

Lua error: Internal error: The interpreter has terminated with signal "24". The games have also received generally positive reviews, both in Japan[23][30][41][98][99][100] and the West.[101][102][103] Critics have enjoyed the story,[7][41][89][99] the music and visuals,[56][104][105] and the implementation of the gameplay elements within the visual novel presentation,[41][106] although some have noted how it is complicated and difficult to unlock certain routes.[104][107] Anime News Network wrote that the series has well-paced mysteries and uses creative concepts, but that the conclusions often are not as good as the set-ups.[108]

In 2009, Steins;Gate won Famitsu's annual Game of Excellence award.[109] RPGFan included Steins;Gate on a list over the 30 essential role-playing games of 2010–2015, calling it one of the best visual novels on the market.[110] It was also nominated for the Golden Joystick Awards, for best handheld/mobile game of 2015.[111]

### Sales

The Science Adventure series has been a commercial success for Mages, with the release of Chaos;Head and Steins;Gate helping establishing them as a game developer.[85] In June 2011, Steins;Gate sales passed 300,000 copies sold, something Shikura noted as an achievement for its genre.[112] A year later, he revealed that there had been more than 80,000 preorders for Robotics;Notes, which was a large improvement compared to Steins;Gate's original release.[113] Steins;Gate 0 similarly did well commercially, selling 100,000 copies during its first day,[114] bringing the combined sales of all Steins;Gate games past one million copies.[115] Chaos;Child's original release, however, failed to chart on Media Create's weekly top 50 sales list in Japan, selling an estimated 1,415 copies.[116]

The English console releases of Steins;Gate performed "phenomenally" well, with a large majority of the sold copies being of the PlayStation Vita version; according to PQube's head of marketing, Geraint Evans, it was the game that made PQube break through and get noticed as a publisher.[117] Steins;Gate Elite's international PC release was among the best-selling new releases of the month on Steam.[118][lower-alpha 4]

## Related media and other appearances

In addition to the games, the series has seen adaptations and spin-offs in several types of media, such as audio dramas,[120] stage plays,[121] light novels, and manga.[122][123] There are also anime adaptations of all four of the main series games – Chaos;Head (2008),[124] Steins;Gate (2011),[125] Robotics;Notes (2012–13),[126] and Chaos;Child (2017)[123] – and of Occultic;Nine (2016),[20] as well as Steins;Gate 0 (2018),[127] a "final route" to the story of Steins;Gate 0. The Steins;Gate anime series was followed by the anime film Load Region of Déjà Vu in 2013.[128] A live action Steins;Gate television series is also in production by Skydance Television.[129] There are several music albums featuring the games' original soundtracks, as well as albums featuring new arrangements.[95]

The Steins;Gate characters Kurisu Makise and Mayuri Shiina appear in the 2012 role-playing video game Nendoroid Generation.[130] Kurisu also appears as a playable character along with the Chaos;Head character Rimi Sakihata in the 2011 fighting game Phantom Breaker,[131] and along with the Robotics;Notes character Frau Koujiro in the 2013 game Phantom Breaker.[132][133] Multiple Steins;Gate characters also appear as bosses in the 2013 role-playing game Divine Gate.[134]

Our World is Ended is a Japanese science fiction visual novel developed by Red Entertainment and published by PQube in North America and Europe for the Nintendo Switch, PlayStation 4, and Microsoft Windows in 2019. But, this updated version, dubbed Judgement 7 - Our World is Ended was published by Mages in Japan for the Nintendo Switch, PlayStation 4 in 2019. Mages advertises this game as a "Masterpiece for Science Adventure fans".[135]

## Notes

1. ↑ Science Adventure (Japanese: 科学アドベンチャー, Hepburn: Kagaku Adobenchā)
2. ↑ Also known as Steins;Gate 8bit.
3. ↑ Known in Japan as Famicolle ADV Steins;Gate.
4. ↑ Based on total revenue for the first two weeks on sale.[119]

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## References

1. ↑ 1.0 1.1 1.2 "CHAOS;HEAD". Nitroplus. http://www.nitroplus.co.jp/pc/lineup/pro_15.html.
