Super Smash Bros.

Series of crossover fighting games

This article is about the video game series. For its first entry, see Super Smash Bros. (video game). For other uses, see Smash Brothers (disambiguation).

Video game series

Super Smash Bros.

Genre(s)| Platform fighting
Developer(s)|

* HAL Laboratory (1999–2008)
* Sora Ltd. (2008–present)
* Bandai Namco Studios (2014–present)

Publisher(s)| Nintendo
Creator(s)| Masahiro Sakurai
Platform(s)|

* Nintendo 64
* GameCube
* Wii
* Nintendo 3DS
* Wii U
* Nintendo Switch

First release| Super Smash Bros.
January 21, 1999
Latest release| Super Smash Bros. Ultimate
December 7, 2018

Super Smash Bros.[a] is a series of platform fighting video games published by Nintendo. Created by Masahiro Sakurai, the Super Smash Bros. series is a crossover featuring many characters from other video game series created by Nintendo and other developers. Its gameplay is distinct from traditional fighting games, with players aiming to knock each other off of stages after accumulating damage with numerous attacks. The games have also featured a variety of side modes, including single-player story modes.

Sakurai conceived the idea of Super Smash Bros. while working at HAL Laboratory in 1998 with the help of Satoru Iwata. The series's first game, Super Smash Bros. (1999), was released for the Nintendo 64 and used characters from Nintendo franchises including Mario, Donkey Kong, The Legend of Zelda, Kirby, and Pokémon. The game was a success, and Sakurai was asked to make a sequel for the then-upcoming GameCube, Super Smash Bros. Melee, which was developed in 13 months and released in 2001.

After Sakurai left HAL Laboratory, Iwata, who had become Nintendo's president, convinced him to continue directing the series. Sakurai directed Super Smash Bros. Brawl (2008) for the Wii and Super Smash Bros. for Nintendo 3DS and Wii U (2014) for the Nintendo 3DS and Wii U. The series's most recent game, Super Smash Bros. Ultimate, was released in 2018 for the Nintendo Switch, with Sakurai again returning as director and Bandai Namco Studios aiding Sora Ltd., Sakurai's own company, in the game's development.

The Super Smash Bros. games have received critical acclaim and commercial success, with the series selling over 77 million units combined as of 2025[update] and multiple of its games being considered among the best of all time. The series has also attracted a dedicated community of competitive players who compete in esports tournaments, and Super Smash Bros. has inspired numerous other platform fighting games and has been credited for bringing popularity to several of the franchises whose characters it features.

## History and development

[edit]

### 1996–1999: Conception and first game

[edit]

Further information: Super Smash Bros. (video game)

Masahiro Sakurai, the creator of the Super Smash Bros. series, in 2021

After developing Kirby Super Star (1996), Masahiro Sakurai, a game developer at HAL Laboratory, wished to experiment with 3D graphics and animation following the release of the Nintendo 64 video game console.[1] Sakurai proposed two games to Nintendo for release on the system: a four-player free-for-all fighting game and a RC robot stealth exploration game where the player progressed through levels by hacking into security cameras.[2] While both proposals were praised by Nintendo, HAL Laboratory was currently developing several other games for the Nintendo 64, including Mother 3, and was unable begin full development on either prototype. After HAL's other projects were cancelled, however, the company needed to produce a finished game as soon as possible.[1] The fighting game prototype was chosen as the studio's next project after Sakurai determined it would take less time to complete than the RC game.[2]

The fighting game prototype, titled Dragon King: The Fighting Game,[3] was developed by three people: Sakurai was responsible for the game's planning, design, graphics, modeling, and animation, while his coworker Satoru Iwata handled the programming and a third developer was responsible for the game's audio.[4] Because he was leading another project at the time, Iwata created Dragon King's programming on weekends. Iwata had agreed to the project because he wished to create a four-player game utilizing the three-dimensional joystick on the Nintendo 64 controller, while Sakurai wished to create an alternative to the fighting games dominating the video game industry at the time.[4]

Super Smash Bros. (1999) was made for the Nintendo 64, whose capacity for 3D graphics and joystick heavily influenced the game's design.

Sakurai had developed the idea for a new type of fighting game in 1996, because he felt that existing fighting games had become too complex, with gameplay over-reliant on combos that reduced the importance of player strategy. He sought to create a game that allowed for more player improvisation and interplay, creating a system of accumulated damage to force players to react differently to each attack instead of making the depletion of the other player's life bar the only goal. He created "smash attacks" that could be triggered with a more aggressive "flick" of the joystick while searching for ways to best integrate the Nintendo 64 controller's joystick into the prototype's gameplay.[1]

While Dragon King had largely the same gameplay as what would become Super Smash Bros., it lacked any crossover elements.[1] Sakurai had reservations about including a cast of original characters,[4] saying that existing fighting games had too many "main characters" competing to be the focus of marketing, making it more difficult for players to care compared to games that have fewer protagonists and several side characters.[1] While Sakurai said that would be acceptable in fighting games released for arcades, the transition to home consoles meant that it was important to establish the game world's "atmosphere" as soon as possible,[4] and he did not want new players to encounter a large roster of unfamiliar characters.[1] Therefore, he asked Nintendo's permission to use various characters from its other games.[1][4] The proposal to use pre-existing characters was controversial,[4] and Nintendo's Shigeru Miyamoto rejected the idea. In response, Sakurai and Iwata created a demo of the game featuring Mario, Fox McCloud, Samus Aran, and Donkey Kong, and ensured that it was well-balanced before presenting it again. Upon seeing the revised demo, Miyamoto gave permission for the game to use Nintendo characters.[3]

After the game's completion, it was met with mixed reception internally; many other developers reacted positively, while Nintendo's sales team did not want the company's characters to fight each other.[1] The game was ultimately titled "Super Smash Bros." after Iwata suggested the inclusion of the word "brothers" to indicate that the characters "weren't simply fighting" but "were friends who were settling a little disagreement."[5] Super Smash Bros. was released for the Nintendo 64 in Japan on January 21, 1999, and in North America on April 26, 1999.[3] To help appeal to players used to the gameplay of traditional fighting games, Sakurai created the "Smash Bros. Dojo!!", a website intended to teach players strategies and techniques for the game.[1]

### 1999–2001: Super Smash Bros. Melee

[edit]

Further information: Super Smash Bros. Melee

Super Smash Bros. Melee (2001) became the best-selling game released for the Nintendo GameCube.

In May 1999, at the Electronic Entertainment Expo (E3), Sakurai privately revealed that he was developing a sequel to Super Smash Bros. for the then-upcoming Nintendo GameCube, and the design plan for the game was completed on July 5, 1999.[6] HAL Laboratory returned to develop the game,[7] and was assisted by other studios, including Creatures Inc.[8] By May 2001, over 50 people were actively working on the game, while over 100 had been involved with the project at some point in time.[6] The game was officially revealed as Super Smash Bros. Melee at E3 2001, seven months ahead of its release in North America.[3] Because the GameCube was both more powerful and easier to develop games for than the Nintendo 64, Melee was able to include much more content than its predecessor, including 14 new characters and many multiplayer options and modes.[3][8]

The development of Melee lasted only 13 months, during which Sakurai described his lifestyle as "destructive". He said the game was the "biggest project [he] had ever led up to that point", and during development he took no holidays and only short breaks on weekends.[9] Development was held back by technical limitations, with the GameCube not being powerful enough to allow features such as eight-player multiplayer.[3] Collectible "trophies" were introduced, allowing players to collect 3D models of various Nintendo characters as a way to include more characters than could be developed as fighters.[8] Sakurai designed Melee to appeal to people who were "well-versed in video games", compared to the more casual audience targeted by the first Super Smash Bros. game,[9] and Melee's physics system underwent extensive revisions.[10] Melee also included full-motion video scenes; HAL worked with three separate computer graphics studios in Tokyo to complete the animations by E3 2001[7] and Sakurai created the storyboards himself.[8] Super Smash Bros. Melee was released for the GameCube on November 21, 2001, in Japan, and on December 3, 2001, in North America.[11] Melee later went on to be the best-selling game released for the GameCube.[8]

### 2005–2008: Super Smash Bros. Brawl

[edit]

Further information: Super Smash Bros. Brawl

Satoru Iwata, Nintendo's president, asked Sakurai to create Super Smash Bros. Brawl (2008) for the Wii.

In May 2005, at a press conference prior to E3 2005, Iwata—who had become the president of Nintendo—said that a new Super Smash Bros. game was in development for the Wii and would launch alongside the system the next year, featuring online multiplayer using the system's Wi-Fi capabilities.[12] The announcement came as a surprise to Sakurai, who had left HAL Laboratory in 2003 and had not heard about an upcoming Smash Bros. game.[13] Iwata had made the announcement after many people polled by Nintendo showed a desire for a new Smash Bros. game with online play, despite planning on the next game in the series having not yet begun.[14] After the announcement, Iwata met with Sakurai and asked him to create a new Smash Bros. game for the Wii, saying that Nintendo would simply port Melee to the system with online functionality if he refused. Sakurai accepted, and completed the planning document for the next Super Smash Bros. game in July 2005.[3]

The former Super Smash Bros. team at HAL Laboratory was busy with another project, so Sakurai assembled a team including staff from Game Arts, another studio.[14] Sora Ltd., Sakurai's own company, was also involved.[13][14] The game's development team included over 100 full-time staff,[15] with over 700 people involved altogether.[14] One year after its announcement, the trailer revealing the game as Super Smash Bros. Brawl aired at E3 2006.[3]

Brawl was designed with a focus on creating online multiplayer as well as a lengthy single-player story mode intended to flesh out the game's characters and give them more time in the spotlight. Sakurai had wanted the single-player mode to be developed by a separate team, though all except for its animated cutscenes were created by Brawl's main team.[15] Sakurai worked with Kazushige Nojima, who had written scenarios for various Final Fantasy games, to create the storyline for Brawl's single-player mode.[14] Because the Wii was targeted towards more casual players than the GameCube and the game would need to be played with the Wii Remote controller, Sakurai decided to adjust the gameplay speed of Brawl to make it considerably slower than Melee.[14][15] Brawl was also the first game in the series to undergo playtesting, with a small team of four being tasked with evaluating the game's balance. It introduced several new mechanics to the Smash Bros. series, including powerful "Final Smash" attacks able to be activated after destroying an orb and "Assist Trophy" items that allow players to summon certain characters to fight alongside them,[16] which were created as another way to increase the number of characters present in Brawl.[15]

The casual audience of the Wii led Sakurai to slow down the gameplay of Brawl.

Brawl was the first game in the Super Smash Bros. to feature characters from third-party developers, with Solid Snake from Konami's Metal Gear and Sonic from Sega's Sonic the Hedgehog being playable fighters.[16] Snake was revealed in the E3 2006 trailer,[16] while Sonic was announced in October 2007 on the Smash Bros. Dojo!! website.[3] Sakurai designed both Snake and Sonic to have a "distinct feel" from the other characters, though said he did not consciously try to treat Nintendo characters differently from non-Nintendo characters in terms of design.[4] Both Metal Gear creator Hideo Kojima and Sonic the Hedgehog co-creator Yuji Naka had asked Sakurai to include their respective characters in Melee, though time constraints meant that neither character would be added to that game.[17][18] Brawl's final roster included 35 playable characters, with nearly all characters from Melee returning in addition to 15 new characters.[3]

Super Smash Bros. Brawl was released for the Wii on January 31, 2008, in Japan, and March 9, 2008, in North America. The game's release followed a delay; Nintendo had said the game would release in December 2007, but pushed its release date back to early 2008 two months ahead of its scheduled launch.[3]

### 2011–2016: Nintendo 3DS and Wii U games

[edit]

Further information: Super Smash Bros. for Nintendo 3DS and Wii U

The fourth Super Smash Bros. game (2014) was released for both the Nintendo 3DS (left) and Wii U (right).

At E3 2011 in June 2011, Iwata announced that Sakurai would be developing a new Super Smash Bros. game that would release on both the handheld Nintendo 3DS and the Wii U, a home console, with the two versions having connectivity with each other.[3][19] However, Sakurai was developing Kid Icarus Uprising for the Nintendo 3DS at the time, and work on the next Smash Bros. game did not begin until after Uprising's release in 2012.[20] The game was developed by Sora Ltd. alongside Bandai Namco Studios, with various staff members from Bandai Namco's other fighting games, Tekken and Soulcalibur, joining the team.[21] The games were formally revealed during a Nintendo Direct video presentation at E3 2013, titled Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U (Smash 4).[22]

Sakurai felt that the cutscenes developed for Brawl's story mode were unable to impact players as he wished because they were shared widely on the internet, so he said that Smash 4 would include neither a story mode nor cutscenes, and that the animation resources would instead go into creating computer-generated videos to reveal new characters coming to the game online.[23] The "fighter reveal videos" continued to be used for future games.[24] Sakurai aimed for Smash 4's gameplay speed to be in between that of Melee and Brawl, and designed the Nintendo 3DS and Wii U versions to have the same characters, movesets, and items, but both versions would have exclusive stages not in the other.[25] Because of the 3DS's technical limitations, however, parity between both versions' characters required those not technically possible on the 3DS—including characters that transform mid-match such as the Pokémon Trainer or Princess Zelda and Sheik, or the Ice Climbers, which act as two characters at once—could not be in either game.[3][26] The Nintendo 3DS and Wii U games lack cross-platform play, but players can transfer data between the two games, including customized characters.[27]

Super Smash Bros. for Nintendo 3DS released in Japan on September 13, 2014, and in North America on October 3, 2014. Super Smash Bros. for Wii U released later that year: it first launched in North America on November 21, 2014, and released in Japan on December 6, 2014.[3] Smash 4 became the first game in the Super Smash Bros. series to receive paid downloadable content (DLC); Nintendo released additional characters, stages, and Mii fighter outfits able to be purchased individually for both versions of the game.[3][28] The final DLC characters for Smash 4, Corrin from Fire Emblem Fates and Bayonetta from Bayonetta, were released on February 3, 2016.[29] Including DLC, Smash 4's full roster featured 56 characters, 19 of which were new.[3]

### 2015–2024: Super Smash Bros. Ultimate

[edit]

Further information: Super Smash Bros. Ultimate

Super Smash Bros. Ultimate (2018) was made for the Nintendo Switch, a hybrid system able to act as both a handheld and home console.

Iwata asked Sakurai to direct a new Super Smash Bros. game for the Nintendo Switch before the system was publicly announced.[30] Sakurai said it was the last request he received from Iwata before his death in July 2015.[31] Sakurai began planning the Smash Bros. game for the Switch while DLC for Smash 4 was still in progress, and finished the game's proposal document on December 16, 2015.[30] Active development on the next game in the series began in February 2016, after all DLC had been released for the Nintendo 3DS and Wii U games.[32] Bandai Namco Studios returned to assist Sora Ltd. in developing the next Smash game, and the similarity between Wii U and Nintendo Switch's hardware made development easier than past games,[33] which were developed by teams assembled from scratch.[30]

Because the transition to the newest entry in the series seemed easier than normal, Sakurai proposed that the Smash game for the Nintendo Switch feature all previous playable characters from throughout the series.[30] Managing to include all past characters became a major goal of the game's development.[34] Sakurai scrapped plans to differ gameplay between the Switch's TV and handheld modes, because he found that the system's screen in handheld was good enough to make it not worthwhile to change the game for it.[35] He decided to raise the gameplay speed again past Smash 4, though still decided that he did not want Ultimate to be as fast as Melee.[30] Time constraints meant that the team could create neither a story mode similar to Brawl's nor a large assortment of collectible trophies, which had grown expensive to develop. Sakurai conceived "Spirits" as trophies' replacement and designed the game's story mode to be involved, but not more so than Brawl's,[30] and he created the story mode's storyboards himself.[34]

A Super Smash Bros. game for the Nintendo Switch was teased in a March 2018 Nintendo Direct,[36] and the game was fully revealed as Super Smash Bros. Ultimate at E3 2018 three months later.[37] Super Smash Bros. Ultimate released worldwide on the Nintendo Switch on December 7, 2018.[38] After launch, Ultimate received continuous updates that added DLC characters, with a "Fighters Pass" containing five additional characters having been announced prior to the game's release.[39] In January 2020, alongside the reveal of Byleth from Fire Emblem: Three Houses as the final DLC character in the Fighters Pass, Nintendo announced a second Fighters Pass, containing six additional characters.[40] The final character added to Ultimate was Sora of Kingdom Hearts in October 2021;[39][41] Ultimate continued receiving balance patches until December 2021[42] and minor updates until 2024.[43]

## Gameplay

[edit]

Super Smash Bros. has platform fighting gameplay, shown in a match of Ultimate (2018) with Ganondorf, Link, Mario, and Mega Man.

