Comparison of 3D computer graphics software

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3D computer graphics software refers to packages used to create 3D computer-generated imagery.

## General information

[edit]

### Current software

[edit]

This table compares elements of notable software that is currently available, based on the raw software, with no added plug-ins.

Application  | Latest release date
and version  | Developer  | Platforms  | Main uses  | License

|
|
|
|
|

3ds Max | 2024-10-16
v 2025.3  | Autodesk | Windows | Modeling, animation (video games and films only), FX simulation, lighting, rendering  | Proprietary
AC3D | 2022-04-27
v 9.0  | Inivis | Linux, macOS, Windows | Modeling  | Proprietary
Alibre Design | 2022-08-03
v 25  | Alibre, LLC | Windows | Computer aided design  | Proprietary
AutoCAD | 2022-03-28
v 2023  | Autodesk | macOS, Windows | 2D computer aided design, 3D modeling, basic rendering, rudimentary animation (of camera, not objects)  | Proprietary
Blender | 2024-08-20
v 4.2.1[1][2] | Blender Foundation | Windows, macOS, Linux, BSD, Solaris, AmigaOS 4, MorphOS | 2D–3D cartoon animation, lighting, modeling, node based material creation, texturing, 3D texture painting, UV mapping, rendering (internal, external, 3D anaglyph and VR), 3D rigging and animation, sculpting, visual 3D effects, basic post-production video editing, motion tracking, Python scripting, fluid simulation, particles, physics, compositing  | GPL-2.0-or-later[3]
Carrara | 2013-08-26
8.5.1.19  | Daz 3D | Windows, macOS | Animation, modeling  | Proprietary
Cheetah 3D | 2021-02-20
v 7.5.1  | Martin Wengenmayer | macOS | Animation, modeling, rendering  | Proprietary
Cinema 4D | 2022-04-20
S26  | Maxon | macOS, Windows, Amiga OS[4] | Animation, lighting, modeling, visual 3D effects, rendering, simulation  | Proprietary
CityEngine | 2018-09-18
v 2018.1  | Esri | macOS, Windows, Linux | Procedural Modeling of 3D Cities  | Proprietary
Cobalt | 2020-02-04
v11  | Ashlar-Vellum | macOS, Windows | Modeling, computer aided design, animation  | Proprietary
DesignSpark Mechanical | 2020-07-20
v5.0  | SpaceClaim, RS Components | Windows | Modeling, computer aided design, rapid prototyping, 3D printing  | Proprietary
Electric Image Animation System | 2013-06
v9.1.0  | EIAS3D | macOS, Windows | Animation, lighting, rendering, film, television, visual 3D effects  | Proprietary
FreeCAD | 2024-01-08
v 0.21.2[5] | Jürgen Riegel, Werner Mayer, Yorik van Havre  | macOS, Windows, unix, Linux | CAD, FEA with Calculix, Python scripting, parametric design, robot simulation, CAM, BIM, import and export  | LGPL 2.0 or later
form-Z pro/jr/free | 2020-02-?
9.0.2  | Autodessys, Inc. | macOS, Windows | Animation, modeling, lighting, rendering, fabricating, set design  | Proprietary
Hexagon | 2018-02-16
2.5.2.109  | Daz 3D | Windows, macOS | Subdivision modeling, UV mapping  | Proprietary
HiCAD | 2017-02-13
v HiCAD 2017  | ISD Software und Systeme | Windows | 2D/3D modeling, computer aided design, Automatic drawing generation, BIM, animation, HELiOS PDM integration, API scripting  | Proprietary
Houdini | 2024-05-31
v 20.5  | Side Effects Software | Windows, macOS, Linux | Animation, lighting, modeling, visual 3D effects  | Proprietary
iClone | 2019-12-17
v 7.71.3626.1  | Reallusion  | Windows | Animation, film and television previz, videogame asset creation, lighting, visual 3D effects  | Proprietary
Inventor | 2021-01
v 2021.2.1  | Autodesk | Windows | Modeling, computer aided design, rapid prototyping, 3D printing  | Proprietary
LightWave 3D | 2020-08-07
v 2020.0.2  | LightWave Digital  | macOS, Windows, Amiga OS[6] | Modeling, animation, lighting, rendering, film and television previz, videogame asset creation  | Proprietary
MASSIVE | ?
v 3.5  | Massive Software  | Windows, Linux | Artificial intelligence in models  | Proprietary
Maya | 2024-08-13
v 2025.2  | Autodesk | Windows, macOS, Linux | Modeling, NURBS modeling sculpting, rigging, skinning, retargeting, animation, lighting, rendering, Bifrost fluids, Python scripting, Bifrost ocean simulation system, UV mapping, MASH procedural effects, time and graph editor, Arnold renderer, color management polygon modeling, visual 3D effects  | Proprietary
Metasequoia | 2022-12-23
4.8.4b  | tetraface Inc.  | Windows, macOS | Modeling  | Proprietary
Modo | 2022-06-21
16v2  | The Foundry | macOS, Windows, Linux | Modeling, animation, rendering  | Proprietary
Mudbox | 2022-04-18
2023  | Autodesk | macOS, Windows, Linux | Lighting, sculpting (the deformation of the model)  | Proprietary
OpenSCAD | 2021-01-31
v 2021.01  | Marius Kintel, Claire Wolf  | macOS, Windows, Unix, Linux | CAD, scripting, parametric design, CSG  | GPL-2.0-or-later
PTC Creo (former Pro/Engineer)  | 2020
v 7.0  | PTC | Windows, HP-UX, Unix | Modeling, computer aided design  | Proprietary
Remo 3D | 2025-02-17
v 3.1.2  | Remograph | Windows, Linux | Modeling, virtual reality, real-time modeling, video game creation, computer aided design  | Proprietary
Rhinoceros 3D | 2020-12-08
v 7  | McNeel  | Windows, macOS | Modeling, computer aided design, scripting with Grasshopper, many plug-in for simulation, CAM, BIM, rendering, and more  | Proprietary
Salome | 2020-12-01
v 9.6  | Open Cascade EDF CEA | Windows, Unix, Linux | CAD, scripting, parametric design, CSG, meshing, pre-post for CAE  | LGPL 2.1 or later
Shade 3D | 2022-11-08
v 23.1  | FORUM 8 [ja] | macOS, Windows | Modeling, computer aided design, rendering, animation  | Proprietary
Silo | 2022-11-03
v 2023.0  | Nevercenter | macOS, Windows | Modeling  | Proprietary
Tekla Structures | 2024-09-13

