Super Star Soldier

Short description: 1990 video game

Super Star Soldier

Developer(s)| Kaneko
Publisher(s)|

* JP: Hudson Soft
* NA: NEC

Producer(s)| Mitsuhiro Kadowaki
Designer(s)| Tadayuki Kawada
Programmer(s)| Takashi Yamashita
Takashi Sugimoto
Artist(s)| Hiroshi Yokoyama
Kenichi Saeki
Composer(s)| Nozomi Nakahashi
Keita Hoshi
Series| Star Soldier
Platform(s)| PlayStation Network, TurboGrafx-16 Virtual Console, Windows Store
Release|

* JP: July 6, 1990
* NA: March 1991

Genre(s)| Vertically scrolling shooter
Mode(s)| Single-player

Script error: The function "nihongo_foot" does not exist. is a scrolling shooter video game developed by Kaneko and originally published by Hudson Soft in 1990 for the Japanese PC Engine and in 1991 for the North American TurboGrafx-16. It is the sequel to Star Soldier, and part of a vertical-scrolling shooter series by Hudson Soft. According to the company, many people believed Super Star Soldier's graphics were the best of any HuCard game. Although the game was popular in Japan, it received less attention from the rest of the world.

Konami published it for the Virtual Console on Nintendo's Wii system in North America on November 27, 2006,[1] and in Japan[2] and Europe in December.[3] The game has also been released on the Japanese PlayStation Store on August 19, 2009 and on the North American PlayStation Store on June 3, 2011. It was also released on the Windows Store[4] on December 20, 2013 and on Wii U Virtual Console on February 26, 2014,[5] the first being released in Japan only while the Wii U Virtual Console version was released on April 6, 2017 in the United States.[6]

## Contents

* 1 Gameplay
* 2 Plot
* 3 Reception
* 4 Legacy
* 5 Notes
* 6 References
* 7 External links
* 8 Features
* 9 History
* 10 See also
* 11 References
* 12 External links

## Gameplay

TurboGrafx-16 version screenshot

The game includes a variety of weapons including flamethrowers, electricity, spread guns and heat-seeking missiles. It consists of eight levels.

## Plot

Taking place four years after Star Soldier, the original galactic invaders known as the Star Brain corps have returned from their crushing defeat from the Cesear star fighter and they are now led by the ultimate spaceship, Mother Brain. Earth's only defense lies in the Neo Cesear star fighter to finish what was started.

## Reception

Reception

| Review scores

Publication| Score
CVG| 89%[7][8]
EGM| 7/10, 8/10,
7/10, 6/10[9]
Eurogamer| 3/5[10]
Famitsu| 8/10, 9/10,
9/10, 7/10[11]
GameSpot| 6.2/10[12]
IGN| 7.5/10[15]
Nintendo Life| 7/10[18]
Amstar| 13/20[23]
Micro News| 5/5[24]
Power Play| 70%[25]
TurboPlay| 4/5[26]

The Japanese publication Micom BASIC Magazine ranked Super Star Soldier first in popularity in its September 1990 issue, and it received a 23.07/30 score in a 1993 readers' poll conducted by PC Engine Fan, ranking among PC Engine titles at the number 85 spot.[27][28] The game received generally favorable reviews from critics.[14][17][29][30]

## Legacy

Artist Perry "Rozyrg" Sessions cited Super Star Soldier as one of the main influences for Super XYX.[31]

