List of cancelled Game Gear games

The Game Gear is a handheld video game console by Sega. With Sega finding success with their Sega Genesis in the early 1990s against rival Nintendo's Super NES, Sega decided to release a handheld competitor to Nintendo's Game Boy — the Game Gear. The Game Gear was able to find some success from the Genesis's popularity, and its ability to easily port Sega's older Master System games to it, but as the Genesis faded in the mid-1990s, the Game Gear slowed and eventually ended production. While doing better than many competitors, it still sold only a tenth as many units as the Game Boy, and towards the end of its life, had many games cancelled while companies focused on Game Boy or other versions instead. This list documents games that were confirmed for release for the Game Gear at some point, but did not end up being released for it.[1][2]

## Games

[edit]

There are currently 41 games on this list.[a]

Contents

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* D
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* F
* G
* H
* I
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* O
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* R
* S
* T
* U
* V
* W
* X
* Y
* Z
* References

List of cancelled Game Gear games Title(s)  | Notes/Reasons  | Developer  | Publisher

|
|
|

Akira | A video game adaption of the 1988 Akira film beyond the Akira game released in 1988 was announced for the Game Gear, Sega Genesis, Sega CD, SNES, and Game Boy. Gameplay and content varied wildly among versions, but no versions ended up releasing. The Game Gear version was about 30% complete when it was cancelled after its main programmer left the company. Only one public screenshot is known to exist, with all other known content being destroyed after cancellation.[3] | Black Pearl  | THQ
Baby Boom | One of a few games proposed by Sega to publish games that would appeal more to females, the game entailed controlling a hand that would move babies out of harm's way. The game was announced for the Game Gear, Sega Genesis and Sega CD, but never released in any capacity. According to developer Ed Annunziata, the game was cancelled because the moving of the hand cursor was not fun with a d-pad controller.[4][5][6] | Sega | Sega
Barbie Super Model | A Game Gear version of the 1993 Sega Genesis, Super Nintendo and PC game was announced at CES 1994. It was a complete conversion of the other versions of the game, and was reportedly completely finished. The game never released officially, for undisclosed reasons, though the game eventually leaked onto the internet many years later.[7][8] | Hi Tech Expressions | Hi Tech Expressions
Battletoads in Battlemaniacs | A Game Gear port of the SNES game was announced and scheduled for release in July 1994, but never released.[9] |  |
Beethoven: The Ultimate Canine Caper | A video game adaption of the Beethoven's 2nd film, was announced for the Game Gear and Sega Genesis, but only ever released for Game Boy, SNES, and MS-DOS.[8][10][11] | Hi Tech Expressions | Hi Tech Expressions
BreakThru! | A Game Gear version was advertised alongside the SNES, Game Boy, Sega Channel, Sega Saturn, PlayStation 1 versions, but was the only version to never be released.[12] | Zoo Corporation | Realtime Associates
Bubsy 2 | A Game Gear version of the Sega Genesis, SNES, and Game Boy game was announced, but never released with the other versions.[13] | Accolade | Accolade
Captain Dynamo | Versions of the PC release were announced for the Game Gear and Sega Genesis, but neither ever released.[14] | Codemasters | Codemasters
Cave Dude | A platformer game announced for the Game Gear at CES 1993. It was far enough along in development to be sent a review copy to GamePro magazine in October 1993, and was scheduled for release the following month, but the game never ended up being released. The game was described as a simplistic take on Super Mario with no memorable music.[15][16] | Open Corp.  | Innovation Software
Columns III: Revenge of Columns | A Game Gear port of the Sega Genesis game was announced at CES 1994, but never released. It was described as largely the same as the Genesis version in gameplay and features, outside of only allowing a single player to play on the screen at a time due to the Game Gear's small screen.[17] | Sega | Sega