2. ↑ Gantayat, Anoop (2011-02-12). "5pb. Planning PS3 Titles". http://andriasang.com/comtug/5pb_ps3_titles/.
3. ↑ Davison, Pete (2013-08-07). "JAST USA Announces New Localizations, Including Steins;Gate". Gamer Network. http://www.usgamer.net/articles/jast-usa-announces-new-localizations-including-steinsgate.
4. ↑ Ishaan (2014-12-16). "Steins;Gate Is Coming To PlayStation 3 And Vita In English [Update"]. Curse, Inc.. http://www.siliconera.com/2014/12/16/steinsgate-coming-playstation-3-vita-english/.
5. ↑ Romano, Sal (2016-08-19). "Steins;Gate coming to PC via Steam in September". http://gematsu.com/2016/08/steinsgate-coming-pc-via-steam-september.
6. ↑ 6.0 6.1 6.2 6.3 Romano, Sal (2018-03-23). "Steins;Gate Elite coming west for PS4, Switch, and PC in 2018". Archived from the original on 2018-03-23. https://web.archive.org/web/20180323185845/https://gematsu.com/2018/03/steinsgate-elite-coming-west-ps4-switch-pc-2018.
7. ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 Eisenbeis, Richard (2016-01-21). "The Massive World of Steins;Gate, Explained". Gizmodo Media Group. http://kotaku.com/the-massive-world-of-steins-gate-explained-1753728099.
8. ↑ Romano, Sal (2016-10-28). "Steins;Gate 0 launches November 29 in North America, November 25 in Europe". http://gematsu.com/2016/10/steinsgate-0-launches-november-29-north-america-november-25-europe.
9. ↑ "Chaos;Child PS4/PS Vita Game Ships in October in N. America, Europe". 2017-09-18. http://www.animenewsnetwork.com/news/2017-09-18/chaos-child-ps4-ps-vita-game-ships-in-october-in-n-america-europe/.121518.
10. ↑ 10.0 10.1 O'Connor, James (2019-12-10). "Steins;Gate 0 Is Out Now On Nintendo Switch, And My Darling's Embrace Comes West". CBS Interactive. https://www.gamespot.com/articles/steinsgate-0-is-out-now-on-nintendo-switch-and-my-/1100-6472097/.
11. ↑ Romano, Sal (2019-07-04). "Robotics;Notes Elite coming west for PS4, Switch, and PC in 2020, followed by Robotics;Notes DaSH". https://gematsu.com/2019/07/roboticsnotes-elite-coming-west-for-ps4-switch-and-pc-in-2020-followed-by-roboticsnotes-dash.
12. ↑ "CHAOS;HEAD NOAH" (in en). https://www.spike-chunsoft.com/games/chaosheadnoah/.
13. ↑ "ANONYMOUS;CODE" (in en). https://www.spike-chunsoft.com/games/anonymouscode/.
14. ↑ 14.0 14.1 Romano, Sal (2018-10-25). "Robotics;Notes DaSH delayed to January 31, 2019 in Japan". https://gematsu.com/2018/10/roboticsnotes-dash-delayed-to-january-31-2019-in-japan.
15. ↑ "タイトル一覧" (in ja). http://www.kagaku-adv.com/titles/.
16. ↑ 16.0 16.1 16.2 "『アノニマス・コード』の発売時期が2021年秋に変更。『シュタゲ』シリーズに関連する新作も発表！ MAGES.事業戦略発表会速報リポート【随時更新】" (in Japanese). Famitsu (Kadokawa Game Linkage). 2020-10-25. https://www.famitsu.com/news/202010/25208261.html. Retrieved 2020-10-25.
17. ↑ Token (2016-07-03). "【5pb.祭り2016】「ANONYMOUS;CODE」ステージでは"セーブ＆ロード"を用いる新システム「ハッキングトリガー」が明らかに！" (in Japanese). Ixll Co.. http://www.gamer.ne.jp/news/201607030022/.
18. ↑ "History" (in Japanese). Mages. http://www.kagaku-adv.com/history/.
19. ↑ "本作のトリガーは"ハッキングトリガー"！？ 『アノニマス・コード』の見どころについて志倉千代丸氏が語る【5pb.祭り2016】" (in Japanese). Famitsu (Enterbrain). 2016-07-03. http://www.famitsu.com/news/201607/03109939.html. Retrieved 2017-01-08.