## Notes

## References

1. ↑ Brendan Sinclair. "Super Star Soldier hits Wii". GameSpot. http://www.gamespot.com/news/6162385.html.
2. ↑ "Wii | Virtual Console バーチャルコンソール". https://www.nintendo.co.jp/wii/vc/software/01.html.
3. ↑ "Super Star Soldier™". https://www.nintendo.co.uk/Games/TurboGrafx/Super-Star-Soldier--279668.html.
4. ↑ "Windows ストア の Windows 用 スーパースターソルジャー アプリ". Apps.microsoft.com. https://apps.microsoft.com/windows/ja-jp/app/4992ec28-c2c8-4616-94bc-d0f83b9b72b1.
5. ↑ "スーパースターソルジャー | Wii U | 任天堂". https://www.nintendo.co.jp/titles/20010000005424.
6. ↑ "Super Star Soldier for Wii U - Nintendo Game Details". https://www.nintendo.com/games/detail/super-star-soldier-wii-u.
7. ↑ Glancey, Paul (August 1990). "Review: Super Star Soldier". Computer and Video Games (EMAP) 3: 30–31. https://archive.org/details/Computer_and_Video_Games_Complete_Guide_to_Consoles_3/page/30/mode/2up.
8. ↑ "The Complete Games Guide: PC Engine". Computer and Video Games (EMAP) 4: 40–57. November 1990. https://archive.org/details/Complete_Guide_to_Consoles_Volume_IV_1990_EMAP_Publishing_GB/page/n53/mode/1up.
9. ↑ Harris, Steve; Semrad, Ed; Alessi, Martin; Sushi-X (March 1991). "Review Crew: Super Star Soldier". Electronic Gaming Monthly (Sendai Publishing) (20): 20. https://archive.org/details/Electronic_Gaming_Monthly_20/page/n19/mode/1up.
10. ↑ Reed, Kristan (January 17, 2007). "Virtual Console: TurboGrafx-16 review". Eurogamer. Gamer Network. http://www.eurogamer.net/articles/virtual-console-turbografx-16-review.
11. ↑ "新作ゲームクロスレビュー: スーパースターソルジャー" (in ja). Famitsu (ASCII Corporation) (105): 19. July 20, 1990. https://archive.org/details/famitsu-0105/page/19/mode/1up. (Transcription by Famitsu.com. ).
12. ↑ Kasavin, Greg (December 20, 2006). "Super Star Soldier for Wii Review". GameSpot. CNET Networks. http://www.gamespot.com/wii/action/superstarsoldiertg16/review.html.
13. ↑ "Console Connexions: Super Star Soldier". Games-X (Europress) (12): 39. July 11–17, 1991. https://archive.org/details/games-x-uk/GamesX_UK_12/page/39/mode/1up.
14. ↑ 14.0 14.1 "発売直前 REVIEW: スーパースターソルジャー" (in ja). Gekkan PC Engine (ja) (Shogakukan) 2 (8): 126. August 1990. https://archive.org/details/gekkan-pc-engine-issue-23-august-1990/Gekkan PC Engine - Issue 23 - August 1990/page/126/mode/1up.
15. ↑ Thomas, Lucas M. (December 8, 2006). "Super Star Soldier (Virtual Console) Review". IGN. IGN Entertainment. http://wii.ign.com/articles/750/750178p1.html.
16. ↑ Demoly, Jean-Marc (September 1990). "Consoles News: Super Star Soldier" (in fr). Joystick (Sipress) (8): 94. https://archive.org/details/joystick008/page/n93/mode/1up.
17. ↑ 17.0 17.1 "新作ソフトお毒味チャート: スーパースターソルジャー" (in ja). Marukatsu PC Engine (ja) (Kadokawa Shoten) 2 (7): 129. July 1990. https://archive.org/details/marukatsu-pc-engine-volume-19-july-1990/Marukatsu PC Engine - Volume 19 - July 1990/page/129/mode/1up.
18. ↑ Calvert, Darren (November 29, 2006). "Super Star Soldier (Virtual Console / TG-16) Review". Nintendo Life. Cuttlefish Multimedia. http://vc.nintendolife.com/reviews/2006/11/super_star_soldier_virtual_console.
19. ↑ Barbe, Robert (September 1990). "Tests de Jeux: Super Star Soldier" (in fr). Player One (magazine) (fr) (Média Système Édition (fr)) (1): 51. https://archive.org/details/playerone-magazine-001/page/n50/mode/1up.
20. ↑ Lapworth, Warren (September 1990). "Shorts: Super Star Soldier". The Games Machine (Newsfield) (34): 57. https://archive.org/details/the-games-machine-34/page/n56/mode/1up.
21. ↑ Scamps, Olivier (October 1990). "Hits: Superstar Soldier" (in fr). Tilt (Mondadori France (fr)) (82): 52. https://archive.org/details/Tilt082/page/n51/mode/1up.
22. ↑ Walnum, Clayton (January 1991). "Video-Game Reviews: Super Star Soldier". VideoGames & Computer Entertainment (Larry Flynt Publications) (24): 65–66. https://archive.org/details/video-games-and-computer-entertainment-january-1991/page/65/mode/2up.
23. ↑ "Le Cahier des Consoles — NEC: Super Star Soldier" (in fr). Amstar (magazine) (fr) (Soracom Editions) (49): 31. September 1990. https://archive.org/details/AMSTAR/AMSTAR_49/page/n30/mode/1up.
24. ↑ Darnaudet, Jérôme (October 1990). "Tops & Softs Consoles: Super Star Soldier" (in fr). Micro News (fr) (Sandyx) (40): 80. https://archive.org/details/micro-news-40/page/n79/mode/1up.
25. ↑ Gaksch, Martin; Hengst, Michael (September 1990). "Power Tests Video-Spiele: Super Star Soldier" (in de). Power Play (magazine) (de) (Markt & Technik) (30): 125. https://archive.org/details/Power.Play.N30.1990.09-kultpower/Power.Play.N030.1990.09-kultpower/page/n124/mode/1up.
26. ↑ "Closer Look: Super Star Soldier". TurboPlay (Larry Flynt Publications) (4): 5. January 1991. https://archive.org/details/turbo-play/04_TurboPlay_1990_December/page/n4/mode/1up.
27. ↑ Matsuyama, Benī (September 1990). "Super Soft Hot Information - PC Engine: 今月の人気ソフト・ランキング". Micom BASIC Magazine (ja) (The Dempa Shimbunsha Corporation (ja)) (99): 246–247. https://archive.org/details/micomBASIC_1990-09/page/n239/mode/1up.
28. ↑ "PC Engine All Catalog '93 10月号特別付録" (in ja). PC Engine Fan (Tokuma Shoten) 6 (10): 79. October 1, 1993.
29. ↑ Knauf, Andreas (January 1993). "PC/Engine Warpzone Special" (in de). Video Games (German magazine) (de) (Markt & Technik) (14): 24–26. https://archive.org/details/video-games-de-1993-01/page/26/mode/1up.
30. ↑ Red, Carmine (October 27, 2011). "Super Sim Star Sonic City Soldier Recommendations". Nintendo World Report. NINWR, LLC. https://www.nintendoworldreport.com/recommendations/28232/super-sim-star-sonic-city-soldier-recommendations.
31. ↑ Überwenig, Toma (November 30, 2020). "[Interview Rozyrg talks about Super XYX, its lengthy development & more!"]. Shmup'Em-All. https://shmupemall.com/interviews/team-grybanser-fox-rozyrg-interview-english-version-87569.html.