v 2024 SR 4.1

| Tekla | Windows | 3D modeling, reporting, 2D drawings, 3D drawings, CAD, CAM, BIM | Proprietary
SketchUp Pro | 2021-01-05 [7]
v 21.0.1 (Win64)

v 16.1.1450 (Win32)
v 20.0 (Mac64)

| Trimble Navigation | macOS, Windows | Modeling, computer aided design  | Proprietary
Solid Edge | 2020-06-?
2021 ST13 | Siemens Digital Industries Software | Windows | Computer aided design  | Proprietary
SolidWorks | 2022-07-11
v SolidWorks 2022 SP3.1  | Dassault Systèmes | Windows | Computer aided design  | Proprietary
SpaceClaim | 2020-08-08
v 2020.R2  | Ansys | Windows | Computer aided design  | Proprietary
Verto Studio 3D | 2021-02-12
v2.5.0  | Michael L. Farrell | macOS, iOS | Mobile modeling, texture mapping, lighting  | Proprietary
Wings 3D | 2020-12-20
v 2.2.6  | Dan Gudmundsson (maintainer)  | macOS, Windows, BSD, Linux | Modeling, sculpting (the deformation of the model), UV mapping  | BSD
ZBrush | 2022-02-07
v 2022.0.5  | Maxon | macOS, Windows | Modeling, texturing, lighting, sculpting (the deformation of the model), rendering  | Proprietary

### Inactive software

[edit]

There are many discontinued software applications.

Application  | Latest release date
and version  | Developer  | Platforms  | Main uses  | License

|
|
|
|
|

Bryce | 2010-12-23
7.1.0.109  | Daz 3D | Windows (32-bit), macOS (10.7 and above)  | Animation, landscape modeling, fractal geometry  | Proprietary
Clara.io | redesigned in 2015-03-31  | Exocortex  | Mozilla Firefox, Google Chrome, Microsoft Internet Explorer | Modeling, animation, rendering  | Proprietary
E-on Vue | 2021-12-09
v 2021.2  | E-on Software (part of Bentley Systems)  | macOS, Windows | Animation, landscape modeling, lighting  | Proprietary
POV-Ray | 2013-11-09
v3.7.0  | The POV-Team | macOS, Windows, Linux, AmigaOS | Lighting, visual 3D effects  | AGPL-3.0-or-later
SketchUp Make | 2017-11-14 [7]
v 18.0.16975 (Win64)
v 18.0.16976 (Mac64)  | Trimble Navigation | macOS, Windows | Modeling, computer aided design  | Proprietary
Softimage | 2014-04-14
"2015" (final release)  | Autodesk | Windows, Linux | Modeling, animation, video game creation, lighting, rendering, visual 3D effects  | Proprietary
solidThinking Evolve (predecessor of Altair Inspire Studio)  | ?-?
v 9.0  | Altair Engineering | macOS, Windows | Modeling  | Proprietary
trueSpace | 2009-05-25
v 7.61  | Caligari Corporation | Windows, AmigaOS | Animation, modeling  | Proprietary
VistaPro | 2005
v 4.2  | Hypercube Engineering, Monkey Byte Development  | Windows | Landscape modeling  | Proprietary

## Operating system support

[edit]

The operating systems on which the editors can run natively (without emulation or compatibility layers), meaning which operating systems have which editors specifically coded for them (not, for example, Wings 3D for Windows running on Linux with Wine).

Name  | Windows | macOS | Linux | Unix | BSD | iOS | Android | Other

|
|
|
|
|
|
|
|

3ds Max | Yes  | No  | No  | No  | No  | No  | No  |
AC3D | Yes  | Yes  | Yes  | No  | No  | No  | No  |
Art of Illusion | —  | —  | —  | —  | —  | —  | —  | Java virtual machine
AutoCAD  | Yes  | Yes  | No  | No  | No  | No  | No  |
Blender | Yes  | Yes  | Yes  | Yes  | Yes  | No  | No  | [os 1]
Carrara | Yes  | Yes  | No  | No  | No  | No  | No  |
Cheetah 3D | No  | Yes  | No  | No  | No  | No  | No  |
Cinema 4D | Yes  | Yes  | No  | No  | No  | No  | No  | Amiga OS
Clara.io | Yes  | Yes  | Yes  | Yes  | Yes  | ? | Yes  | ChromeOS
DesignSpark Mechanical | Yes  | No  | No  | No  | No  | No  | No  |
Electric Image Animation System | Yes  | Yes  | No  | No  | No  | No  | No  |
form-Z | Yes  | Yes  | No  | No  | No  | No  | No  |
HiCAD | Yes  | No  | No  | No  | No  | No  | No  |
Houdini | Yes  | Yes  | Yes  | No  | No  | No  | No  |
IClone | Yes  | No  | No  | No  | No  | No  | No  |
LightWave 3D | Yes  | Yes  | No  | No  | No  | No  | No  | [os 2]
MakeHuman | Yes  | Yes  | Yes  | No  | No  | No  | No  |
Massive | Yes  | No  | Yes  | No  | No  | No  | No  |
Maya | Yes  | Yes  | Yes  | dropped[os 3] | No  | No  | No  |
Metasequoia | Yes  | Yes  | No  | No  | No  | No  | No  |
Modo | Yes  | Yes  | Yes  | No  | No  | No  | No  |
POV-Ray | Yes  | Yes  | Yes  | No  | No  | No  | No  | [os 4]
Remo 3D | Yes  | No  | Yes  | No  | No  | No  | No  |
Shade | Yes  | Yes  | No  | No  | No  | No  | No  |
Silo | Yes  | Yes  | dropped in 2.5  | No  | No  | No  | No  |
SketchUp | Yes  | Yes  | SketchUp for Web[8] | ? | ? | Yes  | Viewer only  |
Tekla Structures | Yes  | No  | No  | No  | No  | No  | No  |
Softimage | Yes  | No  | XSI 2.0 and later  | dropped  | No  | No  | No  |
Solid Edge | Yes  | No  | No  | No  | No  | No  | No  |
solidWorks | Yes  | No  | No  | No  | No  | No  | No  |
solidThinking | Yes  | Yes  | No  | No  | No  | No  | No  |
SpaceClaim | Yes  | No  | No  | No  | No  | No  | No  |
trueSpace | Yes  | No  | No  | No  | No  | No  | No  | Amiga OS}
Verto Studio 3D | No  | Yes  | No  | No  | No  | Yes  | No  |
E-on Vue | Yes  | Yes  | No  | No  | No  | No  | No  |
Wings 3D | Yes  | Yes  | Yes  | No  | No  | No  | No  |
ZBrush | Yes  | Yes  | No  | No  | No  | No  | No  |

