War in the South Pacific

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This article is about the 1987 computer wargame by Gary Grigsby. For the historical theatre of war, see South West Pacific theatre of World War II. For the designer's similarly named later project, see War in the Pacific (video game).

1987 video game

1987 video game

War in the South Pacific

Publisher(s)| Strategic Simulations
Designer(s)| Gary Grigsby
Platform(s)| Apple II, Commodore 64, PC-98
Release| 1987
Genre(s)| Computer wargame

War in the South Pacific is a 1987 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is classified as a monster wargame.

## Gameplay

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War in the South Pacific is a computer wargame that simulates Pacific Theatre conflicts during World War II.[1] It is classified as a monster wargame,[2] and allows sea, land and air combat. The title contains both historical and hypothetical battles.[1]

## Development

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War in the South Pacific was designed by Gary Grigsby and was published by Strategic Simulations Inc. (SSI).[1][2] According to Bob Proctor of Computer Gaming World, the title had a troubled development and "was delayed more than a year" because its scope chafed against RAM limitations. "[T]he various game modules are all within a handful of bytes of filling the memory", he wrote, and noted War in the South Pacific shipped with glitches because it was impossible to fix them without more RAM. These problems led SSI reconsider producing monster wargames for 64K machines; Proctor wrote that Grigsby and the rest of the team were "well aware of the game's faults" when it shipped.[2] War in the South Pacific was released in 1987 for the Apple II and Commodore 64.[2][3]

## Reception

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Reception

Review scorePublication| Score

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Computer Play| 6.76/10[4]

J. L. Miller of Computer Play called the game "complex and interesting, but recommended only to those with a special interest in the period."[4] Bob Proctor of Computer Gaming World agreed: "I can only recommend WITSP to those who are very serious wargamers, have a particular interest in the Pacific theater, and have lots of time to delve into it", he wrote.[2]

## Reviews

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* Fire & Movement #76[5]

## References

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1. ^ a b c Katz, Arnie (February 1989). "Waging World War II: Military Simulations for Computers and Video Games". VideoGames & Computer Entertainment: 76–82.
2. ^ a b c d e Proctor, Bob (April 1987). "Bali Hai Will Call You: A Review of War in the South Pacific". Computer Gaming World. No. 36\. pp. 16, 17, 19, 20, 54.
3. ^ Emrich, Alan (September 1995). "The Pioneering Spirit of a Wargame Guru". Computer Gaming World. No. 134\. pp. 201, 202, 204.
4. ^ a b Miller, J. L. (January 1989). "The Wargamer's Desk Reference". Computer Play: 34, 36, 37, 39, 40, 42.
5. ^ https://spotlightongames.com/list/reviews.html [bare URL]

## External links

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* War in the South Pacific at MobyGames

* v
* t
* e

Wargames by Gary Grigsby

* Guadalcanal Campaign
* Bomb Alley
* North Atlantic '86
* Carrier Force
* War in Russia
* Reforger '88
* Objective: Kursk
* Kampfgruppe
* U.S.A.A.F.
* Mech Brigade
* Warship
* Battle Group
* War in the South Pacific
* Battle Cruiser
* Panzer Strike
* Typhoon of Steel
* Overrun!
* Second Front: Germany Turns East
* Western Front
* Carrier Strike
* Gary Grigsby's Pacific War
* Gary Grigsby's War in Russia
* Steel Panthers
* Steel Panthers II: Modern Battles
* Steel Panthers III: Brigade Command 1939–1999
* Battle of Britain
* 12 O'Clock High: Bombing the Reich
* Uncommon Valor: Campaign for the South Pacific
* War in the Pacific
* Gary Grigsby's World at War
* A World Divided
* Gary Grigsby's War Between the States
* Gary Grigsby's War in the East
* Gary Grigsby's War in the West
* Gary Grigsby's War in the East 2

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