As a platform fighter,[44] Super Smash Bros.'s gameplay differs from traditional fighting games.[45] Instead of aiming to deplete their opponents' life bar, players' goal in Smash Bros. is to knock their opponents off of the stage or out of bounds. Characters have a damage total—indicated by a rising percentage value—that increases as they take damage.[46] As their total rises, they suffer more knockback from attacks, making it easier for them to be knocked away.[47] Players lose a life when they are launched outside of the stage's boundaries,[48] but when knocked offstage they can attempt to "recover" by using midair jumps and abilities to return to the stage.[49][50] Players can "edge-guard" their opponents, attempting to prevent them from recovering.[48][51]

Controls are simpler than other fighting games, with one button used for standard attacks and a second used for special attacks.[48][52] Each character has a unique moveset; players can use different moves by attacking while inputting a certain direction on the analog stick or while their character is in a certain state, such as midair.[53][54] Powerful "smash attacks" can be used by quickly moving the analog stick and pressing the attack button,[55] and can become even stronger if charged by holding down the button.[50][11] Each character has four smash attacks—one for each direction[48]—and five standard, special, and aerial attacks, with four corresponding to directions and the other initiated by pressing the button without any directional input.[53]

When characters are hit by attacks, they undergo brief hitstun that leaves them vulnerable to further attacks and combos.[56] Players can block attacks with a shield, and can dodge in different directions to become briefly invulnerable.[55] Dodges can also be performed in midair,[57] and some games allow directional air dodges[58] that can be used while landing to initiate a "wavedash".[59][60] Dodges leave characters exposed after they end,[61] while shields weaken over time and break if they absorb too much damage, leaving their user vulnerable for a time.[48][55] By shielding with correct timing, players can parry attacks.[61][62] Characters using shields remain vulnerable to grabs, allowing opponents can grab and throw them in any one of four directions,[61] creating a rock–paper–scissors dynamic between attacking, shielding, and grabbing.[63] Starting with Brawl, characters can also use "Final Smashes", extremely powerful ultimate attacks unlocked after a character breaks a floating "Smash Ball" that has appeared or fills a charge meter over time.[16][55]

A common element of Smash is items, which randomly spawn onstage if enabled.[55] Items have various effects often based on other games;[64] for example, the Super Mario series's Super Mushroom allows characters to grow in size,[65] while the Super Scope—based on an accessory for the Super Nintendo Entertainment System—can be used as a weapon to launch projectiles.[66] Other items, meanwhile, allow characters to recover damage they have taken.[65] Items also exist that allow players to summon allies to fight alongside them and affect the environment:[67] Poké Balls can be thrown to summon various Pokémon species,[48] while Brawl introduced "Assist Trophies" that summon characters from other franchises.[16]

Smash's logo is a circle crossed by two lines to symbolize the series's crossover aspect, with the circle's four sections representing its four-player gameplay.[68]

Matches consist of multiple players: initially up to four could play at once;[11] in Smash for Wii U and Ultimate, the limit is eight.[52][69] Artificial intelligence-controlled computer players can substitute for human players.[70][71] Matches can be either free-for-alls or between teams, and players can choose the rules by which the winner is determined.[55] The most common modes are "Time" and "Stock";[72] in "Time", matches have a fixed time limit and players compete to have the most points by the end, gaining by knocking out others and losing them when knocked out themselves. "Stock" matches, by contrast, give players a finite number of lives, with the winner being the last player remaining.[55] A less common mode is "Stamina",[72] where players have a finite number of health and are eliminated when it reaches zero.[55]

Players also have a variety of stages to choose from.[73] The majority are based on other video games, but some, such as "Final Destination" and "Battlefield", are original to the Smash series.[74] Stages have varying layouts of platforms and other obstacles,[45] with some being flat planes without edges.[75][76] Some stages have hazards[77] such as boss fights with the Yellow Devil from the Mega Man series or Ridley from Metroid.[78][69]

### Side modes

[edit]

In addition to multiplayer battles, the Smash series features various single-player side modes and minigames,[79] many of which contain options for two-player co-operative gameplay.[80] In "Home-Run Contest", for instance, players use the Home-Run Bat item to damage a sandbag and attempt to launch it as far as possible.[81][82] In "Break the Targets", players use their character's abilities to navigate a course and destroy targets within it;[83] courses are character-specific in Melee[84] but available to all characters in Brawl.[85] Smash 4 contains "Target Blast", where players launch a single bomb into an area to destroy as many targets within the area as possible.[83][86] The first Smash game featured "Board the Platforms", where players were tasked with landing on several floating platforms as fast as possible on a character-specific platforming course.[87]

The games have also included "Multi-Man Smash", which consists of several sub-modes where players battle multiple opponents at once,[50][88] such as "100-Man Smash", where they must defeat 100 opponents;[52][85] and "Cruel Smash", where they try to defeat as many extremely strong enemies as possible.[88] Since Brawl, players can create custom stages to use in multiplayer matches and share online with other players.[89][90][91] In Smash 4, the Wii U version featured the board game mode "Smash Tour",[69] while the 3DS version featured "Smash Run", where players explore a large map to collect power-ups before a final battle.[50][92] Ultimate introduced "Squad Strike", allowing matches where players change characters after each life.[52]

Melee introduced "trophies",[93][94] collectible 3D models of various characters and elements from Smash and other game series[8][95] obtained within various modes and special minigames.[96] Ultimate replaced trophies with "Spirits" that use 2D images instead of 3D models[52] and require the player to complete a battle that combines elements to reference the Spirit's character.[97] Collected Spirits can be attached to a character to buff their attributes or give them special abilities such as an additional midair jump.[97][98]

Games across the series have included "Classic Mode", which consists of a series of battles against opponents either based on the player's character, pre-determined, or randomly generated, depending on the game.[50][83][99][100] Classic Mode also contains within it minigames such as Break the Targets, a platforming challenge, or a bonus stage,[99] and ends with a boss fight against Master Hand or another enemy.[83] Smash games have also featured "All-Star Mode", where players must defeat every character in that game,[50] and "Event Matches", where they face a series of themed battles.[100] Several Smash games included single-player campaigns.[79] Melee's campaign was called "Adventure Mode" and included a mix of platforming levels and typical battles based on various game series.[11] Brawl's was far more expansive; titled "Subspace Emissary", it was a story-based mode with several platforming levels, boss fights, and typical battles mixed with cutscenes including all of the game's characters.[16][101][102] The series's next campaign was in Ultimate, which featured "World of Light".[103] World of Light lacked platforming, and consisted only of battles against Spirits, playable characters, and bosses scattered across an overworld,[52][104] and used role-playing game elements such as a skill tree for character upgrades.[79][103]

The series has included online multiplayer since Brawl;[102] in Smash 4, it was split into two modes, "For Fun" and "For Glory", that contained differing rulesets aimed at casual and competitive players, respectively.[105] In Ultimate, players can play ranked battles to accrue "Global Smash Power", unlocking the "Elite Smash" mode once they pass a certain threshold.[106][107]

## Characters

[edit]

Main article: Characters in the Super Smash Bros. series

Each game in the series has a number of playable characters (referred in the games as "fighters") taken from various gaming franchises, with over 80 in total across the series. Starting with Super Smash Bros. Brawl, characters from non-Nintendo franchises began to make playable appearances. In Super Smash Bros. for Nintendo 3DS and Wii U, players were able to customize existing fighters with altered movesets and abilities, as well as making their own Mii fighters that can be given three different fighting styles. There are also other non-playable characters that take the form of enemies, bosses, and summonable power-up items.

## Music

[edit]

Super Smash Bros. features music from some of Nintendo's popular gaming franchises. While many are newly arranged for the game, some songs are taken directly from their sources. The music for the Nintendo 64 game was composed by Hirokazu Ando, who later returned as sound and music director in Melee. Melee also features tracks composed by Tadashi Ikegami, Shougo Sakai, and Takuto Kitsuta.[108] Brawl featured the collaboration of 38 contracted composers,[109] including Final Fantasy series composer Nobuo Uematsu, who composed the main theme.[110] Like in Brawl, Super Smash Bros. for Nintendo 3DS and Wii U featured many original and re-arranged tracks from various different gaming franchises from a variety of different composers and arrangers. Both versions have multiple musical tracks that can be selected and listened to using the returning "My Music" feature, including pieces taken directly from earlier Super Smash Bros. games. The 3DS and Switch games allow players to listen to their music from the sound menu while the system is in sleep/handheld mode.[111][112] Ultimate continued the trend of multiple composers and arrangers working on remixed tracks, having over 800 in total.[112][113]

Three soundtrack albums for the series have been released. An album with the original music for Super Smash Bros. was released in Japan by Teichiku Records in 2000.[114] In 2003, Nintendo released Smashing...Live!, a live orchestrated performance of various pieces featured in Melee by the New Japan Philharmonic.[115] A two-disc promotional soundtrack titled A Smashing Soundtrack was available for Club Nintendo members who registered both the 3DS and Wii U games between November 21, 2014, and January 13, 2015.[116]

## Merchandising

[edit]

A Smash-themed Nintendo Switch Pro Controller released with Ultimate

Releasing merchandise for Super Smash Bros. of any kind is generally prohibited, with only free giveaways and limited edition items allowed.[117] Practically the only exceptions to the merchandise ban are Amiibo figures,[117] a toys-to-life platform created by Nintendo.[118] Amiibo debuted alongside Super Smash Bros. for Wii U,[119][120] and Nintendo released Amiibo figures for Smash 4 and Ultimate of all characters present in the games,[121] and the Smash line concluded in February 2024 with the release of the Sora figure.[122] Amiibo figures from the Smash line as well as figures of Smash characters from other lines can interact with Smash 4 and Ultimate using near-field communication,[123][124] and players can train a computer player based on their Amiibo figure in-game, with the Amiibo player gaining experience points and leveling up as it fights in battles.[117][125]

To coincide with the releases of Smash 4 and Ultimate, Nintendo released new versions of the GameCube controller,[126] as well as adapters allowing the controller to be used with the Wii U and Switch.[127][128] Ahead of Ultimate's release, Nintendo released a Smash Ultimate-themed limited edition Nintendo Switch system, with the Switch's dock featuring artwork of the game's characters and its Joy-Con controllers featuring the series logo.[129] Nintendo also bundled Ultimate with a Smash-themed Nintendo Switch Pro Controller and a copy of the game packaged in a steelbook.[130][131]

## Competitive play

[edit]

Main article: Super Smash Bros. in esports

While some tournaments and competitive events were held for the first Smash game around its release,[132] a significant competitive Super Smash Bros. community began to emerge in 2002, after the release of Melee.[133] The community largely emerged through decentralized grassroots efforts,[134] without official support from Nintendo.[133] The competitive Melee community gradually united through websites like Smashboards, an online forum created to discuss the Smash series prior to Melee's release.[132] Competitive Melee gradually developed a self-sufficient community,[133] and in 2004 Major League Gaming (MLG) began hosting Melee esports competitions, creating a tournament circuit for the game.[132] MLG's Melee tournaments brought about an era called the "Golden Age of Melee", with some of the game's best players, including Ken Hoang, becoming well known.[132]

Joseph Marquez, known as "Mang0", won the Melee tournament at EVO 2013.

MLG ended its Melee circuit in 2007 due to the release of Brawl, and much of the attention given to Melee was diverted to its sequel. Gameplay changes in Brawl aimed at appealing to casual players, however, made it less popular among competitive players, and in the competitive community gradually returned to Melee.[132] In 2013, members of the Melee community rallied for the game's inclusion at the 2013 edition of the Evolution Championship Series (EVO), an annual fighting game tournament.[133] Nintendo intervened, seeking to cancel the Melee tournament,[135] but allowed the event to proceed after significant backlash.[136] The tournament was won by Joseph "Mang0" Marquez,[133] who had made his breakout Melee performance at EVO 2007[135]—the last time a Smash game was featured—where he placed third.[133]

Melee's appearance at EVO 2013 vastly increased its competitive popularity,[136] and was raised further later that year when Travis Beauchamp released The Smash Brothers, a documentary series about Melee's competitive history.[132] The Smash Brothers documentary covered the community's history at past MLG and EVO events, and contributed to Melee overtaking Brawl's competitive popularity.[133] It was released during a time in which five players—collectively termed Melee's "Five Gods"—were dominating Melee tournaments: Marquez, Jason "Mew2King" Zimmerman, Juan "Hungrybox" DeBiedma, Adam "Armada" Lindgren, and Kevin "PPMD" Nanney.[132]

Melee was included again at EVO 2014 the next year, though Brawl was excluded from the final tournament despite its appearance alongside Melee in qualifying events.[133] Attempting to capitalize on the Smash series's renewed competitive popularity, Nintendo hosted an invitational tournament for the then-upcoming Super Smash Bros. for Wii U at E3 2014, featuring top players of both Melee and Brawl.[132][133] The tournament was won by Gonzalo "ZeRo" Barrios, who was then among the best competitive Brawl players.[133] Barrios went on to dominate the first year of competitive Smash 4,[133] winning 55 consecutive tournaments from the game's release until October 2015, when he lost to Nairoby "Nairo" Quezada.[137][138] The release of Smash 4 brought further growth to the competitive Smash community,[132] and in 2016 the tournaments Genesis 3 and EVO 2016 had more entrants than any other Smash competitions until that point.[136][133]

In 2016, players like William "Leffen" Hjelte began to challenge the Five Gods' dominance of Melee.[136] In 2018, Justin "Plup" McGrath won the Melee tournament at Genesis 5, which Hjelte proclaimed marked the end of the Five Gods era.[139] Earlier that year, Barrios retired from competitive Smash 4 to focus on livestreaming,[140][141] and Leonardo "MKLeo" López Pérez was Smash 4's top-ranked player by the time Ultimate released in 2018.[142] Ultimate attracted a large competitive audience, including from some Melee players unsatisfied with Brawl or Smash 4.[132] Pérez was considered the best Ultimate player after the game's release, defeating Gavin "Tweek" Dempsey to win EVO 2019, then the largest-ever Smash tournament.[142][143]

The COVID-19 pandemic disrupted Smash competition, leading to the cancellation of many tournaments.[144] Ultimate was cut from EVO 2020,[145] and Nintendo later opted for Smash not to return to EVO.[146] During the #MeToo movement in mid-2020, competitive Smash players, including Quezada and Barrios, faced a wave of sexual misconduct allegations.[144] Nintendo called the alleged acts "absolutely impermissible",[147] furthering rifts between the company and the Smash community.[148] Tensions escalated later in 2020, when Nintendo ordered The Big House to cancel their Melee tournament for its use of Slippi, an unofficial mod that adds online multiplayer to the game,[148][149] and Smash fans began the #FreeMelee movement on social media to protest Nintendo's decision.[150] Nintendo had provided little support to the Smash community even as it began hosting esports events for its other games, including Splatoon and Arms (2017);[134] as a result, Smash tournaments have much lower prize pools than other major esports.[151][152]

In late 2021, Nintendo partnered with esports organization Panda Global to produce the Panda Cup, a tournament circuit for both Ultimate and Melee in 2022,[153] which was seen as a sign of Nintendo's willingness to engage further with the Smash community.[148][154] In December 2022, the Smash World Tour (SWT), a competing Smash circuit, said it would cancel its 2022 finale and 2023 circuit because of a request from Nintendo.[155] Nintendo denied requesting the SWT's cancellation and rejected the SWT's claims that Panda had sought to undermine the SWT.[156] In the aftermath, Panda removed Alan Bunney as its CEO and indefinitely postponed the Panda Cup finale,[157] while all affiliated professional Smash players left the organization.[158]

## Reception

[edit]

Sales and aggregate review scores
As of March 31, 2025. Game  | Year  | Sales
(in millions) | Metacritic
(out of 100)

|
|
|

Super Smash Bros. | 1999  | 5.55[159] | 79[160]
Melee | 2001  | 7.09[161] | 92[162]
Brawl | 2008  | 13.32[163] | 93[164]
for Nintendo 3DS | 2014  | 9.63[165] | 85[166]
for Wii U | 2014  | 5.38[167] | 92[168]
Ultimate | 2018  | 36.24[169] | 93[170]

Reviews for the Super Smash Bros. series are usually positive. The multiplayer mode in every game is usually highly praised; however, single-player modes have not always been viewed as highly.

Super Smash Bros. received praise for its multiplayer mode. Nintendo Power listed the series as being one of the greatest multiplayer experiences in Nintendo history, describing it as infinitely replayable due to its special moves and close-quarters combat.[171] There were criticisms, however, such as the game's scoring being difficult to follow.[172] In addition, the single-player mode was criticized for its perceived difficulty and lack of features.

Super Smash Bros. Melee generally received a positive reception from reviewers, most of whom credited Melee's expansion of gameplay features from Super Smash Bros. Focusing on the additional features, GameSpy commented that "Melee really scores big in the 'we've added tons of great extra stuff' department." Reviewers compared the game favorably to Super Smash Bros. IGN's Fran Mirabella III stated that it was "in an entirely different league than the N64 version"; GameSpot's Miguel Lopez praised the game for offering an advanced "classic-mode" compared to its predecessor, while detailing the Adventure Mode as "really a hit-or-miss experience." Despite a mixed response to the single-player modes, most reviewers expressed the game's multiplayer mode as a strong component of the game. In their review of the game, GameSpy stated that "you'll have a pretty hard time finding a more enjoyable multiplayer experience on any other console."

Brawl received a perfect score from the Japanese magazine Famitsu. The reviewers praised the variety and depth of the single-player content,[173] the unpredictability of Final Smashes, and the dynamic fighting styles of the characters. Thunderbolt Games gave the game 10 out of 10, calling it "a vastly improved entry into the venerable series". Chris Slate of Nintendo Power also awarded Brawl a perfect score in its March 2008 issue, calling it "one of the very best games that Nintendo has ever produced". IGN critic Matt Casamassina, in his February 11 Wii-k in Review podcast, noted that although Brawl is a "solid fighter", it does have "some issues that need to be acknowledged", including "long loading times" and repetition in The Subspace Emissary.