1. ^ Old versions supported AmigaOS, Solaris, and MorphOS
2. ^ LightWave 3D 5.0 and before supported AmigaOS.
3. ^ Maya 1.0 - 6.5 supported SGI Irix.
4. ^ Old versions supported Amiga OS, and Atari TOS

## Features

[edit]

| Modeling | 3D Painting | Animation | Rendering | 3D Tracking | Compositing

|
|
|
|
|
|

3ds Max | Yes  | Yes  | Yes  | Yes  | No  | Some
AC3D | Yes  | ?  | ?  | No  | No  | No
Blender | Yes  | Yes  | Yes  | Yes  | Yes  | Yes
Electric Image Animation System | dropped[9] | ?  | Yes  | Yes  | No  | ?
Cinema 4D | Yes  | Yes  | Yes  | Yes  | R16 or later  | No
Clara.io | Yes  | ?  | Yes  | Yes  | No  | ?
Cobalt | Yes  | ?  | Yes  | Yes  | No  | ?
HiCAD | Yes  | Yes  | Yes  | Yes  | No  | No
Houdini | Yes  | Yes  | Yes  | Yes  | No  | Yes
IClone | Yes  | ?  | Yes  | Yes  | ?  | ?
Lightwave 3D | Yes  | No  | Yes  | Yes  | No  | Yes
MakeHuman | parameter-based  | No  | No  | No  | No  | No
Maya | Yes  | Yes  | Yes  | Yes  | dropped (Maya Live)  | dropped (Maya Composer, Maya Fusion, and Maya Composite)
Metasequoia | Yes  | No  | No  | Yes  | No  | No
Modo | Yes  | Yes  | Yes  | Yes  | No  | No
Remo 3D | Yes  | No  | Yes  | Yes  | No  | No
Shade | Yes  | No  | Yes  | Yes  | No  | No
Softimage | Yes  | 3.7 or later  | Yes  | Yes  | No  | Yes
Solid Edge | Yes  | ?  | Yes  | Yes  | No  | ?
SketchUp Make | Yes[10][11] | ?  | Yes[10] | Yes[10] | No  | No
SketchUp Pro  | Yes[10][11] | ?  | Yes[10] | Yes[10] | No  | No
Wings3D | Yes  | ?  | No  | Yes  | No  | ?

## I/O

[edit]

### Image, video, and audio files

[edit]

| Imports | Exports

|
|

EXR | DDS | KTX  | others  | EXR  | DDS  | KTX  | others
3ds Max | Yes  | Yes  | ?  | BMP, Cineon, TGA, JPG, PNG, Cineon, Radiance HDR, SGI, RLA, RPF, AVI, MPEG and QuickTime, GIF, TIFF, PSD, MOV, YUV  | ?  | ?  | ?  | ?
Art of Illusion | No  | No  | No  | GIF, JPG, PNG, BMP, HDR, SVG[12] | ?  | ?  | ?  | JPG, PNG, BMP, TIFF, HDR, QuickTime
AC3D | ?  | Yes  | ?  | GIF, JPG, PNG, BMP, PPM, Targa, TIFF  | ?  | Yes  | ?  | GIF, JPG, PNG, BMP, PPM, Targa, TIFF
Blender | Yes  | Yes  | ?  | TGA, JPG, PNG, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and QuickTime, GIF, TIFF, PSD, MOV  | Yes  | ?  | ?  | TGA, JPG, PNG, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and QuickTime, GIF, TIFF, PSD, MOV
Electric Image Animation System | ?  | ?  | ?  | TGA, JPG, PNG, BMP, Radiance HDR, AVI and QuickTime, TIFF, PSD, MOV  | ?  | ?  | ?  | PNG, BMP, AVI and QuickTime GIF, TIFF, MOV
Cinema 4D | Yes  | Yes  | ?  | Radiance HDR, BodyPaint 3D, TIFF, PSD  | Yes  | Yes  | ?  | Radiance HDR, BodyPaint 3D, TIFF, PSD
Clara.io | Yes[13] | Yes[13] | ?  | PNG, JPG  | ?  | ?  | ?  | ?
Cobalt | ?  | ?  | ?  | BMP, GIF, JPEG, PICT, PNG, PPM, XBM, XPM | ?  | ?  | ?  | BMP, GIF, JPEG, PICT, PNG, PPM, XBM, XPM
Houdini | Yes  | ?  | ?  | ?  | Yes  | ?  | ?  | ?
IClone | ?  | ?  | ?  | JPG, BMP, GIF, TGA, PNG, AVI, WMV, MP3, WAV, popVideo  | ?  | ?  | ?  | JPG, BMP, GIF, TGA, PNG, WMV, AVI, MP4, popVideo, FLV, iWidget
Lightwave 3D | Yes  | ?  | ?  | TGA, JPG, PNG, AI, EPS, BMP, IFF, Radiance HDR, AVI and QuickTime, GIF, TIFF, PSD, MOV  | Yes  | ?  | ?  | TGA, JPG, PNG, BMP, Radiance HDR, IFF, AVI and QuickTime, GIF, TIFF, PSD, MOV
MakeHuman | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?
Maya | Yes  | ?  | ?  | Ai, Aiff, Pix, AVI, Cineon, EPS, GIF, Jpeg, Swf, Maya IFF, Maya16 IFF, MacPaint, PSD, PNG, Quantel, Quickdraw, MOV, RLA, SVG, SGI, SGI16, SGI Movie, TGA, TIF, BMP, HDR  | Yes  | Yes  | ?  | Maya IFF, AVI, QT, GIF, Softimage, RLA, BMP, TIF, SGI RGB, Alias PIX, Jpeg, EPS, Cineon, Quantel, TGA, Macpaint, PSD, PNG, Quickdraw
Metasequoia | EX version only  | Yes  | No  | BMP, JPG, PNG, IFF, TGA, PPM, TIFF, PSD, Radiance HDR  | ?  | ?  | ?  | ?
Modo | Yes  | ?  | ?  | TGA, BMP, FLX, GIF, HDR, HDR, JP2, JPG, JPEG, PNG, SGI, EPS, AI, PSD  | Yes  | ?  | ?  | TGA, BMP, FLX, GIF, HDR, JP2, JPG, JPEG, PNG, TIF, MOV, MWV, PSD
Remo 3D | ?  | Yes  | ?  | BMP, GIF, JPG, PNG, PNM, SGI (RGB), TGA, TIF  | ?  | ?  | ?  | JPG, PNG, SGI (RGB), TIF, XPM
Shade | Yes  | (DDS Converter plugin)  | ?  | ?  | Yes  | (DDS Converter plugin)  | ?  | QuickTime VR, Piranesi EPix
Softimage | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?
Solid Edge | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?
SketchUp Make | ?  | ?  | ?  | JPG, PNG, TIF, TGA, BMP | ?  | ?  | ?  | JPG, PNG, TIF, BMP
SketchUp Pro  | ?  | ?  | ?  | JPG, PNG, TIF, TGA, BMP | ?  | ?  | ?  | JPG, PNG, TIF, BMP, MOV(on Mac), AVI (on Windows)[14]
E-on Vue | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?
Wings3D | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?

