Yakuza 0

Short description: 2015 video game

Yakuza 0

North American cover art

Developer(s)| Ryu Ga Gotoku Studio[lower-alpha 1]
Publisher(s)| Sega
Director(s)| Kazuki Hosokawa
Producer(s)|

* Masayoshi Yokoyama
* Mitsuhiro Shimano

Designer(s)| Koji Yoshida
Programmer(s)| Yutaka Ito
Artist(s)| Saizo Nagai
Writer(s)| Masayoshi Yokoyama
Composer(s)| Hidenori Shoji
Series| Yakuza
Platform(s)|

* PlayStation 3
* PlayStation 4
* Windows
* Xbox One
* Nintendo Switch 2
* PlayStation 5
* Xbox Series X/S

Release|

12 March 2015

* PlayStation 3

* JP: 12 March 2015

PlayStation 4

* JP: 12 March 2015
* WW: 24 January 2017

Windows

* WW: 1 August 2018

Xbox One

* WW: 26 February 2020

* Director’s Cut
* Nintendo Switch 2

* WW: 5 June 2025

PS5, Windows, XSX/S

* WW: 8 December 2025

Genre(s)| Action-adventure, beat 'em up
Mode(s)| Single-player

Script error: The function "nihongo_foot" does not exist. is a 2015 action-adventure game developed by Ryu Ga Gotoku Studio and published by Sega. It is the sixth main installment in the Yakuza series and a prequel to the original game. It was released for PlayStation 3 and PlayStation 4 in Japan in March 2015,[2][3] and in North America and Europe for PlayStation 4 in January 2017.[4] It was released on Windows on 1 August 2018[5] and on Xbox One on 26 February 2020.[6] An enhanced version, titled Script error: The function "nihongo_foot" does not exist. was released for Nintendo Switch 2 on 5 June 2025; it later released on other platforms on December 8 of that year.[7]

Set in late 1988 during Japan's bubble era and seventeen years before the events of the first game, the story follows Kazuma Kiryu and Goro Majima as they get embroiled in a conflict between various Yakuza factions for control of a patch of land known as the "Empty Lot".

The game received generally favorable reviews from critics, and is largely responsible for the franchise's rise in popularity and sales in the West, with the series considered obscure beforehand.[8][9] Yakuza 0 was followed up by the title Yakuza Kiwami, which was a remake of the original game and the next chronological installment of the series.

## Contents

* 1 Gameplay
* 2 Plot
* 2.1 Characters and settings
* 2.2 Synopsis
* 3 Development
* 3.1 Yakuza 0 Director's Cut
* 4 Reception
* 4.1 Critical response
* 4.2 Sales
* 4.3 Accolades
* 5 Notes
* 6 References
* 7 External links

## Gameplay

Yakuza 0  is an action-adventure game set in an open world environment and played from a third-person perspective. The game takes place from December 1988 to January 1989, in Kamurochō and Sotenbori, fictionalized recreations of Tokyo's Kabukichō and Osaka's Dōtonbori areas respectively. The player controls series protagonist Kazuma Kiryu and recurring character Goro Majima, alternating between the two at predetermined points during the story.

Players can freely walk around Kamurochō and Sotenbori, interacting with people they meet to trigger side-quests, battling enemies who attack them on the street, or playing several minigames, including fully playable versions of Sega arcade games such as Out Run, Super Hang-On, Space Harrier, and Fantasy Zone. Completing certain objectives, such as eating every dish at a restaurant or reaching a target score in a minigame, will also grant the player special Completion Point currency; these Completion Points can be spent at a shrine to receive additional bonuses, such as special items or character upgrades.

The character leveling system is similar to the system from Ryu ga Gotoku Ishin!, with abilities bought off of a skill tree that is gradually unlocked during the game. Instead of using experience points to buy skills, the player uses money acquired from fights or side activities. Money is more liberally awarded in Yakuza 0 than in previous entries, with every heavy attack causing enemies to drop cash. Because of this, items, including healing items, in shopping centres are generally more expensive. The player can lose their money if they encounter special enemies called Mr. Shakedown, who are more difficult compared to average street enemies. If the player is beaten, they will lose all their cash, but can beat the enemy again to earn back their money, with a bonus for defeating him.

Kiryu and Majima also have side businesses that they run during the game to farm money: Kiryu invests in real estate in Kamurochō, while Majima runs a cabaret club in Sotenbori. Completing side-quests will often result in characters they meet offering to help with side businesses, allowing players to more easily and quickly progress. Progressing in side business sequences or training with specific masters will unlock additional abilities for purchase on the characters' skill trees.

A major innovation of Yakuza 0 is the addition of multiple fighting styles for both Kiryu and Majima that can be switched in the middle of battle. Kiryu utilizes the balanced Brawler style, similar to that of previous entries; the powerful but slow Beast style, which allows him to use heavy weapons; and the fast boxing-based Rush style, which emphasizes mobility. Conversely, Majima uses the balanced Thug style; the weapons-oriented Slugger style, primarily focused around a baseball bat; and the capoeira and breakdancing-based Breaker style. Completing Kiryu and Majima's side businesses will unlock an additional "Legend" fighting style for the characters, the "Dragon of Dojima" and "Mad Dog of Shimano" styles, respectively.

