Clash of Clans

2012 mobile strategy game

This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)

This article needs to be updated. Please help update this article to reflect recent events or newly available information. (June 2023)

|

This article relies excessively on references to primary sources. Please improve this article by adding secondary or tertiary sources.
Find sources: "Clash of Clans" – news · newspapers · books · scholar · JSTOR (April 2025) (Learn how and when to remove this message)

|

(Learn how and when to remove this message)

2012 video game

Clash of Clans

Developer(s)| Supercell
Publisher(s)| Supercell
Platform(s)| iOS, Android
Release| iOS
2 August 2012 (2012-08-02)[1]
Android
7 October 2013 (2013-10-07)[2]
Genre(s)| Strategy
Mode(s)| Single-player, multiplayer

Clash of Clans is a 2012 free-to-play mobile strategy video game developed and published by Supercell. The game was released for iOS platforms on 2 August 2012, and on Google Play for Android on 7 October 2013. Since 2016, an animated web series based on the game and Clash Royale, entitled Clash-A-Rama!, began being released to YouTube by Supercell. A comedic spin on the game, it was produced by Tolerable Entertainment with animation by Rough Draft Studios; voice actors such as Tom Kenny and Charlie Adler were involved in voice acting.

The game is set in a fantasy-themed[3] persistent world[4] where the player is the chief of a village. Clash of Clans tasks players to build their own village using the resources gained from attacking other players' villages with troops, earning rewards, buying them with medals or by producing them at their own village. Players can conjoin to create clans – groups of up to fifty players – who can then participate in Clan Wars together, donate and receive troops, and chat with each other. Players can also build up a Clan Village called a Clan Capital.[5]

Clash of Clans was released to generally positive reviews from critics. Four spin-off games in the same universe of Clash of Clans were developed by Supercell. The first, Clash Royale, was released in 2016.[6] The other three, Clash Quest, Clash Mini, and Clash Heroes, were announced in April 2021.[7][8] Clash Quest development was discontinued on 17 August 2022.[9] On 13 March 2024 Supercell announced that development on Clash Mini would also end, but elements from it would be brought to Clash Royale.[10] Supercell announced on 24 June 2024 that development on Clash Heroes had been terminated in favor of a replacement named Project R.I.S.E.[11]

## Gameplay

[edit]

A replay of gameplay, in which a player is attacking another player's village

Clash of Clans is a strategy video game with elements of city-building games. Players build a village from the ground up, collecting and utilizing resources while also training troops to attack other players' villages to gain resources and trophies. Players can (and usually do) form communities called clans, which are groups of up to 50 people. Clans players can donate troops to each other and can go on war with other clans. There are multiple currencies or resources in the game, including Gold, Elixir, Dark Elixir, Gems and 3 different ores, Shiny Ore, Starry Ore, and Glowy Ore.[3] Gold and Elixir are used to build and upgrade buildings like defenses, resource collectors etc. Elixir and Dark Elixir are also used to upgrade army-related buildings, troops, spells, and heroes. In the past, they were also used to train the troops but since July 2022 training is made free.[12]

In an update called Clash Anytime in March 2025 training time of troops, spells and siege machines as well as recovery time of heroes has been removed.[13][14]

Gems are the premium currency. They can be earned by completing in-game achievements or bought using real money.[3] The 3 ores are all used to upgrade hero equipment, at different levels. Attacks are rated on a three-star scale and have a maximum timed length of three minutes.[3]

The game also features a single-player campaign in which the player can attack a series of villages held hostage by malevolent goblins[15] to earn resources; it is unique for being the only single-player campaign in a fully released game by Supercell.

To perform any upgrade, an unassigned builder is needed. The player initially has one builder, but can have up to six builders. They are bought by using gems (up to 5th)[16] and sixth is unlocked by completing a series of challenges in the Builder Base (another village).[17]

### Buildings

[edit]

To earn and store gold and elixir, players must build mines and storage buildings for each resource. Elixir is used to conduct research in the Laboratory to upgrade troops and to construct or upgrade certain buildings, primarily offensive ones. Gold is used to build defensive structures and to upgrade the Town Hall, which unlocks access to more buildings and higher levels for existing ones. At Town Hall 7, Dark Elixir becomes available. This resource is used to upgrade Dark Elixir troops, heroes such as the Barbarian King, and—starting at Town Hall 8—Dark Spells. To earn and store Dark Elixir, players must build Dark Elixir Drills and Dark Elixir Storages.

