The Wizard of Oz (1985 video game)

Short description: 1985 video game

The Wizard of Oz

Developer(s)| Windham Classics
Publisher(s)| Windham Classics
Artist(s)| Barry Moser[1]
Platform(s)| Apple II, Commodore 64, DOS, MSX
Release| 1985
Genre(s)| Interactive fiction
Mode(s)| Single-player

The Wizard of Oz is an illustrated interactive fiction game developed by and published by Windham Classics for the Apple II, Commodore 64, MS-DOS and MSX in 1985. It is an adaptation of the books The Wonderful Wizard of Oz and The Marvelous Land of Oz.

## Contents

* 1 Summary
* 2 Reception
* 3 References
* 4 External links

## Summary

The game is a traditional text-based adventure where players assume the role of Dorothy, and interact with the characters, world, and objects from the books through text commands.[2]

## Reception

The Wizard of Oz was positively received by press, including II Computing,[3] Ahoy!,[4] and Commodore Power Play.[2][5]

## References

1. ↑ "Knight Letter No. 26". LCSNA. February 1987. https://archive.org/stream/knightletterno2600lewi#page/1/mode/1up/. Retrieved 2015-11-03.
2. ↑ 2.0 2.1 "Commodore Power Play Issue 18". December 1985. https://archive.org/stream/commodore-power-play-18/Commodore_Power-Play_1985_Issue_18_V4_N06_Dec_Jan#page/n11/mode/1up/. Retrieved 2015-11-03.
3. ↑ "II Computing Vol 1 No 3 Feb Mar 86". https://archive.org/stream/II_Computing_Vol_1_No_3_Feb_Mar_86#page/n37/mode/1up/. Retrieved 2015-11-03.
4. ↑ "Ahoy! - Issue 27 (1986-03)(Ion International)(US)". March 1986. https://archive.org/stream/Ahoy_Issue_27_1986-03_Ion_International_US#page/n49/mode/1up/. Retrieved 2015-11-03.
5. ↑ "Commodore Power Play Issue 20". April 1986. https://archive.org/stream/commodore-power-play-20/Commodore_Power-Play_1986_Issue_20_V5_N02_Apr_May#page/n127/mode/1up/. Retrieved 2015-11-03.

## External links

* The Wizard of Oz at MobyGames

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