List of Nintendo 64 ROM file formats

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Here is a list of all the different Nintendo 64 ROM Formats.

## Normal ROM Files[edit]

* .bin
* .jap

Used to indicate ROM dumps of games released in Japan, in any format

* .n64

Indicates ROM dumps stored in little-endian byte-order[1]

* .N64

The Extension used by the makerom utility of GCCexe as part of the official SDK. It's in the Big Endian format:

NSME (Nintendo Super Mario English)
Address(hex)|-3B-|-3C-|-3D-|-3E-|
Value (hex) |-4E-|-53-|-4D-|-45-|
Value (Ascii)|--N-|--S-|--M-|--E-|

* .pal

Used to indicate ROM dumps of games released in Europe/Australia, in any format.

* .rom
* .u64
* .v64

ROM dumps produced by or compatible with the Doctor V64, with data stored in a byte-swapped version of the N64's native byte-order[1]

* .usa

Used to indicate ROM dumps of games released in North America, in any format

* .z64

ROM dumps produced by or compatible with the Z64 and the Retrode, with data stored in the N64's native big-endian byte-order[1][2]

## N64 Dynamic Drive[edit]

* .d64

n64mdisk (SDK) output format. Big Endian.

## Other playable formats[edit]

Some emulators can play ROMs that are within a compressed .7z or .zip file.

## Order Tables[edit]

Big Endian - "SUPER MARIO 64 NSME"  | MSB  |  |  |  |  |  |  |  |  |  |  |  |  |  |  | LSB

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Address (Hex)  | _20_  | _21_  | _22_  | _23_  | _24_  | _25_  | _26_  | _27_  | _28_  | _29_  | _2A_  | _2B_  | _2C_  | _2D_  | _2E_  | _2F_
Value (Hex)  | 53  | 55  | 50  | 45  | 52  | 20  | 4D  | 41  | 52  | 49  | 4F  | 20  | 36  | 34  | 20  | 20
Value (ASCII)  | S  | U  | P  | E  | R  |  | M  | A  | R  | I  | O  |  | 6  | 4  |  |
Big Endian ByteSwapped - "SUPER MARIO 64 NSME"  | MSB  |  |  |  |  |  |  |  |  |  |  |  |  |  |  | LSB

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Address (Hex)  | _20_  | _21_  | _22_  | _23_  | _24_  | _25_  | _26_  | _27_  | _28_  | _29_  | _2A_  | _2B_  | _2C_  | _2D_  | _2E_  | _2F_
Value (Hex)  | 55  | 53  | 45  | 50  | 20  | 52  | 41  | 4D  | 49  | 52  | 20  | 4F  | 34  | 36  | 20  | 20
Value (ASCII)  | U  | S  | E  | P  |  | R  | A  | M  | I  | R  |  | O  | 4  | 6  |  |
Little Endian 32Bit - "SUPER MARIO 64 NSME"  | LSB  |  |  | MSB  | LSB  |  |  | MSB  | LSB  |  |  | MSB  | LSB  |  |  | MSB

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Address (Hex)  | _20_  | _21_  | _22_  | _23_  | _24_  | _25_  | _26_  | _27_  | _28_  | _29_  | _2A_  | _2B_  | _2C_  | _2D_  | _2E_  | _2F_
Value (Hex)  | 45  | 50  | 55  | 53  | 41  | 4D  | 20  | 52  | 20  | 4F  | 49  | 52  | 20  | 20  | 34  | 36
Value (ASCII)  | E  | P  | U  | S  | A  | M  |  | R  |  | O  | I  | R  |  |  | 4  | 6

## See also[edit]

* Nintendo 64
* Emulation
* List of file formats
* Project64

## References[edit]

1. ^ a b c "[N64] Differences between N64, V64, Z64 and internal programming".
2. ^ "Firmware « Retrode.org". www.retrode.org. Archived from the original on 2012-02-10.

* v
* t
* e

Nintendo 64

Accessories|

| Licensed|

* Controller
* Rumble Pak
* 64DD
* Transfer Pak

|

Unlicensed|

* CD64
* DexDrive
* Doctor V64
* GameShark
* Mr. Backup Z64
* Tristar 64

Emulators|

* Mupen64Plus
* Project64
* Project Unreality
* UltraHLE
* Virtual Console
* Nintendo Switch Online

Online services|

* SharkWire Online (Unlicensed, United States)

Related|

* List of games
* Best-selling games
* List of ROM file formats
* Game Pak
* iQue Player

* Predecessor: Super Nintendo
* Successor: Nintendo GameCube

## External links[edit]

* Project64 Home Page
* EmuTalk Emulation Forums

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