There are a number of buildings available to the player to defend their village, including cannons, mortars, archer towers, wizard towers, Inferno towers, an Eagle artillery, Scattershots, Monoliths, air defenses, spell towers, the clan castle, multi archer towers, and ricochet cannons. There are also traps including Tesla towers, bombs, giant bombs, tornado traps, seeking air mines, and air bombs. Players can also build walls, which can be upgraded further as a player's town hall level increases.[18][19] As the Town Hall level increases, the player gets access to stronger buildings such as the Monolith, the Eagle artillery, and the inferno towers.[20]

### Troops and spells

[edit]

The game has two kinds of barracks and spell factories, a basic version and a "dark" version of each. Initially, the basic versions were used to train troops using elixir, whereas the dark versions used dark elixir, and players would have to wait for troops to be trained and spells to be brewed ("training time"). However, an update in July 2022 made all troops free to train, with the primary limitation being space in the army camps.[21] Later, in March 2025, an update removed all troop training times along with the requirement to heal heroes.[22] Both sets of barracks and spell factories can be upgraded to higher levels to unlock more troops (eighteen total troops for the barracks, and twelve for the dark barracks).

At Town Hall 7, the Hero Hall can be built to unlock Heroes, powerful troops with abilities that can be activated during a battle. [23]

At Town Hall 11, Super Troops are unlocked. Super Troops are troops that are more powerful than their original counterparts and have special abilities. Players can unlock a Super Troop for 3 days by spending dark elixir. Players are only allowed to have two Super Troops unlocked at any given time.[24]

At Town Hall 12, the Workshop can be built to construct siege machines, which are powerful troop-like units which can house troops inside of them.[25]

At Town Hall 14, the Pet House can be built to assign pets to heroes, each serving a different role in assisting a hero.[26]

### Clans and Clan Wars

[edit]

Clans are groups of players who join together to support each other, either by donating troops or offering advice. Players can join clans once they rebuild the Clan Castle. A major component of Clash of Clans is clans facing off against one another in Clan Wars. Clan leaders and co-leaders can initiate wars against other clans. Each clan is given one Preparation Day and one War Day.

When a player attacks a member of the opposing clan, they earn stars based on the amount of destruction inflicted on the opponent's base: dealing 50% damage or more grants 1 star, destroying the Town Hall grants another, and completely destroying the base grants the third star. Each player is limited to two attacks per war, and the clan with the most stars at the end of War Day is declared the winner. If both clans earn the same number of stars, the winner is determined by which clan caused the greater percentage of destruction.

Players receive bonus war loot if they participate in the war by using their attacks. This loot varies depending on the base and is determined by Supercell: the top-ranked base receives the most war bonus loot, while the lowest-ranked receives the least. If the clan wins the war, the full bonus loot is awarded to the player. However, in the event of a loss or draw, only one-third of the bonus loot is delivered.[27]

The available war sizes are 50v50, 40v40, 30v30, 25v25, 20v20, 15v15, 10v10, and 5v5.[28][29][30] There were previously 35v35 and 45v45 sizes as well, but these were removed in the March 2016 update.[31][32][33] In the May 2016 update, Friendly Challenges were introduced to allow clanmates to compete amongst other clanmates - however, these challenges do not provide loot or trophies and do not affect a player's army.[34] In the October 2018 update Clan War Leagues were introduced. Clans can fight seven other clans to advance to the next league and earn league medals by earning stars in Clan War Leagues. The clans in the group with the most stars will be promoted to a higher league, while the clans in the group with the least stars will be demoted to a lower league.