Super Smash Bros. for 3DS and Super Smash Bros. for Wii U both garnered critical praise and were commercially successful, holding ratings of 85/100 and 92/100 on Metacritic and 86.10% and 92.39% on GameRankings.[174][166][175][176] Reviewers have particularly noted the large, diverse character roster, the improvements to game mechanics, and the variety of multiplayer options. Some criticisms in the 3DS version include a lack of single-player modes and issues concerning the 3DS hardware, such as the size of characters on the smaller screen when zoomed out and latency issues during both local and online multiplayer.[177][178] There were also reports of players damaging their 3DS Circle Pads while playing the game excessively.[179][180] The Wii U version's online play quality was mildly criticized for some inconsistency, but has overall been critically acclaimed. Daniel Dischoff of GameRevolution stated "It's true that Super Smash Bros. evolves every time with regard to new features, items, and characters to choose from. While your favorite character may not return or a few annoying pickups may force you to turn off items altogether, this represents the biggest leap forward Smashers have seen yet." Daniel Starky at GameSpot criticized the inconsistent online performance in the game, but still called it an "incredible game", noting "With the Wii U release, Smash Bros. has fully realized its goals." Jose Otero from IGN, praising the replayability of the game, states "Nearly every aspect of Smash Wii U seems fine-tuned not only to appeal to the nostalgia of long-time Nintendo fans, but also to be accessible to new players."

### Sales

[edit]

Super Smash Bros. sold 1.4 million copies in Japan,[181] and 2.3 million in the U.S.,[182] with a total of 5.55 million units worldwide.[159] Melee sold over 7 million units worldwide, becoming the best-selling GameCube game.[161] Brawl sold 1.524 million units in Japan as of March 30, 2008[update],[183] and sold 1.4 million units in its first week in the United States, becoming Nintendo of America's fastest selling game.[184] The 3DS version sold over a million copies in its first weekend on sale in Japan,[185] and has sold more than 9.63 million copies worldwide as of September 2021[update].[165] Super Smash Bros. for Wii U became the fastest-selling Wii U game to date, selling 3.39 million units worldwide within just two months of availability, beating the record previously held by Mario Kart 8.[186] As of September 2021, it has sold 5.38 million copies worldwide.[167] Super Smash Bros. Ultimate on Nintendo Switch has set new record highs for the series and for the system.[187][188] It sold an estimate of 5.6 million copies in global sales during its first week of launch, beating out records previously held by games such as Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Super Mario Odyssey, and The Legend of Zelda: Breath of the Wild.[189] In Japan, Ultimate outsold the records held by Super Smash Bros. for Nintendo 3DS with 2.6 million copies sold in five weeks.[190] It is also the third best-selling game for the Nintendo Switch and the best-selling fighting game of all time, with 36.24 million copies sold worldwide as of March 31, 2025.[169]

## Legacy

[edit]

Super Smash Bros. is often credited with popularizing the platform fighter subgenre, notably by defining core mechanics such as an emphasis on ground movement and knocking characters into blast zones by accumulating damage percentages as opposed to traditional knockouts, which would subsequently be iterated on by games that would follow its release.[191] Beginning in the mid-2010s, numerous independent developers took inspiration from the Smash series when creating their own variations of platform fighting games, notably including Rivals of Aether (2017), which according to lead designer and former competitive Smash Bros. player Dan Fornace, took specific inspiration from the faster, skill-based pacing of Super Smash Bros. Melee (2001).[192] Other indie titles such as Brawlhalla and Brawlout (both 2017) have also been favorably compared to Super Smash Bros. by multiple gaming news outlets, with the latter being remarked upon for its focus on more aggressive mechanics reminiscent of traditional fighting games within the Smash Bros. template,[193] while Brawhalla was praised for incorporating stronger weapon-based gameplay systems, leading to a more functionally diverse character roster.[194]

Given its nature as a crossover for various gaming properties, the Super Smash Bros. series has inspired numerous other crossover fighters involving licensed franchises, that employ similar gameplay and presentation.[195] In 2012, Sony Computer Entertainment published PlayStation All-Stars Battle Royale for PlayStation 3 and PlayStation Vita, which was a conceptually similar platform fighter incorporating various PlayStation and third-party franchises in four-player timed and stock-based battles, set across 2D arenas with stage hazards.[196] Nickelodeon All-Star Brawl, a series of console fighting games by Ludiosity and Fair Play Labs, which spun out of the Nickelodeon Super Brawl line of browser and mobile games, features various characters from Nickelodeon animated series and follows similar gameplay conventions to Super Smash Bros., with the addition of differentiated light and heavy attacks similar to traditional fighting games being a notable distinction between All-Star Brawl and Smash.[197][198] MultiVersus, which went into early access in 2022 ahead of a wide release in 2024, adopts the broader mechanics and presentation of Super Smash Bros. while utilizing various Warner Bros. film and television franchises, and includes features unique to its systems such as granting characters passive abilities in combat and having dedicated PvE modes.[199][200][201] Outside general crossover fighting games modeled after Super Smash Bros., indie fighting games such as Brawlhalla and Rivals of Aether have routinely collaborated with third-party publishers to include their characters as guest fighters in a similar manner to Smash's inclusion of characters from non-Nintendo games.[202][203] Despite higher-profile Super Smash Bros. alternatives garnering decent critical or commercial reception, they have generally been regarded as inferior substitutes when measured against the gameplay, roster and features of the aforementioned series.[204][205][206]

## Notes

[edit]

1. ^ Japanese: 大乱闘スマッシュブラザーズ, Hepburn: Dai Rantō Sumasshu Burazāzu, ; commonly shortened to Smash Bros. or Smash.

## References

[edit]