### General 3D files

[edit]

| Imports | Exports

|
|

FBX | Other formats  | Web, mobile, and VR[io 1] | FBX | Other formats  | glTF | Web, mobile, and VR[io 1]
3ds Max | Yes  | 3DS, PRJ, AI, COLLADA, HTR, OBJ, SHP, SKP, TRC  | VRML  | Yes  | 3DS, AI, ASE, COLLADA, HTR, OBJ  | ?  | M3G, VRML97
AC3D[15][16] | Yes  | 3DS, AC3D, COLLADA, Lightwave, Massive, Milkshape Ascii, OBJ, OFF, Pointfield, Points, Terragen, Triangle, Vector  | VRML 1.0, glTF  | ?  | 3DS, 3D Studio ASE, AC3D, Dive, DVS, DXF, COLLADA, Lightwave, Massive, Milkshape Ascii, OBJ, Triangle  | ?  | VRML 1.0, VRML 2.0, X3D
Blender[17] | Yes  | COLLADA, 3DS, PLY, OBJ, SVG  | X3D, glTF  | Yes  | COLLADA, PLY, OBJ, SVG, PC2  | Yes  | X3D
Electric Image Animation System | Yes  | 3DS, OBJ, LWO, MDD  |  | ?  | 3DS, OBJ, LWO  | No  |
Cinema 4D | Yes  | OBJ, 3DS, QD3D, LWO/LWS  | VRML 1, VRML 2  | Yes  | OBJ, 3DS, QD3D, W3D  | Yes  | VRML 1, VRML 2
Clara.io | Yes  | OBJ, Collada, 3DS, LWO, GEO, PLY, SHP, XGL, ZGL, AC, BLEND, CSM, LWS  | VRML, Three.js  | Yes  | OBJ, Collada  | Yes  | Three.js, Babylon.js
Cobalt | ?  | 3DS, AI, ASCII Text | VRML | ?  | AI, ASCII Text, RAW Triangle  | ?  | Shockwave 3D, VRML
Houdini | Yes  | ?  |  | Yes  | ?  | Yes  |
IClone | Yes  | OBJ, SKP (via 3DXChange)  |  | Yes  | OBJ (via 3DXChange)  | ?  |
Lightwave 3D | Yes  | 3DS, COLLADA, OBJ, LWO, VideoScape  | VRML, VRML97  | Yes  | 3DS, COLLADA, OBJ, LWO  | ?  | VRML, VRML97
MakeHuman | No  | N/A  |  | Yes  | COLLADA, MHX, OBJ, STL  | ?  |
Maya | Yes  | Maya Ascii, Maya Binary, MEL, OBJ  | VRML2  | Yes  | Maya Ascii, Maya Binary, Mel, OBJ, GE2, RTG  | ?  | VRML2
Metasequoia[18][19] | EX version only  | 3DS, COB,[io 2] LWO, OBJ, ROK (Rokkaku Daiō), SUF (DoGA CGA System)  | glTF  | EX version only  | 3DS, PMD, OBJ, COLLADA[io 3] | Yes  | [io 4]
Modo | Yes  | LXO, LWO2, LWOB, 3DS, GEO, OBJ, COLLADA  |  | Yes  | LXO, LWO, PLT, GEO, OBJ, COLLADA  | Yes  | X3D
Remo 3D | Yes  | 3DC, 3DS, AC, Collada, OpenFlight, LWO, LWS, OBJ, P3D, PLY, STA, SHP  | OSG[io 5] | Yes  | 3DS, AC, Collada, DOT, OpenFlight, OBJ, P3D, STL  | ?  | OSG[io 5]
Shade | Yes  | OBJ, SketchUp, XML; (Pro) 3DS, COLLADA, LWO  |  | Yes  | COLLADA, DXF, OBJ, XML; (Pro) 3DS, LWO  | glTF Converter for Shade3D plugin  | VRML 2.0, Flash (SWF)
Softimage | Yes  | ?  |  | Yes  | ?  | No  |
Solid Edge | ?  |  |  | ?  |  | ?  | PDF
SketchUp Make | ?  | SKP, 3DS[14] |  | ?  | COLLADA, SKP  | ?  |
SketchUp Pro  | ?  | SKP, 3DS[14] |  | Yes  | COLLADA, SKP, EPS, EPX (removed v16+), 3DS, OBJ  | ?  | PDF, VRML
E-on Vue | ?  | ?  | ?  | ?  | ?  | ?  | ?
Wings3D | ?  | 3DS, AI, EPS, LWO, LXO, Nendo, OBJ, SVG, Wings3D  |  | dropped in 1.3.1  | 3DS, COLLADA, LWO, LXO, Nendo, OBJ, SVG, Wings3D  | ?  | VRML 2.0

### Game and renderer files

[edit]