### Builder Base

[edit]

A player attacking another player's village in the builder base game mode[needs update]

Following an update on 22 May 2017 Supercell released the new "Builder Base" game mode to the game. It allows players to sail to a new island and create a new village with a different set of buildings.[35]

In Clash of Clans' Builder Base 2.0 update, the Builder Base attack system was reworked where players attack each other's bases sequentially instead of simultaneously. Players now alternate attacks across two stages of the opponent's base, with each stage having its own defenses and layout. The player who earns more stars across the two stages wins the battle. Rewards such as gold and elixir are granted based on getting a certain amount of stars in a day (maximum of 6 in a battle), while additional attacks help players climb the trophy leaderboard.[36]

Players can spend gems to speed up the in-game time (which can be mined in the Gem Mine) or by using the Clock Tower (temporarily speeds the process in the entire Builder Base). A new hero, the Battle Machine, was also introduced along with this update. In June 2019, Builder Hall level 9 was released.[17] The May 2023 update brought Builder Hall 10, which is currently the highest Builder Hall level. The May 2023 update also brought the long-awaited Builder Base 2.0, with higher Builder Base levels having multiple levels to beat, and introducing many changes to the Builder Base, like new troop abilities and a new troop called the Electrofire Wizard. O.T.T.O, a secondary builder in the Builder Base, was also replaced by B.O.B in this update.[37]

### Clan Games and Magic Items

[edit]

In December 2017 Supercell introduced Clan Games, a feature where clan members could work together to complete tasks, which would then earn clan points. When enough points are accumulated, a new reward tier unlocks, and players can select one reward from each unlocked tier. This update also introduced Magic Items, obtainable as rewards from Clan Games and through events. These items can be used e.g. to get resources, finish upgrades, or briefly add levels to troops or heroes.[38][39]

### Clan Capital

[edit]

The Clan Capital is the central hub where the entire clan contributes to the construction and upgrading of a massive base. Every member of a clan is able to contribute to building a new region to strengthen its defenses and upgrade its troops. A clan will to try and defeat other clans' Capitals over the course of a Raid Weekend. Capital Gold is earned during raids to upgrade and improve the Capital, but also Raid Medals that can be used to purchase items for players' villages. Reinforcement troops can be purchased without having to wait for other clanmates to donate.[40] In December 2022 player decorations for their Capital Peak houses were introduced.[41]

## Development, release, and marketing

[edit]

Jonas Collaros, one of the programmers of Clash of Clans, speaks about the game's design at the 2015 GDC.

Clash of Clans was developed by Supercell, the company behind other popular mobile games like Hay Day and Brawl Stars.[42] The game took six months to develop with the gameplay changing little over the course of development.[43] According to Supercell's Lasse Louhento, the development team encountered no major hurdles during this time.[43] Inspiration for the game included the games Backyard Monsters and Travian with the art style being influenced by old Super NES and arcade games.[43] Initially, the art style was more cartoon based, but this was changed as the team worried it would alienate the more hardcore segment of their audience.[44] Throughout most of development the game was multiplayer-only - however, after focus testing, Supercell added a single-player mode.[43] The game was released for iOS platforms on 2 August 2012,[1] and on Google Play for Android on 7 October 2013.[2]

In 2016, an animated web series based on the game, Clash-A-Rama!, began being released to YouTube by Supercell. A comedic spin on the game, it was produced by Tolerable Entertainment with animation by Rough Draft Studios; voice actors such as Tom Kenny and Charlie Adler were involved in voice acting.[45]

In February 2015 Supercell released their Clash of Clans Super Bowl XLIX commercial, featuring Liam Neeson parodying his character from Taken.[46] On 2 February Business Insider reported the ad as the fifth most watched Super Bowl ad,[47] though on 6 February VentureBeat reported the ad was the most viewed of those that appeared on the Super Bowl.[48] YouTube users later voted the advertisement the second-best Super Bowl ad, behind Nissan's "With Dad" ad.[49]

On 23 September 2015 the Taiwanese singers JJ Lin and Jimmy Lin released the game's theme song "全面开战" ("Fight on All Fronts" in English), which was sung in Mandarin.[50]

On 1 May 2024 Supercell announced a collaboration with the footballer Erling Haaland with the "Clash With Haaland" event that would run until the end of the month. The event was announced with a video in which Haaland is captured by Clash of Clan troops who are searching for the "world's greatest attacker" and transport him into the game. The trailer also features a Clash of Clan remix of CTID's "Haaland (Ha Ha Ha)" song.[51] The event featured two temporary football-themed troops, a temporary spell, challenge levels, and football inspired skins of heroes. Supercell claims that Haaland plays the game in his free time and that the first challenge level is his actual base.[52]

