Bjørn Lynne

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Bjørn Lynne

Bjørn Lynne in 2006

Background information
Birth name| Bjørn Arild Lynne
Also known as| Dr Awesome [sic]
Divinorum
Born|  (1966-12-31) December 31, 1966 (age 57)
Origin| Stavern, Norway
Genres| New-age, progressive rock, fantasy rock, symphonic rock, electronic, space rock, electronica, funk, techno, Celtic, dance
Occupation(s)| Sound engineer, composer, music publisher
Instrument(s)| Keyboards, guitar, bass guitar, programming
Years active| 1988–present

Musical artist

Bjørn Arild Lynne (born December 31, 1966) is a Norwegian sound engineer and music composer, now living and working in Stavern, Norway. He was also known as a tracker music composer under the name "Dr. Awesome" in the demoscene in the 1980s and 1990s when he released tunes in MOD format and made music for Amiga games.

In 1995 he moved to England and composed for Team17. He recorded albums in England, including the Timura trilogy, inspired by the books of Allan Cole. In 2005 he returned to Norway and started a music publishing company, Lynne Publishing AS and a royalty-free music / stock music service, Shockwave-Sound.

He composed soundtracks for the games Worms and Seven Kingdoms, and for solo albums of fantasy and trance music. His tunes have also been used in television and film.

His music is featured in the main menu screens to multiple games in the Five Nights at Freddy’s series, most notably the first and second installments.[citation needed]

## Composition[edit]

In the later 1980s and 1990s, Lynne worked in the demoscene using the name Dr. Awesome. As a member of "Crusaders" demo-group, he created numerous demo soundtracks and standalone tunes in Amiga tracker format. He made music for Amiga games like "Qwak", "Brat" and some others (see discography for more info) and recorded two studio albums: "Hobbits & Spaceships" and "Montage". Later on, some of these tracks would become parts of his "Decade" and "Revive" albums. In 2014, two albums were released with old, original recordings of his music. Lynne has published occasional electronic dance/trance music under the name "Divinorum", including a collaboration with Aural Planet, called "Power Liquids".

Lynne has composed music for film, including Walpurgisnacht and the C. S. Lewis biography Through a Lens Darkly.[1] He has also composed or designed music for over 80 video games.[2]

## Discography[edit]

Albums [3] Year  | Title  | Publisher  | Notes

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1992  | Hobbits & Spaceships |  | Joint effort with "Fleshbrain" Seppo Hurme
1994  | Montage | DENS Design  |
1995  | Dreamstate | Centaur Discs  | melodic / progressive electronic
1996  | Witchwood | Mellow Records  | adventure / soft progressive rock
1997  | The Void | Cyclops/GFT & LynneMusic  | republished by LynneMusic in 2004, vibrant electronic progressive psychedelic melodic space-rock
1998  | Wizard of the Winds | Cyclops/GFT  | based on the book by Allan Cole, 1st album in the Timura trilogy, adventure / progressive rock [4]
1998  | Worms 2 | SynSoniq Records  | original soundtrack for Worms 2 video game
1999  | Wolves of the Gods | Cyclops/GFT  | based on the book by Allan Cole, 2nd album in the Timura trilogy, adventure / progressive rock
1999  | Worms Armageddon |  | original soundtrack for Worms Armageddon video game, Team17
1999  | Isms | self-published  |
2000  | Talisman | self-published  |
2000  | Revive |  | album of older works in the MOD demoscene, traditional instrumentation
2001  | The Gods Awaken | Cyclops/GFT  | based on the book by Allan Cole, 3rd album in the Timura trilogy, adventure / progressive rock
2002  | Colony | LynneMusic  |
2003  | Power Liquids | self-published  | collaboration with Aural Planet
2004  | Statement | self-published  | dance music
2004  | Soothe | self-published  | soothing meditation music
2006  | Undercover | self-published  | co-composition with Adam Skorupa ("Skorpik"), thriller/spy music
2006  | Beneath Another Sky | LynneMusic  |
2008  | Quiet Places | self-published  |
2009  | Crystal Horizon | LynneMusic  |
2014  | Traveller |  |
Game soundtracks  Year  | Title  | Platform(s)  | Developer  | Contribution