## Plot

### Characters and settings

Yakuza 0 takes place from December 1988 to January 1989, during the bubble era of Japan, in which real estate and stock market prices were greatly inflated. The two central protagonists of the game are Kazuma Kiryu (Takaya Kuroda/Yong Yea),[lower-alpha 2] a junior Tojo Clan yakuza in Kamurochō who is forced out of the clan due to a murder accusation, and Goro Majima (Hidenari Ugaki/Matthew Mercer), a disgraced former Tojo Clan yakuza who works as a cabaret manager in Sotenbori to earn his way back into the clan. Both protagonists are drawn into a conflict surrounding the "Empty Lot", a small piece of land in Kamurochō that the Tojo Clan wishes to acquire for redevelopment of the area. At the center of the controversy is Makoto Makimura (Miyuki Sawashiro/Risa Mei), a psychogenically induced blind woman who inherited ownership of the Lot.

Throughout the story, Kiryu and Majima are supported by several allies, including: Akira Nishikiyama (Kazuhiro Nakaya/Kaiji Tang),[lower-alpha 3] Kiryu's oath brother; Osamu Kashiwagi (Shunsuke Sakuya/David Hayter), captain of the Kazama Family; Shintaro Kazama (Tetsuya Watari/Paul Nakauchi), patriarch of the Kazama Family and a father figure to Kiryu and Nishikiyama; Tetsu Tachibana (Arata Iura/Howard Wang), president of a real estate company who offers to shelter Kiryu from the wrath of the Tojo Clan; Jun Oda (Katsuyuki Konishi/Alejandro Saab), Tachibana's right-hand man; Reina (Hiromi Tsuru/Michelle Wong), proprietor of the bar Serena and a friend of Nishikiyama; Wen Hai Lee (Kazunari Tanaka/Bill Millsap), a former assassin who owns a massage parlor in Sotenbori; Billiken (Ryohei Nakao/Adam Gold), an Osakan detective associated with Nishitani; Takashi Nihara (Hidekatsu Shibata/Frank Todaro), acting second chairman of the Tojo Clan; and Masaru Sera (Tōru Ōkawa/Nobi Nakanishi), a senior Tojo Clan officer who runs a secret black ops organization within the clan.

The primary antagonist of Yakuza 0 is the Dojima Family, a yakuza family within the Tojo Clan, whose patriarch, Sohei Dojima (Hisao Egawa/Imari Williams), seeks to become the next clan chairman and seize power. Under Dojima's command are his three lieutenants: Daisaku Kuze (Hitoshi Ozawa/Keston John), Hiroki Awano (Riki Takeuchi/Eliah Mountjoy), and Keiji Shibusawa (Hideo Nakano/Jon Ohye), who assist in Dojima's plan by tracking down the Empty Lot's owner and taking out Kiryu and Majima, who oppose them. Other antagonists include: Tsukasa Sagawa (Shingo Tsurumi/Andrew Kishino), a high-ranking Omi Alliance officer who supervises Majima in Sotenbori; Homare Nishitani (Keiji Fujiwara/Vic Chao), a sadomasochistic Omi Alliance officer who is attracted to Majima and often taunts him; Futoshi Shimano (Naomi Kusumi/Fred Tatasciore), Majima's former superior in the Tojo Clan and Sagawa's oath brother; and also Lao Gui (Koji Suzuki),[lower-alpha 4] a Chinese assassin hired by Dojima to frame Kiryu in the Empty Lot murder.

### Synopsis

In December 1988, yakuza Kazuma Kiryu is framed for murder in an empty lot in Kamurochō, Tokyo. As the Empty Lot is the last piece of land needing to be purchased for the Tojo Clan's redevelopment plan, it becomes the target of Dojima Family patriarch Sohei Dojima, believing obtaining it will grant him enough power and influence to become Tojo Clan chairman. In order to protect his adoptive father, Shintaro Kazama, from punishment for the death, Kiryu leaves the Dojima Family after a fight with Daisaku Kuze, a lieutenant of the Dojima family.

Kiryu meets real estate agent Tetsu Tachibana, who promises to clear his name in exchange for helping him acquire the Empty Lot before Dojima. After Kiryu and Jun Oda, Tachibana's right-hand man, interfere with squatters related to the Dojima family, Kuze and other Dojima lieutenants Hiroki Awano and Keiji Shibusawa demand Kiryu turn over Tachibana. Kiryu refuses, prompting the Dojima family to hunt him down. His oath brother Akira Nishikiyama cuts ties with Kiryu to keep each other safe. Tachibana tells Kiryu that the Empty Lot's owner is his estranged sister, Makoto Makimura, who inherited it from their grandfather and lives in Sotenbori, Osaka.