20. ↑ 20.0 20.1 20.2 "Occultic;Nine Game Being Ported With 'True Ending' to New Platform". 2017-12-12. Archived from the original on 2017-12-12. https://web.archive.org/web/20171212140542/https://www.animenewsnetwork.com/news/2017-12-12/occultic-nine-game-being-ported-with-true-ending-to-new-platform/.125155.
21. ↑ 21.0 21.1 21.2 Spencer (2014-07-08). "The 18+ Version Of Chaos;Head Noah Comes To PlayStation For The First Time". Curse, Inc.. http://www.siliconera.com/2014/07/08/18-version-chaoshead-noah-comes-playstation-first-time/.
22. ↑ 22.0 22.1 22.2 22.3 Romano, Sal (2018-12-24). "Steins;Gate: Divergencies Assort announced for Switch [Update"]. https://gematsu.com/2018/12/steinsgate-divergencies-assort-announced-for-switch.
23. ↑ 23.0 23.1 Cite error: Invalid `<ref>` tag; no text was provided for refs named `c;h 360 fam`
24. ↑ Ashcraft, Brian (2008-10-29). "Chaos;Head Noah, More Japan-Specific Xbox 360 Content". Gizmodo Media Group. http://kotaku.com/5070256/chaoshead-noah-more-japan-specific-xbox-360-content.
25. ↑ "カオスヘッド ノア まとめ [PSP"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=12771. Retrieved 2016-07-16.
26. ↑ "カオスヘッド ノア [iPhone/iPod"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=15814. Retrieved 2016-07-16.
27. ↑ "CHAOS;HEAD NOAH［Android］" (in Japanese). Aetas Inc.. http://www.4gamer.net/games/143/G014346/.
28. ↑ "カオスヘッド ノア [PS3"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=27967. Retrieved 2016-07-16.
29. ↑ Tamura, Shinji (2008-05-22). "連載「キャラゲー考現学」第33回：「CHAOS；HEAD」" (in Japanese). 4Gamer.net. Aetas Inc.. http://www.4gamer.net/games/049/G004938/20080521020/. Retrieved 2016-07-07.
30. ↑ 30.0 30.1 Cite error: Invalid `<ref>` tag; no text was provided for refs named `s;g 360 fam`
31. ↑ "STEINS;GATE［PC］" (in Japanese). Aetas Inc.. http://www.4gamer.net/games/108/G010892/.
32. ↑ "シュタインズ・ゲート まとめ [PSP"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=20413. Retrieved 2016-08-25.
33. ↑ "シュタインズ・ゲート HD まとめ [iPhone/iPod"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=23607. Retrieved 2016-08-25.
34. ↑ "シュタインズ・ゲート まとめ [PS3"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=25953. Retrieved 2016-08-25.
35. ↑ "シュタインズ・ゲート まとめ [Vita"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=28726. Retrieved 2016-08-25.
36. ↑ Romano, Sal (2015-08-12). "Steins;Gate 0 first-print copies include PS4 remaster of the original Steins;Gate". http://gematsu.com/2015/08/steinsgate-0-first-print-copies-include-ps4-remaster-original-steinsgate.
37. ↑ 37.0 37.1 Romano, Sal (2018-06-18). "Steins;Gate Elite launches September 20 in Japan". https://gematsu.com/2018/06/steinsgate-elite-launches-september-20-in-japan.
38. ↑ Madnani, Mikhail (2019-10-11). "'Steins;Gate Elite', Which Is a Remake of the Original Visual Novel from 5pb., Is Coming to iOS Next Week in Japan". https://toucharcade.com/2019/10/11/steins-gate-elite-ios-release-date-japan-price/.
39. ↑ "ロボティクス･ノーツ まとめ [360"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=23660. Retrieved 2016-08-25.
40. ↑ "ロボティクス･ノーツ まとめ [PS3"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=23661. Retrieved 2016-08-25.
