Debugging pattern

This article does not cite any sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Debugging pattern" – news · newspapers · books · scholar · JSTOR (November 2018) (Learn how and when to remove this message)

|

A debugging pattern describes a generic set of steps to rectify or correct a bug within a software system. It is a solution to a recurring problem that is related to a particular bug or type of bug in a specific context.

A bug pattern is a particular type of pattern. The original concept of a pattern was introduced by the architect Christopher Alexander as a design pattern.

Some examples of debugging patterns include:

* Eliminate noise bug pattern – Isolate and expose a particular bug by eliminating all other noise in the system. This enables you to concentrate on finding the real issue.
* Recurring bug pattern – Expose a bug via a unit test. Run that unit test as part of a standard build from that moment on. This ensure that the bug will not recur.
* Time-specific bug pattern – Expose the bug by writing a continuous test that runs continuously and fails when an expected error occurs. This is useful for transient bugs.

## See also

[edit]

* Design pattern
* Architectural pattern (computer science)

## External links

[edit]

* A Pattern Language for Software Debugging Archived 2021-12-02 at the Wayback Machine (PDF)