In Sotenbori, ex-yakuza Goro Majima is forced to run a cabaret club, as punishment for his involvement in the Ueno-Seiwa assassination in 1985.[lower-alpha 5] Per the orders of his former patriarch Futoshi Shimano, Majima is under constant surveillance by Shimano's oath brother, Tsukasa Sagawa, a member of the Omi Alliance, the Tojo Clan's rivals. Following a new order from Shimano, Sagawa offers Majima a chance to rejoin the Shimano Family by assassinating Makoto, who suffers from psychogenic blindness.

Majima finds Makoto under the protection of Wen Hai Lee, a former assassin. After Majima decides to protect Makoto, Lee suggests murdering a look-alike of Makoto to fool Sagawa. Though Majima rejects the idea, Shibusawa's assistant Homare Nishitani commits the deed in his place, hoping to attract Majima's attention. Suspecting the fraud, Sagawa sends his men to kill Majima and Makoto. Sagawa sets up a trap to kill Lee,[lower-alpha 6] then attempts to kill Majima and Makoto, but is stopped by Masaru Sera, an ally of Kazama, who takes Makoto away. Following a lengthy investigation, Majima and Sagawa confront Sera at his headquarters and find that he turned Makoto over to Kiryu.

Kiryu and Oda escort Makoto to Kamurochō but are chased by Shibusawa's men. Oda, revealed to be a mole for Shibusawa, attempts to kill Kiryu and Makoto. After being subdued by Kiryu, Oda explains that he and Tachibana were former Chinese gangsters in Japan. At that time, Makoto migrated to Japan to find her brother, but ran afoul of Oda, who sold her to a Korean gang, where she was sexually abused, causing her to suffer from psychogenically-induced blindness. Oda discovered Makoto's identity after Tachibana saw her on a documentary, and feared his reprisal ever since. Regretting his crimes, he allows Kiryu and Makoto to flee, before being executed by Shibusawa.

Kiryu meets Tachibana, who reveals that he knew that Makoto was looking for him. He also reveals that upon learning her inheritance of the Empty Lot, he turned to Kazama, who helped him form his company to protect Makoto from Dojima, who also planned to annihilate the Kazama Family. With their interests coinciding, Kiryu and Tachibana flee but Tachibana is captured by Dojima's assassin, Lao Gui, the true perpetrator of the Empty Lot murder. Tachibana is then tortured to death by Dojima Family member Yoneda, acting on behalf of Kuze with orders, and his men, whom Kiryu and Nishikiyama defeat. Makoto discovers her brother's body and regains partial sight.

Meanwhile, Majima learns that Shimano sent the kill order so that Majima would be pressured to have Makoto willingly hand over the Empty Lot to Shimano. Majima finds Makoto in the Empty Lot, plotting revenge for Tachibana's death. Despite Majima's concerns, Makoto meets Dojima, offering the Empty Lot in exchange for the deaths of his lieutenants. Dojima declines and has her shot. Sera arrives and escorts Makoto to a hospital. However, Shibusawa finds Makoto and holds her captive on a ship. Kiryu and his allies storm the ship and save Makoto, whilst Majima battles the Dojima family in the Tojo HQ, including Awano who dies at Lao Gui's hands when trying to shield Majima from the latter's attack. Nishikiyama prevents Kiryu from killing Shibusawa, and both him and Kuze are handed over to the police. Majima defeats Lao Gui for framing up Kiryu and prepares to kill Dojima, but is stopped by Sera, who has ultimately acquired the deeds to the Empty Lot. He orders Majima to kill Shimano for his treachery, but upon confronting Shimano, Majima relents, wanting to learn the fate of his oath brother Taiga Saejima. Shimano terminates his dealings with the Omi Alliance and reinstates Majima into his family.

In January 1989, Sera becomes the Tojo Clan Captain (and later Third Chairman), with Dojima languishing after the loss of his lieutenants. Kiryu rejoins the Dojima Family under a new oath, hoping to find his own path as a yakuza. Meanwhile, Majima adopts a new persona, inspired by Lee, Nishitani and Sagawa, to empower himself, and bids Sagawa farewell, who is later executed by the Omi Alliance for his failure to secure a deal with Shimano. Majima watches Makoto enjoy a peaceful life with her new boyfriend, and later encounters Kiryu for the first time in Kamurochō.

## Development

The top four most-voted AV idols in Sega's booth at Tokyo Game Show 2014. Left to right: Chika Arimura, Hibiki Ōtsuki, Ai Uehara and Mana Sakura.

The game was first announced in a special Yakuza event on 24 August 2014, together with a trailer. Thirty most popular AV idols, as voted by fans in an earlier poll, were also announced to make anachronistic cameo appearances in the game, with the top 10 having more significant roles (the top five would appear as the highest tier hostesses in the cabaret club minigame).[10] A Chinese-language localization of the game was announced in 2014 and eventually released in Asia in May 2015. Shonan no Kaze performed the game's main theme and ending theme, "Bubble" (バブル) and "Kurenai" (紅, Crimson) respectively; these songs were not licensed for the English release and were instead replaced by original instrumental tracks. This was due to the licensing issues.