41. ↑ 41.0 41.1 41.2 41.3 Cite error: Invalid `<ref>` tag; no text was provided for refs named `r;n vita fam`
42. ↑ Romano, Sal (2018-11-01). "Robotics;Notes DaSH and Elite HD double pack for PS4 and Switch launches January 31, 2019 in Japan". https://gematsu.com/2018/11/roboticsnotes-dash-and-elite-hd-double-pack-for-ps4-and-switch-launches-january-31-2019-in-japan.
43. ↑ 43.0 43.1 Eisenbeis, Richard (2016-01-29). "Chaos;Child is a Murder Mystery with Delusions and Superpowers". Gizmodo Media Group. http://kotaku.com/chaos-child-is-a-murder-mystery-with-delusions-and-supe-1754882292.
44. ↑ Romano, Sal (2015-03-28). "Chaos;Child PlayStation versions and anime confirmed". http://gematsu.com/2015/03/chaoschild-playstation-versions-and-anime-confirmed.
45. ↑ Romano, Sal (2016-01-29). "Chaos;Child for PC launches April 28 in Japan". http://gematsu.com/2016/01/chaoschild-pc-launches-april-28-japan.
46. ↑ "『シュタインズ・ゲート』と『ロボティクス・ノーツ』の新作などが発表――ライブイベント"チヨスタライブ"での発表内容をお届け！" (in Japanese). Famitsu (Enterbrain). 2017-05-28. https://www.famitsu.com/news/201705/28134044.html. Retrieved 2017-05-28.
47. ↑ "CHAOS;CHILD". 5pb.. https://itunes.apple.com/us/app/chaos-child/id1147056838.
48. ↑ Sherman, Jennifer (2017-08-28). "Occultic;Nine Game Delayed to November 9 Due to Physical Release". https://www.animenewsnetwork.com/news/2017-08-28/occultic-nine-game-delayed-to-november-9-due-to-physical-release/.120637.
49. ↑ Romano, Sal (12 September 2018). "Occultic;Nine coming to Switch". https://gematsu.com/2018/09/occulticnine-coming-to-switch.
50. ↑ "Occultic;Nine: New World Officially Canceled - Noisy Pixel" (in en-US). 2022-08-01. https://noisypixel.net/occulticnine-new-world-officially-canceled/.
51. ↑ "Anonymous;Code to release July 28, 2022 in Japan" (in en-US). 2022-03-18. https://www.kirikiribasara.com/2022/03/18/anonymouscode-to-release-july-28-2022-in-japan/.
52. ↑ Romano, Sal (2020-01-26). "Anonymous;Code launches next winter in Japan, new trailer". https://www.gematsu.com/2020/01/anonymouscode-launches-next-winter-in-japan-new-trailer.
53. ↑ "MAGES.の浅田誠さんを直撃。『ANONYMOUS；CODE』や『ミステリート』の現状、新機軸のタイトルの経緯とは!?" (in ja). Kadokawa Game Linkage. 2021-11-11. https://dengekionline.com/articles/103848/.
54. ↑ Romano, Sal (2020-10-25). "New Science Adventure game Steins;??? announced". https://www.gematsu.com/2020/10/new-science-adventure-game-steins-announced.
55. ↑ 55.0 55.1 Ishaan (2012-07-18). "Chaos;Head Noah And Love Chu Chu! Targeting PlayStation For November". Curse, Inc.. http://www.siliconera.com/2012/07/18/chaoshead-noah-and-love-chu-chu-targeting-playstation-for-november.
56. ↑ 56.0 56.1 56.2 56.3 56.4 Eisenbeis, Richard (2015-07-29). "The Three Steins;Gate Spin-off Games You've Probably Never Heard of". Gizmodo Media Group. http://kotaku.com/the-three-steins-gate-spin-off-games-you-ve-probably-ne-1720563944.
57. ↑ 57.0 57.1 Romano, Sal (2016-11-01). "Chaos;Child: Love Chu Chu!! for PS4, PS Vita launches March 30 in Japan". http://gematsu.com/2016/11/chaoschild-love-chu-chu-ps4-ps-vita-launches-march-30-japan.
58. ↑ "CHAOS;HEADドラマCD「The parallel bootleg」｜ニトロプラス NITRO PLUS". https://www.nitroplus.co.jp/goods/dvdcd/dvdcd_999.php.