## External links

* Official website
* MobyGames is a commercial database website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes over 300,000 games for hundreds of platforms.[1] Founded in 1999, ownership of the site has changed hands several times. It has been owned by Atari SA since 2022.

## Features

Edits and submissions to the site (including screenshots, box art, developer information, game summaries, and more) go through a verification process of fact-checking by volunteer "approvers".[2] This approval process after submission can range from minutes to days or months.[3] The most commonly used sources are the video game's website, packaging, and credit screens. There is a published standard for game information and copy-editing.[4] A ranking system allows users to earn points for contributing accurate information.[5]

Registered users can rate and review games. Users can create private or public "have" and "want" lists, which can generate a list of games available for trade with other registered users. The site contains an integrated forum. Each listed game can have its own sub-forum.

## History

Logo used until March 2014

MobyGames was founded on March 1, 1999, by Jim Leonard and Brian Hirt, and joined by David Berk 18 months later, the three of which had been friends since high school.[6][7] Leonard had the idea of sharing information about computer games with a larger audience. The database began with information about games for IBM PC compatibles, relying on the founders' personal collections. Eventually, the site was opened up to allow general users to contribute information.[5] In a 2003 interview, Berk emphasized MobyGames' dedication to taking video games more seriously than broader society and to preserving games for their important cultural influence.[5]

In mid-2010, MobyGames was purchased by GameFly for an undisclosed amount.[8] This was announced to the community post factum , and the site's interface was given an unpopular redesign.[7] A few major contributors left, refusing to do volunteer work for a commercial website.{{Citation needed|date=June 2025} On December 18, 2013, MobyGames was acquired by Jeremiah Freyholtz, owner of Blue Flame Labs (a San Francisco-based game and web development company) and VGBoxArt (a site for fan-made video game box art).[9] Blue Flame Labs reverted MobyGames' interface to its pre-overhaul look and feel,[10] and for the next eight years, the site was run by Freyholtz and Independent Games Festival organizer Simon Carless.[7]