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1991  | Brat | Amiga  | Foursfield, Image Works  | Music
1991  | Cubulus | Amiga  | Software 2000  | Music
1992  | Fantastic Voyage | Amiga  | Centaur Software  | Music
1992  | Escape from Colditz | Amiga  | Digital Magic Software  | Music
1992  | Project X | Amiga  | Team17  | Includes one music track
1993  | Qwak | Amiga  | Team17  | Music
1995  | Alien Breed 3D | Amiga (1200 & CD32)  | Team17, Ocean Software | Music & SFX
1993  | Super Obliteration | Amiga  | David Papworth  | Music
1995  | Worms | PC  | Team17  | Music, sound effects and voice editing/processing (not Game Boy version)
1996  | World Rally Fever | PC  | Split, Team17  | Sound effects.
1996  | X2 | PS1  | Team17  | All music, sound effects and voice editing/processing
1997  | Dark Corona | MAC OS  | Algomedia Software  | Music
1997  | Seven Kingdoms | PC  | Enlight Software | All music and sound effects
1998  | Addiction Pinball' 'and Worms Pinball | PC  | Team17  | All music and sound effects
1998  | Worms 2 | PC  | Team17, MicroProse  | All music and SFX
1998  | Nightlong: Union City Conspiracy | PC  | Trecision, Team17  | Voice editing, Music
1999  | Arcade Pool 2 | PC  | Team17 | Music & SFX
1999  | Seven Kingdoms II: The Fryhtan Wars | PC  | Enlight Software | All music and sound effects
1999  | Worms Armageddon | PS1, Dreamcast, PC  | Team17, MicroProse  | Music and sound effects
2000  | Virtual-U | PC  | Enlight Software  | Features classical music by Handel – arranged for the game. Also original composition for the animated intro
2000  | Phoenix - Deep Space Resurrection | PC  | Team17, MicroProse  | Music only
2000  | Spin Jam | PS1  | Empire Interactive  | All music and sound-fx
2000  | Siege of Avalon | PC  | Digital Tome  | All in-game General MIDI Music (not front-end music)
2000  | Ford Racing | PS1, PC  | Elite Systems, Empire Interactive  | Music
2000  | Gate |  | GateSoft  |
2001  | Stunt GP | Dreamcast, PS2, PC  | Team17 | Music and sound-fx
2001  | Bomberman Online | Dreamcast  | Elkware  | 4 tracks of music[citation needed]
2001  | Worms World Party | Dreamcast, PC  | Team17  | All music, sound effects and voice recording/processing
2001  | Capitalism II | PC  | Enlight Software | All music & sound effects
2001  | Worms Blast | GBA, GC, PS2, PC  | Team17, Ubisoft  | All music, sound effects and voice editing (not GBA version). PC music (DirectX 8)
2001  | Hotel Giant | PC  | Enlight Software, JoWood  | All music, sound effect and voice recording/processing
2003  | Catch the Sperm 3 | PC, Mobile phone  | Black Pencil Entertainment AG  |
2003  | Restaurant Empire | PC  | Enlight Software  | Developed with DirectMusic interactive music system (DirectX 8)
2003  | Worms 3D | GC, PS2, XBOX, PC  | Team17, Sega | All music, sound effects and voice arrangement / editing / recording
2004  | Blox Forever | Browser  | ArcadeTown  | Custom sound design.[5]
2004  | Worms Forts: Under Siege | PS2, XBOX, PC  | Team17, Sega | All music, sound effects and voice arrangement / editing / recording
2004  | Ahriman's Prophecy | PC  | Amaranth Games  | Some music tracks
2005  | BumpCopter 2 | Browser  | ArcadeTown  | Sound effects.[6]
2005  | Midnight Strike | Browser  | ArcadeTown  | Sound effects.[6]
2005  | Worms 4: Mayhem | PS2, XBOX, PC  | Team17 | Music
2005  | The Lost City of Gold | PC  | Anarchy Enterprises  | Music [7]
2005  | Zombieball | N/A  |  | Game effects, voice recording, some music
2005  | Squirrel Escape | Browser  | ArcadeTown | Sound effects
2006  | Lemmings | PSP  | Team17, Sony | Sound effects
2006  | Geneforge 4: Rebellion | PC  | Spiderweb Software  | Intro music
2007  | Magic Touch | Browser  | Nitrome  | Music
2008  | Go Go UFO | Browser  | Nitrome  | Music

### As Dr. Awesome[edit]

1. Early Game Soundtracks (2014). Original video game music
2. Original Amiga Works (2014). Original versions of 103 tracks composed on the Amiga
3. Decade (1997). Published by Studio17 under Dr. Awesome. 55 minutes of music plus much demoscene MIDI, MOD and MP3
4. X2 (1996). Official soundtrack CD of the game X2.

### Miscellaneous[edit]

1. Tokyo Getaway EP (2009) by Polygon Palace - contains a sample of Now What Medley by Lynne.[8]
2. Open Interactive / Sky Digital TV games (2001) Some music in the main game section.
3. Solnatt[9]
4. The LaSalle Bank Chicago Marathon Course Video (2000) Music in a video about training for Chicago Marathon
5. Virtual Van Cortlandt Park (2000) Music in video about this cross country race.

## References[edit]

1. ^ "Bjorn Lynne". IMDb. Retrieved 2018-10-06.
2. ^ "Bjørn A. Lynne Video Game Credits and Biography - MobyGames". MobyGames. Retrieved 2018-10-06.
3. ^ "Bjørn Lynne". Discogs. Retrieved 2018-10-06.
4. ^ Lynne, Bjorn. "'Wizard of the Winds' Music CD". www.acole.com. Archived from the original on 2016-03-03. Retrieved 2018-10-06.
5. ^ "Arcade Town".
6. ^ a b "Arcade Town".
7. ^ "Anarchy Enterprises".
8. ^ "Polygon Palace - Tokyo Getaway". Discogs. 18 December 2009. Retrieved 2018-10-06.
9. ^ "Mamiscouts.com - Tipps & Tricks von Mamis für Mamis -". Mamiscouts.com - Tipps & Tricks von Mamis für Mamis (in German). Retrieved 2018-10-06.

## External links[edit]

* Official website
* Bjørn Lynne music at the Shockwave Sound royalty-free music / stock music library
* Bjørn Lynne at IMDb

Authority control databases

International|

* VIAF

Artists|

* MusicBrainz
* 2
* 3