Sega wanted to make Majima stand out from Kiryu, as the two share the role of protagonists. Sega described Kiryu as a "straight man trait – tough but honorable and keeps to himself a bit" implying little difficulty in writing him. Through this game and the remake of the first game, Kiwami, the relationship between Kiryu and Majima is explored further than in the first game of the franchise, most notably because of changes to Majima's characterization and his views on Kiryu's actions, with the two being friends and enemies simultaneously. Yakuza 0 also showed a part of Kiryu's story that Sega wanted players to know before Yakuza 6.[11] Kiryu's traits in Yakuza 0 were specifically changed to a "loose-cannon hot-head" to the point long time fans would be surprised by his actions. However, chief producer Masayoshi Yokoyama stated the character would mature across the storyline.[12] The goal of the localization team was to make Majima and Kiryu more likeable, although Strichart believed Kiryu was more popular than Majima in Western countries.[13] Despite Kiryu's fame, Sato noted that players ended up enjoying Majima far more in the franchise.[14]

A free accompanying game application for PlayStation Vita, titled Yakuza 0: Free to Play Application for PlayStation Vita,[lower-alpha 7] was released in Japan in February 2015.[3]

The Chinese localization of the game replaces late-game character Lao Gui, a Chinese assassin hired by the Dojima Family, with the face model and voice of Hong Kong actor Sam Lee.[15]

On 5 December 2015, at PlayStation Experience in San Francisco, Sony Computer Entertainment's Gio Corsi announced that Yakuza 0 would be coming to the Americas for the PlayStation 4. Initially, no official confirmation was made of a European release. In July 2016, it was announced that the game would release in North America and Europe for the PlayStation 4 in January 2017.[16]

Western localization of the game was led by Scott Strichart, associate producer of Atlus USA, who has localized Yakuza Kiwami, Yakuza Kiwami 2, and Yakuza 6.[13] The team took a year and a half to localize Yakuza 0, which has 1.8 million Japanese characters, nearly twice as many as the average JRPG, which has 1 to 1.2 million Japanese characters.[13] In addition to challenges translating tone and humor, Strichart's team at Atlus had difficulties localizing traditional Asian games, including Mahjong and Shogi. In order to make these minigames accessible to Western audiences, Atlus had to provide detailed rules alongside gameplay. During the localization process, Strichart said the team wrote a total of "34 pages of Mahjong explanation."[15]

A PC port of the game featured English and Japanese languages, along with Traditional Chinese and Korean languages that are exclusive to the Microsoft Store version.

### Yakuza 0 Director's Cut

Yakuza 0 Director's Cut was announced as a timed exclusive for the Nintendo Switch 2 during a Nintendo Direct presentation on April 2, 2025.[17][18] It was released on June 5, 2025 as a launch title for the console. It features new cutscenes, English and Chinese voiceover dubs, an online multiplayer mode titled Red Light Raid, and French, German, Italian, Spanish and Simplified Chinese localization, as well as additional localizations in Latin American Spanish, Brazilian Portuguese and Russian via a title update to coincide with the release on other consoles.[7] It also features the licensed tracks from the Japanese version. Yakuza 0 Director's Cut runs at a locked 60 frames per second on the Nintendo Switch 2.[19] In terms of resolution, Yakuza 0 Director's Cut runs at a 4K resolution in TV mode when using a Nintendo Switch 2.[20]

During the RGG Summit on September 24, 2025, it was announced the remaster would release on other platforms on December 8, 2025.

## Reception

### Critical response

Reception

| Aggregate score

Aggregator| Score
Metacritic| PS4: 85/100[21]
PC: 86/100[22]
XONE: 90/100[23]
NS2 (Director's Cut): 85/100[24]
Review scores
Publication| Score
CGM| 9/10[26]
Destructoid| 9/10[27]
Easy Allies| [28]
EGM| [29]
Famitsu| 36/40[30]
Game Informer| 9.25/10[31]
GameSpot| 8/10[32]
GamesRadar+| [33]
IGN| 8.5/10[34]
OPM (UK)| 90/100[35]
Polygon| 8/10[36]
PlayStation LifeStyle| 9/10[38]
The Independent| [39]
The Jimquisition| 9.5/10[40]

Yakuza 0 received "generally favorable" reviews from critics, with the Xbox One version receiving "universal acclaim", according to review aggregator Metacritic.[21][22] Of 153 critic reviews on review aggregator OpenCritic, 95% have recommended Yakuza 0, with a top critic average of 86/100.[25]

PlayStation LifeStyle's review of the import version was a 9/10, calling it the best in the series and "the result of 10 years spent not just perfecting a formula, but adding to it."[38] The game received a 36/40 from Famitsu on both platforms.[30] Eurogamer ranked the game 45th on their list of the "Top 50 Games of 2017",[41] while Polygon ranked it 44th on their list of the 50 best games of 2017,[42] and The Verge named it as one of their 15 Best Video Games of 2017.[43][31]