On November 24, 2021, Atari SA announced a potential deal with Blue Flame Labs to purchase MobyGames for $1.5 million.[11] The purchase was completed on 8 March 2022, with Freyholtz remaining as general manager.[12][13][14] Over the next year, the financial boost given by Atari led to a rework of the site being built from scratch with a new backend codebase, as well as updates improving the mobile and desktop user interface.[1] This was accomplished by investing in full-time development of the site instead of its previously part-time development.[15]

In 2024, MobyGames began offering a paid "Pro" membership option for the site to generate additional revenue.[16] Previously, the site had generated income exclusively through banner ads and (from March 2014 onward) a small number of patrons via the Patreon website.[17]

On February 13, 2025, Freyholtz stepped down as the site lead to move onto new projects, leaving operations to Tracy Poff, a veteran coder on the site, and Atari staff.[18]

## See also

* IGDB - game database used by Twitch for its search and discovery functions

## References

1. ↑ 1.0 1.1 Sheehan, Gavin (2023-02-22). "Atari Relaunches The Fully Rebuilt & Optimized MobyGames Website". https://bleedingcool.com/games/atari-relaunches-the-fully-rebuilt-optimized-mobygames-website/.
2. ↑ Litchfield, Ted (2021-11-26). "Zombie company Atari to devour MobyGames". https://www.pcgamer.com/zombie-company-atari-to-devour-mobygames/.
3. ↑ "MobyGames FAQ: Emails Answered § When will my submission be approved?". Blue Flame Labs. 30 March 2014. http://www.mobygames.com/info/faq7#g1.
4. ↑ "The MobyGames Standards and Practices". Blue Flame Labs. 6 January 2016. http://www.mobygames.com/info/standards.
5. ↑ 5.0 5.1 5.2 Miller, Stanley A. (2003-04-22). "People's choice awards honor favorite Web sites". Milwaukee Journal Sentinel.
6. ↑ "20 Years of MobyGames" (in en). 2019-02-28. https://trixter.oldskool.org/2019/02/28/20-years-of-mobygames/.
7. ↑ 7.0 7.1 7.2 Plunkett, Luke (2022-03-10). "Atari Buys MobyGames For $1.5 Million". https://kotaku.com/mobygames-retro-credits-database-imdb-atari-freyholtz-b-1848638521.
8. ↑ "Report: MobyGames Acquired By GameFly Media". Gamasutra. 2011-02-07. https://www.gamedeveloper.com/game-platforms/report-mobygames-acquired-by-gamefly-media.
9. ↑ Corriea, Alexa Ray (December 31, 2013). "MobyGames purchased from GameFly, improvements planned". http://www.polygon.com/2013/12/31/5261414/mobygames-purchased-from-gamefly-improvements-planned.
10. ↑ Wawro, Alex (31 December 2013). "Game dev database MobyGames getting some TLC under new owner". Gamasutra. https://www.gamedeveloper.com/business/game-dev-database-mobygames-getting-some-tlc-under-new-owner.
11. ↑ "Atari invests in Anstream, may buy MobyGames". November 24, 2021. https://www.gamesindustry.biz/articles/2021-11-24-atari-invests-in-anstream-may-buy-mobygames.
12. ↑ Rousseau, Jeffrey (2022-03-09). "Atari purchases Moby Games". https://www.gamesindustry.biz/atari-purchases-moby-games.
13. ↑ "Atari Completes MobyGames Acquisition, Details Plans for the Site's Continued Support". March 8, 2022. https://www.atari.com/atari-completes-mobygames-acquisition-details-plans-for-the-sites-continued-support/.
14. ↑ "Atari has acquired game database MobyGames for $1.5 million" (in en-GB). 2022-03-09. https://www.videogameschronicle.com/news/atari-has-acquired-game-database-mobygames-for-1-5-million/.
15. ↑ Stanton, Rich (2022-03-10). "Atari buys videogame database MobyGames for $1.5 million". https://www.pcgamer.com/atari-buys-videogame-database-mobygames-for-dollar15-million/.
16. ↑ Harris, John (2024-03-09). "MobyGames Offering “Pro” Membership". https://setsideb.com/mobygames-offering-pro-membership/.
17. ↑ "MobyGames on Patreon". http://www.patreon.com/mobygames.
18. ↑ "An update on MobyGames leadership". 2025-02-13. https://www.mobygames.com/forum/3/thread/269628/an-update-on-mobygames-leadership/#post-269628.

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