On 20 May 2025 Supercell announced a collaboration with Netflix to turn Clash of Clans into a Netflix show.[53]

## Reception

[edit]

Clash of Clans

Aggregate scoresAggregator| Score

|

GameRankings| iOS: 80%[54]
Metacritic| iOS: 74/100[55]
Review scoresPublication| Score

|

148 Apps| [19]
Android Police| 4.5/5[56]
Gamezebo| [57]
Modojo| 3/5[58]
Pocket Gamer| 9/10[18]
Tom's Guide| 3.5/5[15]
Aptoide| 4.6/5[59]

### Critical reception

[edit]

Clash of Clans has received generally positive reviews. The iOS version holds an aggregate score of 74 out of 100 on Metacritic,[55] and 80% on GameRankings.[54]

Gamezebo's Leif Johnson was impressed, scoring the game 4.5 out of 5. Although he felt the gameplay was heavily skewed to encourage the player to purchase gems, he praised the addition of a single-player campaign. He concluded that "Clash of Clans is a simple game, but that's more of a strength than a weakness. It's simple enough to provide quick, painless matches on an iPhone in an idle moment, and there are enough different units to choose from in the battle mode to make playing against other players endlessly rewarding. Best of all, the option to fight against NPC goblins gives Clash of Clans a small edge over similar strategy games that rely almost entirely on player-versus-player combat."[57]

Pocket Gamer's Peter Willington was equally impressed, scoring the game 9 out of 10 and giving it a "Gold Award". Reviewing the game several months after it was released for iOS devices, Willington praised the game for requiring real strategy to play. He wrote that the gameplay was built on the progression of "requiring more and more sophisticated units, asking you to strategize and really think about which elements you should focus on building within your camp." He concluded that "Clash of Clans is a superb game, freemium or otherwise, with more nuance than most give it credit for. That's why it's passed the test of time since its launch and still has an active community devotedly constructing elaborate fortresses in the hope of becoming invincible."[18]

148App's Rob Rich scored the game 3.5 out of 5, writing "It's great to play an online freemium game that doesn't shy away from the single-player experience but also offers up some honest-to-goodness direct interaction, which is a very rare combination these days. It probably won't warm the hearts of any haters out there, but it does give genre fans something with a bit more action and strategy than they might be used to."[19] Tom's Guide enjoyed the player interaction.[15]

Modojo's John Bedford scored the game 3 out of 5. He was critical of freemium gaming in general, writing "The novelty hasn't just worn off this particular style of greedy gaming, it's shriveled up and condensed itself into an infinitely dense singularity of self-loathing." Of the game itself, he concluded, "This is a game that follows in the footsteps of no small number of titles that have made feverish demands on our wallets in exchange for just a slightly thicker slice of the gameplay. It's possible you have an unending appetite for these micromanagement titles, in which case we recommend getting heartily stuck into Supercell's latest game. While Clash of Clans brings something new to accompany its competent but unexceptional empire gameplay, for most of us it'll be a case of too little, too late."[58]

### Commercial reception

[edit]

Clash of Clans became an App Store top 5 download between December 2012 and May 2013,[60] and this success has been described as helping to usher in a new era in single-player gaming on mobile devices.[61][62]

In 2013 Clash of Clans was the third-highest game in revenue generated on the App Store and number one on Google Play.[63]

In February 2014 it was reported that the game was generating US$654,000 in daily revenue for Supercell.[64]

In 2015 the game was the top grossing app on both the App Store and Google Play, with an estimated revenue of 1.5 million dollars per day.[65][66]

It was the fourth most installed app in the App Store and the seventh most installed app in the Play Store, where it had amassed 500 million downloads by 2018.[67][68]

As of 2018 Clash of Clans has generated more revenue than any other app on the App Store,[68] having brought in a revenue of over $6.4 billion since its launch.[69]

As of 2020 Clash of Clans remains in the top 50 grossing apps in both the Play Store and App Store, more than eight years following its release in 2012.[70][71]

## See also

[edit]

* 2010s portal
* Video Games portal

* Game of War: Fire Age
* Lords Mobile

## References

[edit]