The game's fighting system has often been praised for its brutality, though IGN felt it might come across as too simple due to players' tendencies to mash buttons.[34][39][33][36] GameInformer compared the random battles with arcade beat em up games and praised the usage of its grinding system as its usage is needed due to how challenging every character is across later chapters.[31] GameSpot was critical to the gameplay, calling it dated as he remarked that, despite gameplay improvements from the PlayStation 3 games, there is still occasional poor performance. Nevertheless, the reviewer enjoyed the fighting system and the grinding aspects, finding them more entertaining.[32] PlayStation Life Style praised the encounters with minor characters as well as the heat function for the cinematic movements Kiryu and Majima perform although he felt they were barely stronger than normal moves.[38] The cabaret club minigame was particularly praised as "addictive" and "the best part" of the game.[44][45]

Reviewers also commented on the story and cast, most notably due to its accessibility as a prequel.[31] Majima's different characterization had some writers find him more interesting than Kiryu.[31][27][29] EGMNOW liked the contrast the duo had in the narrative.[29] The Jimquisition called both characters "like-able protagonists who consistently have to act as straight men in a variety of weird situations".[46] GamesRadar praised the constant switch between protagonists, as it "helps to refresh the narrative".[33] Polygon had mixed feelings in regards to the cast as the antagonist often end up becoming trustworthy regardless of violent acts as well as the fact that most female characters are poorly treated both in the main narrative and minigames.[36] GameSpot felt the story was the greatest strength of the game, due to its handling of cutscenes, serious storytelling and appealing voice acting.[32] Despite finding that the game carried many common scenarios from the previous games, PlayStation LifeStyle said that Yakuza 0 has the best narrative in the entire series, praising elements such as the fast pace and the 1980s portrayal.[38]

Yakuza 0 Director's Cut received a 9/10 from Nintendo Life, who praised the game's visuals and performance, new story content and the high quality of its main narrative and side content, calling it "easily the best traditional Yakuza game, and perfect for newcomers", though criticised its English dub as "surprisingly poor" as well as its fighting for being "a little repetitive".[47] Hardcore Gamer gave Yakuza 0 Director's Cut a 4.5/5 and also credited the game's performance and new cutscenes, as well as liking that game progress can now be saved at any location and that the game can run at 60 frames per second (fps) with 4K resolution support, though critiqued its lack of accessibility options.[48] Nintendo World Report gave Yakuza 0 Director's Cut an 8.5/10 listing pros such as the game's combat, sidestories and minigames, though said that "the story is better off without the new cutscenes".[49] HobbyConsolas gave Yakuza 0 Director's Cut a score of 83/100, crediting the version of the game for being able to be played in Spanish but said it could have more quality of life options.[50]

### Sales

The game debuted at number 1 on the Japan software chart in its first week of release. The PlayStation 3 and the PlayStation 4 version sold 146,000 units and 90,000 sales respectively.[51] As of June 2015, the game has sold over 500,000 copies within Japan and Asia.[52] Sega president Haruki Satomi stated that the Chinese version of the game sold more than originally expected.[53]

In the UK, Yakuza 0 was the 8th top selling game in the week of 28 January.[54] Stock for the game was running low, which indicated the game sold far beyond expectations.[55]

### Accolades

The Japanese version of Yakuza 0 won a Japan Game Awards Award for Excellence in the Future Division (for pre-release games showcased at the Tokyo Game Show[56]) in 2014.[57] The game was nominated for "Best PS4 Game" in Destructoid's Game of the Year Awards 2017,[58] and for "Best Action-Adventure Game" in IGN's Best of 2017 Awards;[59] it also became a runner-up for "Best Style" in Giant Bomb's 2017 Game of the Year Awards.[60] The game won the award for "Best Main Character" (Goro Majima) in Game Informer's 2017 game of the Year Awards.[61]

Year | Award | Category | Result | Ref.

|
|
|
|

2017  | Golden Joystick Awards  | PlayStation Game of the Year  | Nominated  | [62]
2018  | National Academy of Video Game Trade Reviewers Awards  | Game, Franchise Action  | Nominated  | [63][64]
Original Light Mix Score, Franchise  | Nominated

## Notes

1. ↑ Ported to Windows by Lab42 and Hardlight[1]
2. ↑ Topher Ngo is Kazuma Kiryu's singing voice for the English dub in the Director's Cut.
3. ↑ Greg Chun is Akira Nishikiyama's singing voice for the English dub in the Director's Cut.
4. ↑ Sam Lee portrays Lao Gui in the Chinese version of the game.
5. ↑ As depicted in the flashback segments of Yakuza 4.
6. ↑ The Director's Cut reveals that Lee managed to survive with severe injuries, and had an uncertain life expectancy.
7. ↑ Ryū ga Gotoku 0: Free to Play Application for PlayStation Vita (龍が如く0 基本無料アプリ for PlayStation Vita)