59. ↑ 電撃オンライン. "『カオスヘッド』の世界観が楽しめるコンプリートボックスが発売" (in ja). https://dengekionline.com/elem/000/000/177/177946/.
60. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `c;hlcc 360 fam`
61. ↑ "カオスヘッド らぶChu☆Chu！ まとめ [PSP"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=17203. Retrieved 2016-08-27.
62. ↑ "カオスヘッド らぶChu☆Chu！ まとめ [PS3"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=27968. Retrieved 2016-08-27.
63. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `s;gdolv 360 fam`
64. ↑ "シュタインズ･ゲート 比翼恋理のだーりん まとめ [PSP"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=25428. Retrieved 2016-08-30.
65. ↑ "シュタインズ･ゲート 比翼恋理のだーりん まとめ [PS3"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=25952. Retrieved 2016-08-30.
66. ↑ "シュタインズ・ゲート 比翼恋理のだーりん まとめ [Vita"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=28725. Retrieved 2016-08-30.
67. ↑ "シュタインズ・ゲート 比翼恋理のだーりん まとめ [iPhone/iPod"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=29932. Retrieved 2016-08-30.
68. ↑ "シュタインズ・ゲート 変移空間のオクテット まとめ [PCゲーム"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=23343. Retrieved 2016-08-30.
69. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `s;glbp 360`
70. ↑ "シュタインズ・ゲート 線形拘束のフェノグラム まとめ [PS3"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=28817. Retrieved 2016-08-30.
71. ↑ "シュタインズ・ゲート 線形拘束のフェノグラム まとめ [Vita"] (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=29726. Retrieved 2016-08-30.
72. ↑ "STEINS;GATE Linear Bounded Phenogram". 5pb.. https://itunes.apple.com/us/app/steins-gate-linear-bounded/id906320410?mt=8. Retrieved 2016-10-03.
73. ↑ 73.0 73.1 Romano, Sal (2017-12-14). "Steins;Gate Elite first-print copies in Japan include Famicom-style Steins;Gate on Switch, Linear Bounded Phenogram HD on PS4 and PS Vita". Archived from the original on 2017-12-14. https://web.archive.org/web/20171214162347/https://gematsu.com/2017/12/steinsgate-elite-first-print-copies-japan-include-famicom-style-steinsgate-switch-linear-bounded-phenogram-hd-ps4-ps-vita.
74. ↑ Matthews, Antony (2015-10-13). "Steins;Gate 0 Delayed in Japan". http://www.hardcoregamer.com/2015/10/13/steinsgate-0-delayed-in-japan/171815/. Retrieved 2015-10-26.
75. ↑ Romano, Sal (2016-05-31). "Steins;Gate 0 for PC delayed to August 30 in Japan". http://gematsu.com/2016/05/steinsgate-0-pc-delayed-august-30-japan.
76. ↑ Romano, Sal (2017-02-21). "Steins;Gate 0 for Xbox One now available in Japan". http://gematsu.com/2017/02/steinsgate-0-xbox-one-now-available-japan.
77. ↑ "『シュタゲ』ハリウッド実写化や『シュタインズ・ゲート ゼロ エリート』制作決定！ "科学ADVライブS;G1010th Anniversary"発表まとめ" (in Japanese). Famitsu (Kadokawa Game Linkage). 2020-01-26. https://www.famitsu.com/news/202001/26191389.html. Retrieved 2020-01-26.
78. ↑ "Steins;Gate 8-bit TV commercial revealed, Famicom port proof-of-concept shown" (in en-US). 2018-07-27. https://www.kirikiribasara.com/2018/07/27/steinsgate-8-bit-tv-commercial-revealed/.
79. ↑ Sato (2018-07-31). "Robotics;Notes DaSH Releases In Japan On November 22, 2018 For PS4 And Switch". Curse, Inc.. http://www.siliconera.com/2018/07/31/roboticsnotes-dash-releases-in-japan-on-november-22-2018-for-ps4-and-switch/.
80. ↑ 電撃オンライン. "『CHAOS；CHILD』の公式ノベルが12月10日に発売！ ゲームでも明かされなかった新事実がここに！" (in ja). https://dengekionline.com/elem/000/001/171/1171213/.