Daemonsgate | Version of the PC game were announced for Game Gear and the Master System, but never materialized.[18] | Imagitec Design | Sega
David Robinson's Supreme Court | A Game Gear version of the game was announced a few months after the Sega Genesis version released, but the Game Gear version never materialized.[19] | Sega | Sega
Dinobasher Starring Bignose the Caveman | A port of the 1991 Nintendo Entertainment System game Big Nose the Caveman announced for the Game Gear and Master System. The Game Gear version was far enough along to be reviewed in Sega Pro, but never released. Its poor reception in pre-release reviews is thought to be a factor in its cancellation.[20][8] | Optimus Software | Codemasters
Dooley the Dinosaur | A Game Gear port of the Master System version was announced, and present at CES 1993, but never released.[15] | Daou Infosys Corp.  | Innovation Software
Fire & Ice | Released on a variety of PC platforms in the early 1990s, a version for the Sega Genesis and Game Gear was scheduled for release in early 1994, but never materialized.[21][22] | Graftgold Creative Software | Virgin Games
Frogger | The 1981 arcade game was ported to a large number of video game consoles in the 1980s and 1990s. A Game Gear version with reworked graphics and gameplay was announced, and far enough along for Sega Pro to review it, but the Game Gear version never released due to ongoing disputes over rights to Frogger between Konami and Sega.[23][8] | Sega | Sega
The Getaway: High Speed II | A video game adaption of the pinball machine of the same name. Both Game Gear and Game Boy versions were announced, though only the Game Boy version ever materialized.[24][25] | Unexpected Development  | Williams Entertainment
The Humans | Released for Sega Genesis, SNES Game Boy, and Atari Jaguar, and a number of PC platforms in the early 1990s, a Game Gear version was announced, and far enough along for Sega Pro to review in their May 1993 issue, but this version never materialized.[26][27] | Imagitec Design | GameTek
Journey to the Center of the Earth | A video game adaption of the television series of the same name announced for the Game Gear, Sega CD, SNES, NES and Game Boy. While multiple adaptions released in the 1980s and 2000s, none of the proposed versions of the 1990s, Game Gear included, ever released.[28] |  | Sony Imagesoft
Lemmings 2: The Tribes | A port of the multiplatform game was announced for the Game Gear and Master System, but never materialized. It was far enough along to be reviewed by Sega Pro, who gave it an 86% rating, so its cancellation is thought to have been over waning interest in the Game Gear rather than quality issues. ROMs of both versions were later released online.[8][29] | Spidersoft  | Psygnosis
The Mask | A video game adaption of The Mask (1994) was announced for Game Gear, SNES and Sega Genesis. However, development was slow and took longer than expected to complete, leading to the development team cancelling the Sega platforms in order to focus on releasing the SNES version, which released a year after the film's release in late 1995.[30][31] | Black Pearl Software  | THQ
Michael Jordan: Chaos in the Windy City | Released for the SNES in late 1994, versions for the Game Gear and Sega Genesis were announced, but never materialized.[32][30] | Electronic Arts | Electronic Arts
NHL 96 | Advertisements mentioned a Game Gear release, but the game only ended up releasing on Sega Genesis, SNES, and Game Boy.[33] | High Score Entertainment  | Electronic Arts
Off the Wall | Released as an arcade game in 1991, a Game Gear port was scheduled for release in 1993. The game was to feature the ability to link up multiple Game Gears for multiplayer to recreate the multiplayer mode in the arcade game. The game was previewed in magazines and featured at CES 1993, but never released on Game Gear.[34] | Teeny Weeny Games | Tengen