| Imports | Exports

|
|

OpenFlight (FLT)  | other 3D game files  | 3D renderer files  | OpenFlight (FLT)  | OGRE | other 3D game files  | 3D renderer files
3ds Max | Yes  |  |  | Yes  | No  |  |
AC3D[15][16] | No  | Quake III BSP, Quake II (MD2), Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF |  | No  | Yes  | DirectX X, Second Life Sculpted Prim, Quake II (MD2), Quake Map, SMF, Unreal Tournament  | POV-Ray POV, RenderMan RIB
Blender | dropped  |  |  | dropped  | (blender2ogre addon)  |  | POV-Ray POV
Electric Image Animation System | ?  |  |  | ?  | ?  |  |
Cinema 4D | ?  |  |  | ?  | ?  |  |
Clara.io | ?  | DirectX X, Irrlicht irrmesh  | POV-Ray POV  | ?  | ?  | Quake II (MD2), Quake III Mesh (MD3), Doom 3 (MD5)  |
Cobalt | ?  |  |  | ?  | ?  |  |
Houdini | ?  |  |  | ?  | ?  |  |
IClone | ?  |  |  | ?  | ?  |  |
Lightwave 3D | ?  | Quake II (MD2)  |  | ?  | ?  | Quake II (MD2)  |
MakeHuman | No  |  |  | ?  | Yes  | Doom 3 (MD5)  |
Maya | Yes  |  |  | Yes  | No  |  | Mental Ray MI, RenderMan RIB
Metasequoia | No  | [io 6] |  | No  | No  | DirectX X[io 6] | RenderMan RIB[io 7]
Modo | ?  |  |  | ?  | ?  |  |
Remo 3D | ?  | DirectX X, Quake II (MD2)  |  | ?  |  |  |
Shade | ?  |  |  | ?  | ?  | DirectX X, Second Life Sculpted Prim, Blue Mars | RenderMan RIB
Softimage | ?  |  |  | ?  | ?  |  |
Solid Edge | ?  |  |  | ?  | ?  |  |
SketchUp Make | ?  |  |  | ?  | ?  |  |
SketchUp Pro  | ?  |  |  | ?  | ?  | dotXSI |
E-on Vue | ?  | ?  | ?  | ?  | ?  | ?  | ?
Wings3D | ?  |  |  | ?  | ?  | BZFlag, DirectX X, Renderware  | Kerkythea, POV-Ray POV

### Cache and animation files

[edit]

| Imports | Exports

|
|

Geometry Cache  | Point Cache  | Particle Cache  | Animation
Alembic (*.abc)  | Maya Cache (*.mc) [io 8] | 3ds Max PC2 [io 8] | LightWave MDD  | Maya Particle Data (*.pda, *.pdb)  | Houdini BGEO  | RealFlow BIN  | Krakatoa PRT  | Biovision Hierarchy (*.bvh)  | Alembic (*.abc)  | others
3ds Max | Yes  | Yes  | Yes  | ?  | ?  | ?  | ?  | ?  | ?  | Yes  |
AC3D | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |
Blender | Yes  | No  | Mesh Cache Modifier[20] | ?  | ?  | ?  | ?  | Yes  | Yes  | BVH
Electric Image Animation System | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |
Cinema 4D | Yes  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | Yes  |
Clara.io | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | Yes  | ?  | BVH
Cobalt | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |
Houdini | Yes  | via FBX importer  | ?  | ?  | Yes  | ?  | ?  | ?  | Yes  |
IClone | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | Yes  | ?  | BVH
Lightwave 3D | Yes  | ?  | ?  | Yes  | Partio Node [21] | No[21] | ?  | ?  | ?  | Yes  |
MakeHuman | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |
Maya | Yes  | Yes  | ?  | ?  | Yes  | ?  | ?  | ?  | ?  | Yes  |
Metasequoia | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |
Modo | Yes  | ?  | ?  | MDD Deformer  | ?  | ?  | ?  | ?  | ?  | Yes  |
Remo 3D | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |
Shade | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | BVH
Softimage | (Exocortex Crate)  | ?  | ?  | Point Oven  | ?  | ?  | ?  | ?  | ?  | (Exocortex Crate)  |
Solid Edge | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |
SketchUp Make | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |
SketchUp Pro  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |
E-on Vue | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |
Wings3D | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  |

### CAD files

[edit]

| Imports | Exports

|
|

STL | DXF | DWG | others  | STL  | DXF  | DWG  | others
3ds Max | Yes  | Yes  | Yes  | IGE, IGS, IGES, IPT, WIRE, IAM, LS, VW, LP, SAT, Catia V4/V5, JT, ProE, RVT, PRT, SolidWorks,[io 9] STEP, WIRE  | Yes  | Yes  | Yes  | ATR, BLK, DF, IGS, LAY, LP, SAT, VW
AC3D | Yes  | Yes  | No  | LDraw (Lego), SOF Airfoil  | Yes  | Yes  | No  | Inventor, LDraw (Lego)
Blender | Yes  | Yes[io 10] | No  |  | Yes  | Yes[io 10] | No  |
Electric Image Animation System | ?  | Yes  | ?  |  | ?  | Yes  | ?  |
Cinema 4D | Yes  | Yes  | Yes  |  | Yes  | Yes  | ?  |
Clara.io | Yes  | Yes  | ?  |  | Yes  | ?  | ?  |
Cobalt | ?  | Yes  | Yes  | ACIS SAT, CATIA v4, CCAD, CGM, CO (native), Drawing board, Facet, Grid Surface, IGS (IGES), Parasolid XT, Pro/E, Rhino 3DM, Spline, STP (STEP)  | ?  | Yes  | Yes  | ACIS SAT, CATIA v4, CGM, CO (native), Drawing board, Facet, Grid Surface, IGS (IGES), Parasolid XT, PDF, Pro/E, STP (STEP)
Houdini | External[22] | No  |  | External[22] | No  |
IClone | ?  | ?  | ?  |  | ?  | ?  | ?  |
Lightwave 3D | Yes  | Yes  | No  |  | Yes  | Yes  | No  |
Maya | Windows and Mac only[23] | Windows only[23] | IGES, StudioTools Wire  | Windows and Mac only[24] | Windows only[24] | IGES, StudioTools Wire, Open Inventor2
Metasequoia | Yes  | Yes  | No  |  | Yes  | Yes  | No  |
Modo | Yes  | Yes  | No  | SolidWorks[io 9] | Yes  | Yes  | No  |
Remo 3D | Yes  | Yes  | No  | DW (Designer Workshop)  | Yes  | No  | No  |
Shade | Yes  | Yes  | No  |  | Yes  | Yes  | No  |
Solid Edge | Yes  | Yes  | Yes  | IGES, STEP, JT, ACIS (SAT), ProE, SolidWorks,[io 9] NX, SDRC, Microstation, Inventor, CATIA (V4/V5), Parasolid, XML, MDS  | Yes  | Yes  | Yes  | IGES, STEP, EMS, JT, XGL, XML, Parasolid, CATIA (V4/V5), ACIS (SAT), Microstation
SketchUp Make | ?  | ?  | ?  |  | ?  | ?  | ?  |
SketchUp Pro  | Yes  | Yes[14] | Yes[14] |  | Yes  | Yes[14] | Yes[14] |
E-on Vue | ?  | ?  | ?  |  | ?  | ?  | ?  |
Wings3D | Yes  | ?  | ?  |  | Yes  | ?  | ?  |

### Point clouds and photogrammetry files

[edit]

| Imports

|

ASTM E57  | LASer (LAS)  | Leica Cyclone PTS/PTX/PTG  | Autodesk ReCap RCS/RCP  | VisualSFM NVM
3ds Max | ?  | ?  | ?  | Yes  | ?
Blender | ?  | (Blender LiDAR Importer addon, Blender-Photogrammetry-Importer addon)  | ?  | ?  | (Blender-Photogrammetry-Importer addon)
Houdini | Lidar Import geometry node  | ?  | ?  | ?