81. ↑ "科学アドベンチャーシリーズスペシャルドラマCD 怱卒連鎖（そうそつれんさ）のトリプティック" (in ja). https://music.mages.co.jp/release/fvcg-1279/.
82. ↑ 82.0 82.1 82.2 82.3 Sato (2019-02-28). "STEINS;GATE ELITE Producer On Stringing Together Its Worldlines And A Science Adventure Teaser". Curse, Inc.. https://www.siliconera.com/2019/02/28/steinsgate-elite-producer-on-stringing-together-its-worldlines-and-a-science-adventure-teaser/.
83. ↑ "『カオスチャイルド らぶchu☆chu!!』新たなトリガーも搭載されたシリーズ最新作！" (in Japanese). Famitsu (Enterbrain). 2016-11-02. http://www.famitsu.com/news/201611/02119696.html. Retrieved 2016-11-02.
84. ↑ 84.0 84.1 Gantayat, Anoop (2010-12-29). "Robotics;Notes Teaser Trailer". http://andriasang.com/comt1h/robotics_notes_teaser/.
85. ↑ 85.0 85.1 85.2 Ishaan (2011-04-20). "5pb's Founder On Why Chaos;Head And Steins;Gate Are Successful". Curse, Inc.. http://www.siliconera.com/2011/04/20/5pb’s-founder-on-why-chaoshead-and-steinsgate-are-successful/.
86. ↑ 86.0 86.1 "東京ゲームショウ2017にて『ロボティクス・ノーツ ダッシュ』の映像が公開【TGS2017】" (in Japanese). Famitsu (Enterbrain). 2017-09-21. https://www.famitsu.com/news/201709/21142294.html. Retrieved 2017-09-21.
87. ↑ "『シュタインズ・ゲート』新作など千代丸スタジオが贈る新作タイトルについて志倉千代丸氏へ独占インタビュー(1/2)" (in Japanese). Famitsu (Enterbrain): 1. 2015-03-28. Archived from the original on 2018-03-29. https://web.archive.org/web/20180329121118/https://www.famitsu.com/news/201503/28075207.html. Retrieved 2018-03-28.
88. ↑ 88.0 88.1 "アニメのことならアニメイト！" (in Japanese). Animate. http://www.animate.co.jp/newrelease/newitem/game/game0425/game0425.html. Retrieved 2016-07-16.
89. ↑ 89.0 89.1 Ishii, Senji (2009-10-15). "時間という禁断のテーマに挑んだ本格派ノベルゲーム『シュタインズ・ゲート』インプレッション" (in Japanese). Famitsu (Enterbrain). http://www.famitsu.com/game/news/1228550_1124.html. Retrieved 2016-09-02.
90. ↑ Romano, Sal (2015-03-28). "Steins;Gate 0 announced". http://gematsu.com/2015/03/steinsgate-0-announced.
91. ↑ 91.0 91.1 "Chaos;Child Science-Adventure Game's Xbox One Trailer Streamed". 2014-05-27. http://www.animenewsnetwork.com/news/2014-05-27/chaos-child-science-adventure-game-xbox-one-trailer-streamed/.74932.
92. ↑ "科学アドベンチャーシリーズ第3弾『ロボティクス・ノーツ』のティザームービーを独占公開！【映像配信】" (in Japanese). Famitsu (Enterbrain). 2010-12-29. http://www.famitsu.com/news/201012/29037479.html. Retrieved 2016-09-02.
93. ↑ Ishaan (2015-03-29). "Steins;Gate 0, A Sequel To Steins;Gate, Is In Development". Curse, Inc.. http://www.siliconera.com/2015/03/29/steinsgate-0-sequel-steinsgate-development/.
94. ↑ Hodgkins, Crystalyn (2012-03-30). "Robotics;Notes Game's Promo Streamed". http://www.animenewsnetwork.com/interest/2012-03-30/robotics-notes-game-promo-streamed.
95. ↑ 95.0 95.1 95.2 "Takeshi Abo Interview: Behind the Science Adventures". 2015-09-15. http://www.vgmonline.net/takeshiabointerview/.
96. ↑ "悲劇の未来を食い止められるか？ 『シュタインズ・ゲート』" (in Japanese). Famitsu (Enterbrain). 2009-08-14. http://www.famitsu.com/game/news/1226668_1124.html. Retrieved 2016-09-02.
