From Citizendium - Reading time: 4 min
A Wearable computer is a computer that is inside the personal space of the user, is always on and always accessible. The device is always with the user, and it can be used while doing other activities. A wearable computer is more than just a wristwatch or regular eyeglasses: it has the full functionality of a computer system, but in addition to being a fully featured computer, it is also inextricably intertwined with the wearer.[1]
There are three new ways how a wearable computer and it's user may interact.
Depending on how broadly one defines a wearable computer, as some define it a lot more broadly than in this article, a wearable computer goes as far back as 1961, where Ed Thorp and Claude Shannon invented a small computer they used to predict roulette wheels, and the computer was hidden under the user's clothes. The first important to-be parts of most wearable computer systems were also invented in the sixties, when the first head mounted display and chording keyboard were built.[2]
The first "modern" wearable computer was built by Steve Mann in 1981. He wired a computer in his backpack, hacked a camera viewfinder to a helmet, and used some microswitches for input. The rig was used for controlling photographic equipment, as he was a hobbyist in that field.
Steve Mann continued to improve the design and built several other rigs. He tried several different things, like belly-mounted-display, and he noticed that the wearable computer can be used for most things you can use a desktop computer for. His latest wearable computer related works you can read on the Internet are underwear-worn computer, which is completely hidden from view, only a chording keyboard on his belt and a colorful wire going to his sunglasses might notify the clueless bypasser about something weird going on. He is also the inventor of Eyetap system, which is basically a HMD, which cleverly uses a camera and a display so that the computer may modify the picture the user sees, before it reaches the eye of the user.
Newest things in wearable computing is the Sixth Sense project from MIT, which is now open source. It has a camera recording your hand gestures, and a small projector, which is the display.
Many wearable main units are made from PC/104 -boards. Some rigs use the Beagleboard.
Most used output system for a computer is the display, and a wearable is no different in that sense. Usually wearable computers use head mounted displays, though some use only audio based output.
Most wearable computer users prefer to use some kind of chording keyboard. It often looks like a remote control, and it usually has 5-8 keys. The characters are produced by piano-like chords, where multiple keys pressed and released will make a character. Twiddler 2 is the best known chording keyboard, though it is not produced any more. Spiffchorder is an open source chording keyboard, which is cheap and pretty easy to build if one knows any electronics.[4]
In 1665 Robert Hooke wrote about the possibility of man getting augmented senses via technology. He noted that as eyeglasses had improved seeing, it would not be improbable that other senses could augment, that is empower our hearing, smelling, tasting and touching. That is something wearable computers are already doing for their users, they can see in the dark, they may have zoom and face recognition and microscope. They can have haptic radar senses, they can have eyes on their back and they can, and have already successfully augmented their senses in many other ways.