From HandWiki - Reading time: 6 min
| Type | Private |
|---|---|
| Industry | Video games |
| Founded | 2003 |
| Founder | Jakub Dvorský |
| Headquarters | , |
| Products | List |
Number of employees | 30 (2024)[1] |
| Website | amanita-design.net |
Amanita Design s.r.o. is a Czech independent video game developing company founded in 2003 by Jakub Dvorský and headquartered in Prague, Czech Republic.[2] The company has created award-winning games including Machinarium, the Samorost series and Botanicula, as well as educational and advertising minigames and animations, all using Adobe Flash. Clients include BBC, Nike and The Polyphonic Spree. Since Pilgrims (2019) and Creaks (2020), the company has been using Unity to develop its games. Amanita Design currently operates in several smaller teams, each developing a game of their own. One of them is the upcoming cardboard-built adventure Phonopolis. The company's name and logo are derived from the Amanita muscaria, a poisonous and psychoactive mushroom known for producing hallucinations. The fact that it's known for containing a psychedelic compound pays homage to the surreal and dreamlike style the video games are known for.
Amanita Design was founded in 2003. Samorost 2 won the Webby Award.[3] In 2009, Amanita Design released the award-winning game Machinarium. Botanicula was released in April 2012 as both a standalone purchase as well as the subject of the Humble Botanicula Debut. On 24 March 2016, they released Samorost 3 (the follow-up to Samorost 2).[4] The studio's eleventh project was Chuchel, which was released on 7 March 2018. In October 2019, the studio launched a non-linear adventure game Pilgrims on PC and Apple Arcade. In July 2020, Apple Arcade debuted Amanita's immersive puzzler Creaks, which was also released on PC, PlayStation 4, Xbox One and Nintendo Switch a week later. Amanita Design's latest release is the psychedelic horror Happy Game designed by Jaromír Plachý (Botanicula, CHUCHEL) and released in October 2021 on PC and Nintendo Switch. In February 2023, Happy Game arrived onto Google Play and iOS App Store.
On 18 May 2022, they announced a development of their first 3D adventure game – Phonopolis, featuring hand-crafted assets and traditional 12 FPS stop-motion animation.[5] Phonopolis made its playable debut at Day of the Devs (San Francisco Edition) in March 2024, and in the same week, received the IGF Excellence in Visual Art award at GDC – Amanita Design's 5th Independent Games Festival award.[6]
On 26 March 2025, the studio announced that from 26 March to 2 April, 100% of the proceeds from the sale of games and DLC will be used to help Ukraine.[7]
| Title | Year | Platform(s) | Description |
|---|---|---|---|
| Samorost | 2003 | Browser, Windows, MacOS, Android, iOS | Point and click adventure game |
| Rocketman | 2004 | Browser | Short game for Nike |
| The Quest for the Rest | 2004 | Browser | Short game for band Polyphonic spree |
| Samorost 2 | 2005 | Browser, Android, Windows, iOS, MacOS | Second game in the Samorost series |
| Questionaut | 2008 | Browser | Short educational game |
| Plachý Trpaslík | 2009 | Browser | Short platformer game |
| Machinarium | 2009 | Windows, iOS, PS3, PS Vita, PS4 Android, Nintendo Switch, Xbox One | First full-length game |
| Botanicula | 2012 | Windows, MacOS, iOS, Linux, Android | Second full-length game |
| Samorost 3 | 2016 | Windows, MacOS, iOS, Android | Third game in the Samorost series |
| Chuchel | 2018 | Windows, MacOS, iOS, Android[8] | Comedy adventure game by Jaromír Plachý |
| Pilgrims | 2019 | iOS, Windows, MacOS, Linux | Non-linear adventure game[9] |
| Creaks | 2020 | Windows, MacOS, iOS, PlayStation 4, Xbox One, Nintendo Switch | Mystery puzzle game[10] |
| Happy Game | 2021 | Windows, MacOS, Nintendo Switch, iOS, Android | Psychedelic horror adventure[11] |
| Phonopolis | 2026 | TBA | A hand-crafted adventure game[5] |