97. ↑ Nakamura, Toshi (2012-06-07). "Japanese Gaming's Unexpected Influences". Gizmodo Media Group. http://kotaku.com/5916520/japanese-gamings-unexpected-influences.
98. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `gematsu c;c fam score`
99. ↑ 99.0 99.1 Cite error: Invalid `<ref>` tag; no text was provided for refs named `s;g0 ps3 fam`
100. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `r;nd fam`
101. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `s;g pc mc`
102. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `c;c ps4 mc`
103. ↑ Cite error: Invalid `<ref>` tag; no text was provided for refs named `s;g0 ps4 mc`
104. ↑ 104.0 104.1 Halestorm, Bradley (2014-04-07). "Review: Steins;Gate". http://www.hardcoregamer.com/2014/04/07/review-steinsgate/80692/.
105. ↑ Vincent, Brittany (2014-04-16). "Review: Steins;Gate". Modern Method. https://www.destructoid.com/review-steins-gate-273092.phtml.
106. ↑ Barker, Andrew (2016-03-07). "Steins;Gate". http://www.rpgfan.com/reviews/SteinsGate/index2.html.
107. ↑ Davison, Pete (2014-04-24). "Steins;Gate Complete Walkthrough: Get All the Endings and Achievements". Gamer Network. http://www.usgamer.net/articles/steinsgate-complete-walkthrough-get-all-the-endings-and-achievements.
108. ↑ "CHAOS;CHILD - The Winter 2017 Anime Preview Guide". 2017-01-12. http://www.animenewsnetwork.com/preview-guide/2017/winter/chaos-child/.110884.
109. ↑ "【速報】ファミ通アワード2009大賞は『ドラゴンクエストIX 星空の守り人』" (in Japanese). Famitsu (Enterbrain). April 27, 2010. Archived from the original on July 21, 2010. https://web.archive.org/web/20100721235027/http://www.famitsu.com/game/news/1234597_1124.html. Retrieved September 26, 2010.
110. ↑ "The 30 Essential RPGs of 2010-2015". http://www.rpgfan.com/features/30_Essential_RPGs_of_2010_2015/index.html.
111. ↑ Reynolds, Matthew (2015-09-01). "Golden Joystick Awards 2015 voting now open to the public". Hearst. http://www.digitalspy.co.uk/gaming/news/a665921/golden-joystick-awards-2015-voting-now-open-to-the-public.html.
112. ↑ Gantayat, Anoop (2011-06-29). "5pb. Adventure Game Steins;Gate Tops 300,000 Shipments". http://andriasang.com/comwn0/steins_gate_shipment/.
113. ↑ Gantayat, Anoop (2012-06-19). "Robotics; Notes Gets 80,000 Orders". http://andriasang.com/con1ik/robotics_notes_orders/.
114. ↑ Romano, Sal (2015-12-10). "Steins;Gate 0 first day sales top 100,000". http://gematsu.com/2015/12/steinsgate-0-first-day-sales-top-100000.
115. ↑ "Steins;Gate 0 Game Sells Over 100,000 Copies on 1st Day". 2015-12-10. http://www.animenewsnetwork.com/news/2015-12-10/steins-gate-0-game-sells-over-100000-copies-on-1st-day/.96351.
116. ↑ "【週間ソフト販売ランキング TOP50】『FFエクスプローラーズ』が初登場2位（12月15～21日）" (in Japanese). ASCII Media Works. 2014-12-25. http://dengekionline.com/elem/000/000/983/983253/.
117. ↑ Stanton, Rich (2017-02-10). "Britsoft Focus: PQube". Gizmodo Media Group. http://www.kotaku.co.uk/2017/02/10/britsoft-focus-pqube.
118. ↑ "Best of 2019: New Releases". Valve. 26 December 2019. https://store.steampowered.com/sale/2019_top_new.
119. ↑ "A Look Back - The Best of 2019". Valve. 2019-12-26. https://steamcommunity.com/games/593110/announcements/detail/1708485146980406784.