1. ^ a b c d e f g h i Sakurai, Masahiro (October 20, 2022). Super Smash Bros. [Game Concepts] (Video). Retrieved February 18, 2025 - via YouTube.
2. ^ a b Egan, Toussaint (October 20, 2022). "Smash Bros. creator shows off never-before-seen prototype footage of the series' origins". Polygon. Retrieved February 18, 2025.
3. ^ a b c d e f g h i j k l m n o p Roberts, Max (December 7, 2018). "The Legacy and History of Nintendo's Super Smash Bros". DualShockers. Retrieved February 18, 2025.
4. ^ a b c d e f g Sakurai, Masahiro (2008). "Iwata Asks: Super Smash Bros. Brawl / Volume 7: Once in a Lifetime Experience". Iwata Asks (Interview). Interviewed by Satoru Iwata. Nintendo. Archived from the original on April 9, 2008.
5. ^ Gerblick, Jordan (October 11, 2024). "After 25 years, we finally know why it's called Super Smash "Bros" – Nintendo icon Satoru Iwata wanted the fighters to be "friends who were settling a little disagreement"". GamesRadar+. Retrieved February 18, 2025.
6. ^ a b Sakurai, Masahiro (May 17, 2001). "速報スマブラ拳!!" [Super Smash Bros. Melee Breaking News!!]. Nintendo (in Japanese). Retrieved February 18, 2025.
7. ^ a b IGN staff (August 31, 2001). "Smash Bros. FMV Explained". IGN. Archived from the original on December 7, 2008. Retrieved February 18, 2025.
8. ^ a b c d e f Sakurai, Masahiro (November 21, 2022). Super Smash Bros. Melee [Game Concepts] (Video). Retrieved February 18, 2025 - via YouTube.
9. ^ a b George, Richard (December 9, 2010). "Super Smash Bros Creator: "Melee The Sharpest"". IGN. Retrieved February 18, 2025.
10. ^ IGN staff (September 7, 2001). "A Detailed Melee". IGN. Archived from the original on March 28, 2008. Retrieved February 18, 2025.
11. ^ a b c d Sklens, Mike (December 18, 2001). "Super Smash Bros. Melee Review". Nintendo World Report. Retrieved February 20, 2025.
12. ^ Casamassina, Matt (May 17, 2005). "E3 2005: Smash Bros. For Revolution". IGN. Archived from the original on June 15, 2006. Retrieved February 18, 2025.
13. ^ a b IGN staff (November 16, 2005). "Smash Bros. Revolution Director Revealed". IGN. Retrieved February 18, 2025.
14. ^ a b c d e f Sakurai, Masahiro (2008). "Iwata Asks: Super Smash Bros. Brawl". Iwata Asks (Interview). Interviewed by Satoru Iwata. Archived from the original on April 9, 2008.
15. ^ a b c d Sakurai, Masahiro (May 19, 2023). Super Smash Bros. Brawl [Game Concepts] (Video). Retrieved February 18, 2025 - via YouTube.
16. ^ a b c d e f Penwell, Chris (March 8, 2023). "Like it or not, the Smash Bros series wouldn't be what it is without its most maligned entry". VG247. Retrieved February 18, 2025.
17. ^ Casamassina, Matt; Schneider, Peer (May 11, 2006). "E3 2006: Super Smash Bros. Brawl". IGN. Retrieved February 18, 2025.
18. ^ SXSW Gaming (March 19, 2016). SXSW Gaming: March 17 - 19, 2016 in Austin, Texas (Livestream). Event occurs at 03:48:30. Archived from the original on January 9, 2019. Retrieved February 18, 2025 - via Twitch.
19. ^ Tanner, Nicole (June 7, 2011). "E3 2011: Smash Bros. Coming to 3DS and Wii U". IGN. Retrieved February 18, 2025.
20. ^ Hernandez, Pedro (September 21, 2011). "Development on Smash Bros. Wii U on Hold until Kid Icarus Is Done". Nintendo World Report. Retrieved February 18, 2025.
21. ^ Drake, Audrey (June 22, 2012). "Namco Bandai Developing Next Smash Bros". IGN. Retrieved February 18, 2025.
22. ^ George, Richard (June 11, 2013). "E3 2013: Mega Man Joins Super Smash Bros". IGN. Retrieved February 18, 2025.
23. ^ Nakamura, Toshi (July 25, 2013). "The Next Super Smash Bros. Won't Have a Story Mode or Cutscenes". Kotaku. Retrieved February 18, 2025.
24. ^ Bellingham, Hope (November 10, 2023). "Super Smash Bros stopped having in-game CG story cutscenes because they kept leaking before the game had released". GamesRadar+. Retrieved February 18, 2025.
25. ^ McWhertor, Michael (June 14, 2013). "New Super Smash Bros. removes tripping; game speed between Brawl and Melee". Polygon. Retrieved February 18, 2025.
26. ^ Sato (October 1, 2014). "Why Zelda and Sheik Are Different Characters In Super Smash Bros. For 3DS". Siliconera. Retrieved February 18, 2025.
27. ^ Sakurai, Masahiro (June 21, 2013). "An In-Depth Chat With The Genius Behind Super Smash Bros". Kotaku (Interview). Interviewed by Jason Schreier. Retrieved February 18, 2025.
28. ^ Hillier, Brenna (April 28, 2015). "Super Smash Bros. DLC is not cut from core game but "authentic", says Sakurai". VG247. Retrieved February 18, 2025.
29. ^ Mejia, Ozzie (February 3, 2016). "PSA: Bayonetta and Corrin officially wrap up Super Smash Bros. DLC at 6:30PM PT tonight". Shacknews. Retrieved February 18, 2025.
30. ^ a b c d e f Sakurai, Masahiro (October 30, 2023). Super Smash Bros. Ultimate [Game Concepts] (Video). Retrieved February 18, 2025 - via YouTube.
31. ^ Ivan, Tom (September 13, 2019). "Sakurai acknowledges Iwata in Japan Game Awards speech". Video Games Chronicle. Retrieved February 18, 2025.
32. ^ Sakurai, Masahiro (December 17, 2018). "『スマブラSP』ディレクター桜井政博氏にインタビュー！「全員参戦は本当に奇跡だと思います」" [An interview with Sakurai Masahiro, director of Super Smash Bros. SP! "I think it's a real miracle that everyone will join"]. Famitsu (Interview) (in Japanese). Interviewed by Famitsu staff. Retrieved February 18, 2025.
33. ^ Webster, Andrew (June 12, 2018). "Why Super Smash Bros. Ultimate was such a daunting game for its creators to build". The Verge. Retrieved February 18, 2025.
34. ^ a b Shea, Brian (November 21, 2018). "Masahiro Sakurai Talks Piranha Plant, Spirits, And 20 Years Of Super Smash Bros". Game Informer. Archived from the original on December 24, 2018. Retrieved February 18, 2025.
35. ^ Wong, Alistair (December 16, 2018). "Smash Bros. Ultimate Director Sakurai Talks About How The Game Isn't Just "Nintendo All-Stars" Anymore". Siliconera. Retrieved February 18, 2025.
36. ^ Eadicicco, Lisa (March 9, 2018). "Nintendo Just Teased a New Super Smash Bros. for the Switch". Time. Retrieved February 18, 2025.
37. ^ D'Anastasio, Cecilia (June 12, 2018). "Everything We Know About Super Smash Bros. Ultimate". Kotaku. Retrieved February 18, 2025.
38. ^ Frank, Allegra (June 12, 2018). "Super Smash Bros. Ultimate brings back every Smash fighter ever". Polygon. Retrieved February 18, 2025.
39. ^ a b Fanelli, Jason (November 10, 2021). "From Splatoon To Sora: The Life And Times Of Super Smash Bros. Ultimate". GameSpot. Retrieved February 22, 2025.
40. ^ Mercante, Alyssa (January 16, 2020). "Super Smash Bros. Ultimate is getting a second Fighters Pass with six new characters". GamesRadar+. Retrieved February 22, 2025.
41. ^ McWhertor, Michael (October 5, 2021). "Super Smash Bros. Ultimate's final character is Sora from Kingdom Hearts". Polygon. Retrieved February 22, 2025.
42. ^ Ashcraft, Brian (December 2, 2021). "Super Smash Bros. Ultimate Gets Final Buffs And Nerfs In Update". Kotaku. Retrieved February 22, 2025.
43. ^ Doolan, Liam (February 16, 2024). "Sakurai Acknowledges End Of Super Smash Bros. Ultimate Development". Nintendo Life. Retrieved February 22, 2025.
44. ^ Gerblick, Jordan (September 11, 2024). "Super Smash Bros owns the platform fighter scene, so this indie has a new angle: 40-player "Smash battle royale," an idea so wild "we might not actually ship it"". GamesRadar+. Retrieved February 20, 2025.
45. ^ a b Schneider, Peer (April 28, 1999). "Super Smash Bros. N64 Review". IGN. Retrieved February 20, 2025.
46. ^ Nintendo (May 22, 2007). "The Basic Rules". Smash Bros. DOJO!!. Retrieved February 20, 2025.
47. ^ Nintendo (2018). "Super Smash Bros.: How to Smash". Super Smash Bros. Retrieved February 20, 2025.
48. ^ a b c d e f Eurogamer staff (January 28, 2019). "Super Smash Bros Ultimate tips, from the basics to more advanced strategies". Eurogamer. Retrieved February 20, 2025.
49. ^ Nintendo (June 6, 2007). "You must recover!". Smash Bros. DOJO!!. Retrieved February 20, 2025.
50. ^ a b c d e f Brown, Mark (October 3, 2014). "Super Smash Bros for 3DS tips - An in-depth FAQ for Smash Bros newbies". Pocket Gamer. Retrieved February 20, 2025.
51. ^ Otero, Jose (January 22, 2014). "Smash Bros. Will Change the Way Edge-Guarding Works". IGN. Retrieved February 20, 2025.
52. ^ a b c d e f Marks, Tom (December 6, 2018). "Super Smash Bros. Ultimate Review". IGN. Retrieved February 20, 2025.
53. ^ a b Green, Jake (January 8, 2019). "Super Smash Bros Ultimate Controls - Smash Attacks, How to Use Final Smash". VG247. Retrieved February 20, 2025.
54. ^ Cabrera, David (December 11, 2018). "Smash Bros. Ultimate basics: Movement and attacks guide". Polygon. Retrieved February 20, 2025.
55. ^ a b c d e f g h Mejia, Ozzie (December 6, 2018). "Super Smash Bros. Ultimate: How to play". Shacknews. Retrieved February 20, 2025.
56. ^ Bailey, Dustin (March 3, 2023). "Super Smash Bros Ultimate players fear Minecraft Steve has completely broken the game". GamesRadar+. Retrieved February 20, 2025.
57. ^ Tucker, Kevin (January 4, 2019). "How to air dodge in Super Smash Bros. Ultimate". Shacknews. Retrieved February 20, 2025.
58. ^ Donaldson, Alex (June 14, 2018). "Yes, Super Smash Bros. Ultimate is rather like an enhanced port - but it's amazing, so who cares?". VG247. Retrieved February 20, 2025.
59. ^ Hernandez, Patricia (July 3, 2014). "Throwback: How To Wavedash In Super Smash Bros". Kotaku. Retrieved February 20, 2025.
60. ^ Bishop, Dylan (November 29, 2018). "We dive deep into how Smash Bros. moves". Red Bull. Retrieved February 20, 2025.
61. ^ a b c Cabrera, David (December 19, 2018). "Super Smash Bros. Ultimate basics: Defense guide". Polygon. Retrieved February 20, 2025.
62. ^ Tucker, Kevin (December 19, 2018). "How to parry attacks in Super Smash Bros. Ultimate". Shacknews. Retrieved February 20, 2025.
63. ^ Gee, Robby (July 7, 2016). "Why 'Super Smash Bros. Melee' Is the Game to Watch at Evo 2016". Vice. Retrieved February 20, 2025.
64. ^ Hernandez, Patricia (September 25, 2014). "Learning To Love Items In The New Smash Bros". Kotaku. Retrieved February 21, 2025.
65. ^ a b Labella, Anthony (October 16, 2014). "Super Smash Bros. (3DS) Item List". GameRevolution. Retrieved February 21, 2025.
66. ^ McFerran, Damien (January 16, 2016). "Hardware Classics: Nintendo Super Scope". Nintendo Life. Retrieved February 21, 2025.
67. ^ Lada, Jenni (June 14, 2018). "Super Smash Bros. Ultimate Goes Over More New Assist Trophies And Items". Siliconera. Retrieved February 21, 2025.
68. ^ Santangelo, Nick (December 14, 2018). "Masahiro Sakurai Explains What The Super Smash Bros. Logo Symbolizes". IGN. Archived from the original on December 14, 2018. Retrieved February 20, 2025.
69. ^ a b c Phillips, Tom (October 23, 2014). "Smash Bros. for Wii U includes eight-player battles". Eurogamer. Retrieved February 20, 2025.
70. ^ Ng, Alfred (December 6, 2018). "Super Smash Brothers Ultimate review: Everyone is here, and balanced". CNET. Retrieved February 21, 2025.
71. ^ Power, Tom (December 13, 2018). "How to Change the Smash Ultimate CPU Level in Training Mode". GameRevolution. Retrieved February 21, 2025.
72. ^ a b Gerblick, Jordan (November 7, 2019). "Super Smash Bros. Ultimate's new tournament doesn't mess around". GamesRadar+. Retrieved February 21, 2025.
73. ^ Tran, Edmond (December 16, 2018). "Super Smash Bros. Ultimate Review - Me And You And Everyone We Know". GameSpot. Retrieved February 21, 2025.
74. ^ Mejia, Ozzie (August 8, 2018). "Here are all of the playable stages for Super Smash Bros. Ultimate". Shacknews. Retrieved February 21, 2025.
75. ^ Bozon, Mark; Casamassina, Matt; Harris, Craig (October 11, 2007). "Smash Bros. Brawl Hands-on". IGN. Retrieved February 21, 2025.
76. ^ Robinson, Andy (November 6, 2019). "Smash Bros. Terry Bogard DLC features significant SNK content". Video Games Chronicle. Retrieved February 21, 2025.
77. ^ Price, Leigh (August 17, 2024). "Review: Cat Quest 3 is a Purr-Fect Pirate Adventure". Siliconera. Retrieved February 20, 2025.
78. ^ Peeples, Jeremy (April 8, 2014). "Yellow Devil Coming to Super Smash Bros". Hardcore Gamer. Retrieved February 20, 2025.
79. ^ a b c Frank, Allegra (November 19, 2018). "Super Smash Bros. Ultimate's single-player modes are complicated, but better for it". Polygon. Retrieved February 21, 2025.
80. ^ Myers, Maddy (November 19, 2014). "Super Smash Bros. for Wii U: Stimulation Overload". Paste. Retrieved February 21, 2025.
81. ^ Nintendo World Report staff (March 1, 2002). "Super Smash Bros. Melee 101: Home-Run Contest". Nintendo World Report. Retrieved February 21, 2025.
82. ^ Gilliam, Ryan (September 4, 2019). "Home Run Contest finally comes to Super Smash Bros. Ultimate". Polygon. Retrieved February 21, 2025.
83. ^ a b c d Machkovech, Sam (December 6, 2018). "Smash Bros. Ultimate review: The best fighting game on any Nintendo system". Ars Technica. Retrieved February 21, 2025.
84. ^ D'Anastasio, Cecilia (April 18, 2018). "Smash Bros. Melee Player Goes Wild After Beating 14-Year-Old Target Record". Kotaku. Retrieved February 21, 2025.
85. ^ a b Kuchera, Ben (March 12, 2008). "Work it harder, make it better? Super Smash Bros Brawl review". Ars Technica. Retrieved February 21, 2025.
86. ^ Schulenberg, Thomas (August 2, 2014). "Target Blast minigame racks up points in Smash Bros. 3DS". Engadget. Retrieved February 21, 2025.
87. ^ Alexandra, Heather (July 30, 2019). "Nintendo 64 Super Smash Bros. Challenge Record Broken After 14 Years". Kotaku. Retrieved February 21, 2025.
88. ^ a b Lada, Jenni (December 20, 2018). "Super Smash Bros Ultimate Modes That Aren't As Prominent Deserve More Kudos". Siliconera. Retrieved February 20, 2025.
89. ^ Phillips, Tom (April 10, 2019). "Nintendo accidentally confirms Smash Bros. Ultimate stage builder". Eurogamer. Retrieved February 21, 2025.
90. ^ Busby, James (April 30, 2019). "Check out the best Smash Bros Ultimate custom stages you can play right now". GamesRadar+. Retrieved February 21, 2025.
91. ^ Makuch, Eddie (April 17, 2019). "Smash Bros. Ultimate's New Stage Builder And Video Editor Explained". GameSpot. Retrieved February 21, 2025.
92. ^ Martin, Garrett (October 3, 2014). "Super Smash Bros for the Nintendo 3DS: Big Game, Small Screen". Paste. Retrieved February 20, 2025.
93. ^ Watts, Martin (August 28, 2014). "The History of Super Smash Bros". Nintendo Life. Retrieved February 21, 2025.
94. ^ Minotti, Mike (December 3, 2021). "The RetroBeat: Super Smash Bros. Melee is still special 20 years later". VentureBeat. Retrieved February 21, 2025.
95. ^ Karmali, Luke (July 14, 2014). "Super Smash Bros. Features Rayman Trophy". IGN. Retrieved February 21, 2025.
96. ^ Rose, Brian (September 28, 2014). "Super Smash Bros. for Nintendo 3DS Review". Nintendo World Report. Retrieved February 21, 2025.
97. ^ a b Gill, Patrick (December 5, 2018). "Understanding spirits in Super Smash Bros. Ultimate". Polygon. Retrieved February 20, 2025.
98. ^ Wong, Kevin (January 16, 2019). "Here are the 10 must-have Spirits in Super Smash Bros. Ultimate". Red Bull. Retrieved February 20, 2025.
99. ^ a b IGN staff (2001). "Guides: Super Smash Bros. Melee—Classic Mode". IGN. Archived from the original on December 9, 2006. Retrieved February 21, 2025.
100. ^ a b Reynolds, Ollie (January 20, 2024). "Which Feature From Each Smash Bros. Game Should Make A Return?". Nintendo Life. Retrieved February 21, 2025.
101. ^ Mejia, Ozzie (November 17, 2014). "Re-visiting Super Smash Bros. Brawl's 'Subspace Emissary' story mode". Shacknews. Retrieved February 21, 2025.
102. ^ a b Anderson, Lark (March 7, 2008). "Super Smash Bros. Brawl Review". GameSpot. Retrieved February 21, 2025.
103. ^ a b Wong, Kevin (December 11, 2018). "How to master Super Smash Bros Ultimate: World of Light". Red Bull. Retrieved February 21, 2025.
104. ^ Yehl, Joshua (November 19, 2018). "Super Smash Bros. Ultimate: Everything You Need to Know About World of Light Story Mode". IGN. Retrieved February 21, 2025.
105. ^ Donaldson, Alex (December 11, 2018). "Online play in Smash Bros. Ultimate is a bit of a mess". VG247. Retrieved February 21, 2025.
106. ^ Good, Owen S. (November 1, 2018). "Here's how matchmaking will work in Super Smash Bros. Ultimate". Polygon. Retrieved February 21, 2025.
107. ^ Newell, Adam (December 25, 2018). "What are Elite Smash Battles in Super Smash Bros. Ultimate and how to unlock them". Dot Esports. Retrieved February 21, 2025.
108. ^ "Discussions music staff" (in Japanese). Nintendo. January 18, 2002. Archived from the original on January 5, 2008. Retrieved January 10, 2008.
109. ^ "The Musicians". Smash Bros Dojo!!. May 22, 2007. Archived from the original on July 6, 2013. Retrieved April 15, 2008.
110. ^ "Super Smash Bros. Brawl: Main Theme". Smash Bros Dojo!!. September 7, 2007. Archived from the original on August 8, 2013. Retrieved April 15, 2008.
111. ^ "Super Smash Bros. For 3DS Lets You Listen To Music In Sleep Mode". Siliconera. August 22, 2014. Archived from the original on August 26, 2014. Retrieved August 22, 2014.
112. ^ a b Hussain, Tamoor. "Super Smash Bros. Ultimate Soundtrack Has Over 800 Songs". GameSpot. Archived from the original on August 8, 2018. Retrieved September 19, 2018.
113. ^ "Music". Super Smash Bros. Ultimate - Nintendo. Archived from the original on June 12, 2020. Retrieved June 12, 2020.
114. ^ "Nintendo All-Star! Dairanto Smash Brothers Original Soundtrack". Soundtrack Central. January 17, 2002. Archived from the original on October 11, 2008. Retrieved April 16, 2008.
115. ^ Wachman, Dylan (August 21, 2005). "Smashing...Live! Review". Sputnik Music. Retrieved March 15, 2008.
116. ^ "Super Smash Bros. Soundtrack Offer". Club Nintendo. Archived from the original on October 12, 2014. Retrieved October 12, 2014.
117. ^ a b c Sakurai, Masahiro (August 8, 2023). Super Smash Bros. for 3DS / Wii U [Game Concepts] (Video). Retrieved February 21, 2025 - via YouTube.
118. ^ Luckerson, Victor (November 21, 2014). "Nintendo Wants to Cash In on the Toy Industry's New Billion-Dollar Craze". Time. Retrieved February 21, 2025.
119. ^ Karmali, Luke (October 7, 2014). "First Two Waves of Amiibo Detailed With Release Dates". IGN. Retrieved February 21, 2025.
120. ^ Phillips, Tom (October 7, 2014). "Super Smash Bros. Wii U and Amiibo release dates announced". Eurogamer. Retrieved February 21, 2025.
121. ^ Norman, Jim (February 16, 2024). "Nintendo Showcases All 94 Smash Bros. Ultimate amiibo In New Graphic". Nintendo Life. Retrieved February 21, 2025.
122. ^ Bishop, Rollin (February 16, 2024). "Nearly 10 years after it first began, my unreasonable obsession with Nintendo's amiibo can finally stop". GamesRadar+. Retrieved February 21, 2025.
123. ^ Molen, Brad (June 11, 2014). "Here are Nintendo's new 'Super Smash Bros.' Amiibo toys for Wii U". Engadget. Retrieved February 21, 2025.
124. ^ Saunders, Toby (December 10, 2018). "Smash Ultimate amiibo Functionality Guide". GameRevolution. Retrieved February 21, 2025.
125. ^ Siliconera staff (October 25, 2014). "How Your Amiibo Levels Up In Super Smash Bros. For Wii U". Siliconera. Retrieved February 21, 2025.
126. ^ Garst, Aron (July 18, 2018). "Inside the smashing history of the Nintendo GameCube controller". Red Bull. Retrieved February 21, 2025.
127. ^ Tach, Dave (May 29, 2014). "Nintendo GameCube controller adapter coming to Wii U for Smash Bros". Polygon. Retrieved February 21, 2025.
128. ^ Mejia, Ozzie (December 6, 2018). "Super Smash Bros. Ultimate: How do I connect my GameCube controller?". Shacknews. Retrieved February 21, 2025.
129. ^ Lee, Julia (September 13, 2018). "Special Super Smash Bros. Ultimate Nintendo Switch console announced". Polygon. Retrieved February 21, 2025.
130. ^ Kim, Matt (August 27, 2018). "Super Smash Bros. Ultimate is Getting a Limited Edition Bundle Complete With Snazzy Pro Controller". VG247. Retrieved February 21, 2025.
131. ^ Heller, Emily (August 27, 2018). "Super Smash Bros. Ultimate is getting a limited edition Pro controller and steelbook". Polygon. Retrieved February 21, 2025.
132. ^ a b c d e f g h i j Garst, Aron (October 2, 2019). "The Smash Bros. community: An oral history". Polygon. Retrieved February 21, 2025.
133. ^ a b c d e f g h i j k l Smith, Wynton (January 15, 2016). "The genesis of Smash Bros.: From basements to ballrooms". ESPN. Retrieved February 21, 2025.
134. ^ a b Cozens, William (August 22, 2017). "No Nintendo, no problem -- how Smash Bros. continues to thrive". ESPN. Retrieved February 21, 2025.
135. ^ a b Pitcher, Jenna (July 11, 2013). "Nintendo wanted to shut down Super Smash Bros. Melee Evo event, not just stream". Polygon. Retrieved February 21, 2025.
136. ^ a b c d Gee, Robby (July 7, 2016). "Why 'Super Smash Bros. Melee' Is the Game to Watch at Evo 2016". Vice. Retrieved February 20, 2025.
137. ^ Hoadley, Chris (December 27, 2015). "2015's best fighting game stories". VentureBeat. Retrieved February 21, 2025.
138. ^ Demers, Matt (April 4, 2016). "Pound 2016 recap - Abadango and Hungrybox prevail". ESPN. Retrieved February 21, 2025.
139. ^ Weber, Zach Marx (February 23, 2018). "Breaking Down the Aftermath of Plup's Surprise Genesis Win". Red Bull. Retrieved February 21, 2025.
140. ^ Newell, Adam (January 13, 2018). "ZeRo retires from competitive Super Smash Bros. for Wii U". Dot Esports. Retrieved February 21, 2025.
141. ^ Walker, Ian (December 31, 2018). "Retired Super Smash Bros. champion finds reason to return in Ultimate". Polygon. Retrieved February 21, 2025.
142. ^ a b Wolf, Jacob (August 7, 2019). "MKLeo talks winning Evo, being the best in Smash Bros. Ultimate and tacos". ESPN. Retrieved February 21, 2025.
143. ^ Fanelli, Jason (August 7, 2019). "'Smash Bros.' Evo Record, 'Fortnite's' New Frontier". The Hollywood Reporter. Retrieved February 21, 2025.
144. ^ a b D'Anastasio, Cecilia (July 10, 2020). "The 'Super Smash Bros.' Community Reckons With Sexual Misconduct Allegations". Wired. ISSN 1059-1028. Retrieved February 21, 2025.
145. ^ Zawodniak, Melanie (May 12, 2020). "Super Smash Bros. Ultimate Dropped from EVO 2020 Lineup, New Games Added to EVO Online". Nintendo World Report. Retrieved February 21, 2025.
146. ^ Middler, Jordan (February 27, 2022). "EVO 2022 confirms 'Nintendo has chosen' Smash Bros. will not return". Video Games Chronicle. Retrieved February 21, 2025.
147. ^ BBC News staff (July 6, 2020). "Nintendo condemns alleged abuse in Smash Bros community". BBC News. Retrieved February 21, 2025.
148. ^ a b c Plant, Logan (November 18, 2021). "New Super Smash Bros. Tournaments Could Heal Rift Between Pros and Nintendo". IGN. Retrieved February 21, 2025.
149. ^ Donaldson, Alex (November 24, 2020). "As Nintendo shuts down a tournament, Smash fans unite under the #FreeMelee hashtag in futility". VG247. Retrieved February 21, 2025.
150. ^ Doolan, Liam; McFerran, Damien (November 24, 2020). ""Free Melee" Becomes "Save Smash" Following Nintendo's Legal Action Against Competitive Smash Bros. Event". Nintendo Life. Retrieved February 21, 2025.
151. ^ Newell, Adam (October 8, 2019). "ZeRo only made $45,000 from his 56 Tournament Wins in Smash Bros. Wii U". Dot Esports. Retrieved February 21, 2025.
152. ^ Bhansali, Zane (March 12, 2020). "The Smash World Tour, boasting a $250,000 prize pool, wants to make Smash a tier one esport". The Washington Post. Retrieved February 21, 2025.
153. ^ Rousseau, Jeffrey (November 19, 2021). "Nintendo partners with Panda Global to launch Super Smash Bros. circuit". GamesIndustry.biz. Retrieved February 21, 2025.
154. ^ Gach, Ethan (November 18, 2021). "In A Twist, Nintendo Is Actually Supporting Smash Bros. Melee Now". Kotaku. Retrieved February 21, 2025.
155. ^ Plunkett, Luke (November 30, 2022). "Nintendo Shuts Down Smash World Tour, Organizers 'Losing Hundreds Of Thousands Of Dollars' [Updates]". Kotaku. Retrieved February 21, 2025.
156. ^ Kim, Matt (December 2, 2022). "Nintendo Issues Full Statement Over Smash World Tour Cancellation". IGN. Retrieved February 21, 2025.
157. ^ Batchelor, James (December 5, 2022). "Panda Global CEO removed, cup final postponed after Smash Bros esports controversy". GamesIndustry.biz. Retrieved February 21, 2025.
158. ^ Denzer, TJ (January 17, 2023). "ESAM & Marss leave Panda Global, marking last Smash pro players to exit organization". Shacknews. Retrieved February 21, 2025.
159. ^ a b Hansen, Steven (October 26, 2016). "More like Mario Kart 8 million: Here are the Wii U and 3DS best-sellers". Destructoid. Archived from the original on April 25, 2017. Retrieved April 26, 2018.
160. ^ "Super Smash Bros. for Nintendo 64 Reviews". Metacritic. CBS Interactive. Archived from the original on July 12, 2014. Retrieved January 2, 2019.
161. ^ a b "At Long Last, Nintendo Proclaims: Let the Brawls Begin on Wii!". Nintendo. March 10, 2008. Archived from the original on May 13, 2008. Retrieved March 15, 2008.
162. ^ "Super Smash Bros. Melee for GameCube Reviews". Metacritic. CBS Interactive. Archived from the original on September 26, 2014. Retrieved January 2, 2019.
163. ^ "Top Selling Software Sales Units". Nintendo. March 31, 2018. Archived from the original on December 19, 2017. Retrieved April 26, 2018.
164. ^ "Super Smash Bros. Brawl for Wii Reviews". Metacritic. CBS Interactive. Archived from the original on August 19, 2010. Retrieved January 2, 2019.
165. ^ a b "Top Selling Title Sales Units (Nintendo 3DS)". Nintendo. Nintendo, Co. Ltd. Archived from the original on October 31, 2017. Retrieved November 24, 2021.
166. ^ a b "Super Smash Bros. for Nintendo 3DS for 3DS Reviews". Metacritic. CBS Interactive. October 2, 2014. Archived from the original on November 28, 2015. Retrieved January 2, 2019.
167. ^ a b "IR Information : Financial Data - Top Selling Title Sales Units - Wii U Software". Nintendo. Nintendo, Co. Ltd. Archived from the original on October 31, 2017. Retrieved November 21, 2021.
168. ^ "Super Smash Bros. for Wii U for Wii U Reviews". Metacritic. CBS Interactive. Archived from the original on November 10, 2015. Retrieved January 2, 2019.
169. ^ a b "IR Information : Sales Data - Top Selling Title Sales Units (Nintendo Switch Software)". Nintendo. June 30, 2022. Archived from the original on January 30, 2020. Retrieved June 3, 2025.
170. ^ "Super Smash Bros. Ultimate for Switch Reviews". Metacritic. CBS Interactive. Archived from the original on January 9, 2019. Retrieved January 17, 2019.
171. ^ Nintendo Power 250th issue!. South San Francisco, California: Future US. 2010. p. 47.
172. ^ "Game Critics Review". gamecritics.com. Archived from the original on February 25, 2012.
173. ^ "Perfect Score for Smash Bros". IGN. January 16, 2008. Archived from the original on January 19, 2008. Retrieved January 29, 2008.
174. ^ "Super Smash Bros. for Nintendo 3DS for 3DS". GameRankings. CBS Interactive. October 2, 2014. Archived from the original on November 15, 2015.
175. ^ "Super Smash Bros. for Wii U for Wii U". GameRankings. CBS Interactive. Archived from the original on November 2, 2015.
176. ^ "Super Smash Bros. for Wii U for Wii U Reviews". Metacritic. CBS Interactive. Archived from the original on November 10, 2015.
177. ^ "Super Smash Bros. 3DS review". GamesRadar. Archived from the original on September 27, 2014. Retrieved September 26, 2014.
178. ^ "Super Smash Bros. for 3DS review (JP version)". September 17, 2014. Archived from the original on September 13, 2014. Retrieved September 19, 2014.
179. ^ Hernandez, Patricia (October 9, 2014). "24 Hours in, Playing Smash Bros. on My 3DS is Wrecking My Circlepad". Kotaku. Archived from the original on October 11, 2014. Retrieved October 12, 2014.
180. ^ Ashcraft, Brian. "Super Smash Bros. is Wrecking Some People's 3DS Handhelds". Kotaku. Archived from the original on October 12, 2014. Retrieved October 12, 2014.
181. ^ "Japan Platinum Game Chart". MagicBox.com. Archived from the original on December 13, 2007.
182. ^ "US Platinum Game Chart". MagicBox.com. Archived from the original on April 21, 2007.
183. ^ McWhertor, Michael (April 3, 2008). "Simple 2000: The Japanese Software Chart". Kotaku. Archived from the original on April 6, 2008. Retrieved April 4, 2008.
184. ^ "Super Smash Bros. Brawl Smashes Nintendo Sales Records" (Press release). Nintendo. March 17, 2008. Archived from the original on September 15, 2008. Retrieved July 17, 2008.
185. ^ "Super Smash Bros. 3DS Sells A Million Copies Opening Weekend In Japan". Forbes. Archived from the original on September 17, 2014. Retrieved September 16, 2014.
186. ^ Ivan, Tom (November 25, 2014). "Super Smash Bros becomes fastest-selling Wii U game in the US". Computer and Video Games. Archived from the original on November 28, 2014. Retrieved November 25, 2014.
187. ^ Kuchera, Ben (December 18, 2018). "Super Smash Bros. Ultimate is the fastest-selling game in the series on the fastest-selling system this generation". Polygon. Vox Media, Inc. Archived from the original on January 4, 2019. Retrieved January 3, 2019.
188. ^ Crecente, Brian (December 18, 2018). "'Super Smash Bros. Ultimate' Fastest Selling Nintendo Switch Game". Variety (magazine). Penske Business Media, LLC. Archived from the original on December 18, 2018. Retrieved January 3, 2019.
189. ^ Kerr, Chris (December 20, 2018). "Smash Bros. Ultimate worldwide sales topped 5M in first week". Gamasutra. Archived from the original on December 28, 2018. Retrieved December 28, 2018.
190. ^ Ryan, Craddock (January 14, 2019). "Smash Bros. Ultimate Has Already Outsold Smash 3DS In Japan After Just Five Weeks". Nintendo Life. Archived from the original on January 17, 2019. Retrieved January 16, 2019.
191. ^ "Super Smash Bros. Review". GameSpot. Retrieved March 15, 2025.
192. ^ Farokhmanesh, Megan (June 18, 2015). "Rivals of Aether is like a beautiful, indie version of Super Smash Bros". Polygon. Retrieved March 15, 2025.
193. ^ "'Brawlout' wants to beat 'Super Smash Bros.' at its own game". Engadget. December 18, 2017. Retrieved March 15, 2025.
194. ^ "Review: Brawlhalla (Switch) - A Free-To-Play Smash Bros. Rival That Just Might Surprise You". Nintendo Life. November 22, 2018. Retrieved March 15, 2025.
195. ^ "Platform Fighters and Smash-Likes: The Playlist - an IGN Playlist by Playlist Team". IGN. Retrieved March 22, 2025.
196. ^ "Sony's Heavy Hitters Face Off - Playstation All-Stars Battle Royale - PlayStation 3 - www.gameinformer.com". Game Informer. November 22, 2012. Archived from the original on November 22, 2012. Retrieved March 22, 2025.
197. ^ Goslin, Austen (July 13, 2021). "SpongeBob will smash in Nickelodeon's All-Star Brawl, which is exactly what you think it is". Polygon. Retrieved March 23, 2025.
198. ^ Skrebels, Joe (July 13, 2021). "Nickelodeon All-Star Brawl Is a Smash Bros-alike Featuring SpongeBob, TMNT and More". IGN. Retrieved March 23, 2025.
199. ^ "Batman can fight Arya Stark and Bugs Bunny in Warner Bros.' MultiVersus". CNET. Retrieved March 23, 2025.
200. ^ "Warner Bros. crossover fighter Multiversus officially announced". Eurogamer.net. November 18, 2021. Retrieved March 23, 2025.
201. ^ "Warner Bros. Games Reveals MultiVersus, Makes Ultra Instinct Shaggy Real". GameSpot. Retrieved March 23, 2025.
202. ^ Tom Marks (June 14, 2017). "Ori of Ori and the Blind Forest joins Smash Bros-style brawler Rivals of Aether". PC Gamer. Retrieved March 23, 2025.
203. ^ Mammoth, Blue (November 1, 2018). "Rayman is Coming! November 6th - Patch 3.32". Brawlhalla. Archived from the original on September 22, 2024. Retrieved March 23, 2025.
204. ^ Yin-Poole, Wesley (November 7, 2024). "Warner Bros. Admits MultiVersus Underperformed, Contributing to Another $100 Million Hit to Revenue in Its Games Business". IGN. Retrieved March 23, 2025.
205. ^ Square, Push (June 1, 2022). "Review: Nickelodeon All-Star Brawl (PS5) - Featuring Absolutely No Trace of Doug". Push Square. Retrieved March 23, 2025.
206. ^ "PlayStation All-Stars Battle Royale: The Kotaku Review". Kotaku. November 20, 2012. Retrieved March 23, 2025.