Pac-In-Time | Released for the SNES, Game Boy, and PC platforms, Game Gear and Sega Genesis versions were scheduled for late 1995, but never materialized. The Game Gear version leaked onto the internet almost a decade later.[35][36] | Kalisto Entertainment | Namco
Peaky Blinder | A side-scrolling game involving the player controlling "Peaky", a literal amalgamation and personification of garbage, which aspires to overcome his life in the slums to become a respectable person in a nice house. The game featured a shapeshifting gameplay mechanic for fighting enemies. Announced for a wide variety of platforms - SNES, Game Boy, Sega Game Gear, Sega CD, and the Sega Genesis, the game never released in any capacity for any platforms.[37][38] |  | Sales Curve Interactive
Ragnarok | A version of the Amiga and MS-DOS release King's Table: The Legend of Ragnarok was announced under the shortened title Ragnarok were announced for the Sega Genesis and Game Gear, but neither ever materialized.[39][40] | Imagitec Design |
Rampart | An arcade game ported to a wide variety of platforms in the early 1990s, a Game Gear version was scheduled for release as well, but never materialized.[41] | Atari Games | Tengen
Road Rash II | Game Gear and Master System versions of the 1992 Sega Genesis released were announced and scheduled for December 1994, but never materialized. The game was later ported to Game Boy Color well after the fact in a separate porting effort.[42][43] | Electronic Arts | Electronic Arts
Robin Hood: Prince of Thieves | A video game adaption of Robin Hood: Prince of Thieves released for the NES and Game Boy in 1991, an identical Game Gear version was announced and scheduled into 1993, and present at CES 1993, but never released.[26][15] | Sculptured Software | Virgin Games
SeaQuest DSV | A video game adaption of the television series SeaQuest DSV was announced for release for the Game Gear, Sega Genesis, SNES, and Game Boy. Only the Game Gear version never materialized.[30] |  | THQ
Spider-Man and Venom: Maximum Carnage | Originally announced for the Game Gear, Sega Genesis, Master System, and Game Boy, only the Genesis version ever materialized.[44] | Software Creations | Acclaim Entertainment
Spirou | A video game adaption of the Spirou comics, the game centered around controlling Spirou in a platformer video game. Versions for the Sega Genesis, SNES, Game Boy, and Windows were all released across 1995 and 1996. It was also scheduled for release in on the Game Gear 1996, which would have made it among the last of games to release for it, but it never released in any capacity.[8] | Bit Managers | Infogrames
Street Hero (Janggun-ui Adeul)  | Announced as a side-scrolling beat 'em up the Game Gear and present at CES 1993, the game never materialized.[15] | Daou Infosys  | Innovation Software
Street Racer | The game was released for a wide variety of 16-bit and later 32-bit platforms, though the announced Game Gear and 32X versions missed their November 1995 released date and never materialized.[45] |  | Ubisoft
Sylvester and Tweety in Cagey Capers | A Sylvester and Tweety game for Game Gear was listed for release in late 1993, but never materialized, though a Genesis version would be released the following year.[46] |  | Time Warner Interactive
Trunkski | A platformer featuring an elephant that uses its trunk to attack, it never released in any capacity.[47] | Core Design |
Viking Child/Prophecy I: The Viking Child | Released for a variety of platforms, Game Gear and Master System versions were announced, and far enough along to be reviewed by Sega Pro, but never released.[48] | Imagitec Design | Sega
We're Back! A Dinosaur's Story | A video game adaption of the We're Back: A Dinosaur's Story released for Sega Genesis, SNES, and Game Boy, the Game Gear version was never finished or released.[8] | Hi Tech Expressions | Hi Tech Expressions
WildSnake | Game Gear and Sega Genesis versions of the game were advertised, but only the SNES and Game Boy versions ever materialized.[49] | Bullet-Proof Software | Spectrum HoloByte
Yogi Bear in Yogi Bear's Goldrush | Originally announced for the Game Gear and Game Boy, only the Game Boy version ever materialized. A playable copy of the Game Gear version leaked online many years later.[8] | Sunsoft | GameTek