120. ↑ Eisenbeis, Richard (2014-04-11). "Fans Take Steins;Gate Audio Drama and Turn It into a Movie". Gizmodo Media Group. http://kotaku.com/fans-take-steins-gate-audio-drama-and-turn-it-into-a-mo-1562051689.
121. ↑ Eisenbeis, Richard (2013-10-22). "Steins;Gate Gets a Live-Action Play and It's Terrific". Gizmodo Media Group. http://kotaku.com/steins-gate-gets-a-live-action-play-and-its-terrific-1449852839.
122. ↑ Eisenbeis, Richard (2015-04-10). "New Steins;Gate Game and Anime to Tell an Intriguing Story". Gizmodo Media Group. http://kotaku.com/new-steins-gate-game-and-anime-to-tell-an-intriguing-st-1696927312. Retrieved 2016-09-01.
123. ↑ 123.0 123.1 "Chaos;Child Anime Premieres as TV Anime in January". 2016-08-01. http://www.animenewsnetwork.com/news/2016-08-01/chaos-child-anime-premieres-as-tv-anime-in-january/.104872.
124. ↑ "カオス;ヘッド" (in Japanese). Agency for Cultural Affairs. http://mediaarts-db.jp/an/anime_series/10658/anime_episodes.
125. ↑ "Steins;Gate" (in Japanese). Agency for Cultural Affairs. http://mediaarts-db.jp/an/anime_series/14565/anime_episodes.
126. ↑ "Robotics;Notes" (in Japanese). Agency for Cultural Affairs. http://mediaarts-db.jp/an/anime_series/15827/anime_episodes.
127. ↑ Romano, Sal (2017-12-13). "Steins;Gate 0 anime to air in April 2018". Archived from the original on 2017-12-14. https://web.archive.org/web/20171214123911/https://gematsu.com/2017/12/steinsgate-0-anime-air-april-2018.
128. ↑ "Steins;Gate Fuka Ryōiki no Déjà vu Film's 2nd Trailer Streamed". 2013-04-09. http://www.animenewsnetwork.com/news/2013-04-09/steins-gate-fuka-ryoiki-no-deja-vu-film-2nd-trailer-streamed.
129. ↑ Loo, Egan (2020-01-26). "Steins;Gate Game Gets Hollywood Live-Action Show". https://www.animenewsnetwork.com/news/2020-01-26/steins-gate-game-gets-hollywood-live-action-show/.155796. Retrieved 2020-01-26.
130. ↑ Spencer (2011-09-01). "Nendoroid Generation Has Steins;Gate And Tohou Project Characters". Curse, Inc.. http://www.siliconera.com/2011/09/01/nendoroid-generation-has-steinsgate-and-tohou-project-characters/.
131. ↑ Spencer (2012-01-04). "Phantom Breaker, 5pb's Gals Fighting Game, Is Coming Here [Update"]. Curse, Inc.. http://www.siliconera.com/2012/01/04/phantom-breaker-5pbs-gals-fighting-game-is-coming-here-but-not-from-southpeak/.
132. ↑ Romano, Sal (2016-11-15). "Phantom Breaker: Battle Grounds 'Frau Koujiro' DLC launches November 18 in Japan [Update"]. http://gematsu.com/2016/11/phantom-breaker-battle-grounds-frau-koujiro-dlc-launches-november-18-japan.
133. ↑ Ishaan (2013-03-12). "Steins;Gate's Kurisu Makise Reaches Phantom Breaker As DLC This Week". Curse, Inc.. http://www.siliconera.com/2013/03/12/steinsgates-kurisu-makise-reaches-phantom-breaker-as-dlc-this-week/.
134. ↑ Spencer (2013-11-28). "Fight Steins;Gate Characters In Divine Gate". Curse, Inc.. http://www.siliconera.com/2013/11/28/fight-steinsgate-characters-divine-gate.
135. ↑ "Error: no `|title=` specified when using {{Cite web}}" (in ja). March 13, 2019. https://www.gamer.ne.jp/news/201903130001/.Error:+no+`|title=`+specified when+using+{{[[Template:Cite+web|Cite+web]]}}&rft.atitle=&rft.date=March+13,+2019&rft_id=https://www.gamer.ne.jp/news/201903130001/&rfr_id=info:sid/en.wikibooks.org:Software:Science_Adventure">

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