## External links

[edit]

* Media related to Super Smash Bros. at Wikimedia Commons
* Official website

* v
* t
* e

Super Smash Bros. series

Games|

* Super Smash Bros.
* Melee
* Brawl
* 3DS and Wii U
* Ultimate

Characters|

* Banjo & Kazooie
* Bayonetta
* Bowser
* Byleth
* Charizard
* Chrom
* Cloud
* Daisy
* Donkey Kong
* Fox
* Ganondorf
* Hero
* III
* IV
* Ike
* Isabelle
* Jigglypuff
* Joker
* Kazuya
* Ken
* Kirby
* Link
* Little Mac
* Lucario
* Lucina
* Luigi
* Mario
* Marth
* Mega Man
* Meta Knight
* Mewtwo
* Mii Fighters
* Mr. Game & Watch
* Ness
* Pac-Man
* Peach
* Pikachu
* Piranha Plant
* Ridley
* R.O.B.
* Robin
* Roy
* Rosalina & Luma
* Ryu
* Samus
* Sephiroth
* Shulk
* Simon
* Snake
* Sonic
* Sora
* Squirtle
* Steve
* Terry
* Wario
* Yoshi
* Zelda

Companies|

* Nintendo
* Satoru Iwata
* HAL Laboratory
* Masahiro Sakurai
* Game Arts
* Bandai Namco

Fan games|

* Project M
* Super Smash Flash
* Super Smash Land

Related|

* Platform fighter
* Super Smash Bros. in esports
* Slamfest '99
* Smashboards
* The Smash Brothers

* Category

* v
* t
* e

Super Smash Bros. in esports

Super Smash Bros. series

Notable players|

| Melee|

* aMSa
* Armada
* Axe
* BrolyLegs
* Hungrybox
* Ken
* Leffen
* Ludwig
* Magi
* Mango
* Mew2King
* Plup
* PPMD
* Westballz
* Zain

|

Ultimate|

* Dabuz
* Glutonny
* Maister
* MkLeo
* SuperGirlKels
* Tweek
* Zackray
* ZeRo

Notable teams|

| Active|

* Cloud9
* DetonatioN FocusMe
* FaZe Clan
* FlyQuest
* Gen.G
* Liquid
* Luminosity Gaming
* Reject
* SCARZ
* Shopify Rebellion
* Team Envy
* Team SoloMid

|

Inactive|

* Alliance
* COGnitive Gaming
* Counter Logic Gaming
* Dignitas
* Echo Fox
* Evil Geniuses
* G2 Esports
* Golden Guardians
* Immortals
* Misfits
* Moist Esports
* NRG Esports
* OG
* Phoenix1
* Renegades
* Rogue
* Selfless Gaming
* Spacestation Gaming
* Splyce
* T1
* Team Secret
* Tempo Storm
* Winterfox

Notable casters|

* Alpharad
* Ludwig
* VikkiKitty

Tournaments and events|

* Apex
* The Big House
* CEO
* DreamHack
* eGames
* Evolution Championship Series
* Genesis
* Major League Gaming
* List of National Championships
* Smash World Tour
* Super Smash Con

Lists of tournaments|

* Super Smash Bros.
* Melee
* Brawl
* Project M
* Wii U‎
* Ultimate‎

Related|

* Project M
* Smash Box controller
* The Smash Brothers

Related games/articles

* v
* t
* e

Nintendo franchises

Mario|

* Super Mario
* Mario Kart
* Mario Party
* Mario Golf
* Mario Tennis
* Dr. Mario
* Paper Mario
* Mario & Luigi
* Donkey Kong
* Yoshi
* Luigi
* Wario

Other|

* Animal Crossing
* Art Academy
* Art Style
* Big Brain Academy
* Bit Generations
* BoxBoy!
* Brain Age
* Chibi-Robo!
* Cruis'n
* Custom Robo
* F-Zero
* Fire Emblem
* Fossil Fighters
* Golden Sun
* Kid Icarus
* Kirby
* The Legendary Starfy
* The Legend of Zelda
* Metroid
* Mother
* Osu! Tatakae! Ouendan
* Picross
* Pikmin
* Pilotwings
* Pokémon
* Mystery Dungeon
* Punch-Out!!
* Puzzle League
* Rhythm Heaven
* Splatoon
* Star Fox
* Super Smash Bros.
* Wars
* Wii
* Xenoblade Chronicles

* Category

* v
* t
* e

Animal Crossing

Games|

| Main series|

* Animal Crossing
* Wild World
* City Folk
* New Leaf
* New Horizons

|

Spin-off titles|

* Happy Home Designer
* Amiibo Festival
* Pocket Camp

Accessories|

* e-Reader cards
* Plaza
* Amiibo cards

Characters|

* K.K. Slider
* Mr. Resetti
* Tom Nook
* Zipper T. Bunny
* Isabelle
* Raymond

People|

* Katsuya Eguchi
* Aya Kyogoku
* Hisashi Nogami
* Takashi Tezuka
* Kazumi Totaka

Other media|

* Gekijōban Dōbutsu no Mori

Community projects|

* Nookazon
* Animal Talking with Gary Whitta

Related|

* Nintendo Land
* Mario Kart 8
* Super Smash Bros.

* Category

* v
* t
* e

Banjo-Kazooie

Title characters

Games|

* Banjo-Kazooie
* Banjo-Tooie
* Grunty's Revenge
* Banjo-Pilot
* Nuts & Bolts

Other Appearances|

* Diddy Kong Racing
* Sonic & Sega All-Stars Racing
* Rare Replay
* Super Smash Bros. Ultimate

Related|

* Project Dream
* Donkey Kong 64
* Conker's Bad Fur Day
* Yooka-Laylee

* Category

* v
* t
* e

Bayonetta

Title character

Games|

* Bayonetta
* Bayonetta 2
* Bayonetta 3
* Bayonetta Origins: Cereza and the Lost Demon

Development|

* PlatinumGames
* Hideki Kamiya
* Atsushi Inaba
* Bingo Morihashi

Related|

* Bayonetta: Bloody Fate
* Anarchy Reigns
* The Wonderful 101
* Super Smash Bros.
* for Nintendo 3DS and Wii U
* Ultimate
* Shin Megami Tensei: Liberation Dx2

Category

* v
* t
* e

Castlevania

* List of media

Games|

* Castlevania (1986)
* Chronicles
* Vampire Killer
* Simon's Quest
* Haunted Castle
* The Adventure
* ReBirth
* Dracula's Curse
* Belmont's Revenge
* Super Castlevania IV
* Rondo of Blood
* Dracula X
* Dracula X Chronicles
* Bloodlines
* Symphony of the Night
* Legends
* Castlevania (1999)
* Legacy of Darkness
* Circle of the Moon
* Harmony of Dissonance
* Aria of Sorrow
* Lament of Innocence
* Dawn of Sorrow
* Curse of Darkness
* Portrait of Ruin
* Order of Ecclesia

| Lords of Shadow|

* Lords of Shadow
* Mirror of Fate
* Lords of Shadow 2

|

Spin-offs|

* Kid Dracula (1990)
* Kid Dracula (1993)
* Order of Shadows
* Judgment
* The Arcade
* Puzzle: Encore of the Night
* Harmony of Despair

Crossovers|

* Konami Wai Wai World
* Wai Wai World 2
* Konami GB Collection
* Konami Krazy Racers
* Evolution Skateboarding
* DreamMix TV World Fighters
* Konami Wai Wai Sokoban
* New International Track & Field
* Konami Classics
* Super Bomberman R

| Third-party|

* Brawlhalla
* Super Smash Bros. Ultimate
* Dead Cells
* V Rising
* Dead by Daylight
* Vampire Survivors

|

TV series|

* Castlevania (2017–2021)
* Nocturne (2023–present)

Setting|

* Characters
* Simon Belmont
* Dracula
* Alucard
* Dracula's Castle

Production|

* Koji Igarashi
* Kinuyo Yamashita
* Michiru Yamane
* Ayami Kojima

Related|

* Bloodstained: Ritual of the Night
* Captain N: The Game Master
* Metroidvania

* Category

* v
* t
* e

Donkey Kong

List of video games

Main series|

| Arcade series|

* Donkey Kong (1981)
* competition
* Donkey Kong Jr.
* Donkey Kong 3

|

2D platformers|

* Donkey Kong Country
* Land
* Donkey Kong Country 2
* Land 2
* Donkey Kong Country 3
* Land III
* Donkey Kong Jungle Beat
* Donkey Kong Country Returns
* Donkey Kong Country: Tropical Freeze

3D platformers|

* Donkey Kong 64
* Donkey Kong Bananza

Mario vs. Donkey Kong|

* Donkey Kong (1994)
* Mario vs. Donkey Kong
* March of the Minis
* Minis March Again!
* Mini-Land Mayhem!
* Minis on the Move
* Tipping Stars
* Mini Mario & Friends: Amiibo Challenge