## References

1. ↑ "Lab42 Games on Twitter". https://twitter.com/Lab42Games/status/1024250724635619328.
2. ↑ "龍が如く０ 誓いの場所 | セガ公式サイト". http://ryu-ga-gotoku.com/zero/news.html.
3. ↑ 3.0 3.1 "『龍が如く0 誓いの場所』ゲーム内容の一部を基本無料でプレイできるアプリが、PS Vita向けに配信決定". Famitsu. 15 January 2015. http://www.famitsu.com/news/201501/15069540.html. Retrieved 26 January 2015.
4. ↑ Romano, Sal (27 July 2016). "Yakuza 0 launches January 24 in the west". Gematsu. http://gematsu.com/2016/07/yakuza-0-launches-january-24-west.
5. ↑ Roberts, Samuel (11 June 2018). "Yakuza 0 and Yakuza Kiwami coming to PC" (in en). https://www.pcgamer.com/yakuza-0-and-yakuza-kiwami-announced-for-pc/.
6. ↑ McWhertor, Michael (18 February 2020). "Yakuza 0, Kingdom Hearts 3 come to Xbox Game Pass in February". https://www.polygon.com/2020/2/18/21142712/xbox-game-pass-february-2020-updates-additions/.
7. ↑ 7.0 7.1 McFerran, Damien (April 2, 2025). "Yakuza 0: Director's Cut Is Exclusive To Nintendo Switch 2". https://www.nintendolife.com/news/2025/04/yakuza-0-directors-cut-is-exclusive-to-nintendo-switch-2. Retrieved April 2, 2025.
8. ↑ Kim, Matt (16 October 2018). "Strong Yakuza Sales Prompt Sega to Improve Localization for Simultaneous International Releases". https://www.usgamer.net/articles/strong-yakuza-sales-prompt-sega-to-improve-localization-for-simultaneous-international-releases.
9. ↑ Wolinsky, David (24 September 2020). "Sega Developing Yakuza Movie Adaptation". https://www.gamespot.com/articles/sega-developing-yakuza-movie-adaptation/1100-6482551/.
10. ↑ "『龍が如く0 誓いの場所』が発表された"龍が如く特別番組"レポ！ 激戦を制したセクシー女優の目に涙が!?". 2014-08-25. http://dengekionline.com/elem/000/000/914/914637/.
11. ↑ Gwaltney, Javy (21 February 2017). "How Sega Brought Yakuza 0 To The West". Game Informer. https://www.gameinformer.com/b/features/archive/2017/02/21/sega-on-the-challenges-of-bringing-yakuza-0-west.aspx. Retrieved 30 October 2017.
12. ↑ Nakamura, Toshi (28 August 2014). "The Yakuza Prequel Was a Long Time Coming". https://kotaku.com/the-yakuza-prequel-was-a-long-time-coming-1627835600.
13. ↑ 13.0 13.1 13.2 Wawro, Alex (5 February 2018). "Q&A: Translating the humor & tone of Yakuza games for the West". https://www.gamasutra.com/view/news/314068/QA_Translating_the_humor__tone_of_Yakuza_games_for_the_West.php#tophead.
14. ↑ Gwaltney, Javy (13 January 2018). "Yakuza's Producer Discusses Possibility Of A Majima Spin-Off". Game Informer. https://www.gameinformer.com/e3-2018/2018/06/13/yakuzas-producer-discusses-possibility-of-a-majima-spin-off. Retrieved 14 June 2019.
15. ↑ 15.0 15.1 Russell, Graham (23 January 2017). "Interview: Localizing Yakuza with Scott Strichart". http://michibiku.com/interview-localizing-yakuza-scott-strichart/.
16. ↑ Strichart, Scott (27 July 2016). "Yakuza 0 Launches January 24, 2017, Exclusively on PS4". http://blog.us.playstation.com/2016/07/27/yakuza-0-launches-january-24-2017-exclusively-on-ps4/.
17. ↑ Romano, Sal (April 2, 2025). "Yakuza 0 Director's Cut announced for Switch 2". https://www.gematsu.com/2025/04/yakuza-0-directors-cut-announced-for-switch-2.
18. ↑ "Nintendo Switch 2 launches June 5 at $449.99, bringing new forms of game communication to life". Nintendo Official Site (Press release). Retrieved 2025-04-04.
19. ↑ Luddy, Lexi (17 June 2025). "Yakuza 0: Director's Cut on Switch 2 is the best and worst way to play an all-time classic". https://www.shacknews.com/article/144727/yakuza-0-directors-cut-on-switch-2-is-the-best-and-worst-way-to-play-an-all-time-classic.
20. ↑ Stenbuck, Kite (3 April 2025). "Yakuza 0 Director's Cut will have 26 minutes of new cutscenes with 60 fps and 4K resolution in TV mode". https://www.rpgsite.net/news/17148-yakuza-0-directors-cut-will-have-26-minutes-new-cutscenes-with-60-fps-4k-resolution-in-tv-mode.