1. ^ a b "Clash of Clans". Slide to Play. Archived from the original on 22 December 2018. Retrieved 8 June 2014.
2. ^ a b Koueider, Adam (8 October 2013). "Clash of Clans finally hits the Google Play Store". Androidauthority. Archived from the original on 8 October 2013. Retrieved 20 November 2013.
3. ^ a b c d andalian (26 June 2016). "Clash of Clans". Giant Bomb. BS Interactive Inc. Archived from the original on 13 August 2017. Retrieved 3 July 2017.
4. ^ Uysal, Ahmet (9 March 2016). "Commitment to multiplayer online games: An investment model approach". Computers in Human Behavior. 61 (August 2016): 357–363\. doi:10.1016/j.chb.2016.03.028. hdl:11511/56947.
5. ^ "Clan Capital Release Notes". Supercell. Retrieved 17 November 2024.
6. ^ Alwani, Rishi (January 4, 2016). "Clash of Clans Developer Supercell Releases New Game, Clash Royale" Archived July 31, 2017, at the Wayback Machine. Gadgets 360. Retrieved January 14, 2016.
7. ^ "Clash.com". Archived from the original on 7 April 2021. Retrieved 12 April 2021.
8. ^ "Supercell reveals 3 new games in the Clash universe". 2 April 2021. Archived from the original on 12 April 2021. Retrieved 12 April 2021.
9. ^ Khayyat, Mehrdad (17 August 2022). "Supercell Discontinues The Development Of Clash Quest Before A Full Launch". DualShockers. Archived from the original on 18 August 2022. Retrieved 18 August 2022.
10. ^ "Clash Mini Ending Development". Supercell. Archived from the original on 1 May 2024. Retrieved 10 April 2024.
11. ^ Mohan, Aaryanshi (25 June 2024). "Supercell new game Project R.I.S.E: Pre alpha, features, and more". Esports.net. Retrieved 16 March 2025.
12. ^ "Clash of Clans Summer 2022 Update now live: Here's what's new". App Trigger. 27 June 2022. Archived from the original on 4 July 2022. Retrieved 4 July 2022.
13. ^ "Welcome to Clash Anytime Update!". Supercell. 24 March 2025. Retrieved 15 June 2025.
14. ^ "Troop Training: The Wait is OVER!". Supercell. 11 March 2025. Retrieved 28 March 2025.
15. ^ a b c "Download Clash of Clans 8.116.2 for Android". Editors Review. Purch. Archived from the original on 23 March 2015. Retrieved 3 July 2017.
16. ^ "Official Website". Clash of Clans. Archived from the original on January 19, 2017. Retrieved August 26, 2016.
17. ^ a b "Clash of Clans June – 2019 Update". Newsweek. 18 June 2019. Archived from the original on 8 October 2019. Retrieved 8 October 2019.
18. ^ a b c Willington, Peter (18 December 2012). "Clash of Clans Review". Pocket Gamer. Archived from the original on 21 April 2017. Retrieved 9 June 2014.
19. ^ a b c Rich, Rob (3 August 2012). "Clash of Clans Review". 148Apps. Archived from the original on 28 May 2019. Retrieved 9 June 2014.
20. ^ "Town Hall 12 Release Notes". Clash of Clans. Archived from the original on 6 December 2022. Retrieved 13 November 2023.
21. ^ Barcenas, C. J. (27 June 2022). "Clash of Clans Free Troop Training Cost and More in the New Update". Spiel Times. Retrieved 1 August 2022.
22. ^ "Welcome to Clash Anytime Update! × Clash of Clans". @clashofclans. Archived from the original on 1 April 2025. Retrieved 5 April 2025.
23. ^ "About Heroes & Pets". Supercell Support. Retrieved 16 June 2025.
24. ^ "What are Super Troops?". Supercell Support. Retrieved 1 July 2024.
25. ^ Mahajan, Ishaan (19 January 2022). "Siege Machines in Clash of Clans: All you need to know". sportskeeda.com. Retrieved 1 August 2022.
26. ^ "Here are the patch notes for Clash of Clans' spring 2021 update". 11 April 2021. Archived from the original on 12 April 2021. Retrieved 12 April 2021.
27. ^ "Clan Wars FAQ". Supercell. 4 April 2014. Archived from the original on 18 October 2014. Retrieved 9 June 2014.