Spin-offs|

| Platformers|

* Donkey Kong Jr. Math
* DK: King of Swing
* DK: Jungle Climber

|

Racing|

* Diddy Kong
* Racing
* Pilot
* Donkey Kong Barrel Blast

Other|

* LCD games
* Donkey Konga
* Mario + Rabbids Kingdom Battle

Characters|

* Donkey Kong
* Mario
* Pauline

Music|

* "Aquatic Ambience"
* "DK Rap"

Television and film|

* Saturday Supercade
* Captain N: The Game Master
* Donkey Kong Country
* episodes
* The King of Kong
* Pixels (2015)
* The Super Mario Bros. Movie

Related|

| Video games|

* Mario
* Kart
* Party
* Tennis
* Popeye
* Banjo-Kazooie
* Banjo-Pilot
* Super Smash Bros.
* Conker
* It's Mr. Pants
* Tetris DS
* Nintendo Land
* NES Remix
* Yooka-Laylee
* Impossible Lair
* Nintendo World Championships: NES Edition

|

Developers|

* Nintendo
* Kensuke Tanabe
* Kenji Yamamoto
* Shigeru Miyamoto
* Yoshiaki Koizumi
* Ikegami Tsushinki
* Rare
* Stamper brothers
* Gregg Mayles
* David Wise
* Namco
* Paon
* Retro Studios

Other|

* Universal City Studios v. Nintendo
* King Kong
* John Kirby
* Crazy Kong
* Pixels (2010)
* Curse of the Crystal Coconut
* Donkey Kong Country (Super Nintendo World)

* Category

* v
* t
* e

Dragon Quest

* Square Enix (formerly Enix)
* Armor Project (Yuji Horii)
* Bird Studio (Akira Toriyama)
* Sugiyama Kobo (Koichi Sugiyama)

Video games|

| Main series|

* Erdrick Trilogy
* Dragon Quest
* II
* III
* Zenithian Trilogy
* IV
* V
* VI
* VII
* VIII
* IX
* X
* XI

|

Dragon Quest Monsters|

* Dragon Quest Monsters
* Dragon Quest Monsters 2
* Caravan Heart
* Joker
* Joker 2
* Joker 3
* The Dark Prince

Mystery Dungeon|

* Torneko's Great Adventure
* Torneko: The Last Hope
* Torneko's Great Adventure 3
* Young Yangus and the Mystery Dungeon

Slime|

* Slime Mori Mori Dragon Quest
* Rocket Slime
* Slime Mori Mori Dragon Quest 3

Stand-alone games|

* Kenshin
* Swords
* Monster Battle Road
* Wars
* Heroes
* Theatrhythm
* Builders
* Heroes II
* Builders 2
* Walk
* Treasures
* Champions

Other media|

* The Adventure of Dai
* Manga volumes
* 1991 episodes
* 2020 episodes
* Yuusha yo Isoge!!
* Your Story
* "Yume wo Shinjite"

Characters|

* Slime
* Malroth
* Hero (Dragon Quest III)
* Sylvando
* The Adventure of Dai characters

| Dragon Quest IV|

* Hero
* Ragnar
* Alena
* Torneko
* Maya and Meena
* Psaro
* Healie

|

Dragon Quest V|

* Hero
* Bianca, Nera, and Debora
* Ladja

Related companies|

* ArtePiazza
* Chunsoft
* Enix
* Heartbeat
* Level-5
* Shueisha

Other|

* Itadaki Street
* Jump Force
* Kazuhiko Torishima
* Koichi Nakamura
* Mario Sports Mix
* Super Smash Bros. Ultimate
* Rooming with a Gamer Gal
* Puff-puff

* Category

* v
* t
* e

F-Zero series

List of media

Games|

* F-Zero
* X
* Maximum Velocity
* GX / AX
* GP Legend
* Climax
* 99

Related|

* Zero Racers
* Super Smash Bros.
* Nintendo Land
* Mario Kart 8

See also|

* Nintendo
* Takaya Imamura

* Category

* v
* t
* e

Fatal Fury

Video games|

| Main series|

* Fatal Fury
* 2
* Special
* 3: Road to the Final Victory
* Real Bout
* Real Bout 2: The Newcomers
* Mark of the Wolves
* City of the Wolves

|

Spin-offs|

* Real Bout Special
* Wild Ambition
* First Contact

Anime|

* Legend of the Hungry Wolf
* The New Battle
* The Motion Picture

Characters|

* Terry Bogard
* Mai Shiranui
* Geese Howard
* Rock Howard
* Ryo Sakazaki
* Chun-Li (Guest)
* Ken Masters (Guest)
* Cristiano Ronaldo (Guest)
* Salvatore Ganacci (Guest)

Crossovers|

* The King of Fighters
* Art of Fighting
* SNK Gals' Fighters
* SNK Heroines: Tag Team Frenzy
* Neo Geo Battle Coliseum
* Neo Geo Heroes: Ultimate Shooting
* Dead or Alive
* 5: Last Round
* 6
* Tekken 7
* The Rhythm Of Fighters
* Fall Guys
* Fighting EX Layer
* Fighter's History
* Shinobi Master Senran Kagura: New Link
* Super Smash Bros. Ultimate
* Street Fighter 6
* Xuan Dou Zhi Wang
* Naraka: Bladepoint
* Hiroshi Matsumoto

* v
* t
* e

Final Fantasy

by Square Enix (formerly Square)

Main games|

| Final Fantasy| Final Fantasy II| Final Fantasy III| Final Fantasy IV

|
|
|

* Music
* Stranger of Paradise

* Music

* Music
* Remake

* Characters
* Cecil
* Rydia
* Music
* Chronicles
* Remake
* The After Years
* Complete

| Final Fantasy V| Final Fantasy VI| Final Fantasy VII| Final Fantasy VIII

|
|
|

* Characters
* Faris Scherwiz
* Exdeath
* Music

* Characters
* Terra
* Celes
* Cyan
* Edgar and Sabin
* Gau
* Leo
* Locke
* Relm
* Setzer
* Shadow
* Strago
* Kefka
* Music
* Opera House

* Characters
* Cloud
* Barret
* Tifa
* Aerith
* Yuffie
* Cait Sith
* Vincent
* Sephiroth
* Zack
* Music
* Compilation
* Remake
* Rebirth
* Midgar

* Characters
* Squall
* Rinoa
* Selphie
* Laguna
* Edea
* Music
* "Eyes on Me"
* Triple Triad

| Final Fantasy IX| Final Fantasy X| Final Fantasy XI| Final Fantasy XII

|
|
|

* Characters
* Zidane
* Vivi
* Garnet
* Freya
* Quina
* Kuja
* Beatrix
* Music

* Characters
* Tidus
* Yuna
* Lulu
* Rikku
* Seymour
* Music
* X-2
* Music
* HD Remaster
* Spira

* Grandmasters
* Music

* Characters
* Vaan
* Fran
* Music
* "Kiss Me Good-Bye"
* Revenant Wings
* Ivalice

| Final Fantasy XIII| Final Fantasy XIV| Final Fantasy XV| Final Fantasy XVI

|
|
|

* Characters
* Lightning
* Vanille
* Music
* "Kimi ga Iru Kara"
* XIII-2
* Music
* Lightning Returns
* Music

* Hildibrand
* Music
* Original version
* Heavensward
* Stormblood
* Shadowbringers
* Endwalker
* Dawntrail

* Characters
* Noctis
* Ignis
* Prompto
* Lunafreya
* Ardyn
* Cindy
* Development
* DLC
* Music
* Pocket Edition
* The Dawn of the Future

* Characters
* Dion Lesage
* Music

Subseries|

* Brave Exvius
* War of the Visions
* Chocobo
* List of media
* Dimensions
* II
* Crystal Chronicles
* Dissidia
* Fabula Nova Crystallis
* Ivalice
* Theatrhythm
* Curtain Call
* Final Bar Line

Other games|

* Airborne Brigade
* All the Bravest
* Artniks
* Explorers
* Mario Hoops 3-on-3
* Mario Sports Mix
* Mobius
* Mystic Quest
* Pixel Remaster
* Record Keeper
* The 4 Heroes of Light
* Type-0
* HD
* World of Final Fantasy

Related series|

* Bravely Default
* Itadaki Street
* Kingdom Hearts
* Mana
* SaGa
* Super Smash Bros.

Films and
animation|

* Legend of the Crystals
* The Spirits Within
* Unlimited
* Advent Children
* Last Order
* Brotherhood
* Kingsglaive
* Final Fantasy XIV: Dad of Light
* Brave Father Online: Our Story of Final Fantasy XIV

Related|

* The Black Mages
* Final Fantasy Trading Card Game
* 8-Bit Theater
* Final Fantasy VII NES demake
* Moguri Mod
* Final Fantasy Lost Stranger
* Final Fantasy VII Remake in LittleBigPlanet

* Category
* Media
* video games
* Recurring elements
* ATB
* Cactuar
* Chocobo
* Moogle
* Music
* concerts

* v
* t
* e

Fire Emblem

* Nintendo
* Intelligent Systems
* Shouzou Kaga
* Yuka Tsujiyoko

Main series|

* Shadow Dragon and the Blade of Light
* Shadow Dragon
* Gaiden
* Shadows of Valentia
* Mystery of the Emblem
* New Mystery
* Genealogy of the Holy War
* Thracia 776
* The Binding Blade
* The Blazing Blade
* The Sacred Stones
* Path of Radiance
* Radiant Dawn
* Awakening
* Fates
* Three Houses
* Engage

Spin-offs|

* Tokyo Mirage Sessions ♯FE
* Heroes
* Warriors
* Warriors: Three Hopes

Characters|

* Marth
* Roy
* Ike
* Chrom
* Robin
* Lucina
* Fates characters

| Three Houses|

* Byleth
* Edelgard
* Bernadetta
* Dorothea
* Petra
* Dimitri
* Claude
* Marianne
* Gatekeeper

|

Related topics|

* Tear Ring Saga
* Project X Zone 2
* Super Smash Bros.
* Code Name: S.T.E.A.M.

* Video games
* Category

* v
* t
* e

Game & Watch

* Nintendo
* History

Games|

* Ball
* Manhole
* Mario's Cement Factory
* Super Mario Bros. (2020)

Remakes|

* Game & Watch Gallery
* 2
* 3
* 4
* Nintendo Mini Classics

Related|

* Computer Mah-jong Yakuman
* Gunpei Yokoi
* Mario and Donkey Kong series LCD games
* Zelda series LCD games
* Elektronika's electronic toys
* Super Smash Bros.
* Mr. Game & Watch
* Nintendo Land

* Category

→Game Boy

* v
* t
* e

Kid Icarus

Games|

* Kid Icarus
* Of Myths and Monsters
* Uprising

Related|

* Captain N: The Game Master
* Gunpei Yokoi
* Masahiro Sakurai
* Nintendo
* Super Smash Bros.
* NES Remix
* Nintendo World Championships: NES Edition
* Kid Icarus (band)

* Category

* v
* t
* e

Kingdom Hearts

* Square Enix
* The Walt Disney Company

Media|

| Video games|

* Kingdom Hearts (2002)
* Chain of Memories (2004)
* II (2005)
* Coded (2008)
* 358/2 Days (2009)
* Birth by Sleep (2010)
* Dream Drop Distance (2012)
* χ (2013)
* III (2019)
* Dark Road (2020)
* Melody of Memory (2020)
* IV (TBA)

|

Other games|

* Mobile (2008)
* HD 1.5 Remix (2013)
* HD 2.5 Remix (2014)
* HD 2.8 Final Chapter Prologue (2017)

Music|

* "Hikari"
* "Passion"
* "Face My Fears"
* "Chikai"

Characters|

* Sora
* Riku
* Xehanort
* Roxas
* Aqua

People|

* Daisuke Watanabe
* Jun Akiyama
* Kazushige Nojima
* Shinji Hashimoto
* Tetsuya Nomura
* Hikaru Utada
* Yoko Shimomura
* Yoshinori Kitase

Related|

* Universe of Kingdom Hearts
* Final Fantasy
* The World Ends with You
* Einhänder
* Super Smash Bros. Ultimate

* Category

* v
* t
* e

Kirby series

* Nintendo
* HAL Laboratory

Main series|

* Kirby's Dream Land
* Adventure
* Dream Land 2
* Super Star
* Ultra
* Dream Land 3
* 64: The Crystal Shards
* The Amazing Mirror
* Squeak Squad
* Return to Dream Land
* Triple Deluxe
* Planet Robobot
* ‎Star Allies
* The Forgotten Land

Spin-offs|

* Pinball Land
* Dream Course
* Avalanche
* Block Ball
* Star Stacker
* Tilt 'n' Tumble
* Air Ride
* Canvas Curse
* Epic Yarn
* Mass Attack
* Rainbow Curse
* Blowout Blast
* Battle Royale
* Super Kirby Clash
* Fighters 2
* Dream Buffet

Collections|

* Dream Collection

Characters|

* Kirby
* Meta Knight

Media|

* Kirby: Right Back at Ya!
* episodes
* Kirby of the Stars

People|

* Masahiro Sakurai
* Makiko Ohmoto
* Satoru Iwata
* Shigeru Miyamoto
* Shinya Kumazaki
* John Kirby
* Jun Ishikawa

Related|

* Super Smash Bros.
* NES Remix
* Nintendo World Championships: NES Edition
* Kirby Café

Category

* v
* t
* e

The Legend of Zelda

Main series|

| 2D|

* The Legend of Zelda
* The Adventure of Link
* A Link to the Past
* Link's Awakening
* DX
* 2019
* Oracle of Seasons and Oracle of Ages
* Four Swords
* Four Swords Adventures
* The Minish Cap
* Phantom Hourglass
* Spirit Tracks
* A Link Between Worlds
* Tri Force Heroes
* Echoes of Wisdom

|

3D|

* Ocarina of Time
* 3D
* Majora's Mask
* 3D
* The Wind Waker
* Twilight Princess
* Skyward Sword
* Breath of the Wild
* Tears of the Kingdom

Spin-offs|

| CD-i games|

* Link: The Faces of Evil and Zelda: The Wand of Gamelon
* Zelda's Adventure

|

Tingle|

* Freshly-Picked Tingle's Rosy Rupeeland
* Irozuki Tingle no Koi no Balloon Trip

Hyrule Warriors|

* Hyrule Warriors
* Age of Calamity
* Age of Imprisonment

Others|

* LCD games
* Satellaview games
* Link's Crossbow Training
* My Nintendo Picross: Twilight Princess
* Cadence of Hyrule

Universe|

| Characters|

* Link
* Princess Zelda
* Ganon / Ganondorf
* Ocarina of Time characters
* Navi
* Tingle
* Anju and Kafei
* Midna
* Linkle
* Urbosa
* Sidon
* Purah

|

Elements|

* Triforce
* Master Sword
* Gerudo
* Water Temple

Quotes|

* "It's dangerous to go alone!"
* "I am Error"

Other media|

* Cartoon (episodes)
* Manga
* Twilight Princess
* Gamebooks
* Symphony of the Goddesses
* Creating a Champion

| Goddess Trilogy|

* Hyrule Historia
* Art & Artifacts
* Encyclopedia

|

People|

* Eiji Aonuma
* Hidemaro Fujibayashi
* Yoshiaki Koizumi
* Koji Kondo
* Yōichi Kotabe
* Toru Minegishi
* Shigeru Miyamoto
* Tadashi Sugiyama
* Kensuke Tanabe
* Takashi Tezuka
* Yasuhisa Yamamura

Companies|

* Nintendo
* Nintendo EAD
* Nintendo EPD
* Animation Magic
* Capcom
* Flagship
* DIC Entertainment
* Grezzo
* Koei Tecmo
* Omega Force
* Team Ninja
* Tantalus Media
* Vanpool

Fan works|

* The Legend of Neil
* Ben Drowned
* Ship of Harkinian
* Legend Maker
* Zeldathon
* "Power of the Triforce"

Related|

* Super Smash Bros.
* Soulcalibur II
* Tetris DS
* Nintendo Land
* NES Remix
* Sonic Lost World
* Mario Kart 8
* Super Mario Maker 2
* Nintendo World Championships: NES Edition

* Category

* v
* t
* e

Mario

* Nintendo

Game series|

| Main|

* Super Mario
* Mario Kart
* Mario Party

|

By genre|

* Educational games
* Puzzle games
* Role-playing games
* Paper Mario
* Mario & Luigi
* Sports games
* racing games

Connected series|

* Donkey Kong
* Luigi
* Wario
* Yoshi

Other games|

* LCD games
* Mario's Cement Factory
* Mario Bros.
* Pinball
* Mario Paint
* Mario Clash
* Mario Artist
* Mario Pinball Land
* Super Princess Peach
* Captain Toad: Treasure Tracker
* Princess Peach: Showtime!