21. ↑ 21.0 21.1 "Yakuza 0 for PlayStation 4 Reviews". CBS Interactive. https://www.metacritic.com/game/yakuza-0/critic-reviews/?platform=playstation-4.
22. ↑ 22.0 22.1 "Yakuza 0 for PC Reviews". CBS Interactive. https://www.metacritic.com/game/yakuza-0/critic-reviews/?platform=pc.
23. ↑ "Yakuza 0 for Xbox One Reviews". CBS Interactive. https://www.metacritic.com/game/yakuza-0/critic-reviews/?platform=xbox-one.
24. ↑ "Yakuza 0: Director's Cut Reviews - Metacritic". https://www.metacritic.com/game/yakuza-0-directors-cut/.
25. ↑ 25.0 25.1 "Yakuza 0". https://opencritic.com/game/3387/yakuza-0.
26. ↑ Blondeau, Bella. "Yakuza Zero (PS4) Review". https://www.cgmagonline.com/review/game/yakuza-zero-ps4-review/.
27. ↑ 27.0 27.1 Glagowski, Peter (19 January 2017). "Review: Yakuza 0". https://www.destructoid.com/review-yakuza-0-412494.phtml.
28. ↑ Moore, Ben (19 January 2017). "Review: Yakuza 0". https://easyallies.com/#!/review/yakuza-0.
29. ↑ 29.0 29.1 29.2 Plessas, Nick (19 January 2017). "Yakuza 0 review". Electronic Gaming Monthly. http://www.egmnow.com/articles/reviews/yakuza-0-review/. Retrieved 19 January 2017.
30. ↑ 30.0 30.1 Romano, Sal (3 March 2015). "Famitsu Review Scores: Issue 1370". Gematsu. https://gematsu.com/2015/03/famitsu-review-scores-issue-1370.
31. ↑ 31.0 31.1 31.2 31.3 31.4 Cork, Jeff (19 January 2017). "Everlasting Mob Stopper - Yakuza 0 - PlayStation 4". Game Informer. https://www.gameinformer.com/games/yakuza_0/b/playstation4/archive/2017/01/19/everlasting-mob-stopper.aspx. Retrieved 19 January 2017.
32. ↑ 32.0 32.1 32.2 Brown, Peter (19 January 2017). "Yakuza 0 Review". https://www.gamespot.com/reviews/yakuza-0-review/1900-6416602/.
33. ↑ 33.0 33.1 33.2 Roberts, David (19 January 2017). "Yakuza 0 review: 'The best and most accessible story in the series yet'". https://www.gamesradar.com/yakuza-0-review/.
34. ↑ 34.0 34.1 Ogilvie, Tristan (19 January 2017). "Yakuza 0 Review". http://www.ign.com/articles/2017/01/19/yakuza-0-review.
35. ↑ "PlayStation 4 Critic Reviews". 1 March 2017. https://www.metacritic.com/game/yakuza-0/critic-reviews/?platform=playstation-4.
36. ↑ 36.0 36.1 36.2 Hawkins, Janine (19 January 2017). "Yakuza 0 review". https://www.polygon.com/2017/1/19/14193836/yakuza-0-review-ps4-playstation-4-sega-atlus.
37. ↑ Logan, Jonathan (27 August 2019). "Yakuza 0". https://www.rpgfan.com/review/yakuza-0/.
38. ↑ 38.0 38.1 38.2 38.3 Hindman, Heath (22 March 2015). "Yakuza 0 Review – Zero the Hero (PS4 Import)". PlayStation LifeStyle. http://www.playstationlifestyle.net/2015/03/22/yakuza-0-review-ryu-ga-gotoku-zero-english/#/slide/1.
39. ↑ 39.0 39.1 Turner, Jack (1 February 2017). "Yakuza 0 review: A worthy addition to the series". The Independent. https://www.independent.co.uk/life-style/gadgets-and-tech/gaming/yakuza-0-review-ps4-a7556636.html.
40. ↑ Sterling, James. "Yakuza 0 Review – Majimagnificent". https://www.thejimquisition.com/post/yakuza-0-review-majimagnificent.
41. ↑ "Eurogamer's Top 50 Games of 2017: 50-41". 26 December 2017. http://www.eurogamer.net/articles/2017-12-26-eurogamers-top-50-games-of-2017-50-41.
42. ↑ "The 50 best games of 2017". 18 December 2017. https://www.polygon.com/2017-best-games/2017/12/18/16781674/best-video-games-2017-top-50-mario-pubg-zelda.
43. ↑ "The 15 best video games of 2017". 15 December 2017. https://www.theverge.com/2017/12/15/16776632/best-games-2017-zelda-mario-pubg-destiny.
44. ↑ Alexandra, Heather (2017-12-20). "I Completely Missed The Best Part Of Yakuza 0" (in en-AU). https://www.kotaku.com.au/2017/12/i-completely-missed-the-best-part-of-yakuza-0/.
45. ↑ Senior, Tom (2018-08-08). "I made a billion yen running a Yakuza 0 hostess club and I can't stop" (in en-US). https://www.pcgamer.com/i-made-a-billion-yen-running-a-yakuza-0-hostess-club-and-i-cant-stop/.