28. ^ "Clash Of Clans' Next Update To Add 5v5 Clan Wars Size & AI Tweaks". Player.One. 14 November 2017. Archived from the original on 8 October 2020. Retrieved 4 October 2020.
29. ^ "Supercell Community Forums". Archived from the original on 17 November 2017. Retrieved 17 November 2017.
30. ^ "News! 5v5 Clan Wars! | Clash of Clans | Good or Bad?". Archived from the original on 21 February 2020. Retrieved 17 November 2017 - via YouTube.
31. ^ Srivastava, Mala (4 March 2016). "Clash of Clans March 2016 Update: Major Clan Wars matchmaking changes, war sizes 45v45, 35v35 will be removed, more emphasis on defensive progress". Yibada English. Archived from the original on 14 November 2017. Retrieved 4 October 2020.
32. ^ Gunther, Cory (8 March 2016). "Clash of Clans Update: Clan War Matchmaking Improved". gottabemobile.com. Archived from the original on 14 November 2017. Retrieved 4 October 2020.
33. ^ "Clash of Clans update – March 2016 – Clash Today". Archived from the original on 14 November 2017. Retrieved 14 November 2017.
34. ^ "May 2016 Update Clash of Clans.com". Clash of Clans. Archived from the original on 27 August 2016. Retrieved 26 August 2016.
35. ^ "Welcome to the Builder Base! | Clash of Clans". Clash of Clans. Archived from the original on 10 September 2017. Retrieved 13 June 2017.
36. ^ "Clash of Clans Builder Base 2.0 update introduces a new attacking system". Supercell. October 2024. Archived from the original on 11 March 2025. Retrieved 20 October 2024.
37. ^ "Builder Base 2.0: Layouts, Troop Levels and B.O.B!". Clash of Clans. Archived from the original on 24 May 2023. Retrieved 6 June 2023.
38. ^ "Clan Games are on the way!". Archived from the original on 21 December 2017. Retrieved 7 January 2018.
39. ^ "what are magic items?". Archived from the original on 7 January 2018. Retrieved 7 January 2018.
40. ^ "Clan Capital Full Release Notes".
41. ^ "Capital Leagues, Player Housing & More!".
42. ^ Gilbert, David (February 12, 2014). "Supercell Earns $30M a Month from Clash of Clans and Hay Day". International Business Times. Archived from the original on August 27, 2016. Retrieved August 27, 2016.
43. ^ a b c d Jordan, Jon (17 October 2012). "Chart rush: The making of Clash of Clans". Pocketgamer.biz. Archived from the original on 1 December 2019. Retrieved 23 December 2019.
44. ^ Rose, Mike (28 January 2013). "Clash of Clans' 5 keys to success Exclusive". Gamasuitra. Archived from the original on 7 February 2020. Retrieved 23 December 2019.
45. ^ "'Clash-A-Rama' Animated Series Based on 'Clash of Clans' Coming in December – TouchArcade". 18 November 2016. Retrieved 30 November 2024.
46. ^ Chitwood, Adam (2 February 2015). "Watch This Year's Best Super Bowl Commercials". Collider.com. Archived from the original on 5 February 2015. Retrieved 5 February 2015.
47. ^ D'Onfro, Jillian. "The 10 most-watched Super Bowl commercials on YouTube". Business Insider. Archived from the original on 18 July 2015. Retrieved 2 August 2015.
48. ^ Gruff, Jeff (6 February 2015). "Liam Neeson's Clash of Clan's spot is the most viewed Super Bowl ad on YouTube". VentureBeat. Archived from the original on 24 March 2015. Retrieved 28 February 2015.
49. ^ Grubb, Jeff (13 February 2015). "YouTube viewers voted Liam Neeson's Clash of Clans spot the No. 2 Super Bowl ad". VentureBeat. Archived from the original on 10 March 2015. Retrieved 28 February 2015.
50. ^ "林俊傑林志穎遊戲結緣 合唱《全面開戰》". Sina Corp. September 23, 2015. Archived from the original on December 8, 2015. Retrieved December 2, 2015.
51. ^ @ClashofClans (30 April 2024). "Haaland for the Win! That's right, long-time player of Clash of Clans, @ErlingHaaland is coming to Clash of Clans TOMORROW! Get ready for a full month of Challenges, Skins, Troops, Events, and more!" (Tweet). Retrieved 20 May 2024 - via Twitter.