### GIS and DEM files

[edit]

| Imports | Exports

|
|

USGS DEM | USGS SDTS (DDF)  | LandXML | GeoTIFF | Shapefile | OSM | others
3ds Max | Yes[25] | Yes[25] | Yes[25] | ?  | ?  | ?  |  |
AC3D | ?  | ?  | ?  | ?  | ?  | ?  |  |
Blender | ?  | ?  | ?  | (Blender GIS addon)  | ?  |  |
Bryce | Yes  | Yes  | ?  | ?  | ?  | ?  | VistaPro DEM  | USDS DEM
Electric Image Animation System | ?  | ?  | ?  | ?  | ?  | ?  |  |
Cinema 4D | Yes  | ?  | ?  | ?  | ?  | ?  | VistaPro DEM  |
Clara.io | ?  | ?  | ?  | ?  | ?  | ?  |  |
Cobalt | ?  | ?  | ?  | ?  | ?  | ?  |  |
Houdini | ?  | ?  | ?  | ?  | ?  | Yes[io 11][26] |  |
IClone | ?  | ?  | ?  | ?  | ?  | ?  |  |
Lightwave 3D | (Ground Control plugin)  | ?  | ?  | ?  | ?  | ?  |  |
MakeHuman | ?  | ?  | ?  | ?  | ?  | ?  |  |
Maya | ?  | ?  | ?  | ?  | ?  | ?  |  |
Metasequoia | ?  | ?  | ?  | ?  | ?  | ?  |  |
Modo | ?  | ?  | ?  | ?  | ?  | ?  |  |
Remo 3D | ?  | ?  | ?  | ?  | ?  | ?  |  |
Shade | ?  | ?  | ?  | ?  | ?  | ?  |  |
Solid Edge | ?  | ?  | ?  | ?  | ?  | ?  |  |
SketchUp Make | Yes[14] | Yes[14] | ?  | ?  | ?  | ?  | SKP+KMZ  | SKP+KMZ[14]
SketchUp Pro  | Yes[14] | Yes[14] | ?  | ?  | ?  | ?  | SKP+KMZ  | SKP+KMZ
E-on Vue | Yes[27] | Yes[27] | ?  | Yes[27] | ?  | ?  | DTED[27] |
Wings3D | ?  | ?  | ?  | ?  | ?  | ?  |  |

1. ^ a b VRML, Java 3D, Adobe Flash, Shockwave 3D, Acrobat 3D, OpenSceneGraph, USDZ, WebGL-related formats, etc...
2. ^ Caligari TrueSpace 3D Object format
3. ^ Metasequoia 4.0.0 dropped its RDS (Ray Dream Studio), and SCE (SoftF/X Model) exporters and 4.7.0 dropped its COB (Caligari TrueSpace 3D Object), DoGA CGA System SUF, and AMF exporters.
4. ^ Metasequoia 4.7.0 dropped the VRML 1.0 (WRL), and Three.js JMF exporters.
5. ^ a b OSG, OSGB, OSGT, OSGX, IVE and OSGA
6. ^ a b Metasequoia 4.0.0 dropped its PlayStation RSD importer and exporter.
7. ^ Metasequoia 4.7.0 dropped its POV-Ray POV exporter.
8. ^ a b Maya Cache and 3ds Max PC2 format are also used with FBX format.
9. ^ a b c SLDPRT and SLDASM
10. ^ a b via AutoCAD DXF addon
11. ^ via Game Development Toolset

## Supported primitives

[edit]

Application  | Polygon  | Spline/Bézier Surface  | Voxel, Volume  | Metaball  | Point Clouds  | Particles

|
|
|
|
|
|

Triangles

Quads

N-gons

Torus,
Donut

| NURBS regular patch  | NURBS trimmed surface  | Bicubic Bézier patch
Blender  | Yes  | Yes  | Yes  | Yes  | Yes  | soc-2014-nurbs branch  | No  | 2.83 and later  | Yes  | 3.1 and later  | Yes
Maya  | Yes  | Yes  | Yes  | Yes  | Yes  | Yes  | No  | 3D Texture  | Yes  | No  | Yes
3ds Max  | Yes  | Yes  | Yes  | ?  | Yes  | Yes  | Patch Objects  | No  | Yes  | Yes  | Yes
Cinema 4D  | Yes  | Yes  | Yes  | ?  | ?  | ?  | ?  | R20 and later  | Yes  | ?  | Yes
LightWave  | Yes  | Yes  | Yes  | Yes  | (LWCAD plugin)  | No  | OpenVDB primitives[28] | Yes  | No  | Yes
Rhinoceros  | Yes  | Yes  | Yes  | Yes  | Yes  | Yes  | Yes  | Grasshopper  | Grasshopper  | Grasshopper  | Grasshopper
Shade 3D  | Yes  | Yes  | Yes  | ?  | CAD mode  | Yes  | No  | Yes  | No  | Yes
Application  | Curves  | Bone  | Text  | Camera  | Light  | Speaker

|
|
|
|
|
|

Linear  |

Quadratic
Bézier

Cubic
Bézier

B-spline

Cardinal
spline

| Hermite spline  | TCB spline |

Smoothstep

Akima spline

| NURBS
Blender  | Bézier curve without subdivision  | No  | Yes  | No  | No  | No  | No  | No  | No  | Yes  | Yes  | Yes  | Yes  | Yes  | Yes
Maya  | Yes  | ?  | ?  | ?  | ?  | ?  | No  | No  | No  | Yes  | Yes  | Yes  | Yes  | Yes  | No
3ds Max  | Yes  | ?  | Yes  | Yes  | No  | No  | No  | No  | No  | Yes  | Yes  | Yes  | Yes  | Yes  | No
Cinema 4D  | Yes  | No  | Yes  | Yes  | No  | ?  | No  | No  | Yes  | ?  | Yes  | Yes  | Yes  | Yes  | dropped in R23[29]
LightWave  | ?  | ?  | ?  | Yes  | ?  | only in Graph Editor  | only in Graph Editor  | ?  | No  | ?  | Yes  | Yes  | Yes  | Yes  | ?
Shade 3D  | ?  | ?  | Yes  | ?  | No  | No  | No  | No  | No  | Yes  | Yes  | Yes  | Yes  | Yes  | Sound Object