46. ↑ Sterling, Jim (19 January 2017). "Yakuza 0 Review – Majimagnificent". http://www.thejimquisition.com/yakuza-0-review/.
47. ↑ O'Reilly, PJ (7 June 2025). "Yakuza 0: Director's Cut". https://www.nintendolife.com/reviews/nintendo-switch-2/yakuza-0-directors-cut.
48. ↑ McKay, Zach (10 June 2025). "Review: Yakuza 0 Director's Cut". https://hardcoregamer.com/review-yakuza-0-directors-cut/.
49. ↑ Zawodniak, Melanie (12 June 2025). "Yakuza 0: Director's Cut (Switch 2) Review". https://www.nintendoworldreport.com/review/71386/yakuza-0-directors-cut-switch-2-review.
50. ↑ Rodríguez, David (10 June 2025). "Análisis de Yakuza 0 Director's Cut para Nintendo Switch 2: la versión definitiva de un juegazo con un añadido que llevábamos años esperando". https://www.hobbyconsolas.com/reviews/analisis-yakuza-0-directors-cut-nintendo-switch-2-version-definitiva-juegazo-anadido-llevabamos-anos-esperando-1465981.
51. ↑ Romano, Sal (18 March 2015). "Media Create Sales: 3/9/15 – 3/15/15". http://gematsu.com/2015/03/media-create-sales-3915-31515.
52. ↑ Romano, Sal (12 June 2015). "Yakuza 0 shipments top 500,000". http://gematsu.com/2015/06/yakuza-0-shipments-top-500000.
53. ↑ Romano, Sal (7 July 2015). "Sega president on current console market, potential Tokyo Game Show announcement". http://gematsu.com/2015/07/sega-current-console-market-potential-tgs-announcement.
54. ↑ Hussain, Tamoor (30 January 2017). "Top 10 UK Sales Chart: Resident Evil 7 Has Third-Best Debut In Series History". http://www.gamespot.com/articles/top-10-uk-sales-chart-resident-evil-7-has-third-be/1100-6447369/.
55. ↑ Shields, Craig (25 January 2017). "Yakuza 0 Stock Running Low In The UK". http://www.pauseresume.com/yakuza-0-stock-running-low-in-uk/.
56. ↑ "Japan Game Awards:2019". 2 Aug 2019. https://awards.cesa.or.jp/2019/en/prize/future.html.
57. ↑ "Press release - 12 Receive the Award". 21 Sep 2014. http://awards.cesa.or.jp/2014/en/press/pdf/140921.pdf.
58. ↑ Devore, Jordan (11 December 2017). "Nominees for Destructoid's Best PS4 Game of 2017". https://www.destructoid.com/nominees-for-destructoid-s-best-ps4-game-of-2017-476372.phtml.
59. ↑ "Best of 2017 Awards: Best Action-Adventure Game". 20 December 2017. http://www.ign.com/wikis/best-of-2017-awards/Best_Action-Adventure_Game.
60. ↑ "Game of the Year 2017 Day Four: Debut, New Characters, Story, and Styyyyyyyyyyyyyyyyyle". 28 December 2017. https://www.giantbomb.com/articles/game-of-the-year-2017-day-four-debut-new-character/1100-5707/.
61. ↑ Wallace, Kimberley (7 January 2018). "The 2017 RPG Of The Year Awards (Page 2)". Game Informer. https://www.gameinformer.com/b/features/archive/2018/01/07/the-2017-rpg-of-the-year-awards.aspx?PostPageIndex=2. Retrieved 10 January 2018.
62. ↑ Gaito, Eri (13 November 2017). "Golden Joystick Awards 2017 Nominees". https://www.bestinslot.co/golden-joystick-awards-2017-nominees/.
63. ↑ "Nominee List for 2017". 9 February 2018. http://navgtr.org/archives/3351/.
64. ↑ "Horizon wins 7; Mario GOTY". 13 March 2018. http://navgtr.org/archives/3365/.

## External links

* Official website

* v
* t
* e

Ryū ga Gotoku / Yakuza

* Sega
* Ryu Ga Gotoku Studio

Video games|

| Main series|

* Yakuza
* Yakuza 2
* Yakuza 3
* Yakuza 4
* Yakuza 5
* Yakuza 0
* Yakuza 6
* Yakuza

|

Remakes|

* Yakuza Kiwami
* Yakuza Kiwami 2

Spin-offs|

* Kenzan
* Kurohyō
* Yakuza
* Ishin
* Fist of the North Star
* Judgment

Films|

* Like a Dragon: Prologue
* Like a Dragon

Characters|

* Kazuma Kiryu
* Goro Majima
* Akira Nishikiyama
* Haruka Sawamura
* Ryuji Goda
* Takayuki Yagami

Others|

* Binary Domain
* Everybody's Golf 6
* Project X Zone 2

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