Cancelled games|

* Super Mario's Wacky Worlds
* Super Mario 128
* Super Mario Spikers

Universe|

| Characters|

* Mario
* Luigi
* Peach
* Daisy
* Toad
* Yoshi
* Bowser
* Donkey Kong
* Wario
* Waluigi
* Rosalina
* Birdo
* Pauline
* Nabbit
* Geno
* Paper Mario characters
* Vivian
* Bobby
* Rabbid Peach

|

Other|

* Goomba
* Koopa Troopa
* Piranha Plant
* Chain Chomp
* World 1-1
* Minus World
* Rainbow Road
* Blue shell
* Baby Park

Other media|

| Film|

* 1986 anime film
* 1993 live-action film
* 2023 computer-animated film

|

Television|

* Saturday Supercade
* The Super Mario Bros. Super Show!
* King Koopa's Kool Kartoons
* The Adventures of Super Mario Bros. 3
* Super Mario World

Music|

* Super Mario Bros. theme
* "Supermarioland"
* "Almost Unreal"
* "Create"
* The Super Mario Bros. Movie soundtrack
* "Peaches"

Literature|

* Gamebooks
* Nintendo Comics System
* Super Mario Adventures

* Unofficial media
* Year of Luigi
* 35th Anniversary
* Pinball machine
* Lego Super Mario

People|

* Charles Martinet
* Kevin Afghani
* Koji Kondo
* Mahito Yokota
* Satoru Iwata
* Shigeru Miyamoto
* Takashi Tezuka
* Kensuke Tanabe
* Yasuhisa Yamamura
* Yōichi Kotabe
* Yoshiaki Koizumi

Related|

| Video games|

* List of video games featuring Mario
* Donkey Kong
* Donkey Kong Jr.
* Super Smash Bros.
* Itadaki Street
* Tetris DS
* Minecraft
* Nintendo Land
* NES Remix
* Skylanders: SuperChargers
* Nintendo World Championships: NES Edition

|

Other|

* The Wizard
* Mario Marathon
* Supper Mario Broth
* Team 0%
* Super Nintendo World
* Waluigi effect

* Category

* v
* t
* e

Mega Man

List of video games

Game series|

* X
* Legends
* Zero
* Battle Network
* ZX
* Star Force

Classic
series|

| Console|

* Mega Man
* 2
* 3
* 4
* 5
* 6
* 7
* 8
* 9
* 10
* 11

|

Handheld|

* Dr. Wily's Revenge
* II
* III
* IV
* V

Spin-offs|

| Platformers|

* Mega Man (Game Gear)
* & Bass
* Mirai kara no Chōsensha

|

Fighting|

* The Power Battle
* 2: The Power Fighters
* Battle & Fighters

Other|

* Mega Man (DOS)
* Wily & Right no RockBoard: That's Paradise
* Soccer
* Battle & Chase
* Super Adventure Rockman
* Street Fighter X Mega Man

Remakes and
compilations|

* The Wily Wars
* Anniversary Collection
* X Collection
* Maverick Hunter X
* Powered Up
* Zero Collection
* Legacy Collection
* Capcom Arcade 2nd Stadium

Cancelled|

* Mega Man Universe
* Mega Man Legends 3
* Maverick Hunter

Characters|

* Mega Man
* X
* Zero
* Sigma
* Servbot

Television
series|

* Captain N: The Game Master
* Mega Man: Upon a Star
* 1994 TV series
* MegaMan NT Warrior
* Mega Man Star Force
* Fully Charged
* Secret Level

Literature|

* MegaMan NT Warrior
* Mega Man Star Force
* Archie Comics series
* Worlds Collide

Related|

| Unlicensed|

* "Air Man ga Taosenai"
* Bob and George
* Mega Man Maker
* Mega Man 2.5D
* "Omoide wa Okkusenman!"

|

Other|

* 20XX
* 30XX
* Azure Striker Gunvolt
* Cannon Spike
* Funko Fusion
* Marvel vs. Capcom
* Mighty No. 9
* Namco × Capcom
* Project X Zone
* Project X Zone 2
* Puzzle Fighter
* Street Fighter X Tekken
* Super Smash Bros.
* for Nintendo 3DS and Wii U
* Ultimate
* Tatsunoko vs. Capcom
* Teppen

* v
* t
* e

Metal Gear

* List of media
* Mecha

Games|

| Main series|

* Metal Gear
* Solid Snake
* Metal Gear Solid
* The Twin Snakes
* Sons of Liberty
* Snake Eater
* Delta
* Guns of the Patriots
* Peace Walker
* Ground Zeroes
* The Phantom Pain

|

Other games|

* Snake's Revenge
* Ghost Babel
* Acid
* Acid 2
* Portable Ops
* Solid Mobile
* Online
* Touch
* Social Ops
* Rising: Revengeance
* Survive

Compilations|

* HD Collection
* The Legacy Collection
* Master Collection

Characters|

* Solid Snake
* Big Boss
* Raiden
* Revolver Ocelot
* Liquid Snake
* Psycho Mantis
* The Boss
* Quiet
* Senator Armstrong

Music|

* "Snake Eater"
* Rising: Revengeance

People|

* Hideo Kojima
* Yoji Shinkawa
* Shinta Nojiri
* Mineshi Kimura
* Harry Gregson-Williams
* Norihiko Hibino
* David Hayter
* Akio Otsuka
* Kiefer Sutherland
* Project Itoh

Related|

* Kojima Productions
* Konami
* Fox Engine
* Monster Hunter
* Philanthropy
* Snatcher
* Policenauts
* Konami Krazy Racers
* Evolution Skateboarding
* DreamMix TV World Fighters
* Ape Escape 3
* Super Smash Bros.
* Brawl
* Ultimate
* New International Track & Field
* PlayStation All-Stars Battle Royale
* Super Bomberman R
* UnMetal

* Category

* v
* t
* e

Metroid

* List of media

Games|

| Main series|

| 2D|

* Metroid
* Zero Mission
* II: Return of Samus
* Samus Returns
* Super
* Fusion
* Dread

3D|

* Prime
* Prime 2: Echoes
* Prime 3: Corruption
* Other M
* Prime 4: Beyond

Spin-offs|

* Prime Pinball
* Prime Hunters
* Prime: Federation Force

Compilations|

* Prime: Trilogy

Characters|

* Samus Aran
* Ridley
* Mother Brain
* SA-X

People|

* Yoshio Sakamoto
* Hirokazu Tanaka
* Kensuke Tanabe
* Kenji Yamamoto
* Gunpei Yokoi
* Makoto Kano
* Hiroji Kiyotake
* Hiroyuki Kimura
* Mark Pacini

Companies|

* Nintendo
* R&D1
* NST
* SPD
* EPD
* Retro Studios
* Intelligent Systems
* Fuse Games
* MercurySteam
* Next Level Games
* Team Ninja

Related|

* AM2R
* Captain N: The Game Master
* Galactic Pinball
* Metroidvania
* Nintendo Land
* NES Remix
* Nintendo World Championships: NES Edition
* Super Smash Bros.
* Tetris DS

* Category

* v
* t
* e

Minecraft

* Mojang Studios
* Xbox Game Studios

Minecraft|

| General|

* Music
* Volume Alpha
* End Poem
* Minecraft Live
* Modding
* Speedrunning

|

Characters|

* Steve
* Creeper

People|

* Markus Persson (Notch)
* Jens Bergensten (Jeb)
* C418
* Kristoffer Zetterstrand
* Julian Gough
* Lena Raine

Servers|

* 2b2t
* Autcraft
* Blockeley
* Dream SMP
* HermitCraft
* Hypixel
* MC Championship
* Mineplex
* Skyblock
* The Uncensored Library
* Wynncraft

Spin-offs|

* Minecraft: Story Mode (2015)
* Minecraft Earth (2019)
* Minecraft Dungeons (2020)
* Minecraft Legends (2023)

Other media|

| Books|

* Minecraft (book) (2013)
* Minecraft: The Island (2017)
* Minecraft: The Manga (2020)

|

Films|

* Minecraft: The Story of Mojang (2012)
* A Minecraft Movie (2025)
* soundtrack
* "Steve's Lava Chicken"

Impact|

| Initiatives|

* Block by Block
* Build the Earth
* Greenfield

|

Merchandising|

* Amiibo
* Lego Minecraft

In popular culture|

* "G.U.Y."
* "Informative Murder Porn"
* Super Smash Bros. Ultimate
* Far Lands or Bust
* Herobrine
* Wonder Quest
* "Minecraft Multiplayer Fun"
* The Three-Body Problem in Minecraft
* Gameknight999
* Trayaurus and the Enchanted Crystal
* Animation vs. Minecraft Shorts
* Oasis
* ZAMination
* Sonic Racing: CrossWorlds

Category

* v
* t
* e

Mother series

* Nintendo
* Ape
* HAL Laboratory

Games|

* Mother (EarthBound Beginnings)
* Mother 2 (EarthBound)
* Mother 3
* development
* fan translation

People|

* Shigesato Itoi
* Satoru Iwata
* Keiichi Suzuki
* Hirokazu Tanaka
* Nobuyuki Inoue
* Marcus Lindblom

Characters|

* Giygas
* Ness
* Porky Minch

Related|

* Fandom
* Megalovania
* Music
* Super Smash Bros.

* Category

* v
* t
* e

Pac-Man

Video games|

| Arcade|

* Pac-Man
* Ms. Pac-Man
* Pac-Man Plus
* Super Pac-Man
* Baby Pac-Man
* Pac & Pal
* Professor Pac-Man
* Jr. Pac-Man
* Pac-Land
* Pac-Mania
* Arrangement
* VR
* Battle Royale

|

Consoles
and PC|

* Pac-Man (Atari 2600)
* Pac-Attack
* 2: The New Adventures
* Pac-In-Time
* World
* 2
* 3
* Ms. Pac-Man Maze Madness
* Adventures in Time
* Ms. Pac-Man: Quest for the Golden Maze
* All-Stars
* Fever
* Vs.
* Pac-Pix
* Pinball Advance
* Arrangement
* Pac 'n Roll
* World Rally
* Championship Edition
* DX
* 2
* Pac-Motos
* Party
* Tilt
* Ghostly Adventures
* 2
* 256
* Mega Tunnel Battle
* 99
* Shadow Labyrinth

Other|

* Bandai Namco compilations
* Namco Museum
* Pac-Man Games
* Pac-Man Museum (+)
* Microsoft Arcade
* Pac-Man Collection
* Arcade Game Series
* World's Biggest Pac-Man
* Pac-Man Dash!

Other media|

* Pac-Man (1982 series)
* The Pac-Man/Little Rascals/Richie Rich Show
* Christmas Comes to Pac-Land
* Pac-Man Land
* Pac-Man and the Ghostly Adventures
* episodes
* Enterrium
* Pac-Man 40th Anniversary

Companies|

* Namco
* Tōru Iwatani
* Bandai Namco Entertainment
* Namco Generations
* Midway
* General Computer Corporation
* AtGames

Characters|

* Pac-Man
* Ghosts
* Ms. Pac-Man

Related|

| Crossovers|

* Kick
* Tinkle Pit
* Strong Kids, Safe Kids
* Ridge Racer
* Mario Kart Arcade GP
* Street Fighter X Tekken
* Wreck-It Ralph
* Sonic Dash
* Super Smash Bros.
* for Nintendo 3DS and Wii U
* Ultimate
* Pixels (2015)
* Crossy Road
* 2016 Summer Olympics closing ceremony
* Kamen Rider Heisei Generations
* Fortnite
* Park Beyond
* Secret Level
* The Idolmaster

|

Other|

* Clones
* K.C. Munchkin!
* Pac-Man defense
* Ceratophrys
* Pac-Man Fever
* title track
* Scientist Encounters Pac-Man
* Mope
* Pixels (2010)
* Relaxer
* "Pac-Man" (2020 song)

* Category

* v
* t
* e

Persona

Main|

* Revelations: Persona
* Persona 2
* Innocent Sin
* Eternal Punishment
* Persona 3
* Reload
* Persona 4
* Revival
* Persona 5

Spin-offs|

| Arena|

* Persona 4 Arena
* Persona 4 Arena Ultimax

|

Persona Q|

* Persona Q: Shadow of the Labyrinth
* Persona Q2: New Cinema Labyrinth

Dancing|

* Persona 4: Dancing All Night
* Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight

Other|

* Persona: Ikū no Tō-hen
* Aegis: The First Mission
* Onsen Nozokimi Daisakusen
* Persona 5 Strikers
* Persona 5 Tactica
* Persona 5: The Phantom X

Characters|

| Persona 3|

* Protagonist
* Mitsuru Kirijo

|

Persona 4|

* Yu Narukami
* Chie Satonaka
* Kanji Tatsumi
* Naoto Shirogane
* Nanako Dojima

Persona 5|

* Joker
* Ryuji Sakamoto
* Ann Takamaki
* Yusuke Kitagawa
* Makoto Niijima
* Futaba Sakura
* Haru Okumura
* Goro Akechi
* Suguru Kamoshida
* Kasumi Yoshizawa

Animation|

* Persona: Trinity Soul
* Episodes
* Persona 3 The Movie
* #1 Spring of Birth
* #2 Midsummer Knight's Dream
* #3 Falling Down
* #4 Winter of Rebirth
* Persona 4: The Animation
* Episodes
* Golden episodes
* Persona 5: The Animation

Other media|

* Persona Stalker Club
* Persona 3: The Weird Masquerade
* Persona 5 (manga)
* Femc Reloaded Project (mod)

Related games|

* Megami Tensei
* Catherine
* Catherine: Full Body
* BlazBlue: Cross Tag Battle
* Super Smash Bros. Ultimate
* Super Monkey Ball Banana Mania
* Metaphor: ReFantazio
* Sonic Racing: CrossWorlds

People|

* Katsura Hashino
* Kazuma Kaneko
* Shoji Meguro
* Kouji Okada
* Shigenori Soejima

* v
* t
* e

Pikmin

Mainline games|

* Pikmin
* Pikmin 2
* Pikmin 3
* Pikmin 4

Spin-offs|

* Hey! Pikmin
* Pikmin Bloom
* Pikmin Finder

People|

* Shigeru Miyamoto
* Shigefumi Hino
* Takashi Tezuka

Characters|

* Oatchi

Related|

* Nintendo Land
* Pikmin flower
* Strawberry Flower
* "Ai no Uta"
* Super Smash Bros.

* Category

* v
* t
* e

Pokémon

* by The Pokémon Company, owned by Nintendo, Creatures Inc. and Game Freak

Video games

Main series|

| Generation I

* Red / Blue / Yellow

* Lavender Town
* Team Rocket

* Pokémon

* Bulbasaur
* Charizard
* Squirtle
* Butterfree
* Pikachu
* Raichu
* Ninetales
* Jigglypuff
* Meowth
* Psyduck
* Slowpoke
* Haunter
* Gengar
* Voltorb
* Cubone
* Weezing
* Mr. Mime
* Jynx
* Pinsir
* Magikarp and Gyarados
* Ditto
* Eevee
* Snorlax
* Dragonite
* Mewtwo
* Mew
* MissingNo.

| Generation II| Generation III| Generation IV| Generation V

|
|
|

* Gold / Silver
* Crystal

* Pokémon
* Typhlosion
* Wooper
* Unown
* Delibird

* Ruby / Sapphire
* Emerald
* FireRed / LeafGreen

* Pokémon
* Blaziken
* Gardevoir
* Mawile
* Regirock, Regice, and Registeel

* Diamond / Pearl
* Platinum
* HeartGold / SoulSilver

* Pokémon
* Pachirisu
* Garchomp
* Lucario
* Regigigas

* Black / White
* Black 2 / White 2

* Pokémon
* Zoroark
* Chandelure

| Generation VI| Generation VII| Generation VIII| Generation IX

|
|
|

* X / Y

Omega Ruby / Alpha Sapphire

* Pokémon
* Klefki

* Sun / Moon

* Ultra Sun / Ultra Moon
* Let's Go, Pikachu! / Let's Go, Eevee!