52. ^ "Welcome to Clash With Haaland Season!". Supercell. 1 May 2024. Retrieved 20 May 2024.
53. ^ Parrish, Ash (20 May 2025). "Netflix is turning mobile blockbuster Clash of Clans into an animated series". The Verge. Retrieved 23 May 2025.
54. ^ a b "Clash of Clans for iOS". GameRankings. Archived from the original on 7 September 2015. Retrieved 9 June 2014.
55. ^ a b "Clash of Clans". Metacritic. Fandom, Inc. Retrieved 14 February 2021.
56. ^ Bertel King Jr (7 October 2013). "Popular Multiplayer Strategy Game Clash Of Clans Invades The Play Store In Search Of More Players". Android Police. Illogical Robot LLC. Archived from the original on 23 March 2017. Retrieved 3 July 2017.
57. ^ a b Johnson, Leif (7 August 2012). "Clash of Clans Review". Gamezebo. Archived from the original on 28 August 2013. Retrieved 9 June 2014.
58. ^ a b Bedford, John. "Clash of Clans Review". Modojo. Archived from the original on 6 June 2014. Retrieved 9 June 2014.
59. ^ "Clash of Clans - APK Download for Android".
60. ^ Warner, Bernhard (2 May 2013). "Finland's Supercell mobile games with megaprofits". Bloomberg Businessweek. Archived from the original on 17 September 2014. Retrieved 7 June 2014.
61. ^ Schade, Michael (20 September 2013). "Commanding troops on touch devices - Why mobile is the perfect platform for strategy". Gamasutra. Archived from the original on 10 November 2013. Retrieved 7 June 2014.
62. ^ Dredge, Stuart (10 July 2013). "Apple's App Store at 5: 10 key moments on the road to 50bn downloads". The Guardian. Archived from the original on 17 October 2013. Retrieved 20 October 2013.
63. ^ Mirani, Leo (30 January 2014). "Why free games are increasingly the most profitable apps". Quartz. Archived from the original on 14 July 2014. Retrieved 7 July 2014.
64. ^ Eddie Makuch (11 February 2014). "Report: Clash of Clans generates $654,000 per day". GameSpot. CBS Interactive Inc. Archived from the original on 29 July 2017. Retrieved 3 July 2017.
65. ^ "The top-grossing iPhone app makes a whopping $1.5 million a day". Business Insider. Archived from the original on 27 February 2016. Retrieved 4 February 2016.
66. ^ "Clash of Clans - Revenue estimates, app rankings & installs". thinkgaming.com. Archived from the original on 16 February 2016. Retrieved 4 February 2016.
67. ^ "Clash of Clans hits 500 million downloads on the Play Store". Android Police. 12 November 2018. Archived from the original on 9 February 2019. Retrieved 8 February 2019.
68. ^ a b Potuck, Michael (2 July 2018). "These are the all-time most popular iOS apps and games from 2010-2018". 9to5Mac. Archived from the original on 23 January 2019. Retrieved 8 February 2019.
69. ^ Fogel, Stefanie (5 March 2019). "'Clash Royale' Made $2.5 Billion in Revenue in Three Years (Analyst)". Variety. Archived from the original on 22 August 2019. Retrieved 22 August 2019.
70. ^ "Top Grossing Apps | US | Top App Store Rankings for Android". sensortower.com. Archived from the original on 22 April 2021. Retrieved 1 December 2020.
71. ^ "Top Grossing Apps | US | Top App Store Rankings for iOS". sensortower.com. Archived from the original on 22 April 2021. Retrieved 1 December 2020.

## External links

[edit]

* Official website
* Media related to Clash of Clans at Wikimedia Commons

* v
* t
* e

Supercell

Games|

* Hay Day
* Clash of Clans
* Boom Beach
* Clash Royale
* Brawl Stars
* Everdale
* Squad Busters
* Mo.co

Related articles|

Tencent

Authority control databases

International|

* VIAF

National|

* United States
* France
* BnF data

*[v]: View this template
*[t]: Discuss this template
*[e]: Edit this template