Shadow Cities

Short description: 2010 video game

For the book, see Shadow Cities (book).

Shadow Cities

Developer(s)| Grey Area
Publisher(s)| Grey Area
Platform(s)| iPhone
Release|

* WW: 2010

Genre(s)| Location-based mobile game
Mode(s)| Single-player, multiplayer

Shadow Cities was an early location-based mobile game, created by the Finnish company Grey Area. The game took place in a "parallel world", using the player's physical GPS location on an in-game map, battling other nearby players.[1] The game was exclusively available for iPhone devices.

Development started in 2008, only a year after the first iPhone was released, with $2.5 million of venture capital funding.[2][3] The game was initially launched on 10 November 2010 in Finland,[2] expanding to North America and 13 European countries in 2011.[4] However, Grey Area shut down the game on 7 October 2013.[5]

## See also

* Ingress

## References

1. ↑ Etherington, Darrell (2011-09-27). "Shadow Cities finds that mobile gaming is surprisingly stationary" (in en-US). https://gigaom.com/2011/09/27/grey-area-mobilize-2011/.
2. ↑ 2.0 2.1 "Players Rule Their Real Neighborhoods with Shadow Cities, a Location-Based MMORPG for the iPhone (VIDEO)" (in en-US). Singularity Hub. 2011-07-08. https://singularityhub.com/2011/07/08/players-rule-their-real-neighborhoods-with-shadow-cities-a-location-based-mmorpg-for-the-iphone-video/.
3. ↑ "Exclusive: Grey Area Raises $2.5 Million To Turn Your City Into A Game" (in en-US). TechCrunch. https://techcrunch.com/2011/02/23/exclusive-grey-area-raises-2-5-million-to-turn-your-city-into-a-game/.
4. ↑ Ohr, Thomas (24 June 2011). "Grey Area launches Shadow Cities in Europe | EU-Startups" (in en-US). http://www.eu-startups.com/2011/06/grey-area-launches-shadow-cities-in-europe/.
5. ↑ "Shadow Cities closing down October 7" (in en-US). Engadget. https://www.engadget.com/2013/09/20/shadow-cities-closing-down-october-7/.

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