* Pokémon
* Popplio, Brionne, and Primarina
* Mimikyu
* Meltan

* Sword / Shield
* Expansion Pass

* Brilliant Diamond / Shining Pearl
* Legends: Arceus

* Pokémon
* Scorbunny
* Sobble
* Wooloo
* Galarian Corsola
* Fossil Pokémon
* Regieleki and Regidrago
* Kleavor

* Scarlet / Violet

* Hidden Treasure of Area Zero
* "Celestial"
* "Biri-Biri"
* Legends: Z-A

* Pokémon
* Sprigatito, Floragato, and Meowscarada
* Fuecoco
* Tinkaton

Related|

* Pocket Monsters Stadium
* Stadium
* Stadium 2
* Colosseum
* XD: Gale of Darkness
* Battle Revolution
* My Pokémon Ranch
* Go
* live events
* Champions

Characters|

* Brock
* Misty
* Team Rocket
* Cynthia
* Serena
* Lillie
* Hop
* Nessa
* Nemona
* Larry
* Rika
* Rivals
* List of Pokémon
* Shiny Pokémon

Spin-offs|

| Mystery Dungeon|

* Red and Blue Rescue Team
* Rescue Team DX
* Explorers of Time and Darkness
* Explorers of Sky
* Adventure Team
* Gates to Infinity
* Super Mystery Dungeon

|

Rumble|

* Rumble
* Blast
* U
* World
* Rush

* Hey You, Pikachu!
* Snap
* New Snap
* Pinball
* Ruby & Sapphire
* Project Studio
* Puzzle League
* Puzzle Challenge
* Channel
* Dash
* Trozei!
* Battle Trozei
* Ranger
* Shadows of Almia
* Guardian Signs
* PokéPark
* Wonders Beyond
* Typing Adventure
* Conquest
* Art Academy
* Shuffle
* Pokkén Tournament
* Picross
* Detective Pikachu
* Returns
* Duel
* Magikarp Jump
* Quest
* Masters EX
* Smile
* Café ReMix
* Unite
* Sleep

Competitive play|

* World Championships (2023)
* Wolfe Glick
* Ray Rizzo
* Park Se-jun

Other|

* Pokémon Pikachu
* Pokémon Mini
* Poké Ball Plus
* Box: Ruby and Sapphire
* Bank
* Super Smash Bros.
* Trading Card Game
* sets
* most expensive cards
* video game
* TCG Online
* TCG Pocket
* Trading Figure Game
* Twitch Plays Pokémon

Unofficial|

* Pokémon fan games
* Prism
* Uranium
* Pokémon Essentials
* PETA satirical browser games
* Micromon
* Pocket Mortys

Media

TV series|

| Episodes|

| Seasons 1–9|

* Indigo League
* "Pokémon, I Choose You!"
* 2.B.A. Master
* "Pokémon Theme"
* Adventures in the Orange Islands
* The Johto Journeys
* Johto League Champions
* Master Quest
* Advanced
* Advanced Challenge
* Advanced Battle
* Battle Frontier

|

Seasons 10–19|

* Diamond and Pearl
* Battle Dimension
* Galactic Battles
* Sinnoh League Victors
* Black & White
* Rival Destinies
* Adventures in Unova and Beyond
* "Te o Tsunagō"
* XY
* Kalos Quest
* XYZ

Seasons 20–
present|

* Sun & Moon
* Ultra Adventures
* Ultra Legends
* Journeys
* Master Journeys
* Ultimate Journeys
* Horizons
* The Search for Laqua

* Removed from rotation
* "Dennō Senshi Porygon"
* Chronicles

Characters|

* Ash Ketchum
* Brock
* Misty
* Team Rocket
* Serena
* Lillie
* Liko

Films|

| Animated|

* The First Movie
* soundtrack
* "Don't Say You Love Me"
* Mewtwo Strikes Back – Evolution
* 2000
* "The Power of One"
* "Toi et Moi"
* "Flying Without Wings"
* 3: The Movie
* 4Ever
* Heroes
* Jirachi, Wish Maker
* Destiny Deoxys
* Lucario and the Mystery of Mew
* Ranger and the Temple of the Sea
* The Rise of Darkrai
* Giratina & the Sky Warrior
* "One"
* Arceus and the Jewel of Life
* Zoroark: Master of Illusions
* Black—Victini and Reshiram / White—Victini and Zekrom
* "Sora/Koe"
* Kyurem vs. the Sword of Justice
* Genesect and the Legend Awakened
* Diancie and the Cocoon of Destruction
* Hoopa and the Clash of Ages
* Volcanion and the Mechanical Marvel
* I Choose You!
* The Power of Us
* Secrets of the Jungle

|

Live-action|

* Detective Pikachu
* score
* "Carry On"

Manga|

* Pocket Monsters
* Adventures
* volumes
* 1–20
* 20–40
* 41–current
* The Electric Tale of Pikachu
* Magical Pokémon Journey

Miniseries|

* Origins
* Generations
* Twilight Wings
* Pokétoon
* Evolutions
* Concierge

Music|

* Theme songs
* "Pokémon Theme"
* "Biri-Biri"
* "Carry On"
* "Celestial"
* "Electric"
* "Flying Without Wings"
* "One"
* Pokémon 2.B.A. Master
* Pokémon: The First Movie
* "Don't Say You Love Me"
* "The Power of One"
* Project Voltage
* "Sora/Koe"
* "Te o Tsunagō / Kindan no Karma"
* "Toi et Moi"

Related|

* 4Kids Entertainment
* Media Factory
* OLM
* Pokémon Live!
* Pokémon Apokélypse
* Symphonic Evolutions

Related

People|

* Tsunekazu Ishihara
* Sayuri Ichiishi
* Junichi Masuda
* Shigeki Morimoto
* Atsuko Nishida
* Shigeru Ohmori
* Naoki Saito
* Takeshi Shudo
* Ken Sugimori
* Satoshi Tajiri
* Kunihiko Yuyama

Organizations|

* Ambrella
* Genius Sonority
* ILCA
* Wizards of the Coast

Community|

* MissJirachi
* Pokémon Challenges
* Nuzlocke

Marketing|

* Pokémon Center
* Pokémon Jet
* Burger King Pokémon container recall
* Poképark
* Pokéfuta
* Pokémon 25th Anniversary
* Pokémon Fossil Museum
* Project Voltage

Pop culture|

* Pikachurin
* Zbtb7
* Mazuca strigicincta
* Binburrum articuno
* Nocticola pheromosa
* Aerodactylus
* Bulbasaurus
* Pikachu virus
* Tía Pikachu
* Pokémon and pornography
* doujinshi incident
* Fakemon

* Category

* v
* t
* e

Punch-Out!!

Main series|

* Punch-Out!! (1984)
* Super Punch-Out!! (1984)
* Punch-Out!! (1987)
* Super Punch-Out!! (1994)
* Punch-Out!! (2009)

Characters|

* Little Mac
* Glass Joe
* King Hippo

Related|

* Mike Tyson
* Mike Tyson in popular culture
* Arm Wrestling
* Power Punch II
* Fight Night Round 2
* Super Smash Bros.
* for Nintendo 3DS and Wii U
* Ultimate

* Category

* v
* t
* e

Sonic the Hedgehog

* List of games
* Music
* Features
* Printed media
* Unofficial media

Main series|

| Console|

* Sonic the Hedgehog (1991)
* Sonic 2
* Sonic CD
* Sonic 3
* & Knuckles
* 3D Blast
* Adventure
* Adventure 2
* Heroes
* Sonic the Hedgehog (2006)
* Unleashed
* Sonic 4
* Episode I
* Episode II
* Colors
* Generations
* Shadow Generations
* Lost World
* Mania
* Forces
* Frontiers
* Superstars

|

Handheld|

* Sonic the Hedgehog
* Sonic 2
* Chaos
* Triple Trouble
* Blast
* Advance
* Advance 2
* Advance 3
* Rush
* Rush Adventure

Spin-offs|

| Platformers|

| Sonic Boom|

* Rise of Lyric
* Shattered Crystal
* Fire & Ice

|

Mobile|

* Jump
* Dash
* Jump Fever
* Runners
* Runners Adventure
* Dream Team

Other|

* SegaSonic the Hedgehog
* Knuckles' Chaotix
* Tails Adventure
* Pocket Adventure
* Shadow the Hedgehog
* Secret Rings
* Black Knight
* Speed Simulator
* Rumble

Racing|

* Drift
* Drift 2
* Sonic R
* Riders
* Rivals
* Rivals 2
* Riders: Zero Gravity
* All-Stars Racing
* Free Riders
* All-Stars Racing Transformed
* Team Sonic Racing
* Racing: CrossWorlds

Mario & Sonic|

* Mario & Sonic at the Olympic Games
* Olympic Winter Games
* London 2012
* Sochi 2014 Winter
* Rio 2016
* Tokyo 2020

Other|

* Educational games
* Spinball
* Dr. Robotnik's Mean Bean Machine
* Labyrinth
* Tails' Skypatrol
* Fighters
* Shuffle
* Pinball Party
* Battle
* Chronicles: The Dark Brotherhood
* The Murder

Compilations|

* Jam
* Mega Collection
* Gems Collection
* Ultimate Genesis Collection
* Classic Collection
* Origins

Unreleased games|

* X-treme
* Extreme

Characters|

* Sonic the Hedgehog
* Doctor Eggman
* Tails
* Knuckles the Echidna
* Shadow the Hedgehog
* Honey the Cat

Related|

| Video games|

* Flicky
* Puyo Puyo
* Nights into Dreams
* Fighters Megamix
* Super Monkey Ball
* Sega Superstars
* Tennis
* Super Smash Bros.
* Lego Dimensions
* Sega Heroes
* Fall Guys
* Angry Birds

|

Other|

* Green Hill Zone
* Sonic Team
* Yuji Naka
* Naoto Ohshima
* Hirokazu Yasuhara
* Takashi Iizuka
* Sonic the Hedgehog (film series)

* v
* t
* e

Splatoon

Games|

* Splatoon
* Splatoon 2
* Octo Expansion
* Splatoon 3
* Side Order

People|

* Hisashi Nogami
* Katsuya Eguchi
* Toru Minegishi

Characters|

* Callie and Marie
* Pearl and Marina

Other media|

* List of live performances
* Manga

Related|

* Mario Kart 8 Deluxe
* Super Smash Bros. Ultimate

* Category

* v
* t
* e

Star Fox

Games|

* Star Fox
* Star Fox 64
* 3D
* Adventures
* Assault
* Command
* Zero
* Guard
* Star Fox 2

Characters|

* Fox McCloud

Companies|

* Nintendo
* Shigeru Miyamoto
* Giles Goddard
* Takaya Imamura
* Argonaut Games
* Rare
* Namco
* Q-Games
* PlatinumGames

Related|

* Super FX
* Super Smash Bros.
* Red Alarm
* Star X
* Starlink: Battle for Atlas

* Category

* v
* t
* e

Street Fighter

by Capcom

| Video games
and characters|

| Street Fighter|

* Ryu
* Ken
* Birdie

|

Final Fight|

* Final Fight
* Final Fight 2
* Mighty Final Fight
* Final Fight 3
* Revenge
* Streetwise
* Mike Haggar
* Abigail
* Poison

Street Fighter II|

* Champion Edition
* Turbo
* Super
* Super Turbo
* Hyper
* HD Remix
* Ultra
* Characters
* Akuma
* Balrog
* Blanka
* Cammy
* Chun-Li
* Dee Jay
* Dhalsim
* E. Honda
* Guile
* M. Bison
* Vega
* Zangief
* Sheng Long

Street Fighter Alpha|

* Alpha 2
* Alpha 3
* Dan
* Sakura
* R. Mika
* Ingrid

Street Fighter III|

* 2nd Impact
* 3rd Strike
* Characters
* Alex
* Dudley
* Elena
* Gill
* Ibuki
* Necro
* Oro
* Sean
* Makoto
* Q
* Remy
* Twelve

Street Fighter IV|

* Super
* Arcade Edition
* 3D Edition
* Juri
* Rufus
* Seth

Street Fighter V|

* F.A.N.G.
* Laura

Street Fighter 6|

* Kimberly
* Mai (Guest)
* Terry (Guest)

Other games|

* Rival Schools: United by Fate
* Project Justice
* Saturday Night Slam Masters

Related|

* The Movie (arcade)
* The Movie (console)
* Mouse Generation
* EX
* 2
* 3
* Cannon Spike
* Captain Commando
* Street Fighter 2010: The Final Fight

Compilations|

* Collection
* Capcom Generations
* Anniversary Collection
* Capcom Classics Collection
* Alpha Anthology
* Capcom Puzzle World
* Capcom Digital Collection
* 30th Anniversary Collection
* Capcom Arcade Stadium
* Capcom Fighting Collection
* Capcom Fighting Collection 2

Media|

| Animated|

| Films|

* II: The Animated Movie
* Alpha: The Animation
* Alpha: Generations

|

Series|

* Street Fighter II V
* Street Fighter

Live-action|

| Films|

* Street Fighter
* soundtrack
* Captain Sawada
* The Legend of Chun-Li

|

Series|

* Assassin's Fist
* Resurrection

Print media|

* Manga
* Street Fighter II
* Sakura Ganbaru!
* Comics
* Malibu Comics
* UDON
* The Storytelling Game

Further reading|

* Fighting game community
* Evo Moment #37
* Fiasco versus Umehara
* Hadouken
* "Itoshisa to Setsunasa to Kokoro Zuyosa to"
* Capcom U.S.A. Inc. v. Data East Corp.

People|

* Takashi Nishiyama
* Yoshiki Okamoto
* Akira Nishitani
* Akira Yasuda
* Kinu Nishimura
* Yoshinori Ono
* Masaomi Kanzaki

Unofficial|

* Human Killing Machine
* "Chun-Li's Spinning Bird Kick"
* City Hunter
* Future Cops
* Hi Score Girl
* Street Fighter II: Rainbow Edition
* Street Chaves
* "Chun-Li"

* Category

* v
* t
* e

Tekken

Video games|

| Main series|

* Tekken
* 2
* 3
* 4
* 5
* Dark Resurrection
* 6
* 7
* 8

|

Spin-offs|

* Card Challenge
* Tag Tournament
* Advance
* Death by Degrees
* Hybrid
* Tag Tournament 2
* 3D: Prime Edition
* Revolution
* Mobile

List of media|

| Films|

* The Motion Picture
* Tekken
* Blood Vengeance
* Kazuya's Revenge

|

TV series|

* Bloodline

Other|

* Comic

Characters|

* Bob Richards
* Christie Monteiro
* Eddy Gordo
* Heihachi Mishima
* Jin Kazama
* Kazuya Mishima
* King
* Lars Alexandersson
* Leo Kliesen
* Ling Xiaoyu
* Michelle and Julia Chang
* Nina Williams

Guests|

* Akuma
* Geese Howard
* Gon
* Negan Smith
* Noctis Lucis Caelum

Developers|

* Katsuhiro Harada
* Shinji Hosoe
* Seiichi Ishii
* Yuu Miyake
* Keiichi Okabe
* Nobuyoshi Sano

Related games|

* Soulcalibur
* Virtua Fighter
* Pac-Man Fever
* Namco × Capcom
* NamCollection
* Urban Reign
* Street Fighter X Tekken
* Tekken X Street Fighter
* Naruto Shippuden: Ultimate Ninja Storm 2
* Project X Zone
* Project X Zone 2
* Digimon World Re:Digitize
* PlayStation All-Stars Battle Royale
* Pokkén Tournament
* The King of Fighters All Star
* Super Smash Bros. Ultimate
* Brawlhalla

* v
* t
* e

Wario series

* List of games
* Character

Wario Land series|

* Wario Land: Super Mario Land 3
* Virtual Boy Wario Land
* Wario Land II
* Wario Land 3
* Wario Land 4
* Wario Land: Shake It!
* marketing

WarioWare series|

* Mega Microgames!
* Mega Party Games!
* Twisted!
* Touched!
* Smooth Moves
* Snapped!
* D.I.Y.
* Game & Wario
* Gold
* Get It Together!
* Move It!

Puzzle games|

* Mario & Wario
* Wario's Woods

Spin-offs|

* Wario Blast
* Wario World
* Wario: Master of Disguise

Developers|

* Nintendo
* Hiroji Kiyotake
* Yoshio Sakamoto
* Intelligent Systems
* Good-Feel
* Suzak Inc.
* Treasure

Related|

* Super Mario Land 2: 6 Golden Coins
* Dr. Mario 64
* Super Smash Bros.
* Rhythm Heaven Megamix
* Antonball Deluxe
* Pizza Tower
* Antonblast
* Mindwave

* Category

* v
* t
* e

Wii series

Wii Sports|

* Wii Sports
* Resort
* Club

Wii Play|

* Wii Play
* Motion

Wii Fit|

* Wii Fit
* Plus
* U

Wii Party|

* Wii Party
* U

Standalone games|

* Chess
* Music
* Karaoke U

Related|

* Mii
* Wii
* Wii Balance Board
* Wii MotionPlus
* Wii U
* Super Smash Bros.
* for Nintendo 3DS and Wii U
* Ultimate
* Nintendo Switch Sports

* Category

* v
* t
* e

Xeno

Xenogears|

| Game|

* Xenogears

|

Related|

* Characters
* Music
* Creid
* Myth

Xenosaga|

| Games|

* Xenosaga Episode I
* Xenosaga Episode II
* Xenosaga: Pied Piper
* Xenosaga I & II
* Xenosaga Episode III

|

Related|

* Characters
* KOS-MOS
* Shion Uzuki
* Music
* Xenosaga: The Animation

Xenoblade Chronicles|

| Games|

* Xenoblade Chronicles
* Xenoblade Chronicles X
* Xenoblade Chronicles 2
* Torna – The Golden Country
* Xenoblade Chronicles 3

|

Related|

* Shulk
* Lin Lee
* Operation Rainfall

Crossover games|

* Namco × Capcom
* Super Robot Wars OG Saga: Endless Frontier
* Endless Frontier Exceed
* Project X Zone
* Project X Zone 2
* Super Smash Bros.
* for Nintendo 3DS and Wii U
* Ultimate

Companies|

* Monolith Soft
* Square Enix
* Bandai Namco Entertainment
* Nintendo

People|

* Tetsuya Takahashi
* Soraya Saga
* Kunihiko Tanaka
* Yasuyuki Honne
* Yasunori Mitsuda

* Category

* v
* t
* e

Yoshi franchise

Title character

Main series|

* Yoshi's Island
* Yoshi's Story
* Yoshi's Universal Gravitation
* Yoshi Touch & Go
* Yoshi's Island DS
* Yoshi's New Island
* Yoshi's Woolly World
* Yoshi's Crafted World

Spin-offs|

* Yoshi
* Yoshi's Cookie
* Yoshi's Safari
* Tetris Attack

People|

* Shigefumi Hino
* Takashi Tezuka
* Kazumi Totaka

Related|

* Super Mario
* Super Mario World
* Super Smash Bros.
* Nintendo Puzzle Collection
* Tetris DS
* Nintendo Land
* Sonic Lost World
* Mario Kart 8 Deluxe
* Yoshi's Adventure

* Category

Authority control databases |

* MusicBrainz series

|

*[v]: View this template
*[t]: Discuss this template
*[e]: Edit this template