The necessities in Digital Design

## Contents

* 1 Number Systems
* 2 Combinational Circuits
* 3 Sequential Circuits
* 4 Array Devices
* 5 RTL Design Techniques
* 6 Logic Families and IOs
* 7 Old

##  Number Systems

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Binary Representation

* Binary Numbers (A.pdf)
* Hexadecimal Numbers (A.pdf)
* Other Codes (A.pdf)

Binary Arithmetic

* Binary Arithmetic (A.pdf)
* BCD Arithmetic (A.pdf)

Interfacing Digital and Analog Signals

* Sampling and Quantization (A.pdf)
* Digital-to-Analog Conversion (A.pdf)
* Analog-to-Digital Conversion (A.pdf)

C Program Examples

* Binary Numbers in C programs (A.pdf)
* Binary Addition in C programs (A.pdf)

* Helpful Wikipedia Pages (C.pdf)

* Floating Point Representations (5A.pdf)

See Floating Point Overview
See Offset Binary Overview
See Offset Binary & Sin / Cosine
See Offset Binary & ADC / DAC

## Combinational Circuits

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Analysis

* Boolean Algebra (A1.pdf)
* Truth Tables (A2.pdf)
* K-Map (A3.pdf)
* Design Examples (A4.pdf)

Components

* Decoder (B1.pdf)
* Encoder (B2.pdf)
* Multiplexer (B3.pdf)
* Adder (B4.pdf, fa.sch.pdf, adder4.sch.pdf)

## Sequential Circuits

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Analysis

* Latches and Flipflops (A1.pdf)
* State Transition Table (A2.pdf)
* FSM (Finite State Machine) (A3.pdf)

* Metastability (A4.pdf)
* Flip-flop Timing (A5.pdf)
* SR Latch Forbidden State (A6.pdf)
* The Classic FF Design (A7.pdf)
* The Modern FF Design (A8.pdf)

Components

* Latches and Flip-flops (B1.pdf)
* Registers (B2.pdf, register.pdf)
* Counters (B3.pdf)

## Array Devices

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Memory Arrays

* RAM
* RAM Structure (A.pdf)
* RAM Timing (B.pdf)
* FPGA RAM (C.pdf)

* ROM

Logic Arrays

* PLA
* PAL
* PLD
* FPGA
* FPGA Structure
* FPGA Configuration (B.pdf)

Synchronous SRAM Timing
Asynchronous SRAM Timing
DRAM Timing

FPGA Architectures
CPLD & FPGA

##  RTL Design Techniques

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Design Methodology

Synthesis

## Logic Families and IOs

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* BJT Based

DTL (Diode-Transistor Logic)
TTL (Transistor-Transistor Logic)
ECL (Emitter-Coupled Logic)

* MOS Based

CMOS (Complementary MOS)
Pseudo-nMOS
Transmission Gate
BiCMOS (Bipolr + CMOS)

* Dynamic CMOS

Domino
Clocked-CMOS (C2MOS)

* Modern I/O Standards

TTL and LVTTL (Low Voltage TTL)
CMOS and LVCMOS (Low Voltage CMOS)
SSTL (Stub Series Terminated Logic)
HSTL (High Speed Tranceiver Logic)
LVDS (Low Voltage Differential Signaling)

* Wikipedia Pages for Logic Families (A.pdf)

See also
<The necessities in Computer Design>
<The necessities in Computer Architecture>
<The necessities in Computer Organization>

go to [ Electrical_&_Computer_Engineering_Studies ]

## Old

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Until 2011.12 Chapter 1. Binary Numbers

* 1.1 Binary Numbers(pdf)

Minterm, Maxterm, HW

* 1.1 Lecture01(pdf)

Overflow HW

* Overflow Table(pdf)

K-Map

* K-Map(pdf)

Binary Adder

* Binary Adder (C, S) (pdf)
* Overflow detection circuit (V) (pdf)

BCD to Ex3 Code Coversion, Dont' Care

* BCD to Ex3 Code Conversion (pdf)

Prime Implicant, Dont' Care

* Prime Implicant, Don't Care (pdf)
* HW 3.6 - explain the method of combining 0's and X's

Multiplexer / Demultiplexer

* Multiplexer (pdf)
* HW (TBD)

Flip Flop / Latch

* FF & Latch (pdf)
* FF & Latch HW (pdf)
* Gated D Latch & Master-Slave D FlipFlop (pdf)
* HW (Forbidden state and Indeterminate state) (pdf) (note in #2, S' R' instead of S R)
* Classical Edge Triggered D FlipFlop (pdf)
* HW (addition in SW and HW) (pdf)
* FSM1 (pdf)
* FSM2 (pdf)
* HW (FSM Waveforms) (pdf)

Counter

* Sychronous Counter (pdf)
* Ripple Counter, Multiplexer, Tri-state buffer(pdf)
* Register (pdf)
* Timing (pdf)
* HW (Multiplexer, Shift Register) (pdf)
* Universal Shift Register, Memory Cell (pdf)
* HW (Bit Serial Adder) (pdf)

Memory

* Memory (pdf)

Comparator, Multiplier

* Comparator, Multiplier (1.pdf, 2.pdf)

Multiplexer based design method

* Multiplexer Design Method (1.pdf, 2.pdf)

midterm result (pdf)

* Edge Triggered Flip Flop (pdf)
* FF Timing (pdf)

Until 2013.07

Number Systems

* Binary Numbers (A.pdf)
* Hexadecimal Numbers (B.pdf)
* Numbers in C programs (C.pdf)
* Codes (pdf)

* Helpful Wikipedia Pages (pdf)

Combinational Circuits

* Truth Tables and Boolean Functions (2A.pdf)

* K-Map (2B.pdf)

* Binary Addition in C (2.C.pdf)

* Binary Arithmetic (2.D.pdf)

* Boolean Algebra (2.E.pdf)

Sequential Circuits

* Latches and Flip-flops (3A.pdf)

* FSM (Finite State Machine) (3B.pdf)

* SR Latch Forbidden State (3C.pdf)

* Flip-flop Timing (3D.pdf)

* Metastability (3E.pdf)

See also
"The necessities in Computer Design"
"The necessities in Computer Architecture"