## Notes

[edit]

1. ^ This number is always up to date by this script.

## References

[edit]

1. ^ "I'll Never Love a Console Like I Loved the SEGA Game Gear". October 2015.
2. ^ "Let's revisit Game Gear vs Game Boy". Digital Spy. 6 October 2015.
3. ^ John Szczepaniak (September 2012). "Jim Gregory interview - AKIRA". Archived from the original on January 2, 2014. Retrieved April 11, 2018.
4. ^ "What happened when Sega courted female players in the mid-'90s". Polygon. 27 May 2019.
5. ^ "3 No-Shows with Possibility". GamePro. No. 61\. IDG. August 1994. p. 36.
6. ^ "Cool Stuff". Video Games the Ultimate Gaming Magazine. No. 67\. August 1994. p. 46./
7. ^ Computer & Video Games, August 1994, page 17
8. ^ a b c d e f g h "Eight cancelled 8-bit SEGA games – Games Asylum". 17 January 2014.
9. ^ Sega Magazine, August 1994, page 21
10. ^ Larry, Scary (November 1994). "ProReview - Genesis: Beethoven". GamePro. No. 64\. IDG. p. 104.
11. ^ Merritt, Steve (August 1995). "News: E3 - The Future Is Here". Mean Machines Sega. No. 34\. EMAP. pp. 8–18.
12. ^ "Just when you thought you were over Tetris®, Alexey Pajitnov dares you to BreakThru!". Electronic Gaming Monthly. No. 65\. Sendai Publishing. December 1994. p. 273.
13. ^ Top Secret, November 1994, page 4
14. ^ MegaZone, July 1994, page 17
15. ^ a b c d "CES '93 Report - Gaming on the Horizon" (PDF). GamePro. No. 45\. IDG. April 1993. pp. 123–125, 134, 136.
16. ^ page 139
17. ^ Computer & Video Games, March 1994, page 22
18. ^ Sega Pro, November 1992, page 21
19. ^ "Sega In the Cutting Edge" (PDF). Sega Visions. No. 9\. August 1992. p. 13.
20. ^ "DinoBasher - EGM". Electronic Gaming Monthly. Vol. 7, no. 58\. Sendai Publishing. August 1992. p. 110.
21. ^ Sega Magazine, February 1994, page 14
22. ^ Sega Force Mega, January 1994, page 8
23. ^ Sega Pro, April 1993, page 74
24. ^ "Williams". Archived from the original on 1996-12-20.
25. ^ "ProReview: The Getaway". GamePro. No. 90\. IDG. March 1996. p. 69.
26. ^ a b "Incoming! - Sega Visions 11". Sega Visions. No. 11\. February 1993. p. 100.
27. ^ "Game Gear - ProReview: The Humans". Sega Pro. No. 19\. Paragon Publishing. May 1993. p. 48.
28. ^ GamePro, April 1993, page 123
29. ^ Naytor, Robert. "Lemmings 2: The Tribe". Hardcore Gaming 101. Retrieved July 8, 2024.
30. ^ a b c "Mean Machines 29 - News" (PDF). Mean Machines. No. 29\. EMAP. December 1993. pp. 11–12, 15–16, 18.
31. ^ "Cart Queries". GamePro. No. 89\. IDG. February 1996. p. 13.
32. ^ Mean Machines Sega, August 1995, page 18
33. ^ Electronic Gaming Monthly, October 1995, page 125-127
34. ^ "Off the Wall - Game Gear". Sega Visions. No. 16\. International Data Group. January 1994. p. 98.
35. ^ "Incoming from SEGA". Sega Visions. No. 25\. September 1995. p. 96.
36. ^ Gasking, Frank (2005). "Games That Weren't: Pac-In-Time". No. 17\. United Kingdom. Retro Gamer. p. 75. Retrieved 1 March 2020.
37. ^ "Overseas ProSpects". GamePro. No. 53\. IDG. April 1993. pp. 172–174.
38. ^ "News: Raving Blinder". Mean Machines Sega. No. 15\. EMAP. January 1994. pp. 10–16.
39. ^ "ProPreview: Ragnarok (Mega Drive)". Sega Pro. No. 10\. Paragon Publishing. August 1992. p. 22.
40. ^ "ProPreview: Spaced Out - Ragnarok (Mega Drive/Game Gear)". Sega Pro. No. 13\. Paragon Publishing. November 1992. p. 21.
41. ^ GamePro, July 1992, page 90-91
42. ^ "Game Spy: Road Rash 2". Mega Zone. No. 46\. December 1994. p. 9.
43. ^ Game Players, December 1994, page 12
44. ^ Computer & Video Games, May 1994, page 13
45. ^ Mean Machines Sega, November 1995, page 48
46. ^ "New Games '93". Mean Machines Sega. No. 10\. EMAP. August 1993. p. 28.
47. ^ "Mean Machines 18 - News" (PDF). Mean Machines. No. 18\. EMAP. April 1994. pp. 12, 14, 16.
48. ^ Sega Pro, September 1992, page 38
49. ^ Obliterator (November 1994). "Alexey Pajitnov, creator of Tetris®, dares you to Get Snake Bit - WildSnake". GamePro. No. 64\. IDG. p. 39.

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