## Modeling

[edit]

Application  | Hard surface Modeling  | Sculpt Modeling  | Non-destructive Modeling

|
|
|

Polygon Modeling  | Subdivision Modeling  | Base-mesh Creation  | Sketch Modeling  | Sculpting  | Cloth Sculpting  |

Hand
Retopology

| Automatic Retopology  | Boolean  |

Bevel

Modifier

| Procedural
Maya  | Yes  | Yes  | (SOuP BMesh)  | No  | Yes  | No  | Yes  | 2020 and later  | Yes  | Yes  | ?  | Yes
3ds Max  | Yes  | Yes  | (Form)  | No  | Paint Deform  | No  | Yes  | 2021.3 and later  | Yes  | Yes  | Yes  | Max Creation Graph
Blender  | Yes  | Yes  | Skin Modifier  | Trim Brush with Union/Join mode  | Yes  | 2.83 and later  | Yes  | Yes  | Yes  | Yes  | Yes  | Geometry Nodes
ZBrush  | ZModeler  | ZModeler  | ZSphere and ZSketch  | MeshBalloon  | Yes  | 2021 and later  | Yes  | ZRemesher  | 4R8 and later  | ?  | No  | No
Curvy 3D  | No  | No  | No  | Yes  | Yes  | No  | ?  | ?  | ?  | ?  | No  | No

## Lookdev, Shader writing

[edit]

Application  | PBR viewport  | Viewport effects  | Interactive GI Rendering  | Integrated Compositing  | Text editor for shader writing  | Material Nodes  | Turntable Rendering

|
|
|
|
|
|
|

Maya  | Yes  | Some  | Arnold  | No  | ? | Hypershade, Node Editor, ShaderFX  | Yes[30]
3ds Max  | Yes  | Some  | Arnold  | (State Set)  | OSL Map[31] | Slate Material Editor, ShaderFX  | Easy Turntable script
MODO  | Yes  | ? | Yes  | No  | ? | Nodal Shading  | Render Turntable[32]
Blender  | Eevee (2.80 and later)  | Cycles  | Yes  | Text Editor  | Yes  | Turnaround Camera addon
Gaffer  | No  | No  | external renderers  | Yes  | OSLCode Node  | No  | No
Marmoset Toolbag  | Yes  | Yes  | No  | No  | ? | Uber PBR shaders only  | Yes[33]
Substance Designer  | Yes  | YEBIS  | NVIDIA Iray  | ? | ? | MDL graph  | ?

## Lighting

[edit]

Application

Alembic
Importer

USD
Importer

Rendering
Engine

Volume
Rendering
for clouds

Interactive
Rendering

Isolating
light contribution

Light
Lister

IES
Light

Physical
Sun & Sky

Sun Positioning
by location and times

Light Portal

Shadow Catcher

| IBL and Environment texture  |

Highlight
Placement

Light Mixer

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

Lat Long

| sIBL  |

Light Extraction[34]

Maya  | Yes  | USD Extension for Maya  | Maya Hardware 2.0  | ?  | Yes  | No[35] | Light Editor  | ?  | ?  | ?  | ?  | ?  | Yes  | ?  | ?  | (Place Highlight Tool for Maya)  | No
Maya Software  | ?  | ?  | Light Linking  | No  | ?  | ?  | ?  | ?  | Env Sphere  | ?  | ?  | No
Arnold  | Yes  | Yes  | Light Linking  | Ai Photometric Light  | Yes  | ?  | Yes  | Yes  | Yes  | ?  | ?  | Light Mixer imager
3ds Max  | Yes  | (USD for Autodesk 3ds Max)  | Quicksilver  | ?  | Yes  | No[36] | Light Lister  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | Place Highlight  | No
Scanline  | ?  | ?  | Light Exclude/include  | ?  | ?  | ?  | ?  | Yes  | ?  | sIBL-GUI software  | ?  | No
ART | ?  | ?  | ?  | Yes  | ?  | ?  | ?  | ?  | ?  | ?  | ?  | No
Arnold  | Yes  | Yes  | Light Group[37] | Ai Photometric Light  | Yes  | Sun Positioner[38] | Yes  | Yes  | Yes  | ?  | ?  | Light Mixer imager
Blender  | 2.78 and later  | 3.0 and later  | Workbench  | Some  | Yes  | View Layers[39] | Property Chart Addon, Gaffer addon  | No  | ?  | Sun Position addon  | No  | ?  | Yes  | ?  | ?  | Look At Gizmo (with Ctrl key)  | No
EEVEE  | Some  | Yes  | No  | Yes  | No  | Shader Node[40] | Yes  | ?  | ?  | No
Cycles  | Yes  | Yes  | Light Groups (3.2 and later)  | 2.80 and later[41] | Yes  | from 2.75  | from 2.79  | Yes  | sIBL_GUI for Blender addon/
Add Environment nodes addon  | ?  | No
MODO  | Yes  | 14.1 and later  | MODO Renderer, mPath  | Yes  | Yes  | Light Linking[42] | ?  | Photometric Light  | Directional Light[43] | Portal  | Shadow Catcher  | Yes  | mm_sIBLToModoEnvironment script  | ?  | ?  | No
LightWave  | 11.6 and later  | No  | LightWave Renderer  | Yes  | Yes  | ?  | ?  | Photometric Light  | Yes  | Yes  | Yes  | Yes  | Yes  | original loader script, where most sIBL features were invented[44] | ?  | ?  | No
Houdini  | Yes  | Solaris  | Mantra (PT), Karma  | Yes  | Yes  | Light categories  | Light bank  | Yes  | ?  | ?  | ?  | Shadow matte  | Yes  | ?  | ?  | Solaris  | ?
Cinema 4D  | Yes  | R23 and later  | CineRender  | Yes  | Yes  | Exclude/include  | ?  | Yes  | ?  | ?  | ?  | from R18  | Yes  | ?  | ?  | Lighting tool  | ?
Redshift CPU  | Yes  | Yes  | Light Group AOVs  | ?  | Yes  | Yes  | ?  | Yes  | Matte options  | Yes  | ?  | ?  | ?

## Path-tracing rendering

[edit]

Application  | CPU rendering  | GPU rendering

|
|

OpenCL | NVIDIA CUDA, OptiX | AMD HIP | SYCL, Intel DPC++ | Apple Metal | Texture streaming (out-of-core)
V-Ray  | Yes  | V-Ray GPU (former V-Ray RT)  | No  | No  | No  | Yes[45]
RenderMan  | Yes  | No  | 24 and later[46] | No  | No  | No  | ?
Arnold  | Yes  | No  | Yes  | No  | No  | No  | Yes
Redshift | No  | No  | Yes  | Redshift for AMD (alpha version)  | No  | Yes  | ?
Modo mPath  | Yes  | No  | Yes  | No  | No  | No  | ?
Houdini Karma  | Yes  | No  | 19 and later  | No  | No  | No  | No
Blender Cycles  | Yes  | dropped in 3.0  | Yes  | 3.0 and later  | 3.3 and later  | 3.1 and later  | 2.80 and later[47]
Application  | MIPMAP
generation  | Adaptive tessellation  | Instancing  | Camera culling  | Deep pixel rendering  | Fisheye stereo
for fulldome  | Omnidirectional stereo
for HMD  | Deforming motion blur

|
|
|
|
|
|
|
|

V-Ray  | img2tiledexr  | ?  | Yes  | ?  | Yes  | Domemaster Stereo Shader  | 3.2 and later  | Yes
RenderMan  | txmake  | ?  | Yes  | ?  | Yes  | ?  | Yes[48] | Yes
Arnold  | maketx  | Yes[49] | Yes  | ?  | Yes  | Domemaster Stereo Shader  | 5 and later  | Yes
Houdini Karma  | icp  | ?  | Yes[50] | ?  | Yes[50] | ?  | 15.5 and later  | Yes
Blender Cycles  | No  | 2.78 and later  | Yes  | Camera Cull  | No  | 2.78 and later  | 2.78 and later  | Yes

## Level of detail (LoD) generation, baking

[edit]

Application  | LoD generation  | Texture baking

|
|

Automatic  | Normal Map  | Ambient Occlusion (AO) Map  | Light Map
Tangent Space Normal Map  | Non-directional
(Traditional)  | Directional
Maya (Turtle renderer)  | "Generate LOD Meshes"  | Yes  | Yes  | Yes  | RNM (Radiosity Normal Map), and SH (Spherical harmonics) coefficients
Enlighten  | No  | No  | ? | Yes  | Yes
Blender  | AssetGen addon  | Yes  | Yes  | Yes  | No

## See also

[edit]

* Comparison of raster graphics editors
* Comparison of vector graphics editors
* Comparison of computer-aided design software
* Comparison of CAD, CAM and CAE file viewers

## References

[edit]

1. ^ "4.2 LTS". Blender Foundation blender.org. Retrieved 2024-09-11.
2. ^ "Index of /blender/release/Blender4.2". ftp.halifax.rwth-aachen.de. Retrieved 2024-09-11.
3. ^ License - blender.org
4. ^ Cinema 4D
5. ^ "Release FreeCAD 0.21.2 · FreeCAD/FreeCAD". GitHub. Retrieved 2024-09-11.
6. ^ LightWave 3D
7. ^ a b "Release Notes – SketchUp Knowledge Base". help.sketchup.com. Retrieved 2018-05-28.
8. ^ Getting Started with SketchUp for Web. Trimble
9. ^ EIAS3D releases EIAS 9 CG Channel November 6, 2012
10. ^ a b c d e f "SketchUp Features". Archived from the original on 2017-09-21. Retrieved 2016-05-18.
11. ^ a b SketchUp User Guide: Creating a 3D Model
12. ^ 7\. Textures
13. ^ a b Clara.io: 65,000 Users, New Features and Premium Subscriptions. Exocortex. August 11, 2014
14. ^ a b c d e f g h i j k l "Using SketchUp Data with Other Modeling Programs or Tools | SketchUp Knowledge Base". help.sketchup.com. Retrieved 2016-05-18.
15. ^ a b AC3D Features Summary
16. ^ a b AC3D 8.3
17. ^ "Importing & Exporting Files". Blender. Blender Foundation. Retrieved 19 November 2020.
18. ^ Compare editions. tetraface
19. ^ バージョンアップ履歴 (in Japanese). tetraface
20. ^ Mesh Cache Modifier. Blender Foundation
21. ^ a b Partio Node. NewTek
22. ^ a b Geometry file formats. Side Effects
23. ^ a b Supported data import formats. Autodesk.
24. ^ a b Supported data export formats. Autodesk.
25. ^ a b c Importing LandXML/DEM Models. Autodesk
26. ^ Game Development Toolset. Side Effects
27. ^ a b c d E-on ships Vue Infinite 2015 and Vue xStream 2015. CG Channel. July 2, 2015.
28. ^ Primitive Type - OpenVDB. NewTek
29. ^ R23 - Removed features (Virtual Walkthrough, ProRender, Sound System) MAXON
30. ^ Create a turntable animation Autodesk
31. ^ 3ds Max integrates OSL: GDC Day 1, fxguide, March 21, 2018
32. ^ Render Commands, Foundry
33. ^ Getting Started with Toolbag 2, Marmoset LLC, December 1, 2015
34. ^ Auto HDRI Light Gen for Maya Creates Practical Lighting Setups from HDR Images, Lesterbanks, April 30, 2013
35. ^ Viewport 2.0 limitations Autodesk
36. ^ Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide, P.685, Kelly Murdock, 2015
37. ^ Light Groups Solid Angle
38. ^ Sun Positioner and Physical Sky Autodesk
39. ^ The composition of the passes is required.
40. ^ Blender 2.8 Eevee Tutorial Shadow Catcher. BlenderNation. June 3, 2019
41. ^ Bf-blender-cvs - 48155c210a3 - master: Cycles: Add Support for IES files as textures for light strength, Blender Foundation, May 27, 2018
42. ^ Shader The Foundry
43. ^ Directional Light The Foundry
44. ^ "Software". www.hdrlabs.com. Retrieved 2019-08-08.
45. ^ Advancements in V-Ray RT GPU, p.15
46. ^ Pixar RenderMan LookDev and XPU. fxguide. September 14, 2021.
47. ^ Bf-blender-cvs - c621832d3d3 - master: Cycles: CUDA support for rendering scenes that don't fit on GPU., Blender Foundation, January 3, 2018
48. ^ Features Archived 2016-12-24 at the Wayback Machine, Pixar
49. ^ Subdivision Settings, Solid Angle
50. ^ a b Karma Renderer FAQs

*[ART]: Autodesk Raytracer
*